mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-22 14:21:55 -06:00
Prefer /state_ids when missing state across federation (#1008)
* Prefer /state_ids when missing state across federation * Linting * Better logging
This commit is contained in:
parent
9d15312ef6
commit
31d3b0d4a5
|
@ -54,7 +54,7 @@ func (c *RoomserverProducer) SendEvents(
|
|||
// SendEventWithState writes an event with KindNew to the roomserver input log
|
||||
// with the state at the event as KindOutlier before it.
|
||||
func (c *RoomserverProducer) SendEventWithState(
|
||||
ctx context.Context, state gomatrixserverlib.RespState, event gomatrixserverlib.HeaderedEvent,
|
||||
ctx context.Context, state *gomatrixserverlib.RespState, event gomatrixserverlib.HeaderedEvent,
|
||||
) error {
|
||||
outliers, err := state.Events()
|
||||
if err != nil {
|
||||
|
|
|
@ -26,6 +26,7 @@ import (
|
|||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
"github.com/matrix-org/util"
|
||||
"github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
// Send implements /_matrix/federation/v1/send/{txnID}
|
||||
|
@ -297,22 +298,27 @@ func (t *txnReq) processEventWithMissingState(e gomatrixserverlib.Event, roomVer
|
|||
// However not all version of synapse support /state_ids so you may
|
||||
// need to fallback to /state.
|
||||
// TODO: Attempt to fill in the gap using /get_missing_events
|
||||
// TODO: Attempt to fetch the state using /state_ids and /events
|
||||
state, err := t.federation.LookupState(t.context, t.Origin, e.RoomID(), e.EventID(), roomVersion)
|
||||
|
||||
// Attempt to fetch the missing state using /state_ids and /events
|
||||
var respState *gomatrixserverlib.RespState
|
||||
var err error
|
||||
respState, err = t.lookupMissingStateViaStateIDs(e, roomVersion)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
// Check that the returned state is valid.
|
||||
if err := state.Check(t.context, t.keys); err != nil {
|
||||
return err
|
||||
// Fallback to /state
|
||||
util.GetLogger(t.context).WithError(err).Warn("processEventWithMissingState failed to /state_ids, falling back to /state")
|
||||
respState, err = t.lookupMissingStateViaState(e, roomVersion)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// Check that the event is allowed by the state.
|
||||
retryAllowedState:
|
||||
if err := checkAllowedByState(e, state.StateEvents); err != nil {
|
||||
if err := checkAllowedByState(e, respState.StateEvents); err != nil {
|
||||
switch missing := err.(type) {
|
||||
case gomatrixserverlib.MissingAuthEventError:
|
||||
// An auth event was missing so let's look up that event over federation
|
||||
for _, s := range state.StateEvents {
|
||||
for _, s := range respState.StateEvents {
|
||||
if s.EventID() != missing.AuthEventID {
|
||||
continue
|
||||
}
|
||||
|
@ -329,5 +335,113 @@ retryAllowedState:
|
|||
}
|
||||
|
||||
// pass the event along with the state to the roomserver
|
||||
return t.producer.SendEventWithState(t.context, state, e.Headered(roomVersion))
|
||||
return t.producer.SendEventWithState(t.context, respState, e.Headered(roomVersion))
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupMissingStateViaState(e gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
respState *gomatrixserverlib.RespState, err error) {
|
||||
state, err := t.federation.LookupState(t.context, t.Origin, e.RoomID(), e.EventID(), roomVersion)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Check that the returned state is valid.
|
||||
if err := state.Check(t.context, t.keys); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return &state, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupMissingStateViaStateIDs(e gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
|
||||
// fetch all the state events we do know about: the current state
|
||||
queryReq := api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: e.RoomID(),
|
||||
StateToFetch: nil, // fetch all state
|
||||
}
|
||||
var queryRes api.QueryLatestEventsAndStateResponse
|
||||
if err := t.rsAPI.QueryLatestEventsAndState(t.context, &queryReq, &queryRes); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if !queryRes.RoomExists {
|
||||
return nil, fmt.Errorf("room %s doesn't exist", e.RoomID())
|
||||
}
|
||||
// allow indexing of current state by event ID
|
||||
haveEventMap := make(map[string]*gomatrixserverlib.HeaderedEvent, len(queryRes.StateEvents))
|
||||
for i := range queryRes.StateEvents {
|
||||
haveEventMap[queryRes.StateEvents[i].EventID()] = &queryRes.StateEvents[i]
|
||||
}
|
||||
|
||||
// fetch the state event IDs at the time of the event
|
||||
stateIDs, err := t.federation.LookupStateIDs(t.context, t.Origin, e.RoomID(), e.EventID())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// work out which auth/state IDs are missing
|
||||
wantIDs := append(stateIDs.StateEventIDs, stateIDs.AuthEventIDs...)
