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MSC2946: Treat federation responses the same way as local responses (#1724)
* Start treating fed rooms/events the same as local rooms/events * Share more code
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@ -239,33 +239,23 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
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// Mark this room as processed.
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processed[roomID] = true
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// Is the caller currently joined to the room or is the room `world_readable`
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// If no, skip this room. If yes, continue.
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if !w.roomExists(roomID) || !w.authorised(roomID) {
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// attempt to query this room over federation, as either we've never heard of it before
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// or we've left it and hence are not authorised (but info may be exposed regardless)
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fedRes, err := w.federatedRoomInfo(roomID)
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// Collect rooms/events to send back (either locally or fetched via federation)
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var discoveredRooms []gomatrixserverlib.MSC2946Room
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var discoveredEvents []gomatrixserverlib.MSC2946StrippedEvent
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// If we know about this room and the caller is authorised (joined/world_readable) then pull
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// events locally
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if w.roomExists(roomID) && w.authorised(roomID) {
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// Get all `m.space.child` and `m.space.parent` state events for the room. *In addition*, get
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// all `m.space.child` and `m.space.parent` state events which *point to* (via `state_key` or `content.room_id`)
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// this room. This requires servers to store reverse lookups.
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events, err := w.references(roomID)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Errorf("failed to query federated spaces")
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util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Error("failed to extract references for room")
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continue
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}
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if fedRes != nil {
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res = combineResponses(res, *fedRes)
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}
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continue
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}
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// Get all `m.space.child` and `m.space.parent` state events for the room. *In addition*, get
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// all `m.space.child` and `m.space.parent` state events which *point to* (via `state_key` or `content.room_id`)
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// this room. This requires servers to store reverse lookups.
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refs, err := w.references(roomID)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Error("failed to extract references for room")
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continue
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}
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discoveredEvents = events
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// If this room has not ever been in `rooms` (across multiple requests), extract the
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// `PublicRoomsChunk` for this room.
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if !w.alreadySent(roomID) && !w.roomIsExcluded(roomID) {
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pubRoom := w.publicRoomsChunk(roomID)
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roomType := ""
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create := w.stateEvent(roomID, gomatrixserverlib.MRoomCreate, "")
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@ -275,12 +265,31 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
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}
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// Add the total number of events to `PublicRoomsChunk` under `num_refs`. Add `PublicRoomsChunk` to `rooms`.
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res.Rooms = append(res.Rooms, gomatrixserverlib.MSC2946Room{
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discoveredRooms = append(discoveredRooms, gomatrixserverlib.MSC2946Room{
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PublicRoom: *pubRoom,
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NumRefs: refs.len(),
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NumRefs: len(discoveredEvents),
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RoomType: roomType,
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})
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w.markSent(roomID)
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} else {
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// attempt to query this room over federation, as either we've never heard of it before
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// or we've left it and hence are not authorised (but info may be exposed regardless)
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fedRes, err := w.federatedRoomInfo(roomID)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Errorf("failed to query federated spaces")
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continue
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}
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if fedRes != nil {
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discoveredRooms = fedRes.Rooms
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discoveredEvents = fedRes.Events
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}
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}
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// If this room has not ever been in `rooms` (across multiple requests), send it now
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for _, room := range discoveredRooms {
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if !w.alreadySent(room.RoomID) && !w.roomIsExcluded(room.RoomID) {
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res.Rooms = append(res.Rooms, room)
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w.markSent(room.RoomID)
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}
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}
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uniqueRooms := make(set)
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@ -288,45 +297,37 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
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// If this is the root room from the original request, insert all these events into `events` if
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// they haven't been added before (across multiple requests).
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if w.rootRoomID == roomID {
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for _, ev := range refs.events() {
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if !w.alreadySent(ev.EventID()) {
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strip := stripped(ev.Event)
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if strip == nil {
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continue
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}
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res.Events = append(res.Events, *strip)
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uniqueRooms[ev.RoomID()] = true
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uniqueRooms[SpaceTarget(ev)] = true
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w.markSent(ev.EventID())
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for _, ev := range discoveredEvents {
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if !w.alreadySent(eventKey(&ev)) {
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res.Events = append(res.Events, ev)
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uniqueRooms[ev.RoomID] = true
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uniqueRooms[spaceTargetStripped(&ev)] = true
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w.markSent(eventKey(&ev))
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}
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}
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} else {
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// Else add them to `events` honouring the `limit` and `max_rooms_per_space` values. If either
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// are exceeded, stop adding events. If the event has already been added, do not add it again.
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numAdded := 0
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for _, ev := range refs.events() {
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for _, ev := range discoveredEvents {
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if w.req.Limit > 0 && len(res.Events) >= w.req.Limit {
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break
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}
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if w.req.MaxRoomsPerSpace > 0 && numAdded >= w.req.MaxRoomsPerSpace {
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break
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}
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if w.alreadySent(ev.EventID()) {
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if w.alreadySent(eventKey(&ev)) {
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continue
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}
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// Skip the room if it's part of exclude_rooms but ONLY IF the source matches, as we still
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// want to catch arrows which point to excluded rooms.
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if w.roomIsExcluded(ev.RoomID()) {
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if w.roomIsExcluded(ev.RoomID) {
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continue
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}
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strip := stripped(ev.Event)
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if strip == nil {
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continue
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}
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res.Events = append(res.Events, *strip)
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uniqueRooms[ev.RoomID()] = true
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uniqueRooms[SpaceTarget(ev)] = true
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w.markSent(ev.EventID())
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res.Events = append(res.Events, ev)
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uniqueRooms[ev.RoomID] = true
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uniqueRooms[spaceTargetStripped(&ev)] = true
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w.markSent(eventKey(&ev))
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// we don't distinguish between child state events and parent state events for the purposes of
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// max_rooms_per_space, maybe we should?
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numAdded++
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@ -521,51 +522,27 @@ func (w *walker) authorisedUser(roomID string) bool {
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}
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// references returns all references pointing to or from this room.
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func (w *walker) references(roomID string) (eventLookup, error) {
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func (w *walker) references(roomID string) ([]gomatrixserverlib.MSC2946StrippedEvent, error) {
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events, err := w.db.References(w.ctx, roomID)
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if err != nil {
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return nil, err
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}
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el := make(eventLookup)
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el := make([]gomatrixserverlib.MSC2946StrippedEvent, 0, len(events))
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for _, ev := range events {
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// only return events that have a `via` key as per MSC1772
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// else we'll incorrectly walk redacted events (as the link
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// is in the state_key)
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if gjson.GetBytes(ev.Content(), "via").Exists() {
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el.set(ev)
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strip := stripped(ev.Event)
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if strip == nil {
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continue
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}
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el = append(el, *strip)
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}
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}
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return el, nil
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}
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// state event lookup across multiple rooms keyed on event type
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// NOT THREAD SAFE
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type eventLookup map[string][]*gomatrixserverlib.HeaderedEvent
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func (el eventLookup) set(ev *gomatrixserverlib.HeaderedEvent) {
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evs := el[ev.Type()]
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if evs == nil {
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evs = make([]*gomatrixserverlib.HeaderedEvent, 0)
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}
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evs = append(evs, ev)
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el[ev.Type()] = evs
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}
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func (el eventLookup) len() int {
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sum := 0
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for _, evs := range el {
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sum += len(evs)
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}
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return sum
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}
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func (el eventLookup) events() (events []*gomatrixserverlib.HeaderedEvent) {
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for _, evs := range el {
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events = append(events, evs...)
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}
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return
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}
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type set map[string]bool
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func stripped(ev *gomatrixserverlib.Event) *gomatrixserverlib.MSC2946StrippedEvent {
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@ -581,27 +558,19 @@ func stripped(ev *gomatrixserverlib.Event) *gomatrixserverlib.MSC2946StrippedEve
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}
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}
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func combineResponses(local, remote gomatrixserverlib.MSC2946SpacesResponse) gomatrixserverlib.MSC2946SpacesResponse {
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knownRooms := make(set)
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for _, room := range local.Rooms {
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knownRooms[room.RoomID] = true
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}
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knownEvents := make(set)
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for _, event := range local.Events {
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knownEvents[event.RoomID+event.Type+event.StateKey] = true
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}
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// mux in remote entries if and only if they aren't present already
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for _, room := range remote.Rooms {
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if knownRooms[room.RoomID] {
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continue
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}
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local.Rooms = append(local.Rooms, room)
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}
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for _, event := range remote.Events {
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if knownEvents[event.RoomID+event.Type+event.StateKey] {
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continue
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}
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local.Events = append(local.Events, event)
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}
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return local
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func eventKey(event *gomatrixserverlib.MSC2946StrippedEvent) string {
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return event.RoomID + "|" + event.Type + "|" + event.StateKey
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}
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func spaceTargetStripped(event *gomatrixserverlib.MSC2946StrippedEvent) string {
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if event.StateKey == "" {
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return "" // no-op
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}
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switch event.Type {
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case ConstSpaceParentEventType:
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return event.StateKey
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case ConstSpaceChildEventType:
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return event.StateKey
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}
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return ""
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}
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