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https://github.com/matrix-org/dendrite.git
synced 2026-01-11 08:03:09 -06:00
Split out handling federation invite from locally generated invites
This commit is contained in:
parent
2eae8dc489
commit
b639082703
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@ -503,7 +503,7 @@ func (r *FederationInternalAPI) PerformLeave(
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)
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}
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// PerformLeaveRequest implements api.FederationInternalAPI
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// PerformInvite implements api.FederationInternalAPI
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func (r *FederationInternalAPI) PerformInvite(
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ctx context.Context,
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request *api.PerformInviteRequest,
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@ -200,6 +200,8 @@ func processInvite(
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string(domain), cfg.Matrix.KeyID, cfg.Matrix.PrivateKey,
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)
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// TODO: Split out this logic!
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// Add the invite event to the roomserver.
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inviteEvent := &types.HeaderedEvent{PDU: signedEvent}
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request := &api.PerformInviteRequest{
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@ -210,7 +212,7 @@ func processInvite(
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TransactionID: nil,
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}
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if err = rsAPI.PerformInvite(ctx, request); err != nil {
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if err = rsAPI.HandleInvite(ctx, request); err != nil {
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util.GetLogger(ctx).WithError(err).Error("PerformInvite failed")
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return util.JSONResponse{
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Code: http.StatusInternalServerError,
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@ -223,6 +223,7 @@ type FederationRoomserverAPI interface {
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QueryRoomsForUser(ctx context.Context, req *QueryRoomsForUserRequest, res *QueryRoomsForUserResponse) error
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QueryRestrictedJoinAllowed(ctx context.Context, req *QueryRestrictedJoinAllowedRequest, res *QueryRestrictedJoinAllowedResponse) error
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PerformInboundPeek(ctx context.Context, req *PerformInboundPeekRequest, res *PerformInboundPeekResponse) error
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HandleInvite(ctx context.Context, req *PerformInviteRequest) error
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PerformInvite(ctx context.Context, req *PerformInviteRequest) error
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// Query a given amount (or less) of events prior to a given set of events.
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PerformBackfill(ctx context.Context, req *PerformBackfillRequest, res *PerformBackfillResponse) error
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@ -5,6 +5,7 @@ import (
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"github.com/getsentry/sentry-go"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/gomatrixserverlib/fclient"
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"github.com/matrix-org/gomatrixserverlib/spec"
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"github.com/nats-io/nats.go"
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"github.com/sirupsen/logrus"
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@ -19,6 +20,7 @@ import (
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"github.com/matrix-org/dendrite/roomserver/internal/query"
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"github.com/matrix-org/dendrite/roomserver/producers"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup/config"
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"github.com/matrix-org/dendrite/setup/jetstream"
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"github.com/matrix-org/dendrite/setup/process"
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@ -206,6 +208,20 @@ func (r *RoomserverInternalAPI) SetAppserviceAPI(asAPI asAPI.AppServiceInternalA
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r.asAPI = asAPI
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}
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func (r *RoomserverInternalAPI) HandleInvite(
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ctx context.Context,
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req *api.PerformInviteRequest,
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) error {
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outputEvents, err := r.Inviter.HandleInvite(ctx, req)
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if err != nil {
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return err
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}
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if len(outputEvents) == 0 {
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return nil
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}
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return r.OutputProducer.ProduceRoomEvents(req.Event.RoomID(), outputEvents)
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}
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func (r *RoomserverInternalAPI) PerformInvite(
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ctx context.Context,
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req *api.PerformInviteRequest,
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@ -41,8 +41,25 @@ type Inviter struct {
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Inputer *input.Inputer
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}
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// nolint:gocyclo
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func (r *Inviter) PerformInvite(
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func (r *Inviter) generateInviteStrippedState(
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ctx context.Context, roomID spec.RoomID, inviteEvent *types.HeaderedEvent, inviteState []fclient.InviteV2StrippedState,
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) (*types.RoomInfo, []fclient.InviteV2StrippedState, error) {
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info, err := r.DB.RoomInfo(ctx, roomID.String())
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if err != nil {
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return nil, nil, fmt.Errorf("failed to load RoomInfo: %w", err)
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}
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strippedState := inviteState
