Improve the joined members counter computation

This commit is contained in:
Brendan Abolivier 2017-08-21 12:42:06 +01:00
parent fe47ed6051
commit 8ce6334353
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GPG key ID: 8EF1500759F70623

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@ -93,31 +93,37 @@ func (d *PublicRoomsServerDatabase) GetPublicRooms(offset int64, limit int16, fi
// UpdateRoomFromEvents iterate over a slice of state events and call // UpdateRoomFromEvents iterate over a slice of state events and call
// UpdateRoomFromEvent on each of them to update the database representation of // UpdateRoomFromEvent on each of them to update the database representation of
// the rooms updated by each event. // the rooms updated by each event.
// The slice of events to remove is used to process membership events. // The slice of events to remove is used to update the number of joined members
// for the room in the database.
// If the update triggered by one of the events failed, aborts the process and // If the update triggered by one of the events failed, aborts the process and
// returns an error. // returns an error.
func (d *PublicRoomsServerDatabase) UpdateRoomFromEvents( func (d *PublicRoomsServerDatabase) UpdateRoomFromEvents(
eventsToAdd []gomatrixserverlib.Event, eventsToRemove []gomatrixserverlib.Event, eventsToAdd []gomatrixserverlib.Event, eventsToRemove []gomatrixserverlib.Event,
) error { ) error {
for _, event := range eventsToAdd { for _, event := range eventsToAdd {
if err := d.UpdateRoomFromEvent(event, eventsToRemove); err != nil { if err := d.UpdateRoomFromEvent(event); err != nil {
return err return err
} }
} }
for _, event := range eventsToRemove {
if event.Type() == "m.room.member" {
if err := d.updateNumJoinedUsers(event, true); err != nil {
return err
}
}
}
return nil return nil
} }
// UpdateRoomFromEvent updates the database representation of a room from a Matrix event, by // UpdateRoomFromEvent updates the database representation of a room from a Matrix event, by
// checking the event's type to know which attribute to change and using the event's content // checking the event's type to know which attribute to change and using the event's content
// to define the new value of the attribute. // to define the new value of the attribute.
// The slice of events to remove is used to process membership events.
// If the event doesn't match with any property used to compute the public room directory, // If the event doesn't match with any property used to compute the public room directory,
// does nothing. // does nothing.
// If something went wrong during the process, returns an error. // If something went wrong during the process, returns an error.
func (d *PublicRoomsServerDatabase) UpdateRoomFromEvent( func (d *PublicRoomsServerDatabase) UpdateRoomFromEvent(event gomatrixserverlib.Event) error {
event gomatrixserverlib.Event, eventsToRemove []gomatrixserverlib.Event,
) error {
roomID := event.RoomID() roomID := event.RoomID()
// Process the event according to its type // Process the event according to its type
@ -125,7 +131,7 @@ func (d *PublicRoomsServerDatabase) UpdateRoomFromEvent(
case "m.room.create": case "m.room.create":
return d.statements.insertNewRoom(roomID) return d.statements.insertNewRoom(roomID)
case "m.room.member": case "m.room.member":
return d.updateNumJoinedUsers(event, eventsToRemove, roomID) return d.updateNumJoinedUsers(event, false)
case "m.room.aliases": case "m.room.aliases":
return d.updateRoomAliases(event, roomID) return d.updateRoomAliases(event, roomID)
case "m.room.canonical_alias": case "m.room.canonical_alias":
@ -167,34 +173,27 @@ func (d *PublicRoomsServerDatabase) UpdateRoomFromEvent(
} }
// updateNumJoinedUsers updates the number of joined user in the database representation // updateNumJoinedUsers updates the number of joined user in the database representation
// of the room identified by a given room ID, using a given Matrix event. // of the room identified by a given room ID, using a given "m.room.member" Matrix event.
// If the event's membership is "join", increments the value if the event isn't an update, // If the membership property of the event isn't "join", ignores it and returs nil.
// if not, decrements it. // If the remove parameter is set to false, increments the joined members counter in the
// database, if set to truem decrements it.
// Returns an error if the update failed. // Returns an error if the update failed.
func (d *PublicRoomsServerDatabase) updateNumJoinedUsers( func (d *PublicRoomsServerDatabase) updateNumJoinedUsers(
membershipEvent gomatrixserverlib.Event, eventsToRemove []gomatrixserverlib.Event, roomID string, membershipEvent gomatrixserverlib.Event, remove bool,
) error { ) error {
membership, err := membershipEvent.Membership() membership, err := membershipEvent.Membership()
if err != nil { if err != nil {
return err return err
} }
if membership == "join" { if membership != "join" {
for _, event := range eventsToRemove {
if event.Type() == "m.room.member" {
// This is an update for an user who already joined the room, most
// likely triggered by a profile update. We don't increment the
// number of joined member in this case because we already counted
// this user.
return nil
}
}
return d.statements.incrementJoinedMembersInRoom(roomID)
} else if membership == "leave" || membership == "ban" {
return d.statements.decrementJoinedMembersInRoom(roomID)
} else {
return nil return nil
} }
if remove {
return d.statements.decrementJoinedMembersInRoom(membershipEvent.RoomID())
}
return d.statements.incrementJoinedMembersInRoom(membershipEvent.RoomID())
} }
// updateStringAttribute updates a given string attribute in the database // updateStringAttribute updates a given string attribute in the database