mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-22 06:11:55 -06:00
Check that events pass authentication checks. (#4)
* Check that events pass authentication checks. Record the list of events that the event passes authentication checks against.
This commit is contained in:
parent
600f56b4b8
commit
fc4eb85379
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@ -30,7 +30,13 @@ type InputRoomEvent struct {
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Kind int
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// The event JSON for the event to add.
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Event []byte
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// List of state event IDs that authenticate this event.
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// These are likely derived from the "auth_events" JSON key of the event.
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// But can be different because the "auth_events" key can be incomplete or wrong.
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// For example many matrix events forget to reference the m.room.create event even though it is needed for auth.
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// (since synapse allows this to happen we have to allow it as well.)
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AuthEventIDs []string
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// Optional list of state event IDs forming the state before this event.
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// These state events must have already been persisted.
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State []string
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StateEventIDs []string
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}
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@ -2,12 +2,26 @@ package input
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import (
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"sort"
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)
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// A RoomEventDatabase has the storage APIs needed to store a room event.
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type RoomEventDatabase interface {
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StoreEvent(event gomatrixserverlib.Event) error
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// Stores a matrix room event in the database
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StoreEvent(event gomatrixserverlib.Event, authEventNIDs []int64) error
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// Lookup the state entries for a list of string event IDs
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// Returns a sorted list of state entries.
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// Returns a error if the there is an error talking to the database
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// or if the event IDs aren't in the database.
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StateEntriesForEventIDs(eventIDs []string) ([]types.StateEntry, error)
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// Lookup the numeric IDs for a list of string event state keys.
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// Returns a map from string state key to numeric ID for the state key.
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EventStateKeyNIDs(eventStateKeys []string) (map[string]int64, error)
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// Lookup the Events for a list of numeric event IDs.
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// Returns a sorted list of events.
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Events(eventNIDs []int64) ([]types.Event, error)
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}
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func processRoomEvent(db RoomEventDatabase, input api.InputRoomEvent) error {
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@ -17,12 +31,16 @@ func processRoomEvent(db RoomEventDatabase, input api.InputRoomEvent) error {
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return err
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}
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if err := db.StoreEvent(event); err != nil {
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// Check that the event passes authentication checks and work out the numeric IDs for the auth events.
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authEventNIDs, err := checkAuthEvents(db, event, input.AuthEventIDs)
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if err != nil {
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return err
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}
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// TODO:
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// * Check that the event passes authentication checks.
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// Store the event
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if err := db.StoreEvent(event, authEventNIDs); err != nil {
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return err
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}
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if input.Kind == api.KindOutlier {
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// For outliers we can stop after we've stored the event itself as it
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@ -44,3 +62,193 @@ func processRoomEvent(db RoomEventDatabase, input api.InputRoomEvent) error {
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// - The changes to the current state of the room.
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panic("Not implemented")
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}
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// checkAuthEvents checks that the event passes authentication checks
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// Returns the numeric IDs for the auth events.
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func checkAuthEvents(db RoomEventDatabase, event gomatrixserverlib.Event, authEventIDs []string) ([]int64, error) {
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// Grab the numeric IDs for the supplied auth state events from the database.
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authStateEntries, err := db.StateEntriesForEventIDs(authEventIDs)
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if err != nil {
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return nil, err
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}
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// TODO: check for duplicate state keys here.
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// Work out which of the state events we actually need.
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stateNeeded := gomatrixserverlib.StateNeededForAuth([]gomatrixserverlib.Event{event})
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// Load the actual auth events from the database.
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authEvents, err := loadAuthEvents(db, stateNeeded, authStateEntries)
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if err != nil {
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return nil, err
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}
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// Check if the event is allowed.
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if err = gomatrixserverlib.Allowed(event, &authEvents); err != nil {
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return nil, err
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}
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// Return the numeric IDs for the auth events.
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result := make([]int64, len(authStateEntries))
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for i := range authStateEntries {
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result[i] = authStateEntries[i].EventNID
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}
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return result, nil
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}
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type authEvents struct {
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stateKeyNIDMap map[string]int64
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state stateEntryMap
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events eventMap
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}
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// Create implements gomatrixserverlib.AuthEvents
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func (ae *authEvents) Create() (*gomatrixserverlib.Event, error) {
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return ae.lookupEventWithEmptyStateKey(types.MRoomCreateNID), nil
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}
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// PowerLevels implements gomatrixserverlib.AuthEvents
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func (ae *authEvents) PowerLevels() (*gomatrixserverlib.Event, error) {
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return ae.lookupEventWithEmptyStateKey(types.MRoomPowerLevelsNID), nil
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}
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// JoinRules implements gomatrixserverlib.AuthEvents
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func (ae *authEvents) JoinRules() (*gomatrixserverlib.Event, error) {
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return ae.lookupEventWithEmptyStateKey(types.MRoomJoinRulesNID), nil
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}
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// Memmber implements gomatrixserverlib.AuthEvents
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func (ae *authEvents) Member(stateKey string) (*gomatrixserverlib.Event, error) {
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return ae.lookupEvent(types.MRoomMemberNID, stateKey), nil
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}
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// ThirdPartyInvite implements gomatrixserverlib.AuthEvents
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func (ae *authEvents) ThirdPartyInvite(stateKey string) (*gomatrixserverlib.Event, error) {
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return ae.lookupEvent(types.MRoomThirdPartyInviteNID, stateKey), nil
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}
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func (ae *authEvents) lookupEventWithEmptyStateKey(typeNID int64) *gomatrixserverlib.Event {
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eventNID, ok := ae.state.lookup(types.StateKeyTuple{typeNID, types.EmptyStateKeyNID})
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if !ok {
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return nil
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}
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event, ok := ae.events.lookup(eventNID)
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if !ok {
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return nil
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}
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return &event.Event
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}
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func (ae *authEvents) lookupEvent(typeNID int64, stateKey string) *gomatrixserverlib.Event {
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stateKeyNID, ok := ae.stateKeyNIDMap[stateKey]
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if !ok {
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return nil
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}
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eventNID, ok := ae.state.lookup(types.StateKeyTuple{typeNID, stateKeyNID})
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if !ok {
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return nil
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}
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event, ok := ae.events.lookup(eventNID)
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if !ok {
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return nil
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}
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return &event.Event
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}
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// loadAuthEvents loads the events needed for authentication from the supplied room state.
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func loadAuthEvents(
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db RoomEventDatabase,
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needed gomatrixserverlib.StateNeeded,
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state []types.StateEntry,
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) (result authEvents, err error) {
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// Lookup the numeric IDs for the state keys needed for auth.
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var neededStateKeys []string
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neededStateKeys = append(neededStateKeys, needed.Member...)
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neededStateKeys = append(neededStateKeys, needed.ThirdPartyInvite...)
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if result.stateKeyNIDMap, err = db.EventStateKeyNIDs(neededStateKeys); err != nil {
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return
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}
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// Load the events we need.
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result.state = state
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var eventNIDs []int64
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keyTuplesNeeded := stateKeyTuplesNeeded(result.stateKeyNIDMap, needed)
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for _, keyTuple := range keyTuplesNeeded {
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eventNID, ok := result.state.lookup(keyTuple)
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if ok {
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eventNIDs = append(eventNIDs, eventNID)
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}
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}
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if result.events, err = db.Events(eventNIDs); err != nil {
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return
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}
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return
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}
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// stateKeyTuplesNeeded works out which numeric state key tuples we need to authenticate some events.
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func stateKeyTuplesNeeded(stateKeyNIDMap map[string]int64, stateNeeded gomatrixserverlib.StateNeeded) []types.StateKeyTuple {
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var keyTuples []types.StateKeyTuple
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if stateNeeded.Create {
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keyTuples = append(keyTuples, types.StateKeyTuple{types.MRoomCreateNID, types.EmptyStateKeyNID})
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}
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if stateNeeded.PowerLevels {
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keyTuples = append(keyTuples, types.StateKeyTuple{types.MRoomPowerLevelsNID, types.EmptyStateKeyNID})
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}
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if stateNeeded.JoinRules {
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keyTuples = append(keyTuples, types.StateKeyTuple{types.MRoomJoinRulesNID, types.EmptyStateKeyNID})
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}
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for _, member := range stateNeeded.Member {
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stateKeyNID, ok := stateKeyNIDMap[member]
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if ok {
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keyTuples = append(keyTuples, types.StateKeyTuple{types.MRoomMemberNID, stateKeyNID})
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}
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}
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for _, token := range stateNeeded.ThirdPartyInvite {
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stateKeyNID, ok := stateKeyNIDMap[token]
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if ok {
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keyTuples = append(keyTuples, types.StateKeyTuple{types.MRoomThirdPartyInviteNID, stateKeyNID})
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}
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}
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return keyTuples
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}
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// Map from event type, state key tuple to numeric event ID.