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if len(strippedState) == 0 && info != nil {
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var is []fclient.InviteV2StrippedState
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if is, err = buildInviteStrippedState(ctx, r.DB, info, inviteEvent); err == nil {
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strippedState = is
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}
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}
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return info, strippedState, nil
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}
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func (r *Inviter) HandleInvite(
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ctx context.Context,
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req *api.PerformInviteRequest,
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) ([]api.OutputEvent, error) {
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@ -51,26 +68,26 @@ func (r *Inviter) PerformInvite(
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if event.StateKey() == nil {
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return nil, fmt.Errorf("invite must be a state event")
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}
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_, senderDomain, err := gomatrixserverlib.SplitID('@', event.Sender())
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if err != nil {
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return nil, fmt.Errorf("sender %q is invalid", event.Sender())
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}
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roomID := event.RoomID()
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targetUserID := *event.StateKey()
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info, err := r.DB.RoomInfo(ctx, roomID)
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if err != nil {
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return nil, fmt.Errorf("failed to load RoomInfo: %w", err)
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}
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_, domain, err := gomatrixserverlib.SplitID('@', targetUserID)
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if err != nil {
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return nil, api.ErrInvalidID{Err: fmt.Errorf("the user ID %s is invalid", targetUserID)}
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}
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isTargetLocal := r.Cfg.Matrix.IsLocalServerName(domain)
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isOriginLocal := r.Cfg.Matrix.IsLocalServerName(senderDomain)
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if !isOriginLocal && !isTargetLocal {
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return nil, api.ErrInvalidID{Err: fmt.Errorf("the invite must be either from or to a local user")}
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if !isTargetLocal {
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return nil, api.ErrInvalidID{Err: fmt.Errorf("the invite must be to a local user")}
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}
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validRoomID, err := spec.NewRoomID(roomID)
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if err != nil {
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return nil, err
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}
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info, inviteState, err := r.generateInviteStrippedState(ctx, *validRoomID, req.Event, req.InviteRoomState)
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if err != nil {
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return nil, err
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}
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logger := util.GetLogger(ctx).WithFields(map[string]interface{}{
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@ -83,16 +100,8 @@ func (r *Inviter) PerformInvite(
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"room_version": req.RoomVersion,
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"room_info_exists": info != nil,
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"target_local": isTargetLocal,
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"origin_local": isOriginLocal,
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}).Debug("processing invite event")
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}).Debug("processing incoming federation invite event")
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inviteState := req.InviteRoomState
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if len(inviteState) == 0 && info != nil {
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var is []fclient.InviteV2StrippedState
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if is, err = buildInviteStrippedState(ctx, r.DB, info, req); err == nil {
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inviteState = is
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}
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}
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if len(inviteState) == 0 {
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if err = event.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
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return nil, fmt.Errorf("event.SetUnsignedField: %w", err)
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@ -122,7 +131,7 @@ func (r *Inviter) PerformInvite(
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return outputUpdates, nil
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}
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if (info == nil || info.IsStub()) && !isOriginLocal && isTargetLocal {
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if (info == nil || info.IsStub()) && isTargetLocal {
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// The invite came in over federation for a room that we don't know about
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// yet. We need to handle this a bit differently to most invites because
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// we don't know the room state, therefore the roomserver can't process
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@ -170,13 +179,106 @@ func (r *Inviter) PerformInvite(
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return nil, api.ErrNotAllowed{Err: fmt.Errorf("user is already joined to room")}
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}
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// If the invite originated remotely then we can't send an
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// InputRoomEvent for the invite as it will never pass auth checks
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// due to lacking room state, but we still need to tell the client
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// about the invite so we can accept it, hence we return an output
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// event to send to the Sync API.
