mirror of
https://github.com/matrix-org/dendrite.git
synced 2026-01-11 16:13:10 -06:00
Refactor HandleInvite to conform to the api shape gmsl will use
This commit is contained in:
parent
44c8d3d789
commit
586ee2c349
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@ -16,6 +16,7 @@ package routing
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import (
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"context"
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"crypto/ed25519"
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"encoding/json"
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"fmt"
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"net/http"
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@ -34,7 +35,7 @@ import (
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func InviteV2(
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httpReq *http.Request,
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request *fclient.FederationRequest,
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roomID string,
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roomID spec.RoomID,
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eventID string,
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cfg *config.FederationAPI,
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rsAPI api.FederationRoomserverAPI,
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@ -56,9 +57,48 @@ func InviteV2(
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JSON: spec.BadJSON(err.Error()),
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}
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case nil:
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return processInvite(
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httpReq.Context(), true, inviteReq.Event(), inviteReq.RoomVersion(), inviteReq.InviteRoomState(), roomID, eventID, cfg, rsAPI, keys,
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)
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if inviteReq.Event().StateKey() == nil {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.BadJSON("The invite event has no state key"),
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}
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}
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invitedUser, err := spec.NewUserID(*inviteReq.Event().StateKey(), true)
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if err != nil {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.InvalidParam(fmt.Sprintf("The user ID is invalid")),
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}
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}
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if !cfg.Matrix.IsLocalServerName(invitedUser.Domain()) {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.InvalidParam(fmt.Sprintf("The invited user domain does not belong to this server")),
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}
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}
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input := HandleInviteInput{
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Context: httpReq.Context(),
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RoomVersion: inviteReq.RoomVersion(),
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RoomID: roomID,
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EventID: eventID,
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InvitedUser: *invitedUser,
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KeyID: cfg.Matrix.KeyID,
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PrivateKey: cfg.Matrix.PrivateKey,
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Verifier: keys,
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InviteQuerier: rsAPI,
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InviteEvent: inviteReq.Event(),
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StrippedState: inviteReq.InviteRoomState(),
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}
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event, jsonErr := handleInvite(input, rsAPI)
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if err != nil {
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return *jsonErr
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}
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: fclient.RespInviteV2{Event: event.JSON()},
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}
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default:
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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@ -71,7 +111,7 @@ func InviteV2(
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func InviteV1(
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httpReq *http.Request,
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request *fclient.FederationRequest,
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roomID string,
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roomID spec.RoomID,
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eventID string,
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cfg *config.FederationAPI,
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rsAPI api.FederationRoomserverAPI,
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@ -99,50 +139,6 @@ func InviteV1(
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// just warn, they may not have added any.
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util.GetLogger(httpReq.Context()).Warnf("failed to extract stripped state from invite event")
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}
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return processInvite(
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httpReq.Context(), false, event, roomVer, strippedState, roomID, eventID, cfg, rsAPI, keys,
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)
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}
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func processInvite(
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ctx context.Context,
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isInviteV2 bool,
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event gomatrixserverlib.PDU,
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roomVer gomatrixserverlib.RoomVersion,
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strippedState []fclient.InviteV2StrippedState,
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roomID string,
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eventID string,
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cfg *config.FederationAPI,
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rsAPI api.FederationRoomserverAPI,
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keys gomatrixserverlib.JSONVerifier,
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) util.JSONResponse {
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// Check that we can accept invites for this room version.
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verImpl, err := gomatrixserverlib.GetRoomVersion(roomVer)
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if err != nil {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.UnsupportedRoomVersion(
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fmt.Sprintf("Room version %q is not supported by this server.", roomVer),
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),
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}
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}
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// Check that the room ID is correct.
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if event.RoomID() != roomID {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.BadJSON("The room ID in the request path must match the room ID in the invite event JSON"),
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}
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}
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// Check that the event ID is correct.
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if event.EventID() != eventID {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.BadJSON("The event ID in the request path must match the event ID in the invite event JSON"),
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}
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}
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if event.StateKey() == nil {
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return util.JSONResponse{
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@ -151,125 +147,178 @@ func processInvite(
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}
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}
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_, domain, err := cfg.Matrix.SplitLocalID('@', *event.StateKey())
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invitedUser, err := spec.NewUserID(*event.StateKey(), true)
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if err != nil {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.InvalidParam(fmt.Sprintf("The user ID is invalid or domain %q does not belong to this server", domain)),
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JSON: spec.InvalidParam(fmt.Sprintf("The user ID is invalid")),
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}
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}
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// Check that the event is signed by the server sending the request.
