Fix S1036: unnecessary guard around map access

Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
This commit is contained in:
Till Faelligen 2020-10-01 19:55:43 +02:00
parent 23605d9760
commit 20e5e0274a

View file

@ -717,11 +717,7 @@ func ResolveConflictsAdhoc(
// Append the events if there is already a conflicted list for
// this tuple key, create it if not.
tuple := stateKeyTuple{event.Type(), *event.StateKey()}
if _, ok := eventMap[tuple]; ok {
eventMap[tuple] = append(eventMap[tuple], event)
} else {
eventMap[tuple] = []gomatrixserverlib.Event{event}
}
eventMap[tuple] = append(eventMap[tuple], event)
}
// Split out the events in the map into conflicted and unconflicted