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return updateMembershipTableManually()
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}
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// nolint:gocyclo
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func (r *Inviter) PerformInvite(
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ctx context.Context,
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req *api.PerformInviteRequest,
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) ([]api.OutputEvent, error) {
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var outputUpdates []api.OutputEvent
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event := req.Event
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if event.StateKey() == nil {
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return nil, fmt.Errorf("invite must be a state event")
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}
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_, senderDomain, err := gomatrixserverlib.SplitID('@', event.Sender())
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if err != nil {
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return nil, fmt.Errorf("sender %q is invalid", event.Sender())
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}
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roomID := event.RoomID()
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targetUserID := *event.StateKey()
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_, domain, err := gomatrixserverlib.SplitID('@', targetUserID)
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if err != nil {
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return nil, api.ErrInvalidID{Err: fmt.Errorf("the user ID %s is invalid", targetUserID)}
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}
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isTargetLocal := r.Cfg.Matrix.IsLocalServerName(domain)
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isOriginLocal := r.Cfg.Matrix.IsLocalServerName(senderDomain)
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if !isOriginLocal {
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return updateMembershipTableManually()
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return nil, api.ErrInvalidID{Err: fmt.Errorf("the invite must be from a local user")}
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}
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validRoomID, err := spec.NewRoomID(roomID)
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if err != nil {
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return nil, err
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}
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info, inviteState, err := r.generateInviteStrippedState(ctx, *validRoomID, req.Event, req.InviteRoomState)
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if err != nil {
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return nil, err
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}
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logger := util.GetLogger(ctx).WithFields(map[string]interface{}{
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"inviter": event.Sender(),
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"invitee": *event.StateKey(),
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"room_id": roomID,
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"event_id": event.EventID(),
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})
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logger.WithFields(log.Fields{
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"room_version": req.RoomVersion,
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"room_info_exists": info != nil,
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"target_local": isTargetLocal,
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"origin_local": isOriginLocal,
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}).Debug("processing invite event")
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if len(inviteState) == 0 {
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if err = event.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
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return nil, fmt.Errorf("event.SetUnsignedField: %w", err)
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}
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} else {
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if err = event.SetUnsignedField("invite_room_state", inviteState); err != nil {
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return nil, fmt.Errorf("event.SetUnsignedField: %w", err)
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}
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}
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var isAlreadyJoined bool
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if info != nil {
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_, isAlreadyJoined, _, err = r.DB.GetMembership(ctx, info.RoomNID, *event.StateKey())
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if err != nil {
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return nil, fmt.Errorf("r.DB.GetMembership: %w", err)
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}
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}
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if isAlreadyJoined {
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// If the user is joined to the room then that takes precedence over this
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// invite event. It makes little sense to move a user that is already
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// joined to the room into the invite state.
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// This could plausibly happen if an invite request raced with a join
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// request for a user. For example if a user was invited to a public
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// room and they joined the room at the same time as the invite was sent.
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// The other way this could plausibly happen is if an invite raced with
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// a kick. For example if a user was kicked from a room in error and in
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// response someone else in the room re-invited them then it is possible
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// for the invite request to race with the leave event so that the
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// target receives invite before it learns that it has been kicked.
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// There are a few ways this could be plausibly handled in the roomserver.
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// 1) Store the invite, but mark it as retired. That will result in the
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// permanent rejection of that invite event. So even if the target
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// user leaves the room and the invite is retransmitted it will be
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// ignored. However a new invite with a new event ID would still be
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// accepted.
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// 2) Silently discard the invite event. This means that if the event
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// was retransmitted at a later date after the target user had left
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// the room we would accept the invite. However since we hadn't told
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// the sending server that the invite had been discarded it would
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// have no reason to attempt to retry.
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// 3) Signal the sending server that the user is already joined to the
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// room.
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// For now we will implement option 2. Since in the abesence of a retry
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// mechanism it will be equivalent to option 1, and we don't have a
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// signalling mechanism to implement option 3.
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logger.Debugf("user already joined")
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return nil, api.ErrNotAllowed{Err: fmt.Errorf("user is already joined to room")}
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}
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// The invite originated locally. Therefore we have a responsibility to
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@ -241,7 +343,7 @@ func buildInviteStrippedState(
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ctx context.Context,
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db storage.Database,
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info *types.RoomInfo,
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input *api.PerformInviteRequest,
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event *types.HeaderedEvent,
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) ([]fclient.InviteV2StrippedState, error) {
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stateWanted := []gomatrixserverlib.StateKeyTuple{}
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// "If they are set on the room, at least the state for m.room.avatar, m.room.canonical_alias, m.room.join_rules, and m.room.name SHOULD be included."
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@ -275,9 +377,9 @@ func buildInviteStrippedState(
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return nil, err
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}
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inviteState := []fclient.InviteV2StrippedState{
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fclient.NewInviteV2StrippedState(input.Event.PDU),
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fclient.NewInviteV2StrippedState(event.PDU),
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}
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stateEvents = append(stateEvents, types.Event{PDU: input.Event.PDU})
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stateEvents = append(stateEvents, types.Event{PDU: event.PDU})
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for _, event := range stateEvents {
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inviteState = append(inviteState, fclient.NewInviteV2StrippedState(event.PDU))
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}
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