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redacted, err := verImpl.RedactEventJSON(event.JSON())
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if err != nil {
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if !cfg.Matrix.IsLocalServerName(invitedUser.Domain()) {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.BadJSON("The event JSON could not be redacted"),
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JSON: spec.InvalidParam(fmt.Sprintf("The invited user domain does not belong to this server")),
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}
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}
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_, serverName, err := gomatrixserverlib.SplitID('@', event.Sender())
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input := HandleInviteInput{
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Context: httpReq.Context(),
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RoomVersion: roomVer,
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RoomID: roomID,
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EventID: eventID,
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InvitedUser: *invitedUser,
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KeyID: cfg.Matrix.KeyID,
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PrivateKey: cfg.Matrix.PrivateKey,
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Verifier: keys,
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InviteQuerier: rsAPI,
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InviteEvent: event,
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StrippedState: strippedState,
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}
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event, jsonErr := handleInvite(input, rsAPI)
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if err != nil {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.BadJSON("The event JSON contains an invalid sender"),
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}
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return *jsonErr
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}
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verifyRequests := []gomatrixserverlib.VerifyJSONRequest{{
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ServerName: serverName,
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Message: redacted,
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AtTS: event.OriginServerTS(),
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StrictValidityChecking: true,
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}}
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verifyResults, err := keys.VerifyJSONs(ctx, verifyRequests)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Error("keys.VerifyJSONs failed")
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return util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: spec.InternalServerError{},
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}
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}
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if verifyResults[0].Error != nil {
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return util.JSONResponse{
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Code: http.StatusForbidden,
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JSON: spec.Forbidden("The invite must be signed by the server it originated on"),
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}
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}
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// Sign the event so that other servers will know that we have received the invite.
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signedEvent := event.Sign(
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string(domain), cfg.Matrix.KeyID, cfg.Matrix.PrivateKey,
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)
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inviteEvent := &types.HeaderedEvent{PDU: signedEvent}
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err = handleInvite(ctx, cfg, inviteEvent, strippedState, rsAPI)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Error("HandleInvite failed")
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return util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: spec.InternalServerError{},
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}
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}
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// Add the invite event to the roomserver.
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if err = rsAPI.HandleInvite(ctx, inviteEvent); err != nil {
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util.GetLogger(ctx).WithError(err).Error("HandleInvite failed")
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return util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: spec.InternalServerError{},
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}
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}
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// Return the signed event to the originating server, it should then tell
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// the other servers in the room that we have been invited.
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if isInviteV2 {
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: fclient.RespInviteV2{Event: signedEvent.JSON()},
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}
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} else {
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: fclient.RespInvite{Event: signedEvent.JSON()},
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}
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: fclient.RespInvite{Event: event.JSON()},
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}
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}
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// TODO: Define interface instead of passing in FedRoomserverAPI
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func handleInvite(input HandleInviteInput, rsAPI api.FederationRoomserverAPI) (gomatrixserverlib.PDU, *util.JSONResponse) {
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inviteEvent, err := processInvite(input)
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switch e := err.(type) {
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case nil:
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case spec.InternalServerError:
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util.GetLogger(input.Context).WithError(err)
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return nil, &util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: spec.InternalServerError{},
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}
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case spec.MatrixError:
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util.GetLogger(input.Context).WithError(err)
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code := http.StatusInternalServerError
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switch e.ErrCode {
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case spec.ErrorForbidden:
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code = http.StatusForbidden
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case spec.ErrorUnsupportedRoomVersion:
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fallthrough // http.StatusBadRequest
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case spec.ErrorBadJSON:
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code = http.StatusBadRequest
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}
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return nil, &util.JSONResponse{
