Get MSC2946 working for restricted rooms over federation

This commit is contained in:
Kegan Dougal 2022-03-08 11:47:12 +00:00
parent 168140f82d
commit 132ca1ae8d

View file

@ -206,7 +206,7 @@ type roomVisit struct {
}
func (w *walker) walk() util.JSONResponse {
if !w.authorised(w.rootRoomID, "") {
if authorised, _ := w.authorised(w.rootRoomID, ""); !authorised {
if w.caller != nil {
// CS API format
return util.JSONResponse{
@ -279,23 +279,8 @@ func (w *walker) walk() util.JSONResponse {
// If we know about this room and the caller is authorised (joined/world_readable) then pull
// events locally
if w.roomExists(rv.roomID) && w.authorised(rv.roomID, rv.parentRoomID) {
// Get all `m.space.child` state events for this room
events, err := w.childReferences(rv.roomID)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("room_id", rv.roomID).Error("failed to extract references for room")
continue
}
discoveredChildEvents = events
pubRoom := w.publicRoomsChunk(rv.roomID)
discoveredRooms = append(discoveredRooms, gomatrixserverlib.MSC2946Room{
PublicRoom: *pubRoom,
RoomType: roomType,
ChildrenState: events,
})
} else {
roomExists := w.roomExists(rv.roomID)
if !roomExists {
// attempt to query this room over federation, as either we've never heard of it before
// or we've left it and hence are not authorised (but info may be exposed regardless)
fedRes, err := w.federatedRoomInfo(rv.roomID, rv.vias)
@ -314,6 +299,29 @@ func (w *walker) walk() util.JSONResponse {
// as these children may be rooms we do know about.
roomType = ConstCreateEventContentValueSpace
}
} else if authorised, isJoined := w.authorised(rv.roomID, rv.parentRoomID); authorised {
// Get all `m.space.child` state events for this room
events, err := w.childReferences(rv.roomID)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("room_id", rv.roomID).Error("failed to extract references for room")
continue
}
discoveredChildEvents = events
pubRoom := w.publicRoomsChunk(rv.roomID)
discoveredRooms = append(discoveredRooms, gomatrixserverlib.MSC2946Room{
PublicRoom: *pubRoom,
RoomType: roomType,
ChildrenState: events,
})
// don't walk children if the user is not joined to the space
if !isJoined {
continue
}
} else {
// room exists but user is not authorised
continue
}
// don't walk the children
@ -468,25 +476,29 @@ func (w *walker) roomExists(roomID string) bool {
}
// authorised returns true iff the user is joined this room or the room is world_readable
func (w *walker) authorised(roomID, parentRoomID string) bool {
func (w *walker) authorised(roomID, parentRoomID string) (authed, isJoined bool) {
if w.caller != nil {
return w.authorisedUser(roomID, parentRoomID)
}
return w.authorisedServer(roomID)
return w.authorisedServer(roomID), false
}
// authorisedServer returns true iff the server is joined this room or the room is world_readable
func (w *walker) authorisedServer(roomID string) bool {
// Check history visibility first
// Check history visibility / join rules first
hisVisTuple := gomatrixserverlib.StateKeyTuple{
EventType: gomatrixserverlib.MRoomHistoryVisibility,
StateKey: "",
}
joinRuleTuple := gomatrixserverlib.StateKeyTuple{
EventType: gomatrixserverlib.MRoomJoinRules,
StateKey: "",
}
var queryRoomRes roomserver.QueryCurrentStateResponse
err := w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
RoomID: roomID,
StateTuples: []gomatrixserverlib.StateKeyTuple{
hisVisTuple,
hisVisTuple, joinRuleTuple,
},
}, &queryRoomRes)
if err != nil {
@ -500,26 +512,38 @@ func (w *walker) authorisedServer(roomID string) bool {
return true
}
}
// check if server is joined to the room
var queryRes fs.QueryJoinedHostServerNamesInRoomResponse
err = w.fsAPI.QueryJoinedHostServerNamesInRoom(w.ctx, &fs.QueryJoinedHostServerNamesInRoomRequest{
RoomID: roomID,
}, &queryRes)
if err != nil {
util.GetLogger(w.ctx).WithError(err).Error("failed to QueryJoinedHostServerNamesInRoom")
return false
// check if this room is a restricted room and if so, we need to check if the server is joined to an allowed room ID
// in addition to the actual room ID (but always do the actual one first as it's quicker in the common case)
allowJoinedToRoomIDs := []string{roomID}
joinRuleEv := queryRoomRes.StateEvents[joinRuleTuple]
if joinRuleEv != nil {
allowJoinedToRoomIDs = append(allowJoinedToRoomIDs, w.restrictedJoinRuleAllowedRooms(joinRuleEv, "m.room_membership")...)