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// Implemented using binary search on a sorted array.
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type stateEntryMap []types.StateEntry
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// lookup an entry in the event map.
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func (m stateEntryMap) lookup(stateKey types.StateKeyTuple) (eventNID int64, ok bool) {
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// Since the list is sorted we can implement this using binary search.
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// This is faster than using a hash map.
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// We don't have to worry about pathological cases because the keys are fixed
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// size and are controlled by us.
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list := []types.StateEntry(m)
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i := sort.Search(len(list), func(i int) bool {
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return !list[i].StateKeyTuple.LessThan(stateKey)
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})
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if i < len(list) && list[i].StateKeyTuple == stateKey {
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ok = true
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eventNID = list[i].EventNID
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}
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return
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}
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// Map from numeric event ID to event.
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// Implemented using binary search on a sorted array.
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type eventMap []types.Event
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// lookup an entry in the event map.
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func (m eventMap) lookup(eventNID int64) (event *types.Event, ok bool) {
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// Since the list is sorted we can implement this using binary search.
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// This is faster than using a hash map.
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// We don't have to worry about pathological cases because the keys are fixed
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// size are controlled by us.
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list := []types.Event(m)
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i := sort.Search(len(list), func(i int) bool {
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return list[i].EventNID >= eventNID
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})
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if i < len(list) && list[i].EventNID == eventNID {
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ok = true
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event = &list[i]
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}
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return
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}
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@ -0,0 +1,112 @@
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package input
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import (
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"github.com/matrix-org/dendrite/roomserver/types"
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"testing"
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)
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func benchmarkStateEntryMapLookup(entries, lookups int64, b *testing.B) {
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var list []types.StateEntry
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for i := int64(0); i < entries; i++ {
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list = append(list, types.StateEntry{types.StateKeyTuple{i, i}, i})
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}
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for i := 0; i < b.N; i++ {
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entryMap := stateEntryMap(list)
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for j := int64(0); j < lookups; j++ {
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entryMap.lookup(types.StateKeyTuple{j, j})
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}
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}
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}
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func BenchmarkStateEntryMap100Lookup10(b *testing.B) {
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benchmarkStateEntryMapLookup(100, 10, b)
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}
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func BenchmarkStateEntryMap1000Lookup100(b *testing.B) {
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benchmarkStateEntryMapLookup(1000, 100, b)
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}
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func BenchmarkStateEntryMap100Lookup100(b *testing.B) {
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benchmarkStateEntryMapLookup(100, 100, b)
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}
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func BenchmarkStateEntryMap1000Lookup10000(b *testing.B) {
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benchmarkStateEntryMapLookup(1000, 10000, b)
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}
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func TestStateEntryMap(t *testing.T) {
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entryMap := stateEntryMap([]types.StateEntry{
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{types.StateKeyTuple{1, 1}, 1},
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{types.StateKeyTuple{1, 3}, 2},
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{types.StateKeyTuple{2, 1}, 3},
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})
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testCases := []struct {
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inputTypeNID int64
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inputStateKey int64
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wantOK bool
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wantEventNID int64
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}{
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// Check that tuples that in the array are in the map.
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{1, 1, true, 1},
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{1, 3, true, 2},
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{2, 1, true, 3},
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// Check that tuples that aren't in the array aren't in the map.
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{0, 0, false, 0},
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{1, 2, false, 0},
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{3, 1, false, 0},
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}
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for _, testCase := range testCases {
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keyTuple := types.StateKeyTuple{testCase.inputTypeNID, testCase.inputStateKey}
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gotEventNID, gotOK := entryMap.lookup(keyTuple)
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if testCase.wantOK != gotOK {
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t.Fatalf("stateEntryMap lookup(%v): want ok to be %v, got %v", keyTuple, testCase.wantOK, gotOK)
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}
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if testCase.wantEventNID != gotEventNID {
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t.Fatalf("stateEntryMap lookup(%v): want eventNID to be %v, got %v", keyTuple, testCase.wantEventNID, gotEventNID)
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}
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}
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}
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func TestEventMap(t *testing.T) {
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events := eventMap([]types.Event{
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{EventNID: 1},
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{EventNID: 2},
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{EventNID: 3},
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{EventNID: 5},
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{EventNID: 8},
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})
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testCases := []struct {
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inputEventNID int64
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wantOK bool
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wantEvent *types.Event
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}{
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// Check that the IDs that are in the array are in the map.