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Code: code,
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JSON: e,
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}
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default:
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util.GetLogger(input.Context).WithError(err)
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return nil, &util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: spec.Unknown("unknown error"),
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}
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}
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headeredInvite := &types.HeaderedEvent{PDU: inviteEvent}
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if err = rsAPI.HandleInvite(input.Context, headeredInvite); err != nil {
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util.GetLogger(input.Context).WithError(err).Error("HandleInvite failed")
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return nil, &util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: spec.InternalServerError{},
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}
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}
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return inviteEvent, nil
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}
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// TODO: Migrate to GMSL
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// TODO: Clean up logic/naming of stuff
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func handleInvite(
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ctx context.Context,
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cfg *config.FederationAPI,
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inviteEvent *types.HeaderedEvent,
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inviteRoomState []fclient.InviteV2StrippedState,
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rsAPI api.FederationRoomserverAPI,
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) error {
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type InviteQuerier interface {
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IsKnownRoom(ctx context.Context, roomID spec.RoomID) (bool, error)
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// TODO: get rid of fclient references if possible
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GenerateInviteStrippedState(ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent gomatrixserverlib.PDU) ([]fclient.InviteV2StrippedState, error)
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// TODO: Change this api shape dramatically for gmsl
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QueryMembershipForUser(ctx context.Context, req *api.QueryMembershipForUserRequest, res *api.QueryMembershipForUserResponse) error
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}
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type HandleInviteInput struct {
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Context context.Context
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RoomVersion gomatrixserverlib.RoomVersion
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RoomID spec.RoomID
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EventID string
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InvitedUser spec.UserID
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KeyID gomatrixserverlib.KeyID
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PrivateKey ed25519.PrivateKey
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Verifier gomatrixserverlib.JSONVerifier
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InviteQuerier InviteQuerier
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InviteEvent gomatrixserverlib.PDU
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StrippedState []fclient.InviteV2StrippedState
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}
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func processInvite(
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input HandleInviteInput,
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) (gomatrixserverlib.PDU, error) {
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// Check that we can accept invites for this room version.
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verImpl, err := gomatrixserverlib.GetRoomVersion(input.RoomVersion)
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if err != nil {
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return nil, spec.UnsupportedRoomVersion(
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fmt.Sprintf("Room version %q is not supported by this server.", input.RoomVersion),
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)
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}
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// Check that the room ID is correct.
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if input.InviteEvent.RoomID() != input.RoomID.String() {
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return nil, spec.BadJSON("The room ID in the request path must match the room ID in the invite event JSON")
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}
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// Check that the event ID is correct.
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if input.InviteEvent.EventID() != input.EventID {
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return nil, spec.BadJSON("The event ID in the request path must match the event ID in the invite event JSON")
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}
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// Check that the event is signed by the server sending the request.
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redacted, err := verImpl.RedactEventJSON(input.InviteEvent.JSON())
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if err != nil {
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return nil, spec.BadJSON("The event JSON could not be redacted")
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}
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sender, err := spec.NewUserID(input.InviteEvent.Sender(), true)
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if err != nil {
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return nil, spec.BadJSON("The event JSON contains an invalid sender")
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}
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verifyRequests := []gomatrixserverlib.VerifyJSONRequest{{
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ServerName: sender.Domain(),
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Message: redacted,
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AtTS: input.InviteEvent.OriginServerTS(),
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StrictValidityChecking: true,
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}}
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verifyResults, err := input.Verifier.VerifyJSONs(input.Context, verifyRequests)
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if err != nil {
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util.GetLogger(input.Context).WithError(err).Error("keys.VerifyJSONs failed")
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return nil, spec.InternalServerError{}
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}
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if verifyResults[0].Error != nil {
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return nil, spec.Forbidden("The invite must be signed by the server it originated on")
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}
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// Sign the event so that other servers will know that we have received the invite.
