dendrite/cmd/resolve-state/main.go

228 lines
6 KiB
Go
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package main
import (
"context"
"flag"
"fmt"
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"sort"
"strconv"
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"strings"
Ristretto cache (#2563) * Try Ristretto cache * Tweak * It's beautiful * Update GMSL * More strict keyable interface * Fix that some more * Make less panicky * Don't enforce mutability checks for now * Determine mutability using deep equality * Tweaks * Namespace keys * Make federation caches mutable * Update cost estimation, add metric * Update GMSL * Estimate cost for metrics better * Reduce counters a bit * Try caching events * Some guards * Try again * Try this * Use separate caches for hopefully better hash distribution * Fix bug with admitting events into cache * Try to fix bugs * Check nil * Try that again * Preserve order jeezo this is messy * thanks VS Code for doing exactly the wrong thing * Try this again * Be more specific * aaaaargh * One more time * That might be better * Stronger sorting * Cache expiries, async publishing of EDUs * Put it back * Use a shared cache again * Cost estimation fixes * Update ristretto * Reduce counters a bit * Clean up a bit * Update GMSL * 1GB * Configurable cache sizees * Tweaks * Add `config.DataUnit` for specifying friendly cache sizes * Various tweaks * Update GMSL * Add back some lazy loading caching * Include key in cost * Include key in cost * Tweak max age handling, config key name * Only register prometheus metrics if requested * Review comments @S7evinK * Don't return errors when creating caches (it is better just to crash since otherwise we'll `nil`-pointer exception everywhere) * Review comments * Update sample configs * Update GHA Workflow * Update Complement images to Go 1.18 * Remove the cache test from the federation API as we no longer guarantee immediate cache admission * Don't check the caches in the renewal test * Possibly fix the upgrade tests * Update to matrix-org/gomatrixserverlib#322 * Update documentation to refer to Go 1.18
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"time"
"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/setup"
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"github.com/matrix-org/dendrite/setup/base"
"github.com/matrix-org/dendrite/setup/config"
"github.com/matrix-org/gomatrixserverlib"
)
// This is a utility for inspecting state snapshots and running state resolution
// against real snapshots in an actual database.
// It takes one or more state snapshot NIDs as arguments, along with a room version
// to use for unmarshalling events, and will produce resolved output.
//
// Usage: ./resolve-state --roomversion=version snapshot [snapshot ...]
// e.g. ./resolve-state --roomversion=5 1254 1235 1282
var roomVersion = flag.String("roomversion", "5", "the room version to parse events as")
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var filterType = flag.String("filtertype", "", "the event types to filter on")
var difference = flag.Bool("difference", false, "whether to calculate the difference between snapshots")
// nolint:gocyclo
func main() {
ctx := context.Background()
cfg := setup.ParseFlags(true)
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cfg.Logging = append(cfg.Logging[:0], config.LogrusHook{
Type: "std",
Level: "error",
})
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cfg.ClientAPI.RegistrationDisabled = true
base := base.NewBaseDendrite(cfg, base.DisableMetrics)
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args := flag.Args()
fmt.Println("Room version", *roomVersion)
snapshotNIDs := []types.StateSnapshotNID{}
for _, arg := range args {
if i, err := strconv.Atoi(arg); err == nil {
snapshotNIDs = append(snapshotNIDs, types.StateSnapshotNID(i))
}
}
fmt.Println("Fetching", len(snapshotNIDs), "snapshot NIDs")
Ristretto cache (#2563) * Try Ristretto cache * Tweak * It's beautiful * Update GMSL * More strict keyable interface * Fix that some more * Make less panicky * Don't enforce mutability checks for now * Determine mutability using deep equality * Tweaks * Namespace keys * Make federation caches mutable * Update cost estimation, add metric * Update GMSL * Estimate cost for metrics better * Reduce counters a bit * Try caching events * Some guards * Try again * Try this * Use separate caches for hopefully better hash distribution * Fix bug with admitting events into cache * Try to fix bugs * Check nil * Try that again * Preserve order jeezo this is messy * thanks VS Code for doing exactly the wrong thing * Try this again * Be more specific * aaaaargh * One more time * That might be better * Stronger sorting * Cache expiries, async publishing of EDUs * Put it back * Use a shared cache again * Cost estimation fixes * Update ristretto * Reduce counters a bit * Clean up a bit * Update GMSL * 1GB * Configurable cache sizees * Tweaks * Add `config.DataUnit` for specifying friendly cache sizes * Various tweaks * Update GMSL * Add back some lazy loading caching * Include key in cost * Include key in cost * Tweak max age handling, config key name * Only register prometheus metrics if requested * Review comments @S7evinK * Don't return errors when creating caches (it is better just to crash since otherwise we'll `nil`-pointer exception everywhere) * Review comments * Update sample configs * Update GHA Workflow * Update Complement images to Go 1.18 * Remove the cache test from the federation API as we no longer guarantee immediate cache admission * Don't check the caches in the renewal test * Possibly fix the upgrade tests * Update to matrix-org/gomatrixserverlib#322 * Update documentation to refer to Go 1.18