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{1, true, &events[0]},
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{2, true, &events[1]},
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{3, true, &events[2]},
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{5, true, &events[3]},
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{8, true, &events[4]},
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// Check that tuples that aren't in the array aren't in the map.
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{0, false, nil},
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{4, false, nil},
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{6, false, nil},
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{7, false, nil},
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{9, false, nil},
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}
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for _, testCase := range testCases {
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gotEvent, gotOK := events.lookup(testCase.inputEventNID)
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if testCase.wantOK != gotOK {
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t.Fatalf("eventMap lookup(%v): want ok to be %v, got %v", testCase.inputEventNID, testCase.wantOK, gotOK)
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}
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if testCase.wantEvent != gotEvent {
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t.Fatalf("eventMap lookup(%v): want event to be %v, got %v", testCase.inputEventNID, testCase.wantEvent, gotEvent)
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}
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}
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}
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@ -2,20 +2,25 @@ package storage
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import (
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"database/sql"
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"fmt"
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"github.com/lib/pq"
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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type statements struct {
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selectPartitionOffsetsStmt *sql.Stmt
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upsertPartitionOffsetStmt *sql.Stmt
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insertEventTypeNIDStmt *sql.Stmt
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selectEventTypeNIDStmt *sql.Stmt
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insertEventStateKeyNIDStmt *sql.Stmt
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selectEventStateKeyNIDStmt *sql.Stmt
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insertRoomNIDStmt *sql.Stmt
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selectRoomNIDStmt *sql.Stmt
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insertEventStmt *sql.Stmt
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insertEventJSONStmt *sql.Stmt
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selectPartitionOffsetsStmt *sql.Stmt
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upsertPartitionOffsetStmt *sql.Stmt
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insertEventTypeNIDStmt *sql.Stmt
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selectEventTypeNIDStmt *sql.Stmt
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insertEventStateKeyNIDStmt *sql.Stmt
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selectEventStateKeyNIDStmt *sql.Stmt
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bulkSelectEventStateKeyNIDStmt *sql.Stmt
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insertRoomNIDStmt *sql.Stmt
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selectRoomNIDStmt *sql.Stmt
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insertEventStmt *sql.Stmt
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bulkSelectStateEventByIDStmt *sql.Stmt
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insertEventJSONStmt *sql.Stmt
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bulkSelectEventJSONStmt *sql.Stmt
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}
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func (s *statements) prepare(db *sql.DB) error {
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@ -196,6 +201,9 @@ func (s *statements) prepareEventStateKeys(db *sql.DB) (err error) {
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if s.selectEventStateKeyNIDStmt, err = db.Prepare(selectEventStateKeyNIDSQL); err != nil {
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return
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}
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if s.bulkSelectEventStateKeyNIDStmt, err = db.Prepare(bulkSelectEventStateKeyNIDSQL); err != nil {
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return
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}
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return
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}
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@ -230,6 +238,12 @@ const insertEventStateKeyNIDSQL = "" +
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const selectEventStateKeyNIDSQL = "" +
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"SELECT event_state_key_nid FROM event_state_keys WHERE event_state_key = $1"
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// Bulk lookup from string state key to numeric ID for that state key.
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// Takes an array of strings as the query parameter.
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const bulkSelectEventStateKeyNIDSQL = "" +
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"SELECT event_state_key, event_state_key_nid FROM event_state_keys" +
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" WHERE event_state_key = ANY($1)"
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func (s *statements) insertEventStateKeyNID(eventStateKey string) (eventStateKeyNID int64, err error) {
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err = s.insertEventStateKeyNIDStmt.QueryRow(eventStateKey).Scan(&eventStateKeyNID)
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return
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@ -240,6 +254,25 @@ func (s *statements) selectEventStateKeyNID(eventStateKey string) (eventStateKey
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return
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}
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func (s *statements) bulkSelectEventStateKeyNID(eventStateKeys []string) (map[string]int64, error) {
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rows, err := s.bulkSelectEventStateKeyNIDStmt.Query(pq.StringArray(eventStateKeys))
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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result := make(map[string]int64, len(eventStateKeys))
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for rows.Next() {
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var stateKey string
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var stateKeyNID int64
|
||||
if err := rows.Scan(&stateKey, &stateKeyNID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result[stateKey] = stateKeyNID
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (s *statements) prepareRooms(db *sql.DB) (err error) {
|
||||
_, err = db.Exec(roomsSchema)
|
||||
if err != nil {
|
||||
|
@ -307,17 +340,27 @@ CREATE TABLE IF NOT EXISTS events (
|
|||
event_id TEXT NOT NULL CONSTRAINT event_id_unique UNIQUE,
|
||||
-- The sha256 reference hash for the event.
