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https://github.com/matrix-org/dendrite.git
synced 2025-12-12 09:23:09 -06:00
Fixup to use close(chan) as signalling mechanism
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parent
4ab530b72a
commit
97eadc91f6
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@ -106,13 +106,13 @@ func (n *Notifier) OnNewEvent(ev *gomatrixserverlib.Event, userID string, pos ty
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}
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}
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// GetNotifyChannel returns a channel that produces a single stream position when
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// a new event *may* be available to return to the client.
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// GetListener returns a UserStreamListener that can be used to wait for
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// updates for a user. Must be closed.
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// sincePos specifies from which point we want to be notified about, i.e. don't
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// notify for anything before sincePos
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func (n *Notifier) GetNotifyChannel(
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func (n *Notifier) GetListener(
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req syncRequest, sincePos types.StreamPosition,
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) <-chan types.StreamPosition {
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) UserStreamListener {
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// Do what synapse does: https://github.com/matrix-org/synapse/blob/v0.20.0/synapse/notifier.py#L298
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// - Bucket request into a lookup map keyed off a list of joined room IDs and separately a user ID
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// - Incoming events wake requests for a matching room ID
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@ -126,7 +126,7 @@ func (n *Notifier) GetNotifyChannel(
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n.removeEmptyUserStreams()
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return n.fetchUserStream(req.userID, true).GetNotifyChannel(req.ctx, sincePos)
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return n.fetchUserStream(req.userID, true).GetListener(sincePos)
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}
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// Load the membership states required to notify users correctly.
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@ -256,18 +256,22 @@ func TestNewEventAndWasPreviouslyJoinedToRoom(t *testing.T) {
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// same as Notifier.WaitForEvents but with a timeout.
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func waitForEvents(n *Notifier, req syncRequest) (types.StreamPosition, error) {
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listener := n.GetListener(req, req.since)
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defer listener.Close()
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select {
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case <-time.After(5 * time.Second):
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return types.StreamPosition(0), fmt.Errorf(
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"waitForEvents timed out waiting for %s (pos=%d)", req.userID, req.since,
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)
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case p := <-n.GetNotifyChannel(req, req.since):
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case <-listener.GetNotifyChannel():
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p := listener.GetStreamPosition()
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return p, nil
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}
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}
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// Wait until something is Wait()ing on the user stream.
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func waitForBlocking(s *UserStream, numBlocking int) {
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func waitForBlocking(s *UserStream, numBlocking uint) {
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for numBlocking != s.NumWaiting() {
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// This is horrible but I don't want to add a signalling mechanism JUST for testing.
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time.Sleep(1 * time.Microsecond)
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@ -82,10 +82,14 @@ func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *authtype
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timer := time.NewTimer(syncReq.timeout) // case of timeout=0 is handled above
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defer timer.Stop()
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userStream := rp.notifier.GetListener(*syncReq, currPos)
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defer userStream.Close()
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for {
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select {
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// Wait for notifier to wake us up
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case currPos = <-rp.notifier.GetNotifyChannel(*syncReq, currPos):
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case <-userStream.GetNotifyChannel():
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currPos = userStream.GetStreamPosition()
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// Or for timeout to expire
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case <-timer.C:
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return util.JSONResponse{
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@ -15,7 +15,6 @@
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package sync
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import (
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"context"
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"sync"
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"time"
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@ -23,18 +22,23 @@ import (
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)
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// UserStream represents a communication mechanism between the /sync request goroutine
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// and the underlying sync server goroutines. Goroutines can Wait() for a stream position and
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// goroutines can Broadcast(streamPosition) to other goroutines.
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// and the underlying sync server goroutines.
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// Goroutines can get a UserStreamListener to wait for updates, and can Broadcast()
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// updates.
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type UserStream struct {
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UserID string
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// The lock that protects changes to this struct
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lock sync.Mutex
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// The channels waiting for updates for this user
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waitingChannels []chan<- types.StreamPosition
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// The position to broadcast to callers of Wait().
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signalChannel chan struct{}
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pos types.StreamPosition
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// The time when waitingChannels was last non-empty
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timeOfLastChannel time.Time
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numWaiting uint
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}
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// UserStreamListener allows a sync request to wait for updates for a user.
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type UserStreamListener struct {
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*UserStream
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sincePos types.StreamPosition
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}
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// NewUserStream creates a new user stream
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@ -43,58 +47,24 @@ func NewUserStream(userID string, currPos types.StreamPosition) *UserStream {
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UserID: userID,
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timeOfLastChannel: time.Now(),
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pos: currPos,
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signalChannel: make(chan struct{}),
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}
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}
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// GetNotifyChannel returns a channel that produces a single stream position when
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// a new event *may* be available to return to the client.