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roomserverDB, err := storage.Open(
base, &cfg.RoomServer.Database,
caching.NewRistrettoCache(128*1024*1024, time.Hour, true),
)
if err != nil {
panic(err)
}
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stateres := state.NewStateResolution(roomserverDB, &types.RoomInfo{
RoomVersion: gomatrixserverlib.RoomVersion(*roomVersion),
})
if *difference {
if len(snapshotNIDs) != 2 {
panic("need exactly two state snapshot NIDs to calculate difference")
}
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var removed, added []types.StateEntry
removed, added, err = stateres.DifferenceBetweeenStateSnapshots(ctx, snapshotNIDs[0], snapshotNIDs[1])
if err != nil {
panic(err)
}
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eventNIDMap := map[types.EventNID]struct{}{}
for _, entry := range append(removed, added...) {
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eventNIDMap[entry.EventNID] = struct{}{}
}
eventNIDs := make([]types.EventNID, 0, len(eventNIDMap))
for eventNID := range eventNIDMap {
eventNIDs = append(eventNIDs, eventNID)
}
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var eventEntries []types.Event
eventEntries, err = roomserverDB.Events(ctx, eventNIDs)
if err != nil {
panic(err)
}
events := make(map[types.EventNID]*gomatrixserverlib.Event, len(eventEntries))
for _, entry := range eventEntries {
events[entry.EventNID] = entry.Event
}
if len(removed) > 0 {
fmt.Println("Removed:")
for _, r := range removed {
event := events[r.EventNID]
fmt.Println()
fmt.Printf("* %s %s %q\n", event.EventID(), event.Type(), *event.StateKey())
fmt.Printf(" %s\n", string(event.Content()))
}
}
if len(removed) > 0 && len(added) > 0 {
fmt.Println()
}
if len(added) > 0 {
fmt.Println("Added:")
for _, a := range added {
event := events[a.EventNID]
fmt.Println()
fmt.Printf("* %s %s %q\n", event.EventID(), event.Type(), *event.StateKey())
fmt.Printf(" %s\n", string(event.Content()))
}
}
return
}
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var stateEntries []types.StateEntry
for _, snapshotNID := range snapshotNIDs {
var entries []types.StateEntry
entries, err = stateres.LoadStateAtSnapshot(ctx, snapshotNID)
if err != nil {
panic(err)
}
stateEntries = append(stateEntries, entries...)
}
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eventNIDMap := map[types.EventNID]struct{}{}
for _, entry := range stateEntries {
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eventNIDMap[entry.EventNID] = struct{}{}
}
eventNIDs := make([]types.EventNID, 0, len(eventNIDMap))
for eventNID := range eventNIDMap {
eventNIDs = append(eventNIDs, eventNID)
}
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fmt.Println("Fetching", len(eventNIDMap), "state events")
eventEntries, err := roomserverDB.Events(ctx, eventNIDs)
if err != nil {
panic(err)
}
authEventIDMap := make(map[string]struct{})
events := make([]*gomatrixserverlib.Event, len(eventEntries))
for i := range eventEntries {
events[i] = eventEntries[i].Event
for _, authEventID := range eventEntries[i].AuthEventIDs() {
authEventIDMap[authEventID] = struct{}{}
}
}
authEventIDs := make([]string, 0, len(authEventIDMap))
for authEventID := range authEventIDMap {
authEventIDs = append(authEventIDs, authEventID)
}
fmt.Println("Fetching", len(authEventIDs), "auth events")
authEventEntries, err := roomserverDB.EventsFromIDs(ctx, authEventIDs)
if err != nil {
panic(err)
}
authEvents := make([]*gomatrixserverlib.Event, len(authEventEntries))
for i := range authEventEntries {
authEvents[i] = authEventEntries[i].Event
}
fmt.Println("Resolving state")
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var resolved Events
resolved, err = gomatrixserverlib.ResolveConflicts(
gomatrixserverlib.RoomVersion(*roomVersion),
events,
authEvents,
)
if err != nil {
panic(err)
}
fmt.Println("Resolved state contains", len(resolved), "events")
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sort.Sort(resolved)
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filteringEventType := *filterType
count := 0
for _, event := range resolved {
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if filteringEventType != "" && event.Type() != filteringEventType {
continue
}
count++
fmt.Println()
fmt.Printf("* %s %s %q\n", event.EventID(), event.Type(), *event.StateKey())
fmt.Printf(" %s\n", string(event.Content()))
}
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fmt.Println()
fmt.Println("Returned", count, "state events after filtering")
}
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type Events []*gomatrixserverlib.Event
func (e Events) Len() int {
return len(e)
}
func (e Events) Swap(i, j int) {
e[i], e[j] = e[j], e[i]
}
func (e Events) Less(i, j int) bool {
typeDelta := strings.Compare(e[i].Type(), e[j].Type())
if typeDelta < 0 {
return true
}
if typeDelta > 0 {
return false
}
stateKeyDelta := strings.Compare(*e[i].StateKey(), *e[j].StateKey())
return stateKeyDelta < 0
}