|
||||
-- Needed for setting reference hashes when sending new events.
|
||||
reference_sha256 BYTEA NOT NULL
|
||||
reference_sha256 BYTEA NOT NULL,
|
||||
-- A list of numeric IDs for events that can authenticate this event.
|
||||
auth_event_nids BIGINT[] NOT NULL,
|
||||
);
|
||||
`
|
||||
|
||||
const insertEventSQL = "" +
|
||||
"INSERT INTO events (room_nid, event_type_nid, event_state_key_nid, event_id, reference_sha256)" +
|
||||
" VALUES ($1, $2, $3, $4, $5)" +
|
||||
"INSERT INTO events (room_nid, event_type_nid, event_state_key_nid, event_id, reference_sha256, auth_event_nids)" +
|
||||
" VALUES ($1, $2, $3, $4, $5, $6)" +
|
||||
" ON CONFLICT ON CONSTRAINT event_id_unique" +
|
||||
" DO UPDATE SET event_id = $1" +
|
||||
" RETURNING event_nid"
|
||||
|
||||
// Bulk lookup of events by string ID.
|
||||
// Sort by the numeric IDs for event type and state key.
|
||||
// This means we can use binary search to lookup entries by type and state key.
|
||||
const bulkSelectStateEventByIDSQL = "" +
|
||||
"SELECT event_type_nid, event_state_key_nid, event_nid FROM events" +
|
||||
" WHERE event_id = ANY($1)" +
|
||||
" ORDER BY event_type_nid, event_state_key_nid ASC"
|
||||
|
||||
func (s *statements) prepareEvents(db *sql.DB) (err error) {
|
||||
_, err = db.Exec(eventsSchema)
|
||||
if err != nil {
|
||||
|
@ -326,6 +369,9 @@ func (s *statements) prepareEvents(db *sql.DB) (err error) {
|
|||
if s.insertEventStmt, err = db.Prepare(insertEventSQL); err != nil {
|
||||
return
|
||||
}
|
||||
if s.bulkSelectStateEventByIDStmt, err = db.Prepare(bulkSelectStateEventByIDSQL); err != nil {
|
||||
return
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -333,13 +379,48 @@ func (s *statements) insertEvent(
|
|||
roomNID, eventTypeNID, eventStateKeyNID int64,
|
||||
eventID string,
|
||||
referenceSHA256 []byte,
|
||||
authEventNIDs []int64,
|
||||
) (eventNID int64, err error) {
|
||||
err = s.insertEventStmt.QueryRow(
|
||||
roomNID, eventTypeNID, eventStateKeyNID, eventID, referenceSHA256,
|
||||
pq.Int64Array(authEventNIDs),
|
||||
).Scan(&eventNID)
|
||||
return
|
||||
}
|
||||
|
||||
func (s *statements) bulkSelectStateEventByID(eventIDs []string) ([]types.StateEntry, error) {
|
||||
rows, err := s.bulkSelectStateEventByIDStmt.Query(pq.StringArray(eventIDs))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
// We know that we will only get as many results as event IDs
|
||||
// because of the unique constraint on event IDs.
|
||||
// So we can allocate an array of the correct size now.
|
||||
// We might get fewer results than IDs so we adjust the length of the slice before returning it.
|
||||
results := make([]types.StateEntry, len(eventIDs))
|
||||
i := 0
|
||||
for ; rows.Next(); i++ {
|
||||
result := &results[i]
|
||||
if err = rows.Scan(
|
||||
&result.EventNID,
|
||||
&result.EventTypeNID,
|
||||
&result.EventStateKeyNID,
|
||||
); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if i != len(eventIDs) {
|
||||
// If there are fewer rows returned than IDs then we were asked to lookup event IDs we don't have.
|
||||
// We don't know which ones were missing because we don't return the string IDs in the query.
|
||||
// However it should be possible debug this by replaying queries or entries from the input kafka logs.
|
||||
// If this turns out to be impossible and we do need the debug information here, it would be better
|
||||
// to do it as a separate query rather than slowing down/complicating the common case.
