MSC2946: Treat federation responses the same way as local responses (#1724)

* Start treating fed rooms/events the same as local rooms/events

* Share more code
This commit is contained in:
Kegsay 2021-01-20 17:03:35 +00:00 committed by GitHub
parent b70238f2d5
commit c08e38df2c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -239,33 +239,23 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
// Mark this room as processed.
processed[roomID] = true
// Is the caller currently joined to the room or is the room `world_readable`
// If no, skip this room. If yes, continue.
if !w.roomExists(roomID) || !w.authorised(roomID) {
// attempt to query this room over federation, as either we've never heard of it before
// or we've left it and hence are not authorised (but info may be exposed regardless)
fedRes, err := w.federatedRoomInfo(roomID)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Errorf("failed to query federated spaces")
continue
}
if fedRes != nil {
res = combineResponses(res, *fedRes)
}
continue
}
// Collect rooms/events to send back (either locally or fetched via federation)
var discoveredRooms []gomatrixserverlib.MSC2946Room
var discoveredEvents []gomatrixserverlib.MSC2946StrippedEvent
// If we know about this room and the caller is authorised (joined/world_readable) then pull
// events locally
if w.roomExists(roomID) && w.authorised(roomID) {
// Get all `m.space.child` and `m.space.parent` state events for the room. *In addition*, get
// all `m.space.child` and `m.space.parent` state events which *point to* (via `state_key` or `content.room_id`)
// this room. This requires servers to store reverse lookups.
refs, err := w.references(roomID)
events, err := w.references(roomID)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Error("failed to extract references for room")
continue
}
discoveredEvents = events
// If this room has not ever been in `rooms` (across multiple requests), extract the
// `PublicRoomsChunk` for this room.
if !w.alreadySent(roomID) && !w.roomIsExcluded(roomID) {
pubRoom := w.publicRoomsChunk(roomID)
roomType := ""
create := w.stateEvent(roomID, gomatrixserverlib.MRoomCreate, "")
@ -275,12 +265,31 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
}
// Add the total number of events to `PublicRoomsChunk` under `num_refs`. Add `PublicRoomsChunk` to `rooms`.
res.Rooms = append(res.Rooms, gomatrixserverlib.MSC2946Room{
discoveredRooms = append(discoveredRooms, gomatrixserverlib.MSC2946Room{
PublicRoom: *pubRoom,
NumRefs: refs.len(),
NumRefs: len(discoveredEvents),
RoomType: roomType,
})
w.markSent(roomID)
} else {
// attempt to query this room over federation, as either we've never heard of it before
// or we've left it and hence are not authorised (but info may be exposed regardless)
fedRes, err := w.federatedRoomInfo(roomID)
if err != nil {
util.GetLogger(w.ctx).WithError(err).WithField("room_id", roomID).Errorf("failed to query federated spaces")
continue
}
if fedRes != nil {
discoveredRooms = fedRes.Rooms
discoveredEvents = fedRes.Events
}
}
// If this room has not ever been in `rooms` (across multiple requests), send it now
for _, room := range discoveredRooms {
if !w.alreadySent(room.RoomID) && !w.roomIsExcluded(room.RoomID) {
res.Rooms = append(res.Rooms, room)
w.markSent(room.RoomID)
}
}
uniqueRooms := make(set)
@ -288,45 +297,37 @@ func (w *walker) walk() *gomatrixserverlib.MSC2946SpacesResponse {
// If this is the root room from the original request, insert all these events into `events` if
// they haven't been added before (across multiple requests).
if w.rootRoomID == roomID {
for _, ev := range refs.events() {
if !w.alreadySent(ev.EventID()) {
strip := stripped(ev.Event)
if strip == nil {
continue
}
res.Events = append(res.Events, *strip)
uniqueRooms[ev.RoomID()] = true
uniqueRooms[SpaceTarget(ev)] = true
w.markSent(ev.EventID())
for _, ev := range discoveredEvents {
if !w.alreadySent(eventKey(&ev)) {
res.Events = append(res.Events, ev)
uniqueRooms[ev.RoomID] = true
uniqueRooms[spaceTargetStripped(&ev)] = true
w.markSent(eventKey(&ev))
}
}
} else {
// Else add them to `events` honouring the `limit` and `max_rooms_per_space` values. If either
// are exceeded, stop adding events. If the event has already been added, do not add it again.
numAdded := 0
for _, ev := range refs.events() {
for _, ev := range discoveredEvents {
if w.req.Limit > 0 && len(res.Events) >= w.req.Limit {
break
}
if w.req.MaxRoomsPerSpace > 0 && numAdded >= w.req.MaxRoomsPerSpace {
break
}
if w.alreadySent(ev.EventID()) {
if w.alreadySent(eventKey(&ev)) {
continue
}
// Skip the room if it's part of exclude_rooms but ONLY IF the source matches, as we still
// want to catch arrows which point to excluded rooms.
if w.roomIsExcluded(ev.RoomID()) {
if w.roomIsExcluded(ev.RoomID) {
continue
}
strip := stripped(ev.Event)
if strip == nil {
continue
}
res.Events = append(res.Events, *strip)
uniqueRooms[ev.RoomID()] = true
uniqueRooms[SpaceTarget(ev)] = true
w.markSent(ev.EventID())
res.Events = append(res.Events, ev)
uniqueRooms[ev.RoomID] = true
uniqueRooms[spaceTargetStripped(&ev)] = true
w.markSent(eventKey(&ev))
// we don't distinguish between child state events and parent state events for the purposes of
// max_rooms_per_space, maybe we should?
numAdded++
@ -521,51 +522,27 @@ func (w *walker) authorisedUser(roomID string) bool {
}
// references returns all references pointing to or from this room.
func (w *walker) references(roomID string) (eventLookup, error) {
func (w *walker) references(roomID string) ([]gomatrixserverlib.MSC2946StrippedEvent, error) {
events, err := w.db.References(w.ctx, roomID)
if err != nil {
return nil, err
}
el := make(eventLookup)
el := make([]gomatrixserverlib.MSC2946StrippedEvent, 0, len(events))
for _, ev := range events {
// only return events that have a `via` key as per MSC1772
// else we'll incorrectly walk redacted events (as the link
// is in the state_key)
if gjson.GetBytes(ev.Content(), "via").Exists() {
el.set(ev)
strip := stripped(ev.Event)
if strip == nil {
continue
}
el = append(el, *strip)
}
}
return el, nil
}
// state event lookup across multiple rooms keyed on event type
// NOT THREAD SAFE
type eventLookup map[string][]*gomatrixserverlib.HeaderedEvent
func (el eventLookup) set(ev *gomatrixserverlib.HeaderedEvent) {
evs := el[ev.Type()]
if evs == nil {
evs = make([]*gomatrixserverlib.HeaderedEvent, 0)
}
evs = append(evs, ev)
el[ev.Type()] = evs
}
func (el eventLookup) len() int {
sum := 0
for _, evs := range el {
sum += len(evs)
}
return sum
}
func (el eventLookup) events() (events []*gomatrixserverlib.HeaderedEvent) {
for _, evs := range el {
events = append(events, evs...)
}
return
}
type set map[string]bool
func stripped(ev *gomatrixserverlib.Event) *gomatrixserverlib.MSC2946StrippedEvent {
@ -581,27 +558,19 @@ func stripped(ev *gomatrixserverlib.Event) *gomatrixserverlib.MSC2946StrippedEve
}
}
func combineResponses(local, remote gomatrixserverlib.MSC2946SpacesResponse) gomatrixserverlib.MSC2946SpacesResponse {
knownRooms := make(set)
for _, room := range local.Rooms {
knownRooms[room.RoomID] = true
}
knownEvents := make(set)
for _, event := range local.Events {
knownEvents[event.RoomID+event.Type+event.StateKey] = true
}
// mux in remote entries if and only if they aren't present already
for _, room := range remote.Rooms {
if knownRooms[room.RoomID] {
continue
}
local.Rooms = append(local.Rooms, room)
}
for _, event := range remote.Events {
if knownEvents[event.RoomID+event.Type+event.StateKey] {
continue
}
local.Events = append(local.Events, event)
}
return local
func eventKey(event *gomatrixserverlib.MSC2946StrippedEvent) string {
return event.RoomID + "|" + event.Type + "|" + event.StateKey
}
func spaceTargetStripped(event *gomatrixserverlib.MSC2946StrippedEvent) string {
if event.StateKey == "" {
return "" // no-op
}
switch event.Type {
case ConstSpaceParentEventType:
return event.StateKey
case ConstSpaceChildEventType:
return event.StateKey
}
return ""
}