Implement walking algorithm

This commit is contained in:
Kegan Dougal 2020-11-03 16:57:28 +00:00
parent b8a89731dd
commit d092f30367
2 changed files with 107 additions and 56 deletions

View file

@ -151,13 +151,13 @@ func eventRelationshipHandler(db Database, rsAPI roomserver.RoomserverInternalAP
remaining := relation.Limit - len(returnEvents)
var walkLimited bool
if remaining > 0 {
depths := make(map[string]int, len(returnEvents))
included := make(map[string]bool, len(returnEvents))
for _, ev := range returnEvents {
depths[ev.EventID()] = 1
included[ev.EventID()] = true
}
var events []*gomatrixserverlib.HeaderedEvent
events, walkLimited = walkThread(
req.Context(), db, rsAPI, device.UserID, &relation, depths, remaining,
req.Context(), db, rsAPI, device.UserID, &relation, included, remaining,
)
returnEvents = append(returnEvents, events...)
}
@ -211,7 +211,7 @@ func includeChildren(ctx context.Context, rsAPI roomserver.RoomserverInternalAPI
// honouring the limit, max_depth and max_breadth values according to the following rules
// nolint: unparam
func walkThread(
ctx context.Context, db Database, rsAPI roomserver.RoomserverInternalAPI, userID string, req *EventRelationshipRequest, included map[string]int, limit int,
ctx context.Context, db Database, rsAPI roomserver.RoomserverInternalAPI, userID string, req *EventRelationshipRequest, included map[string]bool, limit int,
) ([]*gomatrixserverlib.HeaderedEvent, bool) {
if req.Direction != "down" {
util.GetLogger(ctx).Error("not implemented: direction=up")
@ -222,45 +222,31 @@ func walkThread(
ctx: ctx,
req: req,
db: db,
fn: func(wi *walkInfo) bool {
// If already processed event, skip.
if included[wi.EventID] {
return false
}
// If the response array is >= limit, stop.
if len(result) >= limit {
return true
}
// Process the event.
event := getEventIfVisible(ctx, rsAPI, wi.EventID, userID)
if event != nil {
result = append(result, event)
}
included[wi.EventID] = true
return false
},
}
parent, current := eventWalker.Next()
for current.EventID != "" {
// If the response array is >= limit, stop.
if len(result) >= limit {
return result, true
}
// If already processed event, skip.
if included[current.EventID] > 0 {
continue
}
// Check how deep the event is compared to event_id, does it exceed (greater than) max_depth? If yes, skip.
parentDepth := included[parent]
if parentDepth == 0 {
util.GetLogger(ctx).Errorf("parent has unknown depth; this should be impossible, parent=%s curr=%v map=%v", parent, current, included)
// set these at the max to stop walking this part of the DAG
included[parent] = req.MaxDepth
included[current.EventID] = req.MaxDepth
continue
}
depth := parentDepth + 1
if depth > req.MaxDepth {
continue
}
// Check what number child this event is (ordered by recent_first) compared to its parent, does it exceed (greater than) max_breadth? If yes, skip.
if current.SiblingNumber > req.MaxBreadth {
continue
}
// Process the event.
event := getEventIfVisible(ctx, rsAPI, current.EventID, userID)
if event != nil {
result = append(result, event)
}
included[current.EventID] = depth
limited, err := eventWalker.WalkFrom(req.EventID)
if err != nil {
util.GetLogger(ctx).WithError(err).Errorf("Failed to WalkFrom %s", req.EventID)
}
return result, false
return result, limited
}
func getEventIfVisible(ctx context.Context, rsAPI roomserver.RoomserverInternalAPI, eventID, userID string) *gomatrixserverlib.HeaderedEvent {
@ -300,25 +286,90 @@ func getEventIfVisible(ctx context.Context, rsAPI roomserver.RoomserverInternalA
type walkInfo struct {
eventInfo
SiblingNumber int
Depth int
}
type walker struct {
ctx context.Context
req *EventRelationshipRequest
db Database
current string
//toProcess []walkInfo
ctx context.Context
req *EventRelationshipRequest
db Database
fn func(wi *walkInfo) bool // callback invoked for each event walked, return true to terminate the walk
}
// Next returns the next event to process.
func (w *walker) Next() (parent string, current walkInfo) {
//var events []string
_, err := w.db.ChildrenForParent(w.ctx, w.current, constRelType, *w.req.RecentFirst)
// WalkFrom the event ID given
func (w *walker) WalkFrom(eventID string) (limited bool, err error) {
children, err := w.db.ChildrenForParent(w.ctx, eventID, constRelType, *w.req.RecentFirst)
if err != nil {
util.GetLogger(w.ctx).WithError(err).Error("Next() failed, cannot walk")
return
util.GetLogger(w.ctx).WithError(err).Error("WalkFrom() ChildrenForParent failed, cannot walk")
return false, err
}
var next *walkInfo
toWalk := w.addChildren(nil, children, 1)
next, toWalk = w.nextChild(toWalk)
for next != nil {
stop := w.fn(next)
if stop {
return true, nil
}
// find the children's children
children, err = w.db.ChildrenForParent(w.ctx, next.EventID, constRelType, *w.req.RecentFirst)
if err != nil {
util.GetLogger(w.ctx).WithError(err).Error("WalkFrom() ChildrenForParent failed, cannot walk")
return false, err
}
toWalk = w.addChildren(toWalk, children, next.Depth+1)
next, toWalk = w.nextChild(toWalk)
}
return
return false, nil
}
// addChildren adds an event's children to the to walk data structure
func (w *walker) addChildren(toWalk []walkInfo, children []eventInfo, depthOfChildren int) []walkInfo {
// Check what number child this event is (ordered by recent_first) compared to its parent, does it exceed (greater than) max_breadth? If yes, skip.
if len(children) > w.req.MaxBreadth {
children = children[:w.req.MaxBreadth]
}
// Check how deep the event is compared to event_id, does it exceed (greater than) max_depth? If yes, skip.
if depthOfChildren > w.req.MaxDepth {
return toWalk
}
if *w.req.DepthFirst {
// the slice is a stack so push them in reverse order so we pop them in the correct order
// e.g [3,2,1] => [3,2] , 1 => [3] , 2 => [] , 3
for i := len(children) - 1; i >= 0; i-- {
toWalk = append(toWalk, walkInfo{
eventInfo: children[i],
SiblingNumber: i + 1, // index from 1
Depth: depthOfChildren,
})
}
} else {
// the slice is a queue so push them in normal order to we dequeue them in the correct order
// e.g [1,2,3] => 1, [2, 3] => 2 , [3] => 3, []
for i := range children {
toWalk = append(toWalk, walkInfo{
eventInfo: children[i],
SiblingNumber: i + 1, // index from 1
Depth: depthOfChildren,
})
}
}
return toWalk
}
func (w *walker) nextChild(toWalk []walkInfo) (*walkInfo, []walkInfo) {
if len(toWalk) == 0 {
return nil, nil
}
var child walkInfo
if *w.req.DepthFirst {
// toWalk is a stack so pop the child off
child, toWalk = toWalk[len(toWalk)-1], toWalk[:len(toWalk)-1]
return &child, toWalk
}
// toWalk is a queue so shift the child off
child, toWalk = toWalk[0], toWalk[1:]
return &child, toWalk
}

View file

@ -228,14 +228,14 @@ func TestMSC2836(t *testing.T) {
EventID: eventD.EventID(),
IncludeChildren: &constTrue,
RecentFirst: &constTrue,
Limit: 10,
Limit: 4,
})
assertContains(t, body, []string{eventD.EventID(), eventG.EventID(), eventF.EventID(), eventE.EventID()})
body = postRelationships(t, 200, "alice", &msc2836.EventRelationshipRequest{
EventID: eventD.EventID(),
IncludeChildren: &constTrue,
RecentFirst: &constFalse,
Limit: 10,
Limit: 4,
})
assertContains(t, body, []string{eventD.EventID(), eventE.EventID(), eventF.EventID(), eventG.EventID()})
})