Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).
Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.
The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.
It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
Needs https://github.com/matrix-org/sytest/pull/1315, as otherwise the
membership events aren't persisted yet when hitting `/state` after
kicking guest users.
Makes the following tests pass:
```
Guest users denied access over federation if guest access prohibited
Guest users are kicked from guest_access rooms on revocation of guest_access
Guest users are kicked from guest_access rooms on revocation of guest_access over federation
```
Todo (in a follow up PR):
- Restrict access to CS API Endpoints as per
https://spec.matrix.org/v1.4/client-server-api/#client-behaviour-14
Co-authored-by: kegsay <kegan@matrix.org>
Adds `PUT
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}` and
`DELTE
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}`
support, as well as the ability to filter `/publicRooms` on networkID
and including all networks.
This should hopefully deflake Backfill works correctly with history visibility set to joined as we were using the default shared visibility, even if the events are set to joined (or something else)
* Add `evacuateUser` endpoint, use it when deactivating accounts
* Populate the API
* Clean up user devices when deactivating
* Include invites, delete pushers
* Add new endpoint to allow admins to evacuate the local server from the room
* Guard endpoint
* Use right prefix
* Auth API
* More useful return error rather than a panic
* More useful return value again
* Update the path
* Try using inputer instead
* oh provide the config
* Try that again
* Return affected user IDs
* Don't create so many forward extremities
* Add missing `Path` to name
Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
* Added /upgrade endpoint
* fix
* Fix lints
* More lint lifex
* Move room upgrading to the roomserver
* Remove extraneous arg
* Fix HTTP API for `PerformUpgrade`
* Reduce number of API calls in `generateInitialEvents`, preserve membership fields
* Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events
* Handle ban events in the state transfer
* Refactor and comment `createTemporaryPowerLevels`
* Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event
* Fix copyrights
* Review comments @S7evinK
* Update sytest whitelist
* Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy
* Add comment to `restrictOldRoomPowerLevels`
* Ensure canonical aliases exist before clearing
* Copy invites as well as bans
* Fix return error on `m.room.tombstone` handling in client API
* Relax checks for well-formedness of join rules, membership event etc
Co-authored-by: Alex Kursell <alex@awk.run>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Add server_notices config
* Disallow rejecting "server notice" invites
* Update config
* Slightly refactor sendEvent and CreateRoom so it can be reused
* Implement unspecced server notices
* Validate the request
* Set the user api when starting
* Rename function/variables
* Update comments
* Update config
* Set the avatar on account creation
* Update test
* Only create the account when starting
Only add routes if sever notices are enabled
* Use reserver username
Check that we actually got roomData
* Add check for admin account
Enable server notices for CI
Return same values as Synapse
* Add custom error for rejecting server notice invite
* Move building an invite to it's own function, for reusability
* Don't create new rooms, use the existing one (follow Synapse behavior)
Co-authored-by: kegsay <kegan@matrix.org>
* a very very WIP first cut of peeking via MSC2753.
doesn't yet compile or work.
needs to actually add the peeking block into the sync response.
checking in now before it gets any bigger, and to gather any initial feedback on the vague shape of it.
* make PeekingDeviceSet private
* add server_name param
* blind stab at adding a `peek` section to /sync
* make it build
* make it launch
* add peeking to getResponseWithPDUsForCompleteSync
* cancel any peeks when we join a room
* spell out how to runoutside of docker if you want speed
* fix SQL
* remove unnecessary txn for SelectPeeks
* fix s/join/peek/ cargocult fail
* HACK: Track goroutine IDs to determine when we write by the wrong thread
To use: set `DENDRITE_TRACE_SQL=1` then grep for `unsafe`
* Track partition offsets and only log unsafe for non-selects
* Put redactions in the writer goroutine
* Update filters on writer goroutine
* wrap peek storage in goid hack
* use exclusive writer, and MarkPeeksAsOld more efficiently
* don't log ascii in binary at sql trace...
* strip out empty roomd deltas
* re-add txn to SelectPeeks
* re-add accidentally deleted field
* reject peeks for non-worldreadable rooms
* move perform_peek
* fix package
* correctly refactor perform_peek
* WIP of implementing MSC2444
* typo
* Revert "Merge branch 'kegan/HACK-goid-sqlite-db-is-locked' into matthew/peeking"
This reverts commit 3cebd8dbfb, reversing
changes made to ed4b3a58a7.
* (almost) make it build
* clean up bad merge
* support SendEventWithState with optional event
* fix build & lint
* fix build & lint
* reinstate federated peeks in the roomserver (doh)
* fix sql thinko
* todo for authenticating state returned by /peek
* support returning current state from QueryStateAndAuthChain
* handle SS /peek
* reimplement SS /peek to prod the RS to tell the FS about the peek
* rename RemotePeeks as OutboundPeeks
* rename remote_peeks_table as outbound_peeks_table
* add perform_handle_remote_peek.go
* flesh out federation doc
* add inbound peeks table and hook it up
* rename ambiguous RemotePeek as InboundPeek
* rename FSAPI's PerformPeek as PerformOutboundPeek
* setup inbound peeks db correctly
* fix api.SendEventWithState with no event
* track latestevent on /peek
* go fmt
* document the peek send stream race better
* fix SendEventWithRewrite not to bail if handed a non-state event
* add fixme
* switch SS /peek to use SendEventWithRewrite
* fix comment
* use reverse topo ordering to find latest extrem
* support postgres for federated peeking
* go fmt
* back out bogus go.mod change
* Fix performOutboundPeekUsingServer
* Fix getAuthChain -> GetAuthChain
* Fix build issues
* Fix build again
* Fix getAuthChain -> GetAuthChain
* Don't repeat outbound peeks for the same room ID to the same servers
* Fix lint
* Don't omitempty to appease sytest
Co-authored-by: Kegan Dougal <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add mscs/hooks package, begin work for msc2836
* Flesh out hooks and add SQL schema
* Begin implementing core msc2836 logic
* Add test harness
* Linting
* Implement visibility checks; stub out APIs for tests
* Flesh out testing
* Flesh out walkThread a bit
* Persist the origin_server_ts as well
* Edges table instead of relationships
* Add nodes table for event metadata
* LEFT JOIN to extract origin_server_ts for children
* Add graph walking structs
* Implement walking algorithm
* Add more graph walking tests
* Add auto_join for local rooms
* Fix create table syntax on postgres
* Add relationship_room_id|servers to the unsigned section of events
* Persist the parent room_id/servers in edge metadata
Other events cannot assert the true room_id/servers for the
parent event, only make claims to them, hence why this is
edge metadata.
* guts to pass through room_id/servers
* Refactor msc2836 to allow handling from federation
* Add JoinedVia to PerformJoin responses
* Fix tests; review comments
* Add basic storage methods
* Add internal api handler
* Add check for forgotten room
* Add /rooms/{roomID}/forget endpoint
* Add missing rsAPI method
* Remove unused parameters
* Add passing tests
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Add missing file
* Add postgres migration
* Add sqlite migration
* Use Forgetter to forget room
* Remove empty line
* Update HTTP status codes
It looks like the spec calls for these to be 400, rather than 403: https://matrix.org/docs/spec/client_server/r0.6.1#post-matrix-client-r0-rooms-roomid-forget
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
* Return remote errors from FS.PerformJoin
Follows the same pattern as PerformJoin on roomserver (no error return).
Also return the right format for incompatible room version errors.
Makes a bunch of tests pass!
* Handle network errors better when returning remote HTTP errors
* Linting
* Fix tests
* Update whitelist, pass network errors through in API=1 mode
* Add PerformInvite and refactor how errors get handled
- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
errors to be bundled into `PerformError` which makes it easier for callers
to detect and handle errors. On network errors, HTTP clients will make a
`PerformError`.
* Unbreak everything; thanks Go!
* Send back JSONResponse according to the PerformError
* Update federation invite code too
* Pass join errors through internal API boundaries
Required for certain invite sytests. We will need to think of a
better way of handling this going forwards.
* Include m.room.avatar in stripped state; handle trailing slashes when GETing state events
* Update whitelist
* Update whitelist
* s/QueryBackfill/PerformBackfill/g
* OutputEvent now includes AddStateEvents which contain the full event of extra state events
* Only include adds not the current event
* Get adding state right
* Add missing routing for PerformDirectoryLookupRequest
* Tweak output
* Fix some bugs in devices
* Don't default to federated room joins in response to invite
* Update sytest-whitelist
* Update comments
* Return correct room ID from PerformJoin
* Fix appservice and EDU server API setup, update sytest-whitelist
* Update sytest-whitelist
* Separate muxes for public and internal APIs
* Update client-api-proxy and federation-api-proxy so they don't add /api to the path
* Tidy up
* Consistent HTTP setup
* Set up prefixes properly
* Add PerformJoin template
* Try roomserver perform join
* Send correct server name to FS API
* Pass through content, try to handle multiple server names
* Fix local server checks
* Don't refer to non-existent error
* Add directory lookups of aliases
* Remove unneeded parameters
* Don't repeat join events into the roomserver
* Unmarshal the content, that would help
* Check if the user is already in the room in the fedeationapi too
* Return incompatible room version error
* Use Membership, don't try more servers than needed
* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success
* Tweaks