mirror of
https://github.com/matrix-org/dendrite.git
synced 2026-02-24 21:43:09 -06:00
Move comments to README
This commit is contained in:
parent
d56244549a
commit
e3b4a28aeb
55
src/github.com/matrix-org/dendrite/syncserver/README.md
Normal file
55
src/github.com/matrix-org/dendrite/syncserver/README.md
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
# Sync Server
|
||||
|
||||
This server is responsible for servicing `/sync` requests. It gets its data from the room server output log.
|
||||
|
||||
## Internals
|
||||
|
||||
When the server gets a `/sync` request, it needs to:
|
||||
- Work out *which* rooms to return to the client.
|
||||
- For each room, work out *which* events to return to the client.
|
||||
|
||||
The logic for working out which rooms is based on [Synapse](https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821):
|
||||
1) Get the CURRENT joined room list for this user.
|
||||
2) Get membership list changes for this user between the provided stream position and now.
|
||||
3) For each room which has membership list changes:
|
||||
a) Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins).
|
||||
If it is, then we need to send the full room state down (and 'limited' is always true).
|
||||
b) Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
|
||||
c) Check if the user is CURRENTLY left/banned. If so, add room to 'archived' block.
|
||||
4) Add joined rooms (joined room list)
|
||||
|
||||
For each room, the /sync response returns the most recent timeline events and the state of the room at the start of the timeline.
|
||||
The logic for working out *which* events is not based entirely on Synapse code, as it is known broken with respect to working out
|
||||
room state. In order to know which events to return, the server needs to calculate room state at various points in the history of
|
||||
the room. For example, imagine a room with the following 15 events (letters are state events (updated via '), numbers are timeline events):
|
||||
|
||||
```
|
||||
index 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 (1-based indexing as StreamPosition(0) represents no event)
|
||||
timeline [A, B, C, D, 1, 2, 3, D', 4, D'', 5, B', D''', D'''', 6]
|
||||
```
|
||||
|
||||
The current state of this room is: `[A, B', C, D'''']`.
|
||||
|
||||
If this room was requested with ?since=9&limit=5 then 5 timeline events would be returned, the most recent ones:
|
||||
```
|
||||
11 12 13 14 15
|
||||
[5, B', D''', D'''', 6]
|
||||
```
|
||||
|
||||
The state of the room at the START of the timeline can be represented in 2 ways:
|
||||
- The 'full_state' from index 0 : `[A, B, C, D'']` (aka the state between 0-11 exclusive)
|
||||
- A partial state from index 9 : `[D'']` (aka the state between 9-11 exclusive)
|
||||
|
||||
Servers advance state events (e.g from `D'` to `D''`) based on the state conflict resolution algorithm.
|
||||
You might think that you could advance the current state by just updating the entry for the `(event type, state_key)` tuple
|
||||
for each state event, but this state can diverge from the state calculated using the state conflict resolution algorithm.
|
||||
For example, if there are two "simultaneous" updates to the same state key, that is two updates at the same depth in the
|
||||
event graph, then the final result of the state conflict resolution algorithm might not match the order the events appear
|
||||
in the timeline.
|
||||
|
||||
The correct advancement for state events is represented by the `AddsStateEventIDs` and `RemovesStateEventIDs` that
|
||||
are in `OutputRoomEvents` from the room server.
|
||||
|
||||
This version of the sync server uses very simple indexing to calculate room state at various points.
|
||||
This is inefficient when a very old `since` value is provided, or the `full_state` is requested, as the state delta becomes
|
||||
very large. This is mitigated slightly with indexes, but better data structures could be used in the future.
|
||||
|
|
@ -139,52 +139,6 @@ func (rp *RequestPool) currentSyncForUser(req syncRequest) (*types.Response, err
|
|||
|
||||
// TODO: handle ignored users
|
||||
|
||||
// TODO: Work out *which* rooms to return to the client
|
||||
// Based on https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
|
||||
// 1) Get the CURRENT joined room list for this user
|
||||
// 2) Get membership list changes for this user between the provided stream position and now.
|
||||
// 3) For each room which has membership list changes:
|
||||
// a) Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins).
|
||||
// If it is, then we need to send the full room state down (and 'limited' is always true).
|
||||
// b) Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
|
||||
// c) Check if the user is CURRENTLY left/banned. If so, add room to 'archived' block. // Synapse has a TODO: How do we handle ban -> leave in same batch?
|
||||
// 4) Add joined rooms (joined room list)
|
||||
|
||||
// Problem statement:
|
||||
// TODO: For each room being returned, work out *which* events to return to the client.
|
||||
// This involves calculating the room state at various points in the history of the room.
|
||||
// For example, imagine a room with the following 15 events (letters are state events (updated via '), numbers are timeline events):
|
||||
//
|
||||
// index 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 (1-based indexing as StreamPosition(0) represents no event)
|
||||
// timeline [A, B, C, D, 1, 2, 3, D', 4, D'', 5, B', D''', D'''', 6]
|
||||
//
|
||||
// The current state of this room is: [A, B', C, D'''']
|
||||
//
|
||||
//
|
||||
// If this room was requested with ?since=9&limit=5 then 5 timeline events would be returned, the most recent ones:
|
||||
// 11 12 13 14 15
|
||||
// [5, B', D''', D'''', 6]
|
||||
//
|
||||
// The state of the room at the START of the timeline can be represented in 2 ways:
|
||||
// - The 'full_state' from index 0 : [A, B, C, D''] (aka the state between 0-11 exclusive)
|
||||
// - A partial state from index 9 : [D''] (aka the state between 9-11 exclusive)
|
||||
//
|
||||
// The /sync response returns the most recent timeline events and the state of the room at the start of the timeline, for each room.
|
||||
//
|
||||
// Servers advance state events (e.g from D' to D'') based on the state conflict resolution algorithm.
|
||||
// You might think that you could advance the current state by just updating the entry for the (event type, state_key) tuple
|
||||
// for each state event, but this state can diverge from the state calculated using the state conflict resolution algorithm.
|
||||
// For example, if there are two "simultaneous" updates to the same state key, that is two updates at the same depth in the
|
||||
// event graph, then the final result of the state conflict resolution algorithm might not match the order the events appear
|
||||
// in the timeline.
|
||||
//
|
||||
// The correct advancement for state events is represented by the add_state_ids and remove_state_ids that
|
||||
// are in OutputRoomEvents from the room server.
|
||||
|
||||
// This version of dendrite uses very simple indexing to calculate room state at various points.
|
||||
// This is inefficient when a very old 'since' value is provided, or the 'full_state' is requested, as the state delta becomes
|
||||
// very large. This is mitigated slightly with indexes, but better data structures could be used.
|
||||
|
||||
evs, err := rp.db.EventsInRange(req.since, currentPos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
|
|
|
|||
Loading…
Reference in a new issue