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https://github.com/matrix-org/dendrite.git
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Use a nicer pattern for wrapping transactions
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parent
901fcec288
commit
6d69180fc9
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@ -18,6 +18,24 @@ import (
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"database/sql"
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)
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// A Transaction is something that can be committed or rolledback.
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type Transaction interface {
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// Commit the transaction
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Commit() error
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// Rollback the transaction.
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Rollback() error
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}
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// EndTransaction ends a transaction.
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// If the transaction succeeded then it is committed, otherwise it is rolledback.
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func EndTransaction(txn Transaction, succeeded *bool) {
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if *succeeded {
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txn.Commit()
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} else {
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txn.Rollback()
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}
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}
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// WithTransaction runs a block of code passing in an SQL transaction
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// If the code returns an error or panics then the transactions is rolledback
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// Otherwise the transaction is committed.
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@ -26,16 +44,14 @@ func WithTransaction(db *sql.DB, fn func(txn *sql.Tx) error) (err error) {
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if err != nil {
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return
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}
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defer func() {
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if r := recover(); r != nil {
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txn.Rollback()
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panic(r)
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} else if err != nil {
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txn.Rollback()
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} else {
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err = txn.Commit()
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}
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}()
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succeeded := false
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defer EndTransaction(txn, &succeeded)
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err = fn(txn)
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if err != nil {
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return
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}
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succeeded = true
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return
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}
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@ -17,6 +17,7 @@ package input
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import (
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"fmt"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/types"
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@ -122,8 +123,8 @@ func processInviteEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input ap
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if err != nil {
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return err
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}
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return withTransaction(updater, func() error {
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succeeded := false
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defer common.EndTransaction(updater, &succeeded)
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if updater.IsJoin() {
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// If the user is joined to the room then that takes precedence over this
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@ -161,30 +162,10 @@ func processInviteEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input ap
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return err
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}
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return ow.WriteOutputEvents(roomID, outputUpdates)
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})
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if err = ow.WriteOutputEvents(roomID, outputUpdates); err != nil {
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return err
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}
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// withTransaction runs a function inside a transaction.
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// Commits the transaction if the function succeeds.
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// Rollsback the transaction if the function fails or panics.
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func withTransaction(t types.Transaction, f func() error) (err error) {
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defer func() {
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if r := recover(); r != nil {
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t.Rollback()
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panic(r)
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}
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if err != nil {
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// Ignore any error we get rolling back since we don't want to
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// clobber the current error
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// TODO: log the error here.
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t.Rollback()
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} else {
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// Commit if there wasn't an error.
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// Set the returned err value if we encounter an error committing.
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// This only works because err is a named return.
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err = t.Commit()
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}
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}()
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return f()
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succeeded = true
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return nil
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}
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@ -17,6 +17,7 @@ package input
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import (
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"bytes"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/types"
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@ -52,12 +53,19 @@ func updateLatestEvents(
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if err != nil {
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return
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}
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succeeded := false
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defer common.EndTransaction(updater, &succeeded)
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u := latestEventsUpdater{
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db: db, updater: updater, ow: ow, roomNID: roomNID,
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stateAtEvent: stateAtEvent, event: event, sendAsServer: sendAsServer,
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}
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return withTransaction(updater, u.doUpdateLatestEvents)
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if err = u.doUpdateLatestEvents(); err != nil {
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return err
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}
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succeeded = true
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return
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}
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// latestEventsUpdater tracks the state used to update the latest events in the
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