|
||||
return nil, fmt.Errorf("storage: state event IDs missing from the database (%d != %d)", i, len(eventIDs))
|
||||
}
|
||||
return results, err
|
||||
}
|
||||
|
||||
func (s *statements) prepareEventJSON(db *sql.DB) (err error) {
|
||||
_, err = db.Exec(eventJSONSchema)
|
||||
if err != nil {
|
||||
|
@ -348,6 +429,9 @@ func (s *statements) prepareEventJSON(db *sql.DB) (err error) {
|
|||
if s.insertEventJSONStmt, err = db.Prepare(insertEventJSONSQL); err != nil {
|
||||
return
|
||||
}
|
||||
if s.bulkSelectEventJSONStmt, err = db.Prepare(bulkSelectEventJSONSQL); err != nil {
|
||||
return
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -372,7 +456,41 @@ const insertEventJSONSQL = "" +
|
|||
"INSERT INTO event_json (event_nid, event_json) VALUES ($1, $2)" +
|
||||
" ON CONFLICT DO NOTHING"
|
||||
|
||||
// Bulk event JSON lookup by numeric event ID.
|
||||
// Sort by the numeric event ID.
|
||||
// This means that we can use binary search to lookup by numeric event ID.
|
||||
const bulkSelectEventJSONSQL = "" +
|
||||
"SELECT event_nid, event_json FROM event_json" +
|
||||
" WHERE event_nid = ANY($1)" +
|
||||
" ORDER BY event_nid ASC"
|
||||
|
||||
func (s *statements) insertEventJSON(eventNID int64, eventJSON []byte) error {
|
||||
_, err := s.insertEventJSONStmt.Exec(eventNID, eventJSON)
|
||||
return err
|
||||
}
|
||||
|
||||
type eventJSONPair struct {
|
||||
EventNID int64
|
||||
EventJSON []byte
|
||||
}
|
||||
|
||||
func (s *statements) bulkSelectEventJSON(eventNIDs []int64) ([]eventJSONPair, error) {
|
||||
rows, err := s.bulkSelectEventJSONStmt.Query(pq.Int64Array(eventNIDs))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer rows.Close()
|
||||
|
||||
// We know that we will only get as many results as event NIDs
|
||||
// because of the unique constraint on event NIDs.
|
||||
// So we can allocate an array of the correct size now.
|
||||
// We might get fewer results than NIDs so we adjust the length of the slice before returning it.
|
||||
results := make([]eventJSONPair, len(eventNIDs))
|
||||
i := 0
|
||||
for ; rows.Next(); i++ {
|
||||
if err := rows.Scan(&results[i].EventNID, &results[i].EventJSON); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return results[:i], nil
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ func (d *Database) SetPartitionOffset(topic string, partition int32, offset int6
|
|||
}
|
||||
|
||||
// StoreEvent implements input.EventDatabase
|
||||
func (d *Database) StoreEvent(event gomatrixserverlib.Event) error {
|
||||
func (d *Database) StoreEvent(event gomatrixserverlib.Event, authEventNIDs []int64) error {
|
||||
var (
|
||||
roomNID int64
|
||||
eventTypeNID int64
|
||||
|
@ -70,6 +70,7 @@ func (d *Database) StoreEvent(event gomatrixserverlib.Event) error {
|
|||
eventStateKeyNID,
|
||||
event.EventID(),
|
||||
event.EventReference().EventSHA256,
|
||||
authEventNIDs,
|
||||
); err != nil {
|
||||
return err
|
||||
}
|
||||
|
@ -115,3 +116,32 @@ func (d *Database) assignStateKeyNID(eventStateKey string) (int64, error) {
|
|||
}
|
||||
return eventStateKeyNID, nil
|
||||
}
|
||||
|
||||
// StateEntriesForEventIDs implements input.EventDatabase
|
||||
func (d *Database) StateEntriesForEventIDs(eventIDs []string) ([]types.StateEntry, error) {
|
||||
return d.statements.bulkSelectStateEventByID(eventIDs)
|
||||
}
|
||||
|
||||
// EventStateKeyNIDs implements input.EventDatabase
|
||||
func (d *Database) EventStateKeyNIDs(eventStateKeys []string) (map[string]int64, error) {
|
||||
return d.statements.bulkSelectEventStateKeyNID(eventStateKeys)
|
||||
}
|
||||
|
||||
// Events implements input.EventDatabase
|
||||
func (d *Database) Events(eventNIDs []int64) ([]types.Event, error) {
|
||||
eventJSONs, err := d.statements.bulkSelectEventJSON(eventNIDs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
results := make([]types.Event, len(eventJSONs))
|
||||
for i, eventJSON := range eventJSONs {
|
||||
result := &results[i]
|
||||
result.EventNID = eventJSON.EventNID
|
||||
// TODO: Use NewEventFromTrustedJSON for efficiency
|
||||
result.Event, err = gomatrixserverlib.NewEventFromUntrustedJSON(eventJSON.EventJSON)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return results, nil
|
||||
}
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
// Package types provides the types that are used internally within the roomserver.