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signedEvent := input.InviteEvent.Sign(
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string(input.InvitedUser.Domain()), input.KeyID, input.PrivateKey,
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)
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inviteEvent := &types.HeaderedEvent{PDU: signedEvent}
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if inviteEvent.StateKey() == nil {
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return fmt.Errorf("invite must be a state event")
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util.GetLogger(input.Context).Error("invite must be a state event")
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return nil, spec.InternalServerError{}
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}
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roomID := inviteEvent.RoomID()
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targetUserID := *inviteEvent.StateKey()
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_, domain, err := gomatrixserverlib.SplitID('@', targetUserID)
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isKnownRoom, err := input.InviteQuerier.IsKnownRoom(input.Context, input.RoomID)
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if err != nil {
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return api.ErrInvalidID{Err: fmt.Errorf("the user ID %s is invalid", targetUserID)}
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}
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isTargetLocal := cfg.Matrix.IsLocalServerName(domain)
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if !isTargetLocal {
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return api.ErrInvalidID{Err: fmt.Errorf("the invite must be to a local user")}
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util.GetLogger(input.Context).WithError(err).Error("failed querying known room")
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return nil, spec.InternalServerError{}
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}
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validRoomID, err := spec.NewRoomID(roomID)
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if err != nil {
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return err
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}
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isKnownRoom, err := rsAPI.IsKnownRoom(ctx, *validRoomID)
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if err != nil {
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return err
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}
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inviteState := inviteRoomState
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inviteState := input.StrippedState
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if len(inviteState) == 0 {
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// "If they are set on the room, at least the state for m.room.avatar, m.room.canonical_alias, m.room.join_rules, and m.room.name SHOULD be included."
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// https://matrix.org/docs/spec/client_server/r0.6.0#m-room-member
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@ -284,90 +333,83 @@ func handleInvite(
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StateKey: "",
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})
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}
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if is, err := rsAPI.GenerateInviteStrippedStateV2(ctx, *validRoomID, stateWanted, inviteEvent); err == nil {
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if is, err := input.InviteQuerier.GenerateInviteStrippedState(input.Context, input.RoomID, stateWanted, inviteEvent); err == nil {
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inviteState = is
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} else {
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return err
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util.GetLogger(input.Context).WithError(err).Error("failed querying known room")
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return nil, spec.InternalServerError{}
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}
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}
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logger := util.GetLogger(ctx).WithFields(map[string]interface{}{
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logger := util.GetLogger(input.Context).WithFields(map[string]interface{}{
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"inviter": inviteEvent.Sender(),
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"invitee": *inviteEvent.StateKey(),
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"room_id": roomID,
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"room_id": input.RoomID.String(),
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"event_id": inviteEvent.EventID(),
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})
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logger.WithFields(logrus.Fields{
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"room_version": inviteEvent.Version(),
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"room_info_exists": isKnownRoom,
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"target_local": isTargetLocal,
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}).Debug("processing incoming federation invite event")
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if len(inviteState) == 0 {
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if err = inviteEvent.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
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return fmt.Errorf("event.SetUnsignedField: %w", err)
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util.GetLogger(input.Context).WithError(err).Error("failed setting unsigned field")
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return nil, spec.InternalServerError{}
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}
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} else {
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if err = inviteEvent.SetUnsignedField("invite_room_state", inviteState); err != nil {
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return fmt.Errorf("event.SetUnsignedField: %w", err)
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util.GetLogger(input.Context).WithError(err).Error("failed setting unsigned field")
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return nil, spec.InternalServerError{}
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}
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}
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if !isKnownRoom && isTargetLocal {
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// The invite came in over federation for a room that we don't know about
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// yet. We need to handle this a bit differently to most invites because
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// we don't know the room state, therefore the roomserver can't process
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// an input event. Instead we will update the membership table with the
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// new invite and generate an output event.
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return nil
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if isKnownRoom {
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req := api.QueryMembershipForUserRequest{
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||||
RoomID: input.RoomID.String(),
|
||||
UserID: input.InvitedUser.String(),
|
||||
}
|
||||
res := api.QueryMembershipForUserResponse{}
|
||||
err = input.InviteQuerier.QueryMembershipForUser(input.Context, &req, &res)
|
||||
if err != nil {
|
||||
util.GetLogger(input.Context).WithError(err).Error("failed getting user membership")
|
||||
return nil, spec.InternalServerError{}
|
||||
}
|
||||
isAlreadyJoined := (res.Membership == spec.Join)
|
||||
|
||||
if isAlreadyJoined {
|
||||
// If the user is joined to the room then that takes precedence over this
|
||||
// invite event. It makes little sense to move a user that is already
|
||||
// joined to the room into the invite state.
|
||||
// This could plausibly happen if an invite request raced with a join
|
||||
// request for a user. For example if a user was invited to a public
|
||||
// room and they joined the room at the same time as the invite was sent.
|
||||
// The other way this could plausibly happen is if an invite raced with
|
||||
// a kick. For example if a user was kicked from a room in error and in
|
||||
// response someone else in the room re-invited them then it is possible
|
||||
// for the invite request to race with the leave event so that the
|
||||
// target receives invite before it learns that it has been kicked.
