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Add doc comments for relayapi db interface
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@ -22,9 +22,26 @@ import (
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)
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type Database interface {
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// Adds a new transaction to the queue json table.
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// Adding a duplicate transaction will result in a new row being added and a new unique nid.
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// return: unique nid representing this entry.
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StoreTransaction(ctx context.Context, txn gomatrixserverlib.Transaction) (*receipt.Receipt, error)
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// Adds a new transaction_id: server_name mapping with associated json table nid to the queue
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// entry table for each provided destination.
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AssociateTransactionWithDestinations(ctx context.Context, destinations map[gomatrixserverlib.UserID]struct{}, transactionID gomatrixserverlib.TransactionID, dbReceipt *receipt.Receipt) error
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// Removes every server_name: receipt pair provided from the queue entries table.
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// Will then remove every entry for each receipt provided from the queue json table.
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// If any of the entries don't exist in either table, nothing will happen for that entry and
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// an error will not be generated.
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CleanTransactions(ctx context.Context, userID gomatrixserverlib.UserID, receipts []*receipt.Receipt) error
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// Gets the oldest transaction for the provided server_name.
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// If no transactions exist, returns nil and no error.
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GetTransaction(ctx context.Context, userID gomatrixserverlib.UserID) (*gomatrixserverlib.Transaction, *receipt.Receipt, error)
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// Gets the number of transactions being stored for the provided server_name.
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// If the server doesn't exist in the database then 0 is returned with no error.
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GetTransactionCount(ctx context.Context, userID gomatrixserverlib.UserID) (int64, error)
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}
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@ -98,6 +98,15 @@ func (d *Database) CleanTransactions(
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err := d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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deleteEntryErr := d.RelayQueue.DeleteQueueEntries(ctx, txn, userID.Domain(), nids)
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// TODO : If there are still queue entries for any of these nids for other destinations
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// then we shouldn't delete the json entries.
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// But this can't happen with the current api design.
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// There will only ever be one server entry for each nid since each call to send_relay
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// only accepts a single server name and inside there we create a new json entry.
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// So for multiple destinations we would call send_relay multiple times and have multiple
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// json entries of the same transaction.
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//
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// TLDR; this works as expected right now but can easily be optimized in the future.
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deleteJSONErr := d.RelayQueueJSON.DeleteQueueJSON(ctx, txn, nids)
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if deleteEntryErr != nil {
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