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Clarify that state events are the things that are not returned if they are not requested
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@ -19,7 +19,7 @@ type QueryLatestEventsAndStateRequest struct {
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// The roomID to query the latest events for.
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// The roomID to query the latest events for.
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RoomID string
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RoomID string
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// The state key tuples to fetch from the room current state.
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// The state key tuples to fetch from the room current state.
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// If this list is empty or nil then no events are returned.
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// If this list is empty or nil then no state events are returned.
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StateToFetch []StateKeyTuple
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StateToFetch []StateKeyTuple
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}
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}
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