|
||||
// There are a few ways this could be plausibly handled in the roomserver.
|
||||
// 1) Store the invite, but mark it as retired. That will result in the
|
||||
// permanent rejection of that invite event. So even if the target
|
||||
// user leaves the room and the invite is retransmitted it will be
|
||||
// ignored. However a new invite with a new event ID would still be
|
||||
// accepted.
|
||||
// 2) Silently discard the invite event. This means that if the event
|
||||
// was retransmitted at a later date after the target user had left
|
||||
// the room we would accept the invite. However since we hadn't told
|
||||
// the sending server that the invite had been discarded it would
|
||||
// have no reason to attempt to retry.
|
||||
// 3) Signal the sending server that the user is already joined to the
|
||||
// room.
|
||||
// For now we will implement option 2. Since in the abesence of a retry
|
||||
// mechanism it will be equivalent to option 1, and we don't have a
|
||||
// signalling mechanism to implement option 3.
|
||||
logger.Debugf("user already joined")
|
||||
util.GetLogger(input.Context).Error("user is already joined to room")
|
||||
return nil, spec.InternalServerError{}
|
||||
}
|
||||
}
|
||||
|
||||
req := api.QueryMembershipForUserRequest{
|
||||
RoomID: roomID,
|
||||
UserID: targetUserID,
|
||||
}
|
||||
res := api.QueryMembershipForUserResponse{}
|
||||
err = rsAPI.QueryMembershipForUser(ctx, &req, &res)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.QueryMembershipForUser: %w", err)
|
||||
}
|
||||
isAlreadyJoined := (res.Membership == spec.Join)
|
||||
|
||||
//_, isAlreadyJoined, _, err = r.DB.GetMembership(ctx, info.RoomNID, *inviteEvent.StateKey())
|
||||
//if err != nil {
|
||||
// return nil, fmt.Errorf("r.DB.GetMembership: %w", err)
|
||||
//}
|
||||
if isAlreadyJoined {
|
||||
// If the user is joined to the room then that takes precedence over this
|
||||
// invite event. It makes little sense to move a user that is already
|
||||
// joined to the room into the invite state.
|
||||
// This could plausibly happen if an invite request raced with a join
|
||||
// request for a user. For example if a user was invited to a public
|
||||
// room and they joined the room at the same time as the invite was sent.
|
||||
// The other way this could plausibly happen is if an invite raced with
|
||||
// a kick. For example if a user was kicked from a room in error and in
|
||||
// response someone else in the room re-invited them then it is possible
|
||||
// for the invite request to race with the leave event so that the
|
||||
// target receives invite before it learns that it has been kicked.
|
||||
// There are a few ways this could be plausibly handled in the roomserver.
|
||||
// 1) Store the invite, but mark it as retired. That will result in the
|
||||
// permanent rejection of that invite event. So even if the target
|
||||
// user leaves the room and the invite is retransmitted it will be
|
||||
// ignored. However a new invite with a new event ID would still be
|
||||
// accepted.
|
||||
// 2) Silently discard the invite event. This means that if the event
|
||||
// was retransmitted at a later date after the target user had left
|
||||
// the room we would accept the invite. However since we hadn't told
|
||||
// the sending server that the invite had been discarded it would
|
||||
// have no reason to attempt to retry.
|
||||
// 3) Signal the sending server that the user is already joined to the
|
||||
// room.
|
||||
// For now we will implement option 2. Since in the abesence of a retry
|
||||
// mechanism it will be equivalent to option 1, and we don't have a
|
||||
// signalling mechanism to implement option 3.
