Set depth of events and whether they need to be federated.

Set the depth of each new event to one greater than the maximum depth
of it's direct ancestors.

Add a flag to each event passing through the roomserver that tells us
whether the event needs to be sent over federation.

We do this by passing the name of the server to send the event as.
We will need this capability if we want to support vhosting as it is
not possible to tell from the event alone which server to send it as.

(The reason for this is that sometimes a event needs to be sent on
behalf of a different remote matrix server)
This commit is contained in:
Mark Haines 2017-06-23 15:32:56 +01:00
parent e67f9401be
commit 3f1a1b806b
13 changed files with 137 additions and 43 deletions

View file

@ -42,7 +42,7 @@ func NewRoomserverProducer(kafkaURIs []string, topic string) (*RoomserverProduce
}
// SendEvents writes the given events to the roomserver input log. The events are written with KindNew.
func (c *RoomserverProducer) SendEvents(events []gomatrixserverlib.Event) error {
func (c *RoomserverProducer) SendEvents(events []gomatrixserverlib.Event, sendAsServer gomatrixserverlib.ServerName) error {
eventIDs := make([]string, len(events))
ires := make([]api.InputRoomEvent, len(events))
for i, event := range events {
@ -50,6 +50,7 @@ func (c *RoomserverProducer) SendEvents(events []gomatrixserverlib.Event) error
Kind: api.KindNew,
Event: event.JSON(),
AuthEventIDs: authEventIDs(event),
SendAsServer: string(sendAsServer),
}
eventIDs[i] = event.EventID()
}

View file

@ -188,7 +188,7 @@ func createRoom(req *http.Request, device *authtypes.Device, cfg config.Dendrite
}
// send events to the room server
if err := producer.SendEvents(builtEvents); err != nil {
if err := producer.SendEvents(builtEvents, cfg.Matrix.ServerName); err != nil {
return httputil.LogThenError(req, err)
}

View file

@ -93,6 +93,7 @@ func SendEvent(
refs = append(refs, e.EventReference())
}
builder.AuthEvents = refs
builder.Depth = queryRes.Depth
eventID := fmt.Sprintf("$%s:%s", util.RandomString(16), cfg.Matrix.ServerName)
e, err := builder.Build(
eventID, time.Now(), cfg.Matrix.ServerName, cfg.Matrix.KeyID, cfg.Matrix.PrivateKey,
@ -115,7 +116,7 @@ func SendEvent(
}
// pass the new event to the roomserver
if err := producer.SendEvents([]gomatrixserverlib.Event{e}); err != nil {
if err := producer.SendEvents([]gomatrixserverlib.Event{e}, cfg.Matrix.ServerName); err != nil {
return httputil.LogThenError(req, err)
}

View file

@ -340,7 +340,8 @@ func main() {
"state_key":"@richvdh:matrix.org",
"type":"m.room.member"
},
"VisibilityEventIDs":null,
"StateBeforeRemovesEventIDs":["$1463671339126270PnVwC:matrix.org"],
"StateBeforeAddsEventIDs":null,
"LatestEventIDs":["$1463671339126270PnVwC:matrix.org"],
"AddsStateEventIDs":["$1463671337126266wrSBX:matrix.org", "$1463671339126270PnVwC:matrix.org"],
"RemovesStateEventIDs":null,

View file

@ -159,7 +159,7 @@ func (t *txnReq) processEvent(e gomatrixserverlib.Event) error {
// TODO: Check that the event is allowed by its auth_events.
// pass the event to the roomserver
if err := t.producer.SendEvents([]gomatrixserverlib.Event{e}); err != nil {
if err := t.producer.SendEvents([]gomatrixserverlib.Event{e}, ""); err != nil {
return err
}

View file

@ -62,6 +62,9 @@ type InputRoomEvent struct {
// These are only used if HasState is true.
// The list can be empty, for example when storing the first event in a room.
StateEventIDs []string
// The server name to use to push this event to other servers.
// Or empty if this event shouldn't be pushed to other servers.
SendAsServer string
}
// UnmarshalJSON implements json.Unmarshaller
@ -76,6 +79,7 @@ func (ire *InputRoomEvent) UnmarshalJSON(data []byte) error {
AuthEventIDs []string
StateEventIDs []string
HasState bool
SendAsServer string
}
if err := json.Unmarshal(data, &content); err != nil {
return err
@ -84,6 +88,7 @@ func (ire *InputRoomEvent) UnmarshalJSON(data []byte) error {
ire.AuthEventIDs = content.AuthEventIDs
ire.StateEventIDs = content.StateEventIDs
ire.HasState = content.HasState
ire.SendAsServer = content.SendAsServer
if content.Event != nil {
ire.Event = []byte(*content.Event)
}
@ -103,12 +108,14 @@ func (ire InputRoomEvent) MarshalJSON() ([]byte, error) {
AuthEventIDs []string
StateEventIDs []string
HasState bool
SendAsServer string
}{
Kind: ire.Kind,
AuthEventIDs: ire.AuthEventIDs,
StateEventIDs: ire.StateEventIDs,
Event: &event,
HasState: ire.HasState,
SendAsServer: ire.SendAsServer,
}
return json.Marshal(&content)
}

View file

@ -22,9 +22,6 @@ import (
type OutputRoomEvent struct {
// The JSON bytes of the event.
Event []byte
// The state event IDs needed to determine who can see this event.
// This can be used to tell which users to send the event to.
VisibilityEventIDs []string
// The latest events in the room after this event.
// This can be used to set the prev events for new events in the room.
// This also can be used to get the full current state after this event.
@ -43,6 +40,17 @@ type OutputRoomEvent struct {
// If the LastSentEventID doesn't match what they were expecting it to be
// they can use the LatestEventIDs to request the full current state.
LastSentEventID string
// The state event IDs that are part of the state at the event, but not
// part of the current state. Together with the StateBeforeRemovesEventIDs
// this can be used to construct the state before the event from the
// current state.
StateBeforeAddsEventIDs []string
// The state event IDs that are part of the current state, but not part
// of the state at the event.
StateBeforeRemovesEventIDs []string
// The server name to use to push this event to other servers.
// Or empty if this event shouldn't be pushed to other servers.
SendAsServer string
}
// UnmarshalJSON implements json.Unmarshaller
@ -52,12 +60,14 @@ func (ore *OutputRoomEvent) UnmarshalJSON(data []byte) error {
// We use json.RawMessage so that the event JSON is sent as JSON rather than
// being base64 encoded which is the default for []byte.
var content struct {
Event *json.RawMessage
VisibilityEventIDs []string
LatestEventIDs []string
AddsStateEventIDs []string
RemovesStateEventIDs []string
LastSentEventID string
Event *json.RawMessage
LatestEventIDs []string
AddsStateEventIDs []string
RemovesStateEventIDs []string
LastSentEventID string
StateBeforeAddsEventIDs []string
StateBeforeRemovesEventIDs []string
SendAsServer string
}
if err := json.Unmarshal(data, &content); err != nil {
return err
@ -65,11 +75,13 @@ func (ore *OutputRoomEvent) UnmarshalJSON(data []byte) error {
if content.Event != nil {
ore.Event = []byte(*content.Event)
}
ore.VisibilityEventIDs = content.VisibilityEventIDs
ore.LatestEventIDs = content.LatestEventIDs
ore.AddsStateEventIDs = content.AddsStateEventIDs
ore.RemovesStateEventIDs = content.RemovesStateEventIDs
ore.LastSentEventID = content.LastSentEventID
ore.StateBeforeAddsEventIDs = content.StateBeforeAddsEventIDs
ore.StateBeforeRemovesEventIDs = content.StateBeforeRemovesEventIDs
ore.SendAsServer = content.SendAsServer
return nil
}
@ -81,19 +93,23 @@ func (ore OutputRoomEvent) MarshalJSON() ([]byte, error) {
// being base64 encoded which is the default for []byte.
event := json.RawMessage(ore.Event)
content := struct {
Event *json.RawMessage
VisibilityEventIDs []string
LatestEventIDs []string
AddsStateEventIDs []string
RemovesStateEventIDs []string
LastSentEventID string
Event *json.RawMessage
LatestEventIDs []string
AddsStateEventIDs []string
RemovesStateEventIDs []string
LastSentEventID string
StateBeforeAddsEventIDs []string
StateBeforeRemovesEventIDs []string
SendAsServer string
}{
Event: &event,
VisibilityEventIDs: ore.VisibilityEventIDs,
LatestEventIDs: ore.LatestEventIDs,
AddsStateEventIDs: ore.AddsStateEventIDs,
RemovesStateEventIDs: ore.RemovesStateEventIDs,
LastSentEventID: ore.LastSentEventID,
Event: &event,
LatestEventIDs: ore.LatestEventIDs,
AddsStateEventIDs: ore.AddsStateEventIDs,
RemovesStateEventIDs: ore.RemovesStateEventIDs,
LastSentEventID: ore.LastSentEventID,
StateBeforeAddsEventIDs: ore.StateBeforeAddsEventIDs,
StateBeforeRemovesEventIDs: ore.StateBeforeRemovesEventIDs,
SendAsServer: ore.SendAsServer,
}
return json.Marshal(&content)
}

View file

@ -43,6 +43,9 @@ type QueryLatestEventsAndStateResponse struct {
// The state events requested.
// This list will be in an arbitrary order.
StateEvents []gomatrixserverlib.Event
// The depth of the latest events.
// This is one greater than the depths of the latest events.
Depth int64
}
// QueryStateAfterEventsRequest is a request to QueryStateAfterEvents

View file

@ -102,7 +102,7 @@ func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.
}
// Update the extremities of the event graph for the room
if err := updateLatestEvents(db, ow, roomNID, stateAtEvent, event); err != nil {
if err := updateLatestEvents(db, ow, roomNID, stateAtEvent, event, input.SendAsServer); err != nil {
return err
}

View file

@ -20,6 +20,7 @@ import (
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// updateLatestEvents updates the list of latest events for this room in the database and writes the
@ -39,7 +40,12 @@ import (
// 7 <----- latest
//
func updateLatestEvents(
db RoomEventDatabase, ow OutputRoomEventWriter, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
db RoomEventDatabase,
ow OutputRoomEventWriter,
roomNID types.RoomNID,
stateAtEvent types.StateAtEvent,
event gomatrixserverlib.Event,
sendAsServer string,
) (err error) {
updater, err := db.GetLatestEventsForUpdate(roomNID)
if err != nil {
@ -59,12 +65,18 @@ func updateLatestEvents(
}
}()
err = doUpdateLatestEvents(db, updater, ow, roomNID, stateAtEvent, event)
err = doUpdateLatestEvents(db, updater, ow, roomNID, stateAtEvent, event, sendAsServer)
return
}
func doUpdateLatestEvents(
db RoomEventDatabase, updater types.RoomRecentEventsUpdater, ow OutputRoomEventWriter, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
db RoomEventDatabase,
updater types.RoomRecentEventsUpdater,
ow OutputRoomEventWriter,
roomNID types.RoomNID,
stateAtEvent types.StateAtEvent,
event gomatrixserverlib.Event,
sendAsServer string,
) error {
var err error
var prevEvents []gomatrixserverlib.EventReference
@ -110,6 +122,13 @@ func doUpdateLatestEvents(
return err
}
stateBeforeEventRemoves, stateBeforeEventAdds, err := state.DifferenceBetweeenStateSnapshots(
db, newStateNID, stateAtEvent.BeforeStateSnapshotNID,
)
if err != nil {
return err
}
// Send the event to the output logs.
// We do this inside the database transaction to ensure that we only mark an event as sent if we sent it.
// (n.b. this means that it's possible that the same event will be sent twice if the transaction fails but
@ -118,7 +137,10 @@ func doUpdateLatestEvents(
// send the event asynchronously but we would need to ensure that 1) the events are written to the log in
// the correct order, 2) that pending writes are resent across restarts. In order to avoid writing all the
// necessary bookkeeping we'll keep the event sending synchronous for now.
if err = writeEvent(db, ow, lastEventIDSent, event, newLatest, removed, added); err != nil {
if err = writeEvent(
db, ow, lastEventIDSent, event, newLatest, removed, added,
stateBeforeEventRemoves, stateBeforeEventAdds, sendAsServer,
); err != nil {
return err
}
@ -170,6 +192,8 @@ func writeEvent(
db RoomEventDatabase, ow OutputRoomEventWriter, lastEventIDSent string,
event gomatrixserverlib.Event, latest []types.StateAtEventAndReference,
removed, added []types.StateEntry,
stateBeforeEventRemoves, stateBeforeEventAdds []types.StateEntry,
sendAsServer string,
) error {
latestEventIDs := make([]string, len(latest))
@ -190,6 +214,13 @@ func writeEvent(
for _, entry := range removed {
stateEventNIDs = append(stateEventNIDs, entry.EventNID)
}
for _, entry := range stateBeforeEventRemoves {
stateEventNIDs = append(stateEventNIDs, entry.EventNID)
}
for _, entry := range stateBeforeEventAdds {
stateEventNIDs = append(stateEventNIDs, entry.EventNID)
}
stateEventNIDs = stateEventNIDs[:util.SortAndUnique(eventNIDSorter(stateEventNIDs))]
eventIDMap, err := db.EventIDs(stateEventNIDs)
if err != nil {
return err
@ -200,7 +231,19 @@ func writeEvent(
for _, entry := range removed {
ore.RemovesStateEventIDs = append(ore.RemovesStateEventIDs, eventIDMap[entry.EventNID])
}
for _, entry := range stateBeforeEventRemoves {
ore.StateBeforeRemovesEventIDs = append(ore.StateBeforeRemovesEventIDs, eventIDMap[entry.EventNID])
}
for _, entry := range stateBeforeEventAdds {
ore.StateBeforeAddsEventIDs = append(ore.StateBeforeAddsEventIDs, eventIDMap[entry.EventNID])
}
ore.SendAsServer = sendAsServer
// TODO: Fill out VisibilityStateIDs
return ow.WriteOutputRoomEvent(ore)
}
type eventNIDSorter []types.EventNID
func (s eventNIDSorter) Len() int { return len(s) }
func (s eventNIDSorter) Less(i, j int) bool { return s[i] < s[j] }
func (s eventNIDSorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }

View file

@ -34,7 +34,7 @@ type RoomserverQueryAPIDatabase interface {
RoomNID(roomID string) (types.RoomNID, error)
// Lookup event references for the latest events in the room and the current state snapshot.
// Returns an error if there was a problem talking to the database.
LatestEventIDs(roomNID types.RoomNID) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, error)
LatestEventIDs(roomNID types.RoomNID) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error)
// Lookup the numeric IDs for a list of events.
// Returns an error if there was a problem talking to the database.
EventNIDs(eventIDs []string) (map[string]types.EventNID, error)
@ -60,7 +60,7 @@ func (r *RoomserverQueryAPI) QueryLatestEventsAndState(
}
response.RoomExists = true
var currentStateSnapshotNID types.StateSnapshotNID
response.LatestEvents, currentStateSnapshotNID, err = r.DB.LatestEventIDs(roomNID)
response.LatestEvents, currentStateSnapshotNID, response.Depth, err = r.DB.LatestEventIDs(roomNID)
if err != nil {
return err
}

View file

@ -46,7 +46,9 @@ CREATE TABLE IF NOT EXISTS events (
-- part of the event graph
-- Since many different events can have the same state we store the
-- state into a separate state table and refer to it by numeric ID.
state_snapshot_nid bigint NOT NULL DEFAULT 0,
state_snapshot_nid BIGINT NOT NULL DEFAULT 0,
-- Depth of the event in the event graph.
depth BIGINT NOT NULL,
-- The textual event id.
-- Used to lookup the numeric ID when processing requests.
-- Needed for state resolution.
@ -61,8 +63,8 @@ CREATE TABLE IF NOT EXISTS events (
`
const insertEventSQL = "" +
"INSERT INTO events (room_nid, event_type_nid, event_state_key_nid, event_id, reference_sha256, auth_event_nids)" +
" VALUES ($1, $2, $3, $4, $5, $6)" +
"INSERT INTO events (room_nid, event_type_nid, event_state_key_nid, event_id, reference_sha256, auth_event_nids, depth)" +
" VALUES ($1, $2, $3, $4, $5, $6, $7)" +
" ON CONFLICT ON CONSTRAINT event_id_unique" +
" DO NOTHING" +
" RETURNING event_nid, state_snapshot_nid"
@ -107,6 +109,9 @@ const bulkSelectEventIDSQL = "" +
const bulkSelectEventNIDSQL = "" +
"SELECT event_id, event_nid FROM events WHERE event_id = ANY($1)"
const selectMaxEventDepthSQL = "" +
"SELECT COALESCE(MAX(depth) + 1, 0) FROM events WHERE event_nid = ANY($1)"
type eventStatements struct {
insertEventStmt *sql.Stmt
selectEventStmt *sql.Stmt
@ -120,6 +125,7 @@ type eventStatements struct {
bulkSelectEventReferenceStmt *sql.Stmt
bulkSelectEventIDStmt *sql.Stmt
bulkSelectEventNIDStmt *sql.Stmt
selectMaxEventDepthStmt *sql.Stmt
}
func (s *eventStatements) prepare(db *sql.DB) (err error) {
