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https://github.com/matrix-org/dendrite.git
synced 2025-12-23 23:03:10 -06:00
Implement walking algorithm
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parent
b8a89731dd
commit
d092f30367
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@ -151,13 +151,13 @@ func eventRelationshipHandler(db Database, rsAPI roomserver.RoomserverInternalAP
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remaining := relation.Limit - len(returnEvents)
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var walkLimited bool
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if remaining > 0 {
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depths := make(map[string]int, len(returnEvents))
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included := make(map[string]bool, len(returnEvents))
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for _, ev := range returnEvents {
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depths[ev.EventID()] = 1
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included[ev.EventID()] = true
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}
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var events []*gomatrixserverlib.HeaderedEvent
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events, walkLimited = walkThread(
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req.Context(), db, rsAPI, device.UserID, &relation, depths, remaining,
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req.Context(), db, rsAPI, device.UserID, &relation, included, remaining,
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)
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returnEvents = append(returnEvents, events...)
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}
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@ -211,7 +211,7 @@ func includeChildren(ctx context.Context, rsAPI roomserver.RoomserverInternalAPI
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// honouring the limit, max_depth and max_breadth values according to the following rules
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// nolint: unparam
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func walkThread(
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ctx context.Context, db Database, rsAPI roomserver.RoomserverInternalAPI, userID string, req *EventRelationshipRequest, included map[string]int, limit int,
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ctx context.Context, db Database, rsAPI roomserver.RoomserverInternalAPI, userID string, req *EventRelationshipRequest, included map[string]bool, limit int,
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) ([]*gomatrixserverlib.HeaderedEvent, bool) {
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if req.Direction != "down" {
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util.GetLogger(ctx).Error("not implemented: direction=up")
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@ -222,45 +222,31 @@ func walkThread(
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ctx: ctx,
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req: req,
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db: db,
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fn: func(wi *walkInfo) bool {
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// If already processed event, skip.
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if included[wi.EventID] {
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return false
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}
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// If the response array is >= limit, stop.
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if len(result) >= limit {
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return true
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}
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// Process the event.
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event := getEventIfVisible(ctx, rsAPI, wi.EventID, userID)
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if event != nil {
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result = append(result, event)
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}
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included[wi.EventID] = true
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return false
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},
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}
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parent, current := eventWalker.Next()
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for current.EventID != "" {
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// If the response array is >= limit, stop.
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if len(result) >= limit {
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return result, true
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}
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// If already processed event, skip.
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if included[current.EventID] > 0 {
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continue
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}
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// Check how deep the event is compared to event_id, does it exceed (greater than) max_depth? If yes, skip.
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parentDepth := included[parent]
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if parentDepth == 0 {
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util.GetLogger(ctx).Errorf("parent has unknown depth; this should be impossible, parent=%s curr=%v map=%v", parent, current, included)
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// set these at the max to stop walking this part of the DAG
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included[parent] = req.MaxDepth
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included[current.EventID] = req.MaxDepth
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continue
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}
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depth := parentDepth + 1
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if depth > req.MaxDepth {
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continue
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}
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// Check what number child this event is (ordered by recent_first) compared to its parent, does it exceed (greater than) max_breadth? If yes, skip.
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if current.SiblingNumber > req.MaxBreadth {
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continue
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}
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// Process the event.
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event := getEventIfVisible(ctx, rsAPI, current.EventID, userID)
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if event != nil {
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result = append(result, event)
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}
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included[current.EventID] = depth
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limited, err := eventWalker.WalkFrom(req.EventID)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("Failed to WalkFrom %s", req.EventID)
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}
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return result, false
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return result, limited
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}
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func getEventIfVisible(ctx context.Context, rsAPI roomserver.RoomserverInternalAPI, eventID, userID string) *gomatrixserverlib.HeaderedEvent {
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@ -300,25 +286,90 @@ func getEventIfVisible(ctx context.Context, rsAPI roomserver.RoomserverInternalA
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type walkInfo struct {
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eventInfo
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SiblingNumber int
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Depth int
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}
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type walker struct {
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ctx context.Context
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req *EventRelationshipRequest
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db Database
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current string
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//toProcess []walkInfo
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ctx context.Context
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req *EventRelationshipRequest
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db Database
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fn func(wi *walkInfo) bool // callback invoked for each event walked, return true to terminate the walk
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}
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// Next returns the next event to process.
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func (w *walker) Next() (parent string, current walkInfo) {
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//var events []string
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_, err := w.db.ChildrenForParent(w.ctx, w.current, constRelType, *w.req.RecentFirst)
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// WalkFrom the event ID given
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func (w *walker) WalkFrom(eventID string) (limited bool, err error) {
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children, err := w.db.ChildrenForParent(w.ctx, eventID, constRelType, *w.req.RecentFirst)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("Next() failed, cannot walk")
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return
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util.GetLogger(w.ctx).WithError(err).Error("WalkFrom() ChildrenForParent failed, cannot walk")
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return false, err
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}
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var next *walkInfo
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toWalk := w.addChildren(nil, children, 1)
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next, toWalk = w.nextChild(toWalk)
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for next != nil {
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stop := w.fn(next)
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if stop {
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return true, nil
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}
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// find the children's children
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children, err = w.db.ChildrenForParent(w.ctx, next.EventID, constRelType, *w.req.RecentFirst)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("WalkFrom() ChildrenForParent failed, cannot walk")
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return false, err
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}
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toWalk = w.addChildren(toWalk, children, next.Depth+1)
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next, toWalk = w.nextChild(toWalk)
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}
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return
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return false, nil
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}
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// addChildren adds an event's children to the to walk data structure
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func (w *walker) addChildren(toWalk []walkInfo, children []eventInfo, depthOfChildren int) []walkInfo {
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// Check what number child this event is (ordered by recent_first) compared to its parent, does it exceed (greater than) max_breadth? If yes, skip.
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if len(children) > w.req.MaxBreadth {
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children = children[:w.req.MaxBreadth]
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}
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// Check how deep the event is compared to event_id, does it exceed (greater than) max_depth? If yes, skip.
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if depthOfChildren > w.req.MaxDepth {
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return toWalk
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}
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if *w.req.DepthFirst {
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// the slice is a stack so push them in reverse order so we pop them in the correct order
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// e.g [3,2,1] => [3,2] , 1 => [3] , 2 => [] , 3
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for i := len(children) - 1; i >= 0; i-- {
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toWalk = append(toWalk, walkInfo{
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eventInfo: children[i],
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SiblingNumber: i + 1, // index from 1
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Depth: depthOfChildren,
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})
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}
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} else {
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// the slice is a queue so push them in normal order to we dequeue them in the correct order
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// e.g [1,2,3] => 1, [2, 3] => 2 , [3] => 3, []
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for i := range children {
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toWalk = append(toWalk, walkInfo{
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eventInfo: children[i],
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SiblingNumber: i + 1, // index from 1
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Depth: depthOfChildren,
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})
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}
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}
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return toWalk
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}
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func (w *walker) nextChild(toWalk []walkInfo) (*walkInfo, []walkInfo) {
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if len(toWalk) == 0 {
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return nil, nil
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}
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var child walkInfo
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if *w.req.DepthFirst {
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// toWalk is a stack so pop the child off
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child, toWalk = toWalk[len(toWalk)-1], toWalk[:len(toWalk)-1]
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return &child, toWalk
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}
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// toWalk is a queue so shift the child off
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child, toWalk = toWalk[0], toWalk[1:]
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return &child, toWalk
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}
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@ -228,14 +228,14 @@ func TestMSC2836(t *testing.T) {
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EventID: eventD.EventID(),
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IncludeChildren: &constTrue,
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RecentFirst: &constTrue,
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Limit: 10,
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Limit: 4,
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})
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assertContains(t, body, []string{eventD.EventID(), eventG.EventID(), eventF.EventID(), eventE.EventID()})
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body = postRelationships(t, 200, "alice", &msc2836.EventRelationshipRequest{
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EventID: eventD.EventID(),
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IncludeChildren: &constTrue,
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RecentFirst: &constFalse,
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Limit: 10,
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Limit: 4,
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})
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assertContains(t, body, []string{eventD.EventID(), eventE.EventID(), eventF.EventID(), eventG.EventID()})
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})
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