|
||||
logger.Debugf("user already joined")
|
||||
return api.ErrNotAllowed{Err: fmt.Errorf("user is already joined to room")}
|
||||
}
|
||||
|
||||
return nil
|
||||
return inviteEvent.PDU, nil
|
||||
}
|
||||
|
|
|
|||
|
|
@ -152,8 +152,16 @@ func Setup(
|
|||
JSON: spec.Forbidden("Forbidden by server ACLs"),
|
||||
}
|
||||
}
|
||||
|
||||
roomID, err := spec.NewRoomID(vars["roomID"])
|
||||
if err != nil {
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusBadRequest,
|
||||
JSON: spec.InvalidParam("Invalid RoomID"),
|
||||
}
|
||||
}
|
||||
return InviteV1(
|
||||
httpReq, request, vars["roomID"], vars["eventID"],
|
||||
httpReq, request, *roomID, vars["eventID"],
|
||||
cfg, rsAPI, keys,
|
||||
)
|
||||
},
|
||||
|
|
@ -168,8 +176,16 @@ func Setup(
|
|||
JSON: spec.Forbidden("Forbidden by server ACLs"),
|
||||
}
|
||||
}
|
||||
|
||||
roomID, err := spec.NewRoomID(vars["roomID"])
|
||||
if err != nil {
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusBadRequest,
|
||||
JSON: spec.InvalidParam("Invalid RoomID"),
|
||||
}
|
||||
}
|
||||
return InviteV2(
|
||||
httpReq, request, vars["roomID"], vars["eventID"],
|
||||
httpReq, request, *roomID, vars["eventID"],
|
||||
cfg, rsAPI, keys,
|
||||
)
|
||||
},
|
||||
|
|
|
|||
|
|
@ -237,7 +237,7 @@ type FederationRoomserverAPI interface {
|
|||
LocallyJoinedUsers(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomNID types.RoomNID) ([]gomatrixserverlib.PDU, error)
|
||||
|
||||
IsKnownRoom(ctx context.Context, roomID spec.RoomID) (bool, error)
|
||||
GenerateInviteStrippedStateV2(ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent *types.HeaderedEvent) ([]fclient.InviteV2StrippedState, error)
|
||||
GenerateInviteStrippedState(ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent gomatrixserverlib.PDU) ([]fclient.InviteV2StrippedState, error)
|
||||
}
|
||||
|
||||
type KeyserverRoomserverAPI interface {
|
||||
|
|
|
|||
|
|
@ -213,10 +213,10 @@ func (r *RoomserverInternalAPI) IsKnownRoom(ctx context.Context, roomID spec.Roo
|
|||
return r.Inviter.IsKnownRoom(ctx, roomID)
|
||||
}
|
||||
|
||||
func (r *RoomserverInternalAPI) GenerateInviteStrippedStateV2(
|
||||
ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent *types.HeaderedEvent,
|
||||
func (r *RoomserverInternalAPI) GenerateInviteStrippedState(
|
||||
ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent gomatrixserverlib.PDU,
|
||||
) ([]fclient.InviteV2StrippedState, error) {
|
||||
return r.Inviter.GenerateInviteStrippedStateV2(ctx, roomID, stateWanted, inviteEvent)
|
||||
return r.Inviter.GenerateInviteStrippedState(ctx, roomID, stateWanted, inviteEvent)
|
||||
}
|
||||
|
||||
func (r *RoomserverInternalAPI) HandleInvite(
|
||||
|
|
|
|||
|
|
@ -68,8 +68,8 @@ func (r *Inviter) generateInviteStrippedState(
|
|||
return info, strippedState, nil
|
||||
}
|
||||
|
||||
func (r *Inviter) GenerateInviteStrippedStateV2(
|
||||
ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent *types.HeaderedEvent,
|
||||
func (r *Inviter) GenerateInviteStrippedState(
|
||||
ctx context.Context, roomID spec.RoomID, stateWanted []gomatrixserverlib.StateKeyTuple, inviteEvent gomatrixserverlib.PDU,
|
||||
) ([]fclient.InviteV2StrippedState, error) {
|
||||
info, err := r.DB.RoomInfo(ctx, roomID.String())
|
||||
if err != nil {
|
||||
|
|
@ -92,9 +92,9 @@ func (r *Inviter) GenerateInviteStrippedStateV2(
|
|||
return nil, nil
|