}
for _, srv := range queryRes.ServerNames {
if srv == w.serverName {
return true
// check if server is joined to any allowed room
for _, allowedRoomID := range allowJoinedToRoomIDs {
var queryRes fs.QueryJoinedHostServerNamesInRoomResponse
err = w.fsAPI.QueryJoinedHostServerNamesInRoom(w.ctx, &fs.QueryJoinedHostServerNamesInRoomRequest{
RoomID: allowedRoomID,
}, &queryRes)
if err != nil {
util.GetLogger(w.ctx).WithError(err).Error("failed to QueryJoinedHostServerNamesInRoom")
continue
}
for _, srv := range queryRes.ServerNames {
if srv == w.serverName {
return true
}
}
}
return false
}
// authorisedUser returns true iff the user is invited/joined this room or the room is world_readable.
// Failing that, if the room has a restricted join rule and belongs to the space parent listed, it will return true.
func (w *walker) authorisedUser(roomID, parentRoomID string) bool {
func (w *walker) authorisedUser(roomID, parentRoomID string) (authed bool, isJoined bool) {
hisVisTuple := gomatrixserverlib.StateKeyTuple{
EventType: gomatrixserverlib.MRoomHistoryVisibility,
StateKey: "",
@ -541,58 +565,74 @@ func (w *walker) authorisedUser(roomID, parentRoomID string) bool {
}, &queryRes)
if err != nil {
util.GetLogger(w.ctx).WithError(err).Error("failed to QueryCurrentState")
return false
return false, false
}
memberEv := queryRes.StateEvents[roomMemberTuple]
if memberEv != nil {
membership, _ := memberEv.Membership()
if membership == gomatrixserverlib.Join || membership == gomatrixserverlib.Invite {
return true
return true, membership == gomatrixserverlib.Join
}
}
hisVisEv := queryRes.StateEvents[hisVisTuple]
if hisVisEv != nil {
hisVis, _ := hisVisEv.HistoryVisibility()
if hisVis == "world_readable" {
return true
return true, false
}
}
joinRuleEv := queryRes.StateEvents[joinRuleTuple]
if parentRoomID != "" && joinRuleEv != nil {
rule, _ := joinRuleEv.JoinRule()
if rule == "restricted" {
var jrContent gomatrixserverlib.JoinRuleContent
if err := json.Unmarshal(joinRuleEv.Content(), &jrContent); err != nil {
util.GetLogger(w.ctx).Warnf("failed to check join_rule on room %s: %s", roomID, err)
return false
allowedRoomIDs := w.restrictedJoinRuleAllowedRooms(joinRuleEv, "m.room_membership")
// check parent is in the allowed set
var allowed bool
for _, a := range allowedRoomIDs {
if parentRoomID == a {
allowed = true
break
}
// check the allow section
for _, allow := range jrContent.Allow {
if allow.Type == "m.room_membership" && allow.RoomID == parentRoomID {
// ensure caller is joined to the parent room
var queryRes2 roomserver.QueryCurrentStateResponse
err = w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
RoomID: parentRoomID,
StateTuples: []gomatrixserverlib.StateKeyTuple{
roomMemberTuple,
},
}, &queryRes2)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("parent_room_id", parentRoomID).Warn("failed to check user is joined to parent room")
continue
}
memberEv = queryRes2.StateEvents[roomMemberTuple]
if memberEv != nil {
membership, _ := memberEv.Membership()
if membership == gomatrixserverlib.Join {
return true
}
}
if allowed {
// ensure caller is joined to the parent room
var queryRes2 roomserver.QueryCurrentStateResponse
err = w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
RoomID: parentRoomID,
StateTuples: []gomatrixserverlib.StateKeyTuple{
roomMemberTuple,
},
}, &queryRes2)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("parent_room_id", parentRoomID).Warn("failed to check user is joined to parent room")
} else {
memberEv = queryRes2.StateEvents[roomMemberTuple]
if memberEv != nil {
membership, _ := memberEv.Membership()
if membership == gomatrixserverlib.Join {
return true, false
}
}
}
}
}
return false
return false, false
}
func (w *walker) restrictedJoinRuleAllowedRooms(joinRuleEv *gomatrixserverlib.HeaderedEvent, allowType string) (allows []string) {
rule, _ := joinRuleEv.JoinRule()
if rule != "restricted" {
return nil
}
var jrContent gomatrixserverlib.JoinRuleContent
if err := json.Unmarshal(joinRuleEv.Content(), &jrContent); err != nil {
util.GetLogger(w.ctx).Warnf("failed to check join_rule on room %s: %s", joinRuleEv.RoomID(), err)
return nil
}
for _, allow := range jrContent.Allow {
if allow.Type == allowType {
allows = append(allows, allow.RoomID)
}
}
return
}
// references returns all child references pointing to or from this room.