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Pull dendrite fork into the harmony repo (#423)
Austin's notification fix Signed-off-by: Brian Meek <brian@hntlabs.com> Signed-off-by: Austin Ellis <austin@hntlabs.com> Co-authored-by: Brian Meek <brian@hntlabs.com> Co-authored-by: texuf <texuf.eth@gmail.com> Co-authored-by: Tak Wai Wong <tak@hntlabs.com>
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@ -62,6 +62,14 @@ func (p *NotificationDataStreamProvider) IncrementalSync(
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}
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}
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req.Response.Rooms.Join[roomID] = jr
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req.Response.Rooms.Join[roomID] = jr
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}
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}
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// BEGIN ZION CODE but return all notifications regardless of whether they're in a room we're in.
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for roomID, counts := range countsByRoom {
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unreadNotificationsData := *types.NewUnreadNotificationsResponse()
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unreadNotificationsData.HighlightCount = counts.UnreadHighlightCount
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unreadNotificationsData.NotificationCount = counts.UnreadNotificationCount
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req.Response.Rooms.UnreadNotifications[roomID] = unreadNotificationsData
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}
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// END ZION CODE
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return p.LatestPosition(ctx)
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return p.LatestPosition(ctx)
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}
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}
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@ -345,6 +345,7 @@ type RoomsResponse struct {
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Peek map[string]*JoinResponse `json:"peek,omitempty"`
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Peek map[string]*JoinResponse `json:"peek,omitempty"`
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Invite map[string]*InviteResponse `json:"invite,omitempty"`
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Invite map[string]*InviteResponse `json:"invite,omitempty"`
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Leave map[string]*LeaveResponse `json:"leave,omitempty"`
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Leave map[string]*LeaveResponse `json:"leave,omitempty"`
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UnreadNotifications map[string]UnreadNotificationsResponse `json:"unread_notifications,omitempty"`
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}
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}
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type ToDeviceResponse struct {
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type ToDeviceResponse struct {
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@ -396,6 +397,7 @@ func (r *Response) HasUpdates() bool {
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len(r.Rooms.Join) > 0 ||
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len(r.Rooms.Join) > 0 ||
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len(r.Rooms.Leave) > 0 ||
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len(r.Rooms.Leave) > 0 ||
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len(r.Rooms.Peek) > 0 ||
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len(r.Rooms.Peek) > 0 ||
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len(r.Rooms.UnreadNotifications) > 0 ||
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len(r.ToDevice.Events) > 0 ||
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len(r.ToDevice.Events) > 0 ||
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len(r.DeviceLists.Changed) > 0 ||
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len(r.DeviceLists.Changed) > 0 ||
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len(r.DeviceLists.Left) > 0)
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len(r.DeviceLists.Left) > 0)
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@ -406,11 +408,13 @@ func NewResponse() *Response {
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res := Response{}
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res := Response{}
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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res.Rooms = &RoomsResponse{
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res.Rooms = &RoomsResponse{
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Join: map[string]*JoinResponse{},
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Join: map[string]*JoinResponse{},
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Peek: map[string]*JoinResponse{},
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Peek: map[string]*JoinResponse{},
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Invite: map[string]*InviteResponse{},
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Invite: map[string]*InviteResponse{},
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Leave: map[string]*LeaveResponse{},
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Leave: map[string]*LeaveResponse{},
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UnreadNotifications: map[string]UnreadNotificationsResponse{},
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}
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}
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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@ -432,6 +436,7 @@ func (r *Response) IsEmpty() bool {
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return len(r.Rooms.Join) == 0 &&
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return len(r.Rooms.Join) == 0 &&
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len(r.Rooms.Invite) == 0 &&
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len(r.Rooms.Invite) == 0 &&
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len(r.Rooms.Leave) == 0 &&
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len(r.Rooms.Leave) == 0 &&
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len(r.Rooms.UnreadNotifications) == 0 &&
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len(r.AccountData.Events) == 0 &&
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len(r.AccountData.Events) == 0 &&
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len(r.Presence.Events) == 0 &&
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len(r.Presence.Events) == 0 &&
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len(r.ToDevice.Events) == 0
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len(r.ToDevice.Events) == 0
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@ -513,6 +518,16 @@ func NewJoinResponse() *JoinResponse {
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}
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}
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}
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}
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type UnreadNotificationsResponse struct {
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HighlightCount int `json:"highlight_count"`
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NotificationCount int `json:"notification_count"`
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}
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func NewUnreadNotificationsResponse() *UnreadNotificationsResponse {
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res := UnreadNotificationsResponse{}
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return &res
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}
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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type InviteResponse struct {
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type InviteResponse struct {
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InviteState struct {
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InviteState struct {
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