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3PID invite exchange over federation (#222)
* Use federation to auth the event if the server isn't in the room * Use MakeAPI for 3pid onbind handler as it isn't a standard federation request * Error check * Temporarily disable tests * Fix return on 3PID invite * Re-enable tests * Remove useless else * gb vendor update github.com/matrix-org/gomatrixserverlib * gb vendor update github.com/matrix-org/gomatrixserverlib * Implement same behaviour as synapse * Fix condition and array initialisation * Log errors on iteration and throw one if no server could be reached * Fix err not being initialised * Fix lint * Fix import path
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parent
6cb9d900b9
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28346b39e8
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@ -79,10 +79,9 @@ func Setup(
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},
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))
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v1fedmux.Handle("/3pid/onbind", common.MakeFedAPI(
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"3pid_onbind", cfg.Matrix.ServerName, keys,
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func(httpReq *http.Request, request *gomatrixserverlib.FederationRequest) util.JSONResponse {
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return writers.CreateInvitesFrom3PIDInvites(httpReq, query, cfg, producer)
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v1fedmux.Handle("/3pid/onbind", common.MakeAPI("3pid_onbind",
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func(req *http.Request) util.JSONResponse {
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return writers.CreateInvitesFrom3PIDInvites(req, query, cfg, producer, federation)
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},
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))
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@ -16,6 +16,7 @@ package writers
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import (
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"time"
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@ -28,6 +29,8 @@ import (
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/Sirupsen/logrus"
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)
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type invite struct {
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@ -48,7 +51,7 @@ type invites struct {
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// CreateInvitesFrom3PIDInvites implements POST /_matrix/federation/v1/3pid/onbind
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func CreateInvitesFrom3PIDInvites(
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req *http.Request, queryAPI api.RoomserverQueryAPI, cfg config.Dendrite,
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producer *producers.RoomserverProducer,
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producer *producers.RoomserverProducer, federation *gomatrixserverlib.FederationClient,
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) util.JSONResponse {
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var body invites
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if reqErr := httputil.UnmarshalJSONRequest(req, &body); reqErr != nil {
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@ -57,7 +60,7 @@ func CreateInvitesFrom3PIDInvites(
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evs := []gomatrixserverlib.Event{}
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for _, inv := range body.Invites {
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event, err := createInviteFrom3PIDInvite(queryAPI, cfg, inv)
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event, err := createInviteFrom3PIDInvite(queryAPI, cfg, inv, federation)
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if err != nil {
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return httputil.LogThenError(req, err)
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}
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@ -83,6 +86,7 @@ func CreateInvitesFrom3PIDInvites(
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// necessary data to do so.
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func createInviteFrom3PIDInvite(
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queryAPI api.RoomserverQueryAPI, cfg config.Dendrite, inv invite,
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federation *gomatrixserverlib.FederationClient,
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) (*gomatrixserverlib.Event, error) {
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// Build the event
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builder := &gomatrixserverlib.EventBuilder{
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@ -120,11 +124,11 @@ func createInviteFrom3PIDInvite(
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}
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if !queryRes.RoomExists {
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// TODO: Use federation to auth the event
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return nil, nil
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// Use federation to auth the event
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return nil, sendToRemoteServer(inv, federation, cfg, *builder)
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}
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// Finish building the event
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// Auth the event locally
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builder.Depth = queryRes.Depth
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builder.PrevEvents = queryRes.LatestEvents
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@ -154,6 +158,38 @@ func createInviteFrom3PIDInvite(
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return &event, nil
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}
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// sendToRemoteServer uses federation to send an invite provided by an identity
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// server to a remote server in case the current server isn't in the room the
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// invite is for.
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// Returns an error if it couldn't get the server names to reach or if all of
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// them responded with an error.
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func sendToRemoteServer(
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inv invite, federation *gomatrixserverlib.FederationClient, cfg config.Dendrite,
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builder gomatrixserverlib.EventBuilder,
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) (err error) {
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remoteServers := make([]gomatrixserverlib.ServerName, 2)
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_, remoteServers[0], err = gomatrixserverlib.SplitID('@', inv.Sender)
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if err != nil {
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return
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}
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// Fallback to the room's server if the sender's domain is the same as
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// the current server's
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_, remoteServers[1], err = gomatrixserverlib.SplitID('!', inv.RoomID)
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if err != nil {
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return
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}
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for _, server := range remoteServers {
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err = federation.ExchangeThirdPartyInvite(server, builder)
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if err == nil {
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return
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}
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logrus.WithError(err).Warn("failed to send 3PID invite via %s", server)
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}
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return errors.New("failed to send 3PID invite via any server")
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}
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// fillDisplayName looks in a list of auth events for a m.room.third_party_invite
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// event with the state key matching a given m.room.member event's content's token.
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// If such an event is found, fills the "display_name" attribute of the
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