|
||||
package types
|
||||
|
||||
import (
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
)
|
||||
|
||||
// A PartitionOffset is the offset into a partition of the input log.
|
||||
type PartitionOffset struct {
|
||||
// The ID of the partition.
|
||||
|
@ -8,3 +12,66 @@ type PartitionOffset struct {
|
|||
// The offset into the partition.
|
||||
Offset int64
|
||||
}
|
||||
|
||||
// A StateKeyTuple is a pair of a numeric event type and a numeric state key.
|
||||
// It is used to lookup state entries.
|
||||
type StateKeyTuple struct {
|
||||
// The numeric ID for the event type.
|
||||
EventTypeNID int64
|
||||
// The numeric ID for the state key.
|
||||
EventStateKeyNID int64
|
||||
}
|
||||
|
||||
// LessThan returns true if this state key is less than the other state key.
|
||||
// The ordering is arbitrary and is used to implement binary search and to efficiently deduplicate entries.
|
||||
func (a StateKeyTuple) LessThan(b StateKeyTuple) bool {
|
||||
if a.EventTypeNID != b.EventTypeNID {
|
||||
return a.EventTypeNID < b.EventTypeNID
|
||||
}
|
||||
return a.EventStateKeyNID < b.EventStateKeyNID
|
||||
}
|
||||
|
||||
// A StateEntry is an entry in the room state of a matrix room.
|
||||
type StateEntry struct {
|
||||
StateKeyTuple
|
||||
// The numeric ID for the event.
|
||||
EventNID int64
|
||||
}
|
||||
|
||||
// LessThan returns true if this state entry is less than the other state entry.
|
||||
// The ordering is arbitrary and is used to implement binary search and to efficiently deduplicate entries.
|
||||
func (a StateEntry) LessThan(b StateEntry) bool {
|
||||
if a.StateKeyTuple != b.StateKeyTuple {
|
||||
return a.StateKeyTuple.LessThan(b.StateKeyTuple)
|
||||
}
|
||||
return a.EventNID < b.EventNID
|
||||
}
|
||||
|
||||
// An Event is a gomatrixserverlib.Event with the numeric event ID attached.
|
||||
// It is when performing bulk event lookup in the database.
|
||||
type Event struct {
|
||||
EventNID int64
|
||||
gomatrixserverlib.Event
|
||||
}
|
||||
|
||||
const (
|
||||
// MRoomCreateNID is the numeric ID for the "m.room.create" event type.
|
||||
MRoomCreateNID = 1
|
||||
// MRoomPowerLevelsNID is the numeric ID for the "m.room.power_levels" event type.
|
||||
MRoomPowerLevelsNID = 2
|
||||
// MRoomJoinRulesNID is the numeric ID for the "m.room.join_rules" event type.
|
||||
MRoomJoinRulesNID = 3
|
||||
// MRoomThirdPartyInviteNID is the numeric ID for the "m.room.third_party_invite" event type.
|
||||
MRoomThirdPartyInviteNID = 4
|
||||
// MRoomMemberNID is the numeric ID for the "m.room.member" event type.
|
||||
MRoomMemberNID = 5
|
||||
// MRoomRedactionNID is the numeric ID for the "m.room.redaction" event type.
|
||||
MRoomRedactionNID = 6
|
||||
// MRoomHistoryVisibilityNID is the numeric ID for the "m.room.history_visibility" event type.
|
||||
MRoomHistoryVisibilityNID = 7
|
||||
)
|
||||
|
||||
const (
|
||||
// EmptyStateKeyNID is the numeric ID for the empty state key.
|
||||
EmptyStateKeyNID = 1
|
||||
)
|
||||
|
|
Loading…
Reference in a new issue