Version 0.8.3

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Neil Alexander 2022-05-06 16:26:44 +01:00
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# Changelog
## Dendrite 0.8.3 (2022-05-09)
### Features
* Open registration is now harder to enable, which should reduce the chance that Dendrite servers will be used to conduct spam or abuse attacks
* Dendrite will only enable open registration if you pass the `--really-enable-open-registration` command line flag at startup
* If open registration is enabled but this command line flag is not passed, Dendrite will fail to start up
* Dendrite now supports phone-home statistic reporting
* These statistics include things like the number of registered and active users, some configuration options and platform/environment details, to help us to understand how Dendrite is used
* This is not enabled by default — it must be enabled in the `report_stats` section of the config file
* Monolith installations can now be configured with a single global database connection pool (in `global.database` in the config) rather than having to configure each component separately
* This also means that you no longer need to balance connection counts between different components, as they will share the same larger pool
* Specific components can override the global database settings by specifying their own `database` block
* To use only the global pool, you must configure `global.database` and then remove the `database` block from all of the component sections of the config file
* A new admin API endpoint `/_dendrite/admin/evacuateRoom/{roomID}` has been added, allowing server admins to forcefully part all local users from a given room
* The sync notifier now only loads members for the relevant rooms, which should reduce CPU usage and load on the database
* A number of component interfaces have been refactored for cleanliness and developer ease
* Event auth errors in the log should now be much more useful, including the reason for the event failures
* The forward extremity calculation in the roomserver has been simplified
### Fixes
* Dendrite will no longer process events for rooms where there are no local users joined, which should help to reduce CPU and RAM usage
* A bug has been fixed in event auth when changing the user levels in `m.room.power_levels` events
* Usernames should no longer be duplicated when no room name is set
* Device display names should now be correctly propagated over federation
* A panic when uploading cross-signing signatures has been fixed
* Presence is now correctly limited in `/sync` based on the filters
* The presence stream position returned by `/sync` will now be correct if no presence events were returned
* The media `/config` endpoint will no longer return a maximum upload size field if it is configured to be unlimited in the Dendrite config
* The server notices room will no longer produce "User is already joined to the room" errors
* Consumer errors will no longer flood the logs during a graceful shutdown
## Dendrite 0.8.2 (2022-04-27)
### Features

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@ -17,7 +17,7 @@ var build string
const (
VersionMajor = 0
VersionMinor = 8
VersionPatch = 2
VersionPatch = 3
VersionTag = "" // example: "rc1"
)