Fix scripts path in documentation

Broken by 24d8df664c

Signed-off-by: Olivier Charvin <git@olivier.pfad.fr>
This commit is contained in:
oliverpool 2020-08-24 14:03:01 +02:00 committed by Olivier Charvin
parent 10461b8870
commit d24754e1e6
2 changed files with 6 additions and 6 deletions

View file

@ -12,9 +12,9 @@ directive](https://github.com/golangci/golangci-lint#nolint), e.g. `var
bad_name int //nolint:golint,unused`. This should be used sparingly and only
when its clear that the lint warning is spurious.
The linters can be run using [scripts/find-lint.sh](scripts/find-lint.sh)
The linters can be run using [build/scripts/find-lint.sh](/build/scripts/find-lint.sh)
(see file for docs) or as part of a build/test/lint cycle using
[scripts/build-test-lint.sh](scripts/build-test-lint.sh).
[build/scripts/build-test-lint.sh](/build/scripts/build-test-lint.sh).
## Labels

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@ -16,9 +16,9 @@ As of May 2019, we're not using `gb` anymore, which is the tool we had been
using for managing our dependencies. We're now using Go modules. To build
Dendrite, run the `build.sh` script at the root of this repository (which runs
`go install` under the hood), and to run unit tests, run `go test ./...` (which
should pick up any unit test and run it). There are also [scripts](scripts) for
[linting](scripts/find-lint.sh) and doing a [build/test/lint
run](scripts/build-test-lint.sh).
should pick up any unit test and run it). There are also [build/scripts](/build/scripts) for
[linting](/build/scripts/find-lint.sh) and doing a [build/test/lint
run](/build/scripts/build-test-lint.sh).
As of February 2020, we are deprecating support for Go 1.11 and Go 1.12 and are
now targeting Go 1.13 or later. Please ensure that you are using at least Go
@ -49,7 +49,7 @@ To save waiting for CI to finish after every commit, it is ideal to run the
checks locally before pushing, fixing errors first. This also saves other people
time as only so many PRs can be tested at a given time.
To execute what Buildkite tests, first run `./scripts/build-test-lint.sh`; this
To execute what Buildkite tests, first run `./build/scripts/build-test-lint.sh`; this
script will build the code, lint it, and run `go test ./...` with race condition
checking enabled. If something needs to be changed, fix it and then run the
script again until it no longer complains. Be warned that the linting can take a