Commit graph

159 commits

Author SHA1 Message Date
Neil Alexander 640a0265df
Fix some cases where accepting invites over federation doesn't work (#1028)
* Handle cases where accepting invites doesn't work for historic rooms

* Rewrite pairUpChanges

* Review comments
2020-05-14 14:58:47 +01:00
Kegsay ce5dfbebf9
Implement /get_missing_events (#1022)
* WIP get_missing_events work

* More WIP get_missing_events work

* First working /get_missing_events implementation

Flakey currently due to racing between /sync and /send

* Final tweaks

* Remove log lines

* Linting

* go mod tidy

* Clamp min depth to 0

* sort events by depth because sytest makes me sad

Specifically I think it's
4172585c25/lib/SyTest/Federation/Client.pm (L265)
to blame here.
2020-05-12 16:24:28 +01:00
Neil Alexander 0c892d59fa
Prevent panic in membership updater (#1021) 2020-05-11 18:21:25 +01:00
Neil Alexander c8e11dfe53
Direct messages (#1012)
* Initial DM support, include invite event in stripped state for regular invites

* Update go.mod, go.sum, test list
2020-05-07 16:46:11 +01:00
Neil Alexander a16db1c408
Improve federation sender performance, implement backoff and blacklisting, fix up invites a bit (#1007)
* Improve federation sender performance and behaviour, add backoff

* Tweaks

* Tweaks

* Tweaks

* Take copies of events before passing to destination queues

* Don't accidentally drop queued messages

* Don't take copies again

* Tidy up a bit

* Break out statistics (tracked component-wide), report success and failures from Perform actions

* Fix comment, use atomic add

* Improve logic a bit, don't block on wakeup, move idle check

* Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc

* Dedupe destinations, fix other bug hopefully

* Dispatch sends again

* Federation sender to ignore invites that are destined locally

* Loopback invite events

* Remodel a bit with channels

* Linter

* Only loopback invite event if we know the room

* We should tell other resident servers about the invite if we know about the room

* Correct invite signing

* Fix invite loopback

* Check HTTP response codes, push new invites to front of queue

* Review comments
2020-05-07 12:42:06 +01:00
Kegan Dougal a06511cae8 Remove debug line 2020-05-05 15:54:12 +01:00
Neil Alexander 9b1b095b49
Roomserver perform leave (#1004)
* First pass at PerformLeave

* Fix SQLite bulkSelectEventStateKey

* Update gomatrixserverlib

* Fix bugs

* Tidy a bit

* Satisfy King Linter

* Review comments

* Review comments

* Fix constants in SQLite event state keys table
2020-05-04 18:34:09 +01:00
Neil Alexander 5c894efd0e
Roomserver perform join (#1001)
* Add PerformJoin template

* Try roomserver perform join

* Send correct server name to FS API

* Pass through content, try to handle multiple server names

* Fix local server checks

* Don't refer to non-existent error

* Add directory lookups of aliases

* Remove unneeded parameters

* Don't repeat join events into the roomserver

* Unmarshal the content, that would help

* Check if the user is already in the room in the fedeationapi too

* Return incompatible room version error

* Use Membership, don't try more servers than needed

* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success

* Tweaks
2020-05-04 13:53:47 +01:00
Neil Alexander e15f6676ac
Consolidation of roomserver APIs (#994)
* Consolidation of roomserver APIs

* Comment out alias tests for now, they are broken

* Wire AS API into roomserver again

* Roomserver didn't take asAPI param before so return to that

* Prevent roomserver asking AS API for alias info

* Rename some files

* Remove alias_test, incoherent tests and unwanted appservice integration

* Remove FS API inject on syncapi component
2020-05-01 10:48:17 +01:00