|
||||
missing := make(map[string]bool)
|
||||
for _, sid := range wantIDs {
|
||||
if _, ok := haveEventMap[sid]; !ok {
|
||||
missing[sid] = true
|
||||
}
|
||||
}
|
||||
util.GetLogger(t.context).WithFields(logrus.Fields{
|
||||
"missing": len(missing),
|
||||
"event_id": e.EventID(),
|
||||
"room_id": e.RoomID(),
|
||||
"already_have": len(queryRes.StateEvents),
|
||||
"total_state": len(stateIDs.StateEventIDs),
|
||||
"total_auth_events": len(stateIDs.AuthEventIDs),
|
||||
}).Info("Fetching missing state at event")
|
||||
|
||||
for missingEventID := range missing {
|
||||
txn, err := t.federation.GetEvent(t.context, t.Origin, missingEventID)
|
||||
if err != nil {
|
||||
util.GetLogger(t.context).WithError(err).WithField("event_id", missingEventID).Warn("failed to get missing /event for event ID")
|
||||
return nil, err
|
||||
}
|
||||
for _, pdu := range txn.PDUs {
|
||||
event, err := gomatrixserverlib.NewEventFromUntrustedJSON(pdu, roomVersion)
|
||||
if err != nil {
|
||||
util.GetLogger(t.context).WithError(err).Warnf("Transaction: Failed to parse event JSON of event %q", event.EventID())
|
||||
return nil, unmarshalError{err}
|
||||
}
|
||||
if err := gomatrixserverlib.VerifyAllEventSignatures(t.context, []gomatrixserverlib.Event{event}, t.keys); err != nil {
|
||||
util.GetLogger(t.context).WithError(err).Warnf("Transaction: Couldn't validate signature of event %q", event.EventID())
|
||||
return nil, verifySigError{event.EventID(), err}
|
||||
}
|
||||
h := event.Headered(roomVersion)
|
||||
haveEventMap[event.EventID()] = &h
|
||||
}
|
||||
}
|
||||
return t.createRespStateFromStateIDs(stateIDs, haveEventMap)
|
||||
}
|
||||
|
||||
func (t *txnReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStateIDs, haveEventMap map[string]*gomatrixserverlib.HeaderedEvent) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
// create a RespState response using the response to /state_ids as a guide
|
||||
respState := gomatrixserverlib.RespState{
|
||||
AuthEvents: make([]gomatrixserverlib.Event, len(stateIDs.AuthEventIDs)),
|
||||
StateEvents: make([]gomatrixserverlib.Event, len(stateIDs.StateEventIDs)),
|
||||
}
|
||||
|
||||
for i := range stateIDs.StateEventIDs {
|
||||
ev, ok := haveEventMap[stateIDs.StateEventIDs[i]]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("missing state event %s", stateIDs.StateEventIDs[i])
|
||||
}
|
||||
respState.StateEvents[i] = ev.Unwrap()
|
||||
}
|
||||
for i := range stateIDs.AuthEventIDs {
|
||||
ev, ok := haveEventMap[stateIDs.AuthEventIDs[i]]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("missing auth event %s", stateIDs.AuthEventIDs[i])
|
||||
}
|
||||
respState.AuthEvents[i] = ev.Unwrap()
|
||||
}
|
||||
// Check that the returned state is valid.
|
||||
if err := respState.Check(t.context, t.keys); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return &respState, nil
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ type QueryLatestEventsAndStateRequest struct {
|
|||
// The room ID to query the latest events for.
|
||||
RoomID string `json:"room_id"`
|
||||
// The state key tuples to fetch from the room current state.
|
||||
// If this list is empty or nil then no state events are returned.
|
||||
// If this list is empty or nil then *ALL* current state events are returned.
|
||||
StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue