mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-27 00:31:55 -06:00
Don't get stuck on mutexes:
This commit is contained in:
parent
2a46752d0b
commit
df6a60f35e
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@ -133,8 +133,6 @@ func fillInRooms(ctx context.Context, roomIDs []string, rsAPI roomserverAPI.Room
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util.GetLogger(ctx).WithError(err).Error("QueryBulkStateContent failed")
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return nil, err
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}
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util.GetLogger(ctx).Infof("room IDs: %+v", roomIDs)
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util.GetLogger(ctx).Infof("State res: %+v", stateRes.Rooms)
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chunk := make([]gomatrixserverlib.PublicRoom, len(roomIDs))
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i := 0
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for roomID, data := range stateRes.Rooms {
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@ -136,7 +136,7 @@ func (q *sendFIFOQueue) pop() (*inputTask, bool) {
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type inputTask struct {
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ctx context.Context
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t *txnReq
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event *gomatrixserverlib.Event
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event *gomatrixserverlib.HeaderedEvent
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wg *sync.WaitGroup
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err error // written back by worker, only safe to read when all tasks are done
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duration time.Duration // written back by worker, only safe to read when all tasks are done
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@ -338,7 +338,7 @@ func (t *txnReq) processTransaction(ctx context.Context) (*gomatrixserverlib.Res
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task := &inputTask{
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ctx: ctx,
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t: t,
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event: event,
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event: event.Headered(verRes.RoomVersion),
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wg: &wg,
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}
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tasks = append(tasks, task)
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@ -420,12 +420,6 @@ func (t *inputWorker) run() {
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}
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}
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type roomNotFoundError struct {
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roomID string
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}
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func (e roomNotFoundError) Error() string { return fmt.Sprintf("room %q not found", e.roomID) }
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func (t *txnReq) processEDUs(ctx context.Context) {
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for _, e := range t.EDUs {
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eduCountTotal.Inc()
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@ -568,41 +562,43 @@ func (t *txnReq) processDeviceListUpdate(ctx context.Context, e gomatrixserverli
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}
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}
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func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) error {
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func (t *txnReq) processEvent(_ context.Context, e *gomatrixserverlib.HeaderedEvent) error {
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t.work = "" // reset from previous event
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// Ask the roomserver if we know about the room and/or if we're joined
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// to it. If we aren't then we won't bother processing the event.
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joinedReq := api.QueryServerJoinedToRoomRequest{
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RoomID: e.RoomID(),
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}
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var joinedRes api.QueryServerJoinedToRoomResponse
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if err := t.rsAPI.QueryServerJoinedToRoom(ctx, &joinedReq, &joinedRes); err != nil {
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return fmt.Errorf("t.rsAPI.QueryServerJoinedToRoom: %w", err)
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}
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/*
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// Ask the roomserver if we know about the room and/or if we're joined
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// to it. If we aren't then we won't bother processing the event.
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joinedReq := api.QueryServerJoinedToRoomRequest{
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RoomID: e.RoomID(),
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}
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var joinedRes api.QueryServerJoinedToRoomResponse
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if err := t.rsAPI.QueryServerJoinedToRoom(ctx, &joinedReq, &joinedRes); err != nil {
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return fmt.Errorf("t.rsAPI.QueryServerJoinedToRoom: %w", err)
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}
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if !joinedRes.RoomExists || !joinedRes.IsInRoom {
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// We don't believe we're a member of this room, therefore there's
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// no point in wasting work trying to figure out what to do with
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// missing auth or prev events. Drop the event.
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return roomNotFoundError{e.RoomID()}
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}
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if !joinedRes.RoomExists || !joinedRes.IsInRoom {
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// We don't believe we're a member of this room, therefore there's
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// no point in wasting work trying to figure out what to do with
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// missing auth or prev events. Drop the event.
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return roomNotFoundError{e.RoomID()}
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}
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// Work out if the roomserver knows everything it needs to know to auth
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// the event. This includes the prev_events and auth_events.
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// NOTE! This is going to include prev_events that have an empty state
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// snapshot. This is because we will need to re-request the event, and
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// it's /state_ids, in order for it to exist in the roomserver correctly
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// before the roomserver tries to work out
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stateReq := api.QueryMissingAuthPrevEventsRequest{
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RoomID: e.RoomID(),
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AuthEventIDs: nil, //e.AuthEventIDs(),
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PrevEventIDs: nil, //e.PrevEventIDs(),
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}
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var stateResp api.QueryMissingAuthPrevEventsResponse
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if err := t.rsAPI.QueryMissingAuthPrevEvents(ctx, &stateReq, &stateResp); err != nil {
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return fmt.Errorf("t.rsAPI.QueryMissingAuthPrevEvents: %w", err)
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}
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// Work out if the roomserver knows everything it needs to know to auth
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// the event. This includes the prev_events and auth_events.
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// NOTE! This is going to include prev_events that have an empty state
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// snapshot. This is because we will need to re-request the event, and
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// it's /state_ids, in order for it to exist in the roomserver correctly
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// before the roomserver tries to work out
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stateReq := api.QueryMissingAuthPrevEventsRequest{
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RoomID: e.RoomID(),
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AuthEventIDs: nil, //e.AuthEventIDs(),
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PrevEventIDs: nil, //e.PrevEventIDs(),
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}
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var stateResp api.QueryMissingAuthPrevEventsResponse
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if err := t.rsAPI.QueryMissingAuthPrevEvents(ctx, &stateReq, &stateResp); err != nil {
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return fmt.Errorf("t.rsAPI.QueryMissingAuthPrevEvents: %w", err)
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}
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*/
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// pass the event to the roomserver which will do auth checks
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// If the event fail auth checks, gmsl.NotAllowed error will be returned which we be silently
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@ -611,9 +607,7 @@ func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) e
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context.Background(),
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t.rsAPI,
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api.KindNew,
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[]*gomatrixserverlib.HeaderedEvent{
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e.Headered(stateResp.RoomVersion),
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},
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[]*gomatrixserverlib.HeaderedEvent{e},
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t.Origin,
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api.DoNotSendToOtherServers,
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nil,
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@ -64,7 +64,7 @@ var processRoomEventDuration = prometheus.NewHistogramVec(
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func (r *Inputer) processRoomEvent(
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ctx context.Context,
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input *api.InputRoomEvent,
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) (eventID string, err error) {
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) (string, error) {
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// Measure how long it takes to process this event.
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started := time.Now()
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defer func() {
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@ -105,26 +105,37 @@ func (r *Inputer) processRoomEvent(
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}
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}
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missingReq := &api.QueryMissingAuthPrevEventsRequest{
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RoomID: event.RoomID(),
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AuthEventIDs: event.AuthEventIDs(),
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PrevEventIDs: event.PrevEventIDs(),
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}
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missingRes := &api.QueryMissingAuthPrevEventsResponse{}
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serverRes := &fedapi.QueryJoinedHostServerNamesInRoomResponse{}
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if event.Type() != gomatrixserverlib.MRoomCreate {
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if err = r.Queryer.QueryMissingAuthPrevEvents(ctx, missingReq, missingRes); err != nil {
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missingReq := &api.QueryMissingAuthPrevEventsRequest{
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RoomID: event.RoomID(),
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AuthEventIDs: event.AuthEventIDs(),
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PrevEventIDs: event.PrevEventIDs(),
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}
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if err := r.Queryer.QueryMissingAuthPrevEvents(ctx, missingReq, missingRes); err != nil {
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return "", fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err)
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}
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}
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if len(missingRes.MissingAuthEventIDs) > 0 || len(missingRes.MissingPrevEventIDs) > 0 {
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serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
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RoomID: event.RoomID(),
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}
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if err := r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
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return "", fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
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}
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}
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// First of all, check that the auth events of the event are known.
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// If they aren't then we will ask the federation API for them.
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isRejected := false
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authEvents := gomatrixserverlib.NewAuthEvents(nil)
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knownEvents := map[string]*types.Event{}
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if err = r.checkForMissingAuthEvents(ctx, logger, input.Event, &authEvents, knownEvents); err != nil {
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logger.Println("Starting to check for missing auth events")
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if err := r.checkForMissingAuthEvents(ctx, logger, input.Event, &authEvents, knownEvents, serverRes.ServerNames); err != nil {
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return "", fmt.Errorf("r.checkForMissingAuthEvents: %w", err)
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}
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logger.Println("Checked for missing auth events")
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// Check if the event is allowed by its auth events. If it isn't then
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// we consider the event to be "rejected" — it will still be persisted.
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@ -138,6 +149,9 @@ func (r *Inputer) processRoomEvent(
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authEventIDs := event.AuthEventIDs()
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authEventNIDs := make([]types.EventNID, 0, len(authEventIDs))
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for _, authEventID := range authEventIDs {
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if _, ok := knownEvents[authEventID]; !ok {
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return "", fmt.Errorf("missing auth event %s", authEventID)
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}
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authEventNIDs = append(authEventNIDs, knownEvents[authEventID].EventNID)
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}
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@ -145,6 +159,7 @@ func (r *Inputer) processRoomEvent(
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if input.Kind == api.KindNew {
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// Check that the event passes authentication checks based on the
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// current room state.
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var err error
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softfail, err = helpers.CheckForSoftFail(ctx, r.DB, headered, input.StateEventIDs)
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if err != nil {
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logger.WithError(err).Info("Error authing soft-failed event")
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@ -187,6 +202,7 @@ func (r *Inputer) processRoomEvent(
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}
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if len(missingRes.MissingPrevEventIDs) > 0 {
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logger.Println("Starting to check for missing prev events")
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missingState := missingStateReq{
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origin: input.Origin,
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inputer: r,
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@ -201,6 +217,7 @@ func (r *Inputer) processRoomEvent(
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if err = missingState.processEventWithMissingState(ctx, input.Event.Unwrap(), roomInfo.RoomVersion); err != nil {
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return "", fmt.Errorf("r.checkForMissingPrevEvents: %w", err)
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}
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logger.Println("Checked for missing prev events")
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}
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if stateAtEvent.BeforeStateSnapshotNID == 0 {
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@ -274,6 +291,7 @@ func (r *Inputer) checkForMissingAuthEvents(
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event *gomatrixserverlib.HeaderedEvent,
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auth *gomatrixserverlib.AuthEvents,
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known map[string]*types.Event,
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servers []gomatrixserverlib.ServerName,
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) error {
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authEventIDs := event.AuthEventIDs()
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if len(authEventIDs) == 0 {
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@ -300,20 +318,11 @@ func (r *Inputer) checkForMissingAuthEvents(
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if len(unknown) > 0 {
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logger.Printf("XXX: There are %d missing auth events", len(unknown))
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serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
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RoomID: event.RoomID(),
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}
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serverRes := &fedapi.QueryJoinedHostServerNamesInRoomResponse{}
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if err = r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
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return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
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}
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logger.Printf("XXX: Asking servers %+v", serverRes.ServerNames)
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logger.Printf("XXX: Asking servers %+v", servers)
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var res gomatrixserverlib.RespEventAuth
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var found bool
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for _, serverName := range serverRes.ServerNames {
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for _, serverName := range servers {
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res, err = r.FSAPI.GetEventAuth(ctx, serverName, event.RoomID(), event.EventID())
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if err != nil {
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logger.WithError(err).Warnf("Failed to get event auth from federation for %q: %s", event.EventID(), err)
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@ -324,7 +333,7 @@ func (r *Inputer) checkForMissingAuthEvents(
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break
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}
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if !found {
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logger.Printf("XXX: None of the %d servers provided us with auth events", len(serverRes.ServerNames))
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logger.Printf("XXX: None of the %d servers provided us with auth events", len(servers))
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return fmt.Errorf("no servers provided event auth")
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}
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@ -334,7 +343,7 @@ func (r *Inputer) checkForMissingAuthEvents(
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) {
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// If we already know about this event then we don't need to store
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// it or do anything further with it.
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if _, ok := known[event.EventID()]; ok {
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if ev, ok := known[event.EventID()]; ok && ev != nil {
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continue
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}
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@ -358,7 +367,6 @@ func (r *Inputer) checkForMissingAuthEvents(
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}
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// Let's take a note of the fact that we now know about this event.
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known[event.EventID()] = nil
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if err := auth.AddEvent(event); err != nil {
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return fmt.Errorf("auth.AddEvent: %w", err)
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}
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@ -387,228 +395,6 @@ func (r *Inputer) checkForMissingAuthEvents(
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return nil
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}
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/*
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func (r *Inputer) checkForMissingPrevEvents(
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ctx context.Context,
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logger *logrus.Entry,
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event *gomatrixserverlib.HeaderedEvent,
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roomInfo *types.RoomInfo,
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known map[string]*types.Event,
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) error {
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prevStates := map[string]*types.StateAtEvent{}
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prevEventIDs := event.PrevEventIDs()
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if len(prevEventIDs) == 0 && event.Type() != gomatrixserverlib.MRoomCreate {
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return fmt.Errorf("expected to find some prev events for event type %q", event.Type())
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}
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for _, eventID := range prevEventIDs {
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state, err := r.DB.StateAtEventIDs(ctx, []string{eventID})
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if err != nil {
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if _, ok := err.(types.MissingEventError); ok {
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continue
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}
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return fmt.Errorf("r.DB.StateAtEventIDs: %w", err)
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}
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if len(state) == 1 {
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prevStates[eventID] = &state[0]
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continue
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}
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}
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// If we know all of the states of the previous events then there is nothing more to
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// do here, as the state across them will be resolved later.
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if len(prevStates) == len(prevEventIDs) {
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return nil
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}
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if r.FSAPI == nil {
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return fmt.Errorf("cannot satisfy missing events without federation")
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}
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// Ask the federation API which servers we should ask. In theory the roomserver
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// doesn't need the help of the federation API to do this because we already know
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// all of the membership states, it's just that the federation API tracks this in
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// a table for this purpose. TODO: Work out what makes most sense here.
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serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
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RoomID: event.RoomID(),
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}
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serverRes := &fedapi.QueryJoinedHostServerNamesInRoomResponse{}
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if err := r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
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return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
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}
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// Attempt to fill in the gap using /get_missing_events
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// This will either:
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// - fill in the gap completely then process event `e` returning no backwards extremity
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// - fail to fill in the gap and tell us to terminate the transaction err=not nil
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// - fail to fill in the gap and tell us to fetch state at the new backwards extremity, and to not terminate the transaction
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newEvents, err := r.getMissingEvents(ctx, logger, event, roomInfo, serverRes.ServerNames, known)
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if err != nil {
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return err
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}
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if len(newEvents) == 0 {
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return fmt.Errorf("/get_missing_events returned no new events")
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}
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return nil
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}
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func (r *Inputer) getMissingEvents(
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ctx context.Context,
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logger *logrus.Entry,
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event *gomatrixserverlib.HeaderedEvent,
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roomInfo *types.RoomInfo,
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servers []gomatrixserverlib.ServerName,
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known map[string]*types.Event,
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) (newEvents []*gomatrixserverlib.Event, err error) {
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logger.Printf("XXX: get_missing_events called")
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needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Unwrap()})
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// Ask the roomserver for our current forward extremities. These will form
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// the "earliest" part of the `/get_missing_events` request.
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req := &api.QueryLatestEventsAndStateRequest{
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RoomID: event.RoomID(),
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StateToFetch: needed.Tuples(),
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}
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res := &api.QueryLatestEventsAndStateResponse{}
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if err = r.Queryer.QueryLatestEventsAndState(ctx, req, res); err != nil {
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logger.WithError(err).Warn("Failed to query latest events")
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return nil, err
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}
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// Accumulate the event IDs of our forward extremities for use in the request.
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latestEvents := make([]string, len(res.LatestEvents))
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for i := range res.LatestEvents {
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latestEvents[i] = res.LatestEvents[i].EventID
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}
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var missingResp *gomatrixserverlib.RespMissingEvents
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for _, server := range servers {
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logger.Printf("XXX: Calling /get_missing_events via %q", server)
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var m gomatrixserverlib.RespMissingEvents
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if m, err = r.FSAPI.LookupMissingEvents(ctx, server, event.RoomID(), gomatrixserverlib.MissingEvents{
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Limit: 20,
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EarliestEvents: latestEvents,
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LatestEvents: []string{event.EventID()},
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}, event.RoomVersion); err == nil {
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missingResp = &m
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break
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} else if errors.Is(err, context.DeadlineExceeded) {
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break
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}
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}
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if missingResp == nil {
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return nil, fmt.Errorf("/get_missing_events failed via all candidate servers")
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}
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if len(missingResp.Events) == 0 {
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return nil, fmt.Errorf("/get_missing_events returned no events")
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}
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// security: how we handle failures depends on whether or not this event will become the new forward extremity for the room.
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// There's 2 scenarios to consider:
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// - Case A: We got pushed an event and are now fetching missing prev_events. (isInboundTxn=true)
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// - Case B: We are fetching missing prev_events already and now fetching some more (isInboundTxn=false)
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// In Case B, we know for sure that the event we are currently processing will not become the new forward extremity for the room,
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// as it was called in response to an inbound txn which had it as a prev_event.
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// In Case A, the event is a forward extremity, and could eventually become the _only_ forward extremity in the room. This is bad
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// because it means we would trust the state at that event to be the state for the entire room, and allows rooms to be hijacked.
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// https://github.com/matrix-org/synapse/pull/3456
|
||||
// https://github.com/matrix-org/synapse/blob/229eb81498b0fe1da81e9b5b333a0285acde9446/synapse/handlers/federation.py#L335
|
||||
// For now, we do not allow Case B, so reject the event.
|
||||
logger.Printf("XXX: get_missing_events returned %d events", len(missingResp.Events))
|
||||
|
||||
newEvents = gomatrixserverlib.ReverseTopologicalOrdering(
|
||||
missingResp.Events,
|
||||
gomatrixserverlib.TopologicalOrderByPrevEvents,
|
||||
)
|
||||
for _, pe := range event.PrevEventIDs() {
|
||||
hasPrevEvent := false
|
||||
for _, ev := range newEvents {
|
||||
if ev.EventID() == pe {
|
||||
hasPrevEvent = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !hasPrevEvent {
|
||||
logger.Errorf("Prev event %q is still missing after /get_missing_events", pe)
|
||||
}
|
||||
}
|
||||
|
||||
backwardExtremity := newEvents[0]
|
||||
fastForwardEvents := newEvents[1:]
|
||||
|
||||
// Do we know about the state of the backward extremity already?
|
||||
if _, err := r.DB.StateAtEventIDs(ctx, []string{backwardExtremity.EventID()}); err == nil {
|
||||
// Yes, we do, so we don't need to store that event.
|
||||
} else {
|
||||
// No, we don't, so let's go find it.
|
||||
// r.FSAPI.LookupStateIDs()
|
||||
}
|
||||
|
||||
for _, ev := range fastForwardEvents {
|
||||
if _, err := r.processRoomEvent(ctx, &api.InputRoomEvent{
|
||||
Kind: api.KindOld,
|
||||
Event: ev.Headered(event.RoomVersion),
|
||||
AuthEventIDs: ev.AuthEventIDs(),
|
||||
}); err != nil {
|
||||
return nil, fmt.Errorf("r.processRoomEvent (prev event): %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
return newEvents, nil
|
||||
}
|
||||
|
||||
func (r *Inputer) lookupStateBeforeEvent(
|
||||
ctx context.Context,
|
||||
logger *logrus.Entry,
|
||||
event *gomatrixserverlib.HeaderedEvent,
|
||||
roomInfo *types.RoomInfo,
|
||||
servers []gomatrixserverlib.ServerName,
|
||||
) error {
|
||||
knownPrevStates := map[string]types.StateAtEvent{}
|
||||
unknownPrevStates := map[string]struct{}{}
|
||||
neededStateEvents := map[string]struct{}{}
|
||||
|
||||
for _, prevEventID := range event.PrevEventIDs() {
|
||||
if state, err := r.DB.StateAtEventIDs(ctx, []string{prevEventID}); err == nil && len(state) == 1 {
|
||||
knownPrevStates[prevEventID] = state[0]
|
||||
} else {
|
||||
unknownPrevStates[prevEventID] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
for prevEventID := range unknownPrevStates {
|
||||
stateIDs, err := r.FSAPI.LookupStateIDs(ctx, "TODO: SERVER", event.RoomID(), prevEventID)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.FSAPI.LookupStateIDs: %w", err)
|
||||
}
|
||||
events, err := r.DB.EventsFromIDs(ctx, stateIDs.StateEventIDs)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.DB.EventsFromIDs: %w", err)
|
||||
}
|
||||
for i, eventID := range stateIDs.StateEventIDs {
|
||||
if events[i].Event == nil || events[i].EventNID == 0 {
|
||||
neededStateEvents[eventID] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
if len(neededStateEvents) > (len(stateIDs.StateEventIDs) / 2) {
|
||||
// More than 50% of the state events are missing, so let's just
|
||||
// call `/state` instead of fetching the events individually.
|
||||
state, err := r.FSAPI.LookupState(ctx, "", event.RoomID(), prevEventID, roomInfo.RoomVersion)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.FSAPI.LookupState: %w", err)
|
||||
}
|
||||
knownPrevStates[prevEventID] = types.StateAtEvent{
|
||||
StateEntry: types.StateEntry{},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
*/
|
||||
|
||||
func (r *Inputer) calculateAndSetState(
|
||||
ctx context.Context,
|
||||
input *api.InputRoomEvent,
|
||||
|
|
|
@ -146,37 +146,39 @@ func (t *missingStateReq) processEventWithMissingState(
|
|||
}
|
||||
t.hadEventsMutex.Unlock()
|
||||
|
||||
err = api.SendEventWithState(
|
||||
context.Background(),
|
||||
t.inputer,
|
||||
api.KindOld,
|
||||
resolvedState,
|
||||
backwardsExtremity.Headered(roomVersion),
|
||||
t.origin,
|
||||
hadEvents,
|
||||
)
|
||||
stateIDs := make([]string, len(resolvedState.StateEvents))
|
||||
for _, event := range resolvedState.StateEvents {
|
||||
stateIDs = append(stateIDs, event.EventID())
|
||||
}
|
||||
|
||||
_, err = t.inputer.processRoomEvent(ctx, &api.InputRoomEvent{
|
||||
Kind: api.KindOld,
|
||||
Event: backwardsExtremity.Headered(roomVersion),
|
||||
Origin: t.origin,
|
||||
AuthEventIDs: backwardsExtremity.AuthEventIDs(),
|
||||
HasState: true,
|
||||
StateEventIDs: stateIDs,
|
||||
SendAsServer: api.DoNotSendToOtherServers,
|
||||
})
|
||||
if err != nil {
|
||||
return fmt.Errorf("api.SendEventWithState: %w", err)
|
||||
return fmt.Errorf("t.inputer.processRoomEvent: %w", err)
|
||||
}
|
||||
|
||||
// Then send all of the newer backfilled events, of which will all be newer
|
||||
// than the backward extremity, into the roomserver without state. This way
|
||||
// they will automatically fast-forward based on the room state at the
|
||||
// extremity in the last step.
|
||||
headeredNewEvents := make([]*gomatrixserverlib.HeaderedEvent, len(newEvents))
|
||||
for i, newEvent := range newEvents {
|
||||
headeredNewEvents[i] = newEvent.Headered(roomVersion)
|
||||
}
|
||||
if err = api.SendEvents(
|
||||
context.Background(),
|
||||
t.inputer,
|
||||
api.KindOld,
|
||||
append(headeredNewEvents, e.Headered(roomVersion)),
|
||||
t.origin,
|
||||
api.DoNotSendToOtherServers,
|
||||
nil,
|
||||
); err != nil {
|
||||
return fmt.Errorf("api.SendEvents: %w", err)
|
||||
for _, newEvent := range newEvents {
|
||||
_, err = t.inputer.processRoomEvent(ctx, &api.InputRoomEvent{
|
||||
Kind: api.KindOld,
|
||||
Event: newEvent.Headered(roomVersion),
|
||||
Origin: t.origin,
|
||||
AuthEventIDs: backwardsExtremity.AuthEventIDs(),
|
||||
SendAsServer: api.DoNotSendToOtherServers,
|
||||
})
|
||||
if err != nil {
|
||||
return fmt.Errorf("t.inputer.processRoomEvent: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
|
@ -627,7 +629,7 @@ func (t *missingStateReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib
|
|||
return &respState, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
|
||||
func (t *missingStateReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, _, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
|
||||
if localFirst {
|
||||
// fetch from the roomserver
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
|
|
Loading…
Reference in a new issue