mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-29 09:41:57 -06:00
Enforce history visibility etc for /rooms/{roomID}/state
This commit is contained in:
parent
48850d9995
commit
0b9257d2d1
|
@ -201,7 +201,7 @@ func Setup(
|
|||
if err != nil {
|
||||
return util.ErrorResponse(err)
|
||||
}
|
||||
return OnIncomingStateRequest(req.Context(), rsAPI, vars["roomID"])
|
||||
return OnIncomingStateRequest(req.Context(), device, rsAPI, vars["roomID"])
|
||||
})).Methods(http.MethodGet, http.MethodOptions)
|
||||
|
||||
r0mux.Handle("/rooms/{roomID}/state/{type:[^/]+/?}", httputil.MakeAuthAPI("room_state", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse {
|
||||
|
|
|
@ -22,7 +22,6 @@ import (
|
|||
|
||||
"github.com/matrix-org/dendrite/clientapi/jsonerror"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/syncapi/types"
|
||||
userapi "github.com/matrix-org/dendrite/userapi/api"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
"github.com/matrix-org/util"
|
||||
|
@ -42,57 +41,118 @@ type stateEventInStateResp struct {
|
|||
// TODO: Check if the user is in the room. If not, check if the room's history
|
||||
// is publicly visible. Current behaviour is returning an empty array if the
|
||||
// user cannot see the room's history.
|
||||
func OnIncomingStateRequest(ctx context.Context, rsAPI api.RoomserverInternalAPI, roomID string) util.JSONResponse {
|
||||
// TODO(#287): Auth request and handle the case where the user has left (where
|
||||
// we should return the state at the poin they left)
|
||||
stateReq := api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: roomID,
|
||||
}
|
||||
stateRes := api.QueryLatestEventsAndStateResponse{}
|
||||
func OnIncomingStateRequest(ctx context.Context, device *userapi.Device, rsAPI api.RoomserverInternalAPI, roomID string) util.JSONResponse {
|
||||
var worldReadable bool
|
||||
var wantLatestState bool
|
||||
|
||||
if err := rsAPI.QueryLatestEventsAndState(ctx, &stateReq, &stateRes); err != nil {
|
||||
// First of all, get the latest state of the room. We need to do this
|
||||
// so that we can look at the history visibility of the room. If the
|
||||
// room is world-readable then we will always return the latest state.
|
||||
stateRes := api.QueryLatestEventsAndStateResponse{}
|
||||
if err := rsAPI.QueryLatestEventsAndState(ctx, &api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: roomID,
|
||||
StateToFetch: []gomatrixserverlib.StateKeyTuple{},
|
||||
}, &stateRes); err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Error("queryAPI.QueryLatestEventsAndState failed")
|
||||
return jsonerror.InternalServerError()
|
||||
}
|
||||
|
||||
if len(stateRes.StateEvents) == 0 {
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusNotFound,
|
||||
JSON: jsonerror.NotFound("cannot find state"),
|
||||
}
|
||||
}
|
||||
|
||||
resp := []stateEventInStateResp{}
|
||||
// Fill the prev_content and replaces_state keys if necessary
|
||||
for _, event := range stateRes.StateEvents {
|
||||
stateEvent := stateEventInStateResp{
|
||||
ClientEvent: gomatrixserverlib.HeaderedToClientEvents(
|
||||
[]gomatrixserverlib.HeaderedEvent{event}, gomatrixserverlib.FormatAll,
|
||||
)[0],
|
||||
}
|
||||
var prevEventRef types.PrevEventRef
|
||||
if len(event.Unsigned()) > 0 {
|
||||
if err := json.Unmarshal(event.Unsigned(), &prevEventRef); err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Error("json.Unmarshal failed")
|
||||
// Look at the room state and see if we have a history visibility event
|
||||
// that marks the room as world-readable. If we don't then we assume that
|
||||
// the room is not world-readable.
|
||||
for _, ev := range stateRes.StateEvents {
|
||||
if ev.Type() == gomatrixserverlib.MRoomHistoryVisibility {
|
||||
content := map[string]string{}
|
||||
if err := json.Unmarshal(ev.Content(), &content); err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Error("json.Unmarshal for history visibility failed")
|
||||
return jsonerror.InternalServerError()
|
||||
}
|
||||
// Fills the previous state event ID if the state event replaces another
|
||||
// state event
|
||||
if len(prevEventRef.ReplacesState) > 0 {
|
||||
stateEvent.ReplacesState = prevEventRef.ReplacesState
|
||||
}
|
||||
// Fill the previous event if the state event references a previous event
|
||||
if prevEventRef.PrevContent != nil {
|
||||
stateEvent.PrevContent = prevEventRef.PrevContent
|
||||
if visibility, ok := content["history_visibility"]; ok {
|
||||
worldReadable = visibility == "world_readable"
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
resp = append(resp, stateEvent)
|
||||
}
|
||||
|
||||
// If the room isn't world-readable then we will instead try to find out
|
||||
// the state of the room based on the user's membership. If the user is
|
||||
// in the room then we'll want the latest state. If the user has never
|
||||
// been in the room and the room isn't world-readable, then we won't
|
||||
// return any state. If the user was in the room previously but is no
|
||||
// longer then we will return the state at the time that the user left.
|
||||
// membershipRes will only be populated if the room is not world-readable.
|
||||
var membershipRes api.QueryMembershipForUserResponse
|
||||
if !worldReadable {
|
||||
// The room isn't world-readable so try to work out based on the
|
||||
// user's membership if we want the latest state or not.
|
||||
err := rsAPI.QueryMembershipForUser(ctx, &api.QueryMembershipForUserRequest{
|
||||
RoomID: roomID,
|
||||
UserID: device.UserID,
|
||||
}, &membershipRes)
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser")
|
||||
return jsonerror.InternalServerError()
|
||||
}
|
||||
// If the user has never been in the room then stop at this point.
|
||||
// We won't tell the user about a room they have never joined.
|
||||
if !membershipRes.HasBeenInRoom {
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusForbidden,
|
||||
JSON: jsonerror.Forbidden(fmt.Sprintf("Unknown room %q or user %q has never joined this room", roomID, device.UserID)),
|
||||
}
|
||||
}
|
||||
// Otherwise, if the user has been in the room, whether or not we
|
||||
// give them the latest state will depend on if they are *still* in
|
||||
// the room.
|
||||
wantLatestState = membershipRes.IsInRoom
|
||||
} else {
|
||||
// The room is world-readable so the user join state is irrelevant,
|
||||
// just get the latest room state instead.
|
||||
wantLatestState = true
|
||||
}
|
||||
|
||||
util.GetLogger(ctx).WithFields(log.Fields{
|
||||
"roomID": roomID,
|
||||
"state_at_event": !wantLatestState,
|
||||
}).Info("Fetching all state")
|
||||
|
||||
stateEvents := []gomatrixserverlib.ClientEvent{}
|
||||
if wantLatestState {
|
||||
// If we are happy to use the latest state, either because the user is
|
||||
// still in the room, or because the room is world-readable, then just
|
||||
// use the result of the previous QueryLatestEventsAndState response
|
||||
// to find the state event, if provided.
|
||||
for _, ev := range stateRes.StateEvents {
|
||||
stateEvents = append(
|
||||
stateEvents,
|
||||
gomatrixserverlib.HeaderedToClientEvent(ev, gomatrixserverlib.FormatAll),
|
||||
)
|
||||
}
|
||||
} else {
|
||||
// Otherwise, take the event ID of their leave event and work out what
|
||||
// the state of the room was before that event.
|
||||
var stateAfterRes api.QueryStateAfterEventsResponse
|
||||
err := rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
|
||||
RoomID: roomID,
|
||||
PrevEventIDs: []string{membershipRes.EventID},
|
||||
StateToFetch: []gomatrixserverlib.StateKeyTuple{},
|
||||
}, &stateAfterRes)
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser")
|
||||
return jsonerror.InternalServerError()
|
||||
}
|
||||
for _, ev := range stateRes.StateEvents {
|
||||
stateEvents = append(
|
||||
stateEvents,
|
||||
gomatrixserverlib.HeaderedToClientEvent(ev, gomatrixserverlib.FormatAll),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Return the results to the requestor.
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusOK,
|
||||
JSON: resp,
|
||||
JSON: stateEvents,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue