mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-29 17:51:56 -06:00
Refactor Notifier to return channel (#311)
This has two benefits: 1. Using channels makes it easier to time out while waiting 2. Allows us to clean up goroutines that were waiting if we timeout the request
This commit is contained in:
parent
e5944e0fdb
commit
49c040c89f
|
@ -17,11 +17,12 @@ package sync
|
|||
import (
|
||||
"context"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
"github.com/matrix-org/dendrite/syncapi/storage"
|
||||
"github.com/matrix-org/dendrite/syncapi/types"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
log "github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
// Notifier will wake up sleeping requests when there is some new data.
|
||||
|
@ -38,6 +39,8 @@ type Notifier struct {
|
|||
currPos types.StreamPosition
|
||||
// A map of user_id => UserStream which can be used to wake a given user's /sync request.
|
||||
userStreams map[string]*UserStream
|
||||
// The last time we cleaned out stale entries from the userStreams map
|
||||
lastCleanUpTime time.Time
|
||||
}
|
||||
|
||||
// NewNotifier creates a new notifier set to the given stream position.
|
||||
|
@ -49,6 +52,7 @@ func NewNotifier(pos types.StreamPosition) *Notifier {
|
|||
roomIDToJoinedUsers: make(map[string]userIDSet),
|
||||
userStreams: make(map[string]*UserStream),
|
||||
streamLock: &sync.Mutex{},
|
||||
lastCleanUpTime: time.Now(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -63,6 +67,8 @@ func (n *Notifier) OnNewEvent(ev *gomatrixserverlib.Event, userID string, pos ty
|
|||
defer n.streamLock.Unlock()
|
||||
n.currPos = pos
|
||||
|
||||
n.removeEmptyUserStreams()
|
||||
|
||||
if ev != nil {
|
||||
// Map this event's room_id to a list of joined users, and wake them up.
|
||||
userIDs := n.joinedUsers(ev.RoomID())
|
||||
|
@ -100,10 +106,10 @@ func (n *Notifier) OnNewEvent(ev *gomatrixserverlib.Event, userID string, pos ty
|
|||
}
|
||||
}
|
||||
|
||||
// WaitForEvents blocks until there are events for this request after sincePos.
|
||||
// In particular, it will return immediately if there are already events after
|
||||
// sincePos for the request, but otherwise blocks waiting for new events.
|
||||
func (n *Notifier) WaitForEvents(req syncRequest, sincePos types.StreamPosition) types.StreamPosition {
|
||||
// GetListener returns a UserStreamListener that can be used to wait for
|
||||
// updates for a user. Must be closed.
|
||||
// notify for anything before sincePos
|
||||
func (n *Notifier) GetListener(req syncRequest) UserStreamListener {
|
||||
// Do what synapse does: https://github.com/matrix-org/synapse/blob/v0.20.0/synapse/notifier.py#L298
|
||||
// - Bucket request into a lookup map keyed off a list of joined room IDs and separately a user ID
|
||||
// - Incoming events wake requests for a matching room ID
|
||||
|
@ -112,25 +118,12 @@ func (n *Notifier) WaitForEvents(req syncRequest, sincePos types.StreamPosition)
|
|||
// TODO: v1 /events 'peeking' has an 'explicit room ID' which is also tracked,
|
||||
// but given we don't do /events, let's pretend it doesn't exist.
|
||||
|
||||
// In a guard, check if the /sync request should block, and block it until we get woken up
|
||||
n.streamLock.Lock()
|
||||
currentPos := n.currPos
|
||||
defer n.streamLock.Unlock()
|
||||
|
||||
// TODO: We increment the stream position for any event, so it's possible that we return immediately
|
||||
// with a pos which contains no new events for this user. We should probably re-wait for events
|
||||
// automatically in this case.
|
||||
if sincePos != currentPos {
|
||||
n.streamLock.Unlock()
|
||||
return currentPos
|
||||
}
|
||||
n.removeEmptyUserStreams()
|
||||
|
||||
// wait to be woken up, and then re-check the stream position
|
||||
req.log.WithField("user_id", req.userID).Info("Waiting for event")
|
||||
|
||||
// give up the stream lock prior to waiting on the user lock
|
||||
stream := n.fetchUserStream(req.userID, true)
|
||||
n.streamLock.Unlock()
|
||||
return stream.Wait(currentPos)
|
||||
return n.fetchUserStream(req.userID, true).GetListener(req.ctx)
|
||||
}
|
||||
|
||||
// Load the membership states required to notify users correctly.
|
||||
|
@ -178,7 +171,7 @@ func (n *Notifier) fetchUserStream(userID string, makeIfNotExists bool) *UserStr
|
|||
stream, ok := n.userStreams[userID]
|
||||
if !ok && makeIfNotExists {
|
||||
// TODO: Unbounded growth of streams (1 per user)
|
||||
stream = NewUserStream(userID)
|
||||
stream = NewUserStream(userID, n.currPos)
|
||||
n.userStreams[userID] = stream
|
||||
}
|
||||
return stream
|
||||
|
@ -208,6 +201,29 @@ func (n *Notifier) joinedUsers(roomID string) (userIDs []string) {
|
|||
return n.roomIDToJoinedUsers[roomID].values()
|
||||
}
|
||||
|
||||
// removeEmptyUserStreams iterates through the user stream map and removes any
|
||||
// that have been empty for a certain amount of time. This is a crude way of
|
||||
// ensuring that the userStreams map doesn't grow forver.
|
||||
// This should be called when the notifier gets called for whatever reason,
|
||||
// the function itself is responsible for ensuring it doesn't iterate too
|
||||
// often.
|
||||
// NB: Callers should have locked the mutex before calling this function.
|
||||
func (n *Notifier) removeEmptyUserStreams() {
|
||||
// Only clean up now and again
|
||||
now := time.Now()
|
||||
if n.lastCleanUpTime.Add(time.Minute).After(now) {
|
||||
return
|
||||
}
|
||||
n.lastCleanUpTime = now
|
||||
|
||||
deleteBefore := now.Add(-5 * time.Minute)
|
||||
for key, value := range n.userStreams {
|
||||
if value.TimeOfLastNonEmpty().Before(deleteBefore) {
|
||||
delete(n.userStreams, key)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A string set, mainly existing for improving clarity of structs in this file.
|
||||
type userIDSet map[string]bool
|
||||
|
||||
|
|
|
@ -256,24 +256,22 @@ func TestNewEventAndWasPreviouslyJoinedToRoom(t *testing.T) {
|
|||
|
||||
// same as Notifier.WaitForEvents but with a timeout.
|
||||
func waitForEvents(n *Notifier, req syncRequest) (types.StreamPosition, error) {
|
||||
done := make(chan types.StreamPosition, 1)
|
||||
go func() {
|
||||
newPos := n.WaitForEvents(req, req.since)
|
||||
done <- newPos
|
||||
close(done)
|
||||
}()
|
||||
listener := n.GetListener(req)
|
||||
defer listener.Close()
|
||||
|
||||
select {
|
||||
case <-time.After(5 * time.Second):
|
||||
return types.StreamPosition(0), fmt.Errorf(
|
||||
"waitForEvents timed out waiting for %s (pos=%d)", req.userID, req.since,
|
||||
)
|
||||
case p := <-done:
|
||||
case <-listener.GetNotifyChannel(req.since):
|
||||
p := listener.GetStreamPosition()
|
||||
return p, nil
|
||||
}
|
||||
}
|
||||
|
||||
// Wait until something is Wait()ing on the user stream.
|
||||
func waitForBlocking(s *UserStream, numBlocking int) {
|
||||
func waitForBlocking(s *UserStream, numBlocking uint) {
|
||||
for numBlocking != s.NumWaiting() {
|
||||
// This is horrible but I don't want to add a signalling mechanism JUST for testing.
|
||||
time.Sleep(1 * time.Microsecond)
|
||||
|
@ -288,5 +286,6 @@ func newTestSyncRequest(userID string, since types.StreamPosition) syncRequest {
|
|||
wantFullState: false,
|
||||
limit: defaultTimelineLimit,
|
||||
log: util.GetLogger(context.TODO()),
|
||||
ctx: context.TODO(),
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,7 +19,6 @@ import (
|
|||
"net/http"
|
||||
"time"
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
|
||||
"github.com/matrix-org/dendrite/clientapi/auth/storage/accounts"
|
||||
"github.com/matrix-org/dendrite/clientapi/httputil"
|
||||
|
@ -28,6 +27,7 @@ import (
|
|||
"github.com/matrix-org/dendrite/syncapi/types"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
"github.com/matrix-org/util"
|
||||
log "github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
// RequestPool manages HTTP long-poll connections for /sync
|
||||
|
@ -82,10 +82,14 @@ func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *authtype
|
|||
timer := time.NewTimer(syncReq.timeout) // case of timeout=0 is handled above
|
||||
defer timer.Stop()
|
||||
|
||||
userStreamListener := rp.notifier.GetListener(*syncReq)
|
||||
defer userStreamListener.Close()
|
||||
|
||||
for {
|
||||
select {
|
||||
// Wait for notifier to wake us up
|
||||
case currPos = <-rp.makeNotifyChannel(*syncReq, currPos):
|
||||
case <-userStreamListener.GetNotifyChannel(currPos):
|
||||
currPos = userStreamListener.GetStreamPosition()
|
||||
// Or for timeout to expire
|
||||
case <-timer.C:
|
||||
return util.JSONResponse{
|
||||
|
@ -116,24 +120,6 @@ func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *authtype
|
|||
}
|
||||
}
|
||||
|
||||
// makeNotifyChannel returns a channel that produces the current stream position
|
||||
// when there *may* be something to return to the client. Only produces a single
|
||||
// value and then closes the channel.
|
||||
func (rp *RequestPool) makeNotifyChannel(syncReq syncRequest, sincePos types.StreamPosition) chan types.StreamPosition {
|
||||
notified := make(chan types.StreamPosition)
|
||||
|
||||
// TODO(#303): We need to ensure that WaitForEvents gets properly cancelled
|
||||
// when the request is finished, or use some other mechanism to ensure we
|
||||
// don't leak goroutines here
|
||||
go (func() {
|
||||
currentPos := rp.notifier.WaitForEvents(syncReq, sincePos)
|
||||
notified <- currentPos
|
||||
close(notified)
|
||||
})()
|
||||
|
||||
return notified
|
||||
}
|
||||
|
||||
type stateEventInStateResp struct {
|
||||
gomatrixserverlib.ClientEvent
|
||||
PrevContent json.RawMessage `json:"prev_content,omitempty"`
|
||||
|
|
|
@ -15,65 +15,148 @@
|
|||
package sync
|
||||
|
||||
import (
|
||||
"context"
|
||||
"runtime"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/matrix-org/dendrite/syncapi/types"
|
||||
"github.com/matrix-org/util"
|
||||
)
|
||||
|
||||
// UserStream represents a communication mechanism between the /sync request goroutine
|
||||
// and the underlying sync server goroutines. Goroutines can Wait() for a stream position and
|
||||
// goroutines can Broadcast(streamPosition) to other goroutines.
|
||||
// and the underlying sync server goroutines.
|
||||
// Goroutines can get a UserStreamListener to wait for updates, and can Broadcast()
|
||||
// updates.
|
||||
type UserStream struct {
|
||||
UserID string
|
||||
// Because this is a Cond, we can notify all waiting goroutines so this works
|
||||
// across devices for the same user. Protects pos.
|
||||
cond *sync.Cond
|
||||
// The position to broadcast to callers of Wait().
|
||||
// The lock that protects changes to this struct
|
||||
lock sync.Mutex
|
||||
// Closed when there is an update.
|
||||
signalChannel chan struct{}
|
||||
// The last stream position that there may have been an update for the suser
|
||||
pos types.StreamPosition
|
||||
// The number of goroutines blocked on Wait() - used for testing and metrics
|
||||
numWaiting int
|
||||
// The last time when we had some listeners waiting
|
||||
timeOfLastChannel time.Time
|
||||
// The number of listeners waiting
|
||||
numWaiting uint
|
||||
}
|
||||
|
||||
// UserStreamListener allows a sync request to wait for updates for a user.
|
||||
type UserStreamListener struct {
|
||||
userStream *UserStream
|
||||
|
||||
// Whether the stream has been closed
|
||||
hasClosed bool
|
||||
}
|
||||
|
||||
// NewUserStream creates a new user stream
|
||||
func NewUserStream(userID string) *UserStream {
|
||||
func NewUserStream(userID string, currPos types.StreamPosition) *UserStream {
|
||||
return &UserStream{
|
||||
UserID: userID,
|
||||
cond: sync.NewCond(&sync.Mutex{}),
|
||||
UserID: userID,
|
||||
timeOfLastChannel: time.Now(),
|
||||
pos: currPos,
|
||||
signalChannel: make(chan struct{}),
|
||||
}
|
||||
}
|
||||
|
||||
// Wait blocks until there is a new stream position for this user, which is then returned.
|
||||
// waitAtPos should be the position the stream thinks it should be waiting at.
|
||||
func (s *UserStream) Wait(waitAtPos types.StreamPosition) (pos types.StreamPosition) {
|
||||
s.cond.L.Lock()
|
||||
// Before we start blocking, we need to make sure that we didn't race with a call
|
||||
// to Broadcast() between calling Wait() and actually sleeping. We check the last
|
||||
// broadcast pos to see if it is newer than the pos we are meant to wait at. If it
|
||||
// is newer, something has Broadcast to this stream more recently so return immediately.
|
||||
if s.pos > waitAtPos {
|
||||
pos = s.pos
|
||||
s.cond.L.Unlock()
|
||||
return
|
||||
// GetListener returns UserStreamListener that a sync request can use to wait
|
||||
// for new updates with.
|
||||
// UserStreamListener must be closed
|
||||
func (s *UserStream) GetListener(ctx context.Context) UserStreamListener {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
s.numWaiting++ // We decrement when UserStreamListener is closed
|
||||
|
||||
listener := UserStreamListener{
|
||||
userStream: s,
|
||||
}
|
||||
s.numWaiting++
|
||||
s.cond.Wait()
|
||||
pos = s.pos
|
||||
s.numWaiting--
|
||||
s.cond.L.Unlock()
|
||||
return
|
||||
|
||||
// Lets be a bit paranoid here and check that Close() is being called
|
||||
runtime.SetFinalizer(&listener, func(l *UserStreamListener) {
|
||||
if !l.hasClosed {
|
||||
util.GetLogger(ctx).Warn("Didn't call Close on UserStreamListener")
|
||||
l.Close()
|
||||
}
|
||||
})
|
||||
|
||||
return listener
|
||||
}
|
||||
|
||||
// Broadcast a new stream position for this user.
|
||||
func (s *UserStream) Broadcast(pos types.StreamPosition) {
|
||||
s.cond.L.Lock()
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
s.pos = pos
|
||||
s.cond.L.Unlock()
|
||||
s.cond.Broadcast()
|
||||
|
||||
close(s.signalChannel)
|
||||
|
||||
s.signalChannel = make(chan struct{})
|
||||
}
|
||||
|
||||
// NumWaiting returns the number of goroutines waiting for Wait() to return. Used for metrics and testing.
|
||||
func (s *UserStream) NumWaiting() int {
|
||||
s.cond.L.Lock()
|
||||
defer s.cond.L.Unlock()
|
||||
// NumWaiting returns the number of goroutines waiting for waiting for updates.
|
||||
// Used for metrics and testing.
|
||||
func (s *UserStream) NumWaiting() uint {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
return s.numWaiting
|
||||
}
|
||||
|
||||
// TimeOfLastNonEmpty returns the last time that the number of waiting listeners
|
||||
// was non-empty, may be time.Now() if number of waiting listeners is currently
|
||||
// non-empty.
|
||||
func (s *UserStream) TimeOfLastNonEmpty() time.Time {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
if s.numWaiting > 0 {
|
||||
return time.Now()
|
||||
}
|
||||
|
||||
return s.timeOfLastChannel
|
||||
}
|
||||
|
||||
// GetStreamPosition returns last stream position which the UserStream was
|
||||
// notified about
|
||||
func (s *UserStreamListener) GetStreamPosition() types.StreamPosition {
|
||||
s.userStream.lock.Lock()
|
||||
defer s.userStream.lock.Unlock()
|
||||
|
||||
return s.userStream.pos
|
||||
}
|
||||
|
||||
// GetNotifyChannel returns a channel that is closed when there may be an
|
||||
// update for the user.
|
||||
// sincePos specifies from which point we want to be notified about. If there
|
||||
// has already been an update after sincePos we'll return a closed channel
|
||||
// immediately.
|
||||
func (s *UserStreamListener) GetNotifyChannel(sincePos types.StreamPosition) <-chan struct{} {
|
||||
s.userStream.lock.Lock()
|
||||
defer s.userStream.lock.Unlock()
|
||||
|
||||
if sincePos < s.userStream.pos {
|
||||
// If the listener is behind, i.e. missed a potential update, then we
|
||||
// want them to wake up immediately. We do this by returning a new
|
||||
// closed stream, which returns immediately when selected.
|
||||
closedChannel := make(chan struct{})
|
||||
close(closedChannel)
|
||||
return closedChannel
|
||||
}
|
||||
|
||||
return s.userStream.signalChannel
|
||||
}
|
||||
|
||||
// Close cleans up resources used
|
||||
func (s *UserStreamListener) Close() {
|
||||
s.userStream.lock.Lock()
|
||||
defer s.userStream.lock.Unlock()
|
||||
|
||||
if !s.hasClosed {
|
||||
s.userStream.numWaiting--
|
||||
s.userStream.timeOfLastChannel = time.Now()
|
||||
}
|
||||
|
||||
s.hasClosed = true
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue