* Set RewritesState once
* Check if any new state provided
* Obey rewritesState
* Don't nuke everything the sync API knows when purging state
* Fix panic from duplicate insert
* Consistency
* Use HasState
* Remove nolint
* Clean up joined rooms on state rewrite
* Initial pass at refactoring config (not finished)
* Don't forget current state and EDU servers
* More shifting around
* Update server key API tests
* Fix roomserver test
* Fix more tests
* Further tweaks
* Fix current state server test (sort of)
* Maybe fix appservices
* Fix client API test
* Include database connection string in database options
* Fix sync API build
* Update config test
* Fix unit tests
* Fix federation sender build
* Fix gobind build
* Set Listen address for all services in HTTP monolith mode
* Validate config, reinstate appservice derived in directory, tweaks
* Tweak federation API test
* Set MaxOpenConnections/MaxIdleConnections to previous values
* Update generate-config
* Add QueryDeviceMessages to serve up device keys and stream IDs
* Consume key change events in fedsender
Don't yet send them to destinations as we haven't worked them out yet
* Send device list updates to all required servers
* Glue it all together
* Initial work to send send-to-device messages over federation
* Wire up send-to-device consumer, message formatting
* Generate random message ID
* Review comments, update sytest whitelist
This is a wrapper around whatever impl we have which then logs
the function name/request/response/error.
Also tweak when we log on kafka streams: only log on the producer
side not the consumer side: we've never had issues with comms and
having 1 message rather than N would be nice.
* s/QueryBackfill/PerformBackfill/g
* OutputEvent now includes AddStateEvents which contain the full event of extra state events
* Only include adds not the current event
* Get adding state right
* Improve federation sender performance and behaviour, add backoff
* Tweaks
* Tweaks
* Tweaks
* Take copies of events before passing to destination queues
* Don't accidentally drop queued messages
* Don't take copies again
* Tidy up a bit
* Break out statistics (tracked component-wide), report success and failures from Perform actions
* Fix comment, use atomic add
* Improve logic a bit, don't block on wakeup, move idle check
* Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc
* Dedupe destinations, fix other bug hopefully
* Dispatch sends again
* Federation sender to ignore invites that are destined locally
* Loopback invite events
* Remodel a bit with channels
* Linter
* Only loopback invite event if we know the room
* We should tell other resident servers about the invite if we know about the room
* Correct invite signing
* Fix invite loopback
* Check HTTP response codes, push new invites to front of queue
* Review comments
* Consolidation of roomserver APIs
* Comment out alias tests for now, they are broken
* Wire AS API into roomserver again
* Roomserver didn't take asAPI param before so return to that
* Prevent roomserver asking AS API for alias info
* Rename some files
* Remove alias_test, incoherent tests and unwanted appservice integration
* Remove FS API inject on syncapi component
* Update gomatixserverlib
* Try to build invite stripped state if not given to us
* SendInvite improvements
* Transpose invite_room_state into invite_state.events for sync API
* Remove syncapi debugging output
* Use RespInviteV2
* Update gomatrixserverlib
* Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?)
* Federation sender use invite_room_state, room server try to insert membership state
* Check supported room versions on the invite endpoint
* Prevent roomserver query API from trying to handle requests for stub rooms
* Adding a nolint
* Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead
* Review comments
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments
* Room version 2 by default, other wiring updates, update gomatrixserverlib
* Fix nil pointer exception
* Fix some more nil pointer exceptions hopefully
* Update gomatrixserverlib
* Send all room versions when joining, not just stable ones
* Remove room version cquery
* Get room version when getting events from the roomserver database
* Reset default back to room version 2
* Don't generate event IDs unless needed
* Revert "Remove room version cquery"
This reverts commit a170d58733.
* Query room version in federation API, client API as needed
* Improvements to make_join send_join dance
* Make room server producers use headered events
* Lint tweaks
* Update gomatrixserverlib
* Versioned SendJoin
* Query room version in syncapi backfill
* Handle transaction marshalling/unmarshalling within Dendrite
* Sorta fix federation (kinda)
* whoops commit federation API too
* Use NewEventFromTrustedJSON when getting events from the database
* Update gomatrixserverlib
* Strip headers on federationapi endpoints
* Fix bug in clientapi profile room version query
* Update gomatrixserverlib
* Return more useful error if room version query doesn't find the room
* Update gomatrixserverlib
* Update gomatrixserverlib
* Maybe fix federation
* Fix formatting directive
* Update sytest whitelist and blacklist
* Temporarily disable room versions 3 and 4 until gmsl is fixed
* Fix count of EDUs in logging
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Rely on EventBuilder in gmsl to generate the event IDs for us
* Some review comments fixed
* Move function out of common and into gmsl
* Comment in federationsender destinationqueue
* Update gomatrixserverlib
* Implement gomatrixserverlib.HeaderedEvent, which should allow us to store room version headers along with the event across API boundaries and consumers/producers, and intercept unmarshalling to get the event structure right
* Add federationsender to previous