@ -141,6 +147,7 @@ func (s *eventStatements) prepare(db *sql.DB) (err error) {
{&s.bulkSelectEventReferenceStmt, bulkSelectEventReferenceSQL},
{&s.bulkSelectEventIDStmt, bulkSelectEventIDSQL},
{&s.bulkSelectEventNIDStmt, bulkSelectEventNIDSQL},
{&s.selectMaxEventDepthStmt, selectMaxEventDepthSQL},
}.prepare(db)
}
@ -149,12 +156,13 @@ func (s *eventStatements) insertEvent(
eventID string,
referenceSHA256 []byte,
authEventNIDs []types.EventNID,
depth int64,
) (types.EventNID, types.StateSnapshotNID, error) {
var eventNID int64
var stateNID int64
err := s.insertEventStmt.QueryRow(
int64(roomNID), int64(eventTypeNID), int64(eventStateKeyNID), eventID, referenceSHA256,
eventNIDsAsArray(authEventNIDs),
eventNIDsAsArray(authEventNIDs), depth,
).Scan(&eventNID, &stateNID)
return types.EventNID(eventNID), types.StateSnapshotNID(stateNID), err
}
@ -357,6 +365,15 @@ func (s *eventStatements) bulkSelectEventNID(eventIDs []string) (map[string]type
return results, nil
}
func (s *eventStatements) selectMaxEventDepth(eventNIDs []types.EventNID) (int64, error) {
var result int64
err := s.selectMaxEventDepthStmt.QueryRow(eventNIDsAsArray(eventNIDs)).Scan(&result)
if err != nil {
return 0, err
}
return result, nil
}
func eventNIDsAsArray(eventNIDs []types.EventNID) pq.Int64Array {
nids := make([]int64, len(eventNIDs))
for i := range eventNIDs {

View file

@ -87,6 +87,7 @@ func (d *Database) StoreEvent(event gomatrixserverlib.Event, authEventNIDs []typ
event.EventID(),
event.EventReference().EventSHA256,
authEventNIDs,
event.Depth(),
); err != nil {
if err == sql.ErrNoRows {
// We've already inserted the event so select the numeric event ID
@ -349,16 +350,20 @@ func (d *Database) RoomNID(roomID string) (types.RoomNID, error) {
}
// LatestEventIDs implements query.RoomserverQueryAPIDB
func (d *Database) LatestEventIDs(roomNID types.RoomNID) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, error) {
func (d *Database) LatestEventIDs(roomNID types.RoomNID) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error) {
eventNIDs, currentStateSnapshotNID, err := d.statements.selectLatestEventNIDs(roomNID)
if err != nil {
return nil, 0, err
return nil, 0, 0, err
}
references, err := d.statements.bulkSelectEventReference(eventNIDs)
if err != nil {
return nil, 0, err
return nil, 0, 0, err
}
return references, currentStateSnapshotNID, nil
depth, err := d.statements.selectMaxEventDepth(eventNIDs)
if err != nil {
return nil, 0, 0, err
}
return references, currentStateSnapshotNID, depth, nil
}
// StateEntriesForTuples implements state.RoomStateDatabase