||||
}
|
||||
inviteState := []fclient.InviteV2StrippedState{
|
||||
fclient.NewInviteV2StrippedState(inviteEvent.PDU),
|
||||
fclient.NewInviteV2StrippedState(inviteEvent),
|
||||
}
|
||||
stateEvents = append(stateEvents, types.Event{PDU: inviteEvent.PDU})
|
||||
stateEvents = append(stateEvents, types.Event{PDU: inviteEvent})
|
||||
for _, event := range stateEvents {
|
||||
inviteState = append(inviteState, fclient.NewInviteV2StrippedState(event.PDU))
|
||||
}
|
||||
|
|
@ -103,24 +103,6 @@ func (r *Inviter) GenerateInviteStrippedStateV2(
|
|||
return nil, nil
|
||||
}
|
||||
|
||||
func (r *Inviter) generateInviteStrippedStateNoNID(
|
||||
ctx context.Context, roomID spec.RoomID, inviteEvent *types.HeaderedEvent, inviteState []fclient.InviteV2StrippedState,
|
||||
) (bool, []fclient.InviteV2StrippedState, error) {
|
||||
info, err := r.DB.RoomInfo(ctx, roomID.String())
|
||||
if err != nil {
|
||||
return false, nil, fmt.Errorf("failed to load RoomInfo: %w", err)
|
||||
}
|
||||
strippedState := inviteState
|
||||
if len(strippedState) == 0 && info != nil {
|
||||
var is []fclient.InviteV2StrippedState
|
||||
if is, err = buildInviteStrippedState(ctx, r.DB, info, inviteEvent); err == nil {
|
||||
strippedState = is
|
||||
}
|
||||
}
|
||||
|
||||
return (info != nil && !info.IsStub()), strippedState, nil
|
||||
}
|
||||
|
||||
func (r *Inviter) ProcessInviteMembership(
|
||||
ctx context.Context, inviteEvent *types.HeaderedEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
|
|
@ -147,144 +129,6 @@ func (r *Inviter) ProcessInviteMembership(
|
|||
return outputUpdates, nil
|
||||
}
|
||||
|
||||
func (r *Inviter) HandleInvite(
|
||||
ctx context.Context,
|
||||
inviteEvent *types.HeaderedEvent,
|
||||
inviteRoomState []fclient.InviteV2StrippedState,
|
||||
) ([]api.OutputEvent, error) {
|
||||
if inviteEvent.StateKey() == nil {
|
||||
return nil, fmt.Errorf("invite must be a state event")
|
||||
}
|
||||
|
||||
roomID := inviteEvent.RoomID()
|
||||
targetUserID := *inviteEvent.StateKey()
|
||||
_, domain, err := gomatrixserverlib.SplitID('@', targetUserID)
|
||||
if err != nil {
|
||||
return nil, api.ErrInvalidID{Err: fmt.Errorf("the user ID %s is invalid", targetUserID)}
|
||||
}
|
||||
isTargetLocal := r.Cfg.Matrix.IsLocalServerName(domain)
|
||||
if !isTargetLocal {
|
||||
return nil, api.ErrInvalidID{Err: fmt.Errorf("the invite must be to a local user")}
|
||||
}
|
||||
|
||||
validRoomID, err := spec.NewRoomID(roomID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// HACK: Easy to inject this interface
|
||||
isKnownRoom, err := r.IsKnownRoom(ctx, *validRoomID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
inviteState := inviteRoomState
|
||||
if len(inviteState) == 0 {
|
||||
// "If they are set on the room, at least the state for m.room.avatar, m.room.canonical_alias, m.room.join_rules, and m.room.name SHOULD be included."
|
||||
// https://matrix.org/docs/spec/client_server/r0.6.0#m-room-member
|
||||
stateWanted := []gomatrixserverlib.StateKeyTuple{}
|
||||
for _, t := range []string{
|
||||
spec.MRoomName, spec.MRoomCanonicalAlias,
|
||||
spec.MRoomJoinRules, spec.MRoomAvatar,
|
||||
spec.MRoomEncryption, spec.MRoomCreate,
|
||||
} {
|
||||
stateWanted = append(stateWanted, gomatrixserverlib.StateKeyTuple{
|
||||
EventType: t,
|
||||
StateKey: "",
|
||||
})
|
||||
}
|
||||
// HACK: Mostly easy to inject this interface?
|
||||
// NOTE: Only hard bit is the fclient.InviteV2StrippedState return type
|
||||
if is, err := r.GenerateInviteStrippedStateV2(ctx, *validRoomID, stateWanted, inviteEvent); err == nil {
|
||||
inviteState = is
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
logger := util.GetLogger(ctx).WithFields(map[string]interface{}{
|
||||
"inviter": inviteEvent.Sender(),
|
||||
"invitee": *inviteEvent.StateKey(),
|
||||
"room_id": roomID,
|
||||
"event_id": inviteEvent.EventID(),
|
||||
})
|
||||
logger.WithFields(log.Fields{
|
||||
"room_version": inviteEvent.Version(),
|
||||
"room_info_exists": isKnownRoom,
|
||||
"target_local": isTargetLocal,
|
||||
}).Debug("processing incoming federation invite event")
|
||||
|
||||
if len(inviteState) == 0 {
|
||||
if err = inviteEvent.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
|
||||
return nil, fmt.Errorf("event.SetUnsignedField: %w", err)
|
||||
}
|
||||
} else {
|
||||
if err = inviteEvent.SetUnsignedField("invite_room_state", inviteState); err != nil {
|
||||
return nil, fmt.Errorf("event.SetUnsignedField: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
if !isKnownRoom && isTargetLocal {
|
||||
// The invite came in over federation for a room that we don't know about
|
||||
// yet. We need to handle this a bit differently to most invites because
|
||||
// we don't know the room state, therefore the roomserver can't process
|
||||
// an input event. Instead we will update the membership table with the
|
||||
// new invite and generate an output event.
|
||||
// HACK: Easy to inject this interface
|
||||
return r.ProcessInviteMembership(ctx, inviteEvent)
|
||||
}
|
||||
|
||||
// HACK: Easy to inject this interface
|
||||
req := api.QueryMembershipForUserRequest{
|
||||
RoomID: roomID,
|
||||
UserID: targetUserID,
|
||||
}
|
||||
res := api.QueryMembershipForUserResponse{}
|
||||
err = r.RSAPI.QueryMembershipForUser(ctx, &req, &res)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("r.QueryMembershipForUser: %w", err)
|
||||
}
|
||||
isAlreadyJoined := (res.Membership == spec.Join)
|
||||
|
||||
//_, isAlreadyJoined, _, err = r.DB.GetMembership(ctx, info.RoomNID, *inviteEvent.StateKey())
|
||||
//if err != nil {
|
||||
// return nil, fmt.Errorf("r.DB.GetMembership: %w", err)
|
||||
//}
|
||||
if isAlreadyJoined {
|
||||
// If the user is joined to the room then that takes precedence over this
|
||||
// invite event. It makes little sense to move a user that is already
|
||||
// joined to the room into the invite state.
|
||||
// This could plausibly happen if an invite request raced with a join
|
||||
// request for a user. For example if a user was invited to a public
|
||||
// room and they joined the room at the same time as the invite was sent.
|
||||
// The other way this could plausibly happen is if an invite raced with
|
||||
// a kick. For example if a user was kicked from a room in error and in
|
||||
// response someone else in the room re-invited them then it is possible
|
||||
// for the invite request to race with the leave event so that the
|
||||
// target receives invite before it learns that it has been kicked.
|
||||
// There are a few ways this could be plausibly handled in the roomserver.
|
||||
// 1) Store the invite, but mark it as retired. That will result in the
|
||||
// permanent rejection of that invite event. So even if the target
|
||||
// user leaves the room and the invite is retransmitted it will be
|
||||
// ignored. However a new invite with a new event ID would still be
|
||||
// accepted.
|
||||
// 2) Silently discard the invite event. This means that if the event
|
||||
// was retransmitted at a later date after the target user had left
|
||||
// the room we would accept the invite. However since we hadn't told
|
||||
// the sending server that the invite had been discarded it would
|
||||
// have no reason to attempt to retry.
|
||||
// 3) Signal the sending server that the user is already joined to the
|
||||
// room.
|
||||
// For now we will implement option 2. Since in the abesence of a retry
|
||||
// mechanism it will be equivalent to option 1, and we don't have a
|
||||
// signalling mechanism to implement option 3.
|
||||
logger.Debugf("user already joined")
|
||||
return nil, api.ErrNotAllowed{Err: fmt.Errorf("user is already joined to room")}
|
||||
}
|
||||
|
||||
// HACK: Easy to inject this interface
|
||||
return r.ProcessInviteMembership(ctx, inviteEvent)
|
||||
}
|
||||
|
||||
// nolint:gocyclo
|
||||
func (r *Inviter) PerformInvite(
|
||||
ctx context.Context,
|
||||
|
|
|
|||
Loading…
Reference in a new issue