From 0457a3bb694d22096fa109f962bb3a7cc43b821b Mon Sep 17 00:00:00 2001 From: Kegsay Date: Wed, 17 May 2017 16:36:17 +0100 Subject: [PATCH] State of the union update --- .../matrix-org/dendrite/syncapi/README.md | 26 ++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/src/github.com/matrix-org/dendrite/syncapi/README.md b/src/github.com/matrix-org/dendrite/syncapi/README.md index 7ead4cd1a..fa14ee180 100644 --- a/src/github.com/matrix-org/dendrite/syncapi/README.md +++ b/src/github.com/matrix-org/dendrite/syncapi/README.md @@ -1,6 +1,13 @@ # Sync API Server -This server is responsible for servicing `/sync` requests. It gets its data from the room server output log. +This server is responsible for servicing `/sync` requests. It gets its data from the room server output log. Currently, the sync server will: + - Return a valid `/sync` response for the user represented by the provided `access_token`. + - Return a "complete sync" if no `since` value is provided, and return a valid `next_batch` token. This contains all rooms the user has been invited to or has joined. For joined rooms, this includes the complete current room state and the most recent 20 (hard-coded) events in the timeline. + - For "incremental syncs" (a `since` value is provided), as you get invited to, join, or leave rooms they will be reflected correctly in the `/sync` response. + - For very large state deltas, the `state` section of a room is correctly populated with the state of the room at the *start* of the timeline. + - When you join a room, the `/sync` which transitions your client to be "joined" will include the complete current room state as per the specification. + - Only wake up user streams it needs to wake up. + - Honours the `timeout` query parameter value. ## Internals @@ -59,3 +66,20 @@ are in `OutputRoomEvents` from the room server. This version of the sync server uses very simple indexing to calculate room state at various points. This is inefficient when a very old `since` value is provided, or the `full_state` is requested, as the state delta becomes very large. This is mitigated slightly with indexes, but better data structures could be used in the future. + +## Known Issues + +- `m.room.history_visibility` is not honoured: it is always treated as "shared". +- All ephemeral events are not implemented (presence, typing, receipts). +- Account data (both user and room) is not implemented. +- `to_device` messages are not implemented. +- Back-pagination via `prev_batch` is not implemented. +- The `limited` flag can lie. +- Filters are not honoured or implemented. The `limit` for each room is hard-coded to 20. +- The `full_state` query parameter is not implemented. +- The `set_presence` query parameter is not implemented. +- "Ignored" users are not ignored. +- Redacted events are still sent to clients. +- Invites over federation (if it existed) won't work as they aren't "real" events and so won't be in the right tables. +- `invite_state` is not implemented (for similar reasons to the above point). +- The current implementation scales badly when a very old `since` token is provided.