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// GetListener returns UserStreamListener a sync request can use to wait for
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// new updates.
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// sincePos specifies from which point we want to be notified about
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func (s *UserStream) GetNotifyChannel(
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ctx context.Context, sincePos types.StreamPosition,
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) <-chan types.StreamPosition {
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posChannel := make(chan types.StreamPosition, 1)
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// UserStreamListener must be closed
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func (s *UserStream) GetListener(sincePos types.StreamPosition) UserStreamListener {
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s.lock.Lock()
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defer s.lock.Unlock()
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// Before we start blocking, we need to make sure that we didn't race with a call
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// to Broadcast() between calling Wait() and getting the lock. We check the last
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// broadcast pos to see if it is newer than the pos we are meant to wait at. If it
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// is newer, something has Broadcast to this stream more recently so return immediately.
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if s.pos > sincePos {
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posChannel <- s.pos
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close(posChannel)
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return posChannel
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s.numWaiting++ // We decrement when UserStreamListener is closed
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return UserStreamListener{
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UserStream: s,
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sincePos: sincePos,
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}
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s.waitingChannels = append(s.waitingChannels, posChannel)
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// We spawn off a goroutine that waits for the request to finish and removes the
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// channel from waitingChannels
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go func() {
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<-ctx.Done()
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s.lock.Lock()
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defer s.lock.Unlock()
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// Icky but efficient way of filtering out the given channel
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for idx, ch := range s.waitingChannels {
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if posChannel == ch {
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lastIdx := len(s.waitingChannels) - 1
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s.waitingChannels[idx] = s.waitingChannels[lastIdx]
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s.waitingChannels[lastIdx] = nil // Ensure that the channel gets GCed
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s.waitingChannels = s.waitingChannels[:lastIdx]
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if len(s.waitingChannels) == 0 {
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s.timeOfLastChannel = time.Now()
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}
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break
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}
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}
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}()
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return posChannel
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}
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// Broadcast a new stream position for this user.
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@ -102,36 +72,64 @@ func (s *UserStream) Broadcast(pos types.StreamPosition) {
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s.lock.Lock()
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defer s.lock.Unlock()
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if len(s.waitingChannels) != 0 {
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s.timeOfLastChannel = time.Now()
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}
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s.pos = pos
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for _, c := range s.waitingChannels {
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c <- pos
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close(c)
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}
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close(s.signalChannel)
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s.waitingChannels = nil
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s.signalChannel = make(chan struct{})
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}
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// NumWaiting returns the number of goroutines waiting for Wait() to return. Used for metrics and testing.
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func (s *UserStream) NumWaiting() int {
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// NumWaiting returns the number of goroutines waiting for waiting for updates.
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// Used for metrics and testing.
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func (s *UserStream) NumWaiting() uint {
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s.lock.Lock()
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defer s.lock.Unlock()
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return len(s.waitingChannels)
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return s.numWaiting
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}
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// TimeOfLastNonEmpty returns the last time that the number of waiting channels
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// was non-empty, may be time.Now() if number of waiting channels is currently
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// TimeOfLastNonEmpty returns the last time that the number of waiting listeners
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// was non-empty, may be time.Now() if number of waiting listeners is currently
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// non-empty.
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func (s *UserStream) TimeOfLastNonEmpty() time.Time {
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s.lock.Lock()
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defer s.lock.Unlock()
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if len(s.waitingChannels) > 0 {
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if s.numWaiting > 0 {
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return time.Now()
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}
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return s.timeOfLastChannel
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}
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// GetStreamPosition returns last stream position which the UserStream was
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// notified about
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func (s *UserStream) GetStreamPosition() types.StreamPosition {
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s.lock.Lock()
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defer s.lock.Unlock()
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return s.pos
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}
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// GetNotifyChannel returns a channel that is closed when there may be an
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// update for the user.
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func (s *UserStreamListener) GetNotifyChannel() <-chan struct{} {
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s.lock.Lock()
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defer s.lock.Unlock()
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if s.sincePos < s.pos {
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posChannel := make(chan struct{})
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close(posChannel)
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return posChannel
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}
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return s.signalChannel
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}
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// Close cleans up resources used
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func (s *UserStreamListener) Close() {
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s.lock.Lock()
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defer s.lock.Unlock()
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s.numWaiting--
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s.timeOfLastChannel = time.Now()
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}
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