Fix user_interactive multi-threaded state update crash

This commit is contained in:
Tak Wai Wong 2022-08-10 18:29:52 -07:00
parent 934c021cd3
commit 7681ae93e8

View file

@ -18,6 +18,7 @@ import (
"context"
"encoding/json"
"net/http"
"sync"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/internal/mapsutil"
@ -103,6 +104,7 @@ type userInteractiveFlow struct {
// the user already has a valid access token, but we want to double-check
// that it isn't stolen by re-authenticating them.
type UserInteractive struct {
sync.RWMutex
Flows []userInteractiveFlow
// Map of login type to implementation
Types map[string]Type
@ -144,6 +146,8 @@ func NewUserInteractive(
}
func (u *UserInteractive) IsSingleStageFlow(authType string) bool {
u.RLock()
defer u.RUnlock()
for _, f := range u.Flows {
if len(f.Stages) == 1 && f.Stages[0] == authType {
return true
@ -153,12 +157,16 @@ func (u *UserInteractive) IsSingleStageFlow(authType string) bool {
}
func (u *UserInteractive) AddCompletedStage(sessionID, authType string) {
u.Lock()
// TODO: Handle multi-stage flows
delete(u.Sessions, sessionID)
u.Unlock()
}
func (u *UserInteractive) DeleteSession(sessionID string) {
u.Lock()
delete(u.Sessions, sessionID)
u.Unlock()
}
type Challenge struct {
@ -170,8 +178,13 @@ type Challenge struct {
}
// Challenge returns an HTTP 401 with the supported flows for authenticating
func (u *UserInteractive) Challenge(sessionID string) *util.JSONResponse {
func (u *UserInteractive) challenge(sessionID string) *util.JSONResponse {
u.RLock()
paramsCopy := mapsutil.MapCopy(u.Params)
completed := u.Sessions[sessionID]
flows := u.Flows
u.RUnlock()
for key, element := range paramsCopy {
p := GetAuthParams(element)
if p != nil {
@ -184,8 +197,8 @@ func (u *UserInteractive) Challenge(sessionID string) *util.JSONResponse {
return &util.JSONResponse{
Code: 401,
JSON: Challenge{
Completed: u.Sessions[sessionID],
Flows: u.Flows,
Completed: completed,
Flows: flows,
Session: sessionID,
Params: paramsCopy,
},
@ -200,8 +213,10 @@ func (u *UserInteractive) NewSession() *util.JSONResponse {
res := jsonerror.InternalServerError()
return &res
}
u.Lock()
u.Sessions[sessionID] = []string{}
return u.Challenge(sessionID)
u.Unlock()
return u.challenge(sessionID)
}
// ResponseWithChallenge mixes together a JSON body (e.g an error with errcode/message) with the
@ -214,7 +229,7 @@ func (u *UserInteractive) ResponseWithChallenge(sessionID string, response inter
return &ise
}
_ = json.Unmarshal(b, &mixedObjects)
challenge := u.Challenge(sessionID)
challenge := u.challenge(sessionID)
b, err = json.Marshal(challenge.JSON)
if err != nil {
ise := jsonerror.InternalServerError()
@ -243,7 +258,11 @@ func (u *UserInteractive) Verify(ctx context.Context, bodyBytes []byte, device *
// extract the type so we know which login type to use
authType := gjson.GetBytes(bodyBytes, "auth.type").Str
u.RLock()
loginType, ok := u.Types[authType]
u.RUnlock()
if !ok {
return nil, &util.JSONResponse{
Code: http.StatusBadRequest,
@ -253,7 +272,12 @@ func (u *UserInteractive) Verify(ctx context.Context, bodyBytes []byte, device *
// retrieve the session
sessionID := gjson.GetBytes(bodyBytes, "auth.session").Str
if _, ok = u.Sessions[sessionID]; !ok {
u.RLock()
_, ok = u.Sessions[sessionID]
u.RUnlock()
if !ok {
// if the login type is part of a single stage flow then allow them to omit the session ID
if !u.IsSingleStageFlow(authType) {
return nil, &util.JSONResponse{