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https://github.com/matrix-org/dendrite.git
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Add a -fix parameter
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parent
8193fc284f
commit
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@ -28,11 +28,13 @@ import (
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//
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// Usage: ./resolve-state --roomversion=version snapshot [snapshot ...]
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// e.g. ./resolve-state --roomversion=5 1254 1235 1282
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// e.g. ./resolve-state -room_id '!abc:localhost'
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var roomVersion = flag.String("roomversion", "5", "the room version to parse events as")
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var filterType = flag.String("filtertype", "", "the event types to filter on")
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var difference = flag.Bool("difference", false, "whether to calculate the difference between snapshots")
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var roomID = flag.String("room_id", "", "roomID to get the state for")
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var roomID = flag.String("room_id", "", "roomID to get the state for, using this flag ignores any passed snapshot NIDs and calculates the resolved state using ALL state snapshots")
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var fixState = flag.Bool("fix", false, "attempt to fix the room state")
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// dummyQuerier implements QuerySenderIDAPI. Does **NOT** do any "magic" for pseudoID rooms
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// to avoid having to "start" a full roomserver API.
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@ -169,6 +171,7 @@ func main() {
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}
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var stateEntries []types.StateEntry
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for i, snapshotNID := range snapshotNIDs {
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fmt.Printf("\r \a %d of %d", i, len(snapshotNIDs))
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var entries []types.StateEntry
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@ -180,9 +183,9 @@ func main() {
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}
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fmt.Println()
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eventNIDMap := map[types.EventNID]struct{}{}
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eventNIDMap := map[types.EventNID]types.StateEntry{}
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for _, entry := range stateEntries {
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eventNIDMap[entry.EventNID] = struct{}{}
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eventNIDMap[entry.EventNID] = entry
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}
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eventNIDs := make([]types.EventNID, 0, len(eventNIDMap))
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@ -198,7 +201,9 @@ func main() {
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authEventIDMap := make(map[string]struct{})
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events := make([]gomatrixserverlib.PDU, len(eventEntries))
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eventIDNIDMap := make(map[string]types.EventNID)
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for i := range eventEntries {
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eventIDNIDMap[eventEntries[i].EventID()] = eventEntries[i].EventNID
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events[i] = eventEntries[i].PDU
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for _, authEventID := range eventEntries[i].AuthEventIDs() {
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authEventIDMap[authEventID] = struct{}{}
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@ -261,6 +266,66 @@ func main() {
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fmt.Println()
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fmt.Println("Returned", count, "state events after filtering")
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if !*fixState {
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return
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}
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fmt.Println()
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fmt.Printf("\t\t !!! WARNING !!!\n")
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fmt.Println("Attempting to fix the state of a room can make things even worse.")
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fmt.Println("For the best result, please shut down Dendrite to avoid concurrent database changes.")
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fmt.Println("If you have missing state events (e.g. users not in a room, missing power levels")
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fmt.Println("make sure they would be added by checking the resolved state events above first (or by running without -fix).")
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fmt.Println("If you are sure everything looks fine, press Return, if not, press CTRL+c.")
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fmt.Scanln()
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fmt.Println("Attempting to fix state")
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stateEntriesResolved := make([]types.StateEntry, len(resolved))
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for i := range resolved {
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eventNID := eventIDNIDMap[resolved[i].EventID()]
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stateEntriesResolved[i] = eventNIDMap[eventNID]
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}
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roomUpdater, err := roomserverDB.GetRoomUpdater(ctx, roomInfo)
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if err != nil {
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panic(err)
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}
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latestEvents := make([]types.StateAtEventAndReference, 0, len(roomUpdater.LatestEvents()))
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for _, event := range roomUpdater.LatestEvents() {
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// SetLatestEvents only uses the EventNID, so populate that
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latestEvents = append(latestEvents, types.StateAtEventAndReference{
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StateAtEvent: types.StateAtEvent{
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StateEntry: types.StateEntry{
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EventNID: event.EventNID,
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},
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},
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})
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}
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lastEventSent, err := roomserverDB.EventsFromIDs(ctx, roomInfo, []string{roomUpdater.LastEventIDSent()})
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if err != nil {
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panic(err)
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}
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if len(lastEventSent) != 1 {
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panic("expected to get one event from the database but didn't")
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}
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newSnapshotNID, err := roomserverDB.AddState(ctx, roomInfo.RoomNID, nil, stateEntriesResolved)
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if err != nil {
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panic(err)
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}
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if err = roomUpdater.SetLatestEvents(roomInfo.RoomNID, latestEvents, lastEventSent[0].EventNID, newSnapshotNID); err != nil {
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panic(err)
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}
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if err = roomUpdater.Commit(); err != nil {
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panic(err)
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}
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fmt.Printf("Successfully set new snapshot NID %d containing %d state events", newSnapshotNID, len(stateEntriesResolved))
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}
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type Events []gomatrixserverlib.PDU
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