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@ -32,6 +32,8 @@ type QueryLatestEventsAndStateRequest struct {
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}
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}
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// QueryLatestEventsAndStateResponse is a response to QueryLatestEventsAndState
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// QueryLatestEventsAndStateResponse is a response to QueryLatestEventsAndState
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// This is used when sending events to set the prev_events, auth_events and depth.
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// It is also used to tell whether the event is allowed by the event auth rules.
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type QueryLatestEventsAndStateResponse struct {
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type QueryLatestEventsAndStateResponse struct {
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// Copy of the request for debugging.
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// Copy of the request for debugging.
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QueryLatestEventsAndStateRequest
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QueryLatestEventsAndStateRequest
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@ -39,12 +41,16 @@ type QueryLatestEventsAndStateResponse struct {
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// If the room doesn't exist this will be false and LatestEvents will be empty.
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// If the room doesn't exist this will be false and LatestEvents will be empty.
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RoomExists bool
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RoomExists bool
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// The latest events in the room.
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// The latest events in the room.
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// These are used to set the prev_events when sending an event.
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LatestEvents []gomatrixserverlib.EventReference
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LatestEvents []gomatrixserverlib.EventReference
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// The state events requested.
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// The state events requested.
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// This list will be in an arbitrary order.
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// This list will be in an arbitrary order.
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// These are used to set the auth_events when sending an event.
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// These are used to check whether the event is allowed.
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StateEvents []gomatrixserverlib.Event
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StateEvents []gomatrixserverlib.Event
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// The depth of the latest events.
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// The depth of the latest events.
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// This is one greater than the depths of the latest events.
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// This is one greater than the maximum depth of the latest events.
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// This is used to set the depth when sending an event.
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Depth int64
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Depth int64
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}
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}
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