* Move currentstateserver API to roomserver
Stub out DB functions for now, nothing uses the roomserver version yet.
* Allow it to startup
* Implement some current-state-server storage interface functions
* Add missing package
* Initial FIFOing of roomserver inputs
* Remove EventID response from api.InputRoomEventsResponse
* Don't send back event ID unnecessarily
* Fix ordering hopefully
* Reduce copies, use buffered task channel to reduce contention on other rooms
* Fix error handling
* Make PerformJoin send input membership event
* Invite input room events in separate goroutine
* Don't limit roomserver input events using request context
* Synchronous input room events
* Nope, that didn't work
* oops send state key to GetMembership
* Don't generate stripped state in client API more times than necessary, generate output events on receiving end of federated invite
* Commit membership updater changes
* Tweaks
* Add PerformInvite and refactor how errors get handled
- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
errors to be bundled into `PerformError` which makes it easier for callers
to detect and handle errors. On network errors, HTTP clients will make a
`PerformError`.
* Unbreak everything; thanks Go!
* Send back JSONResponse according to the PerformError
* Update federation invite code too
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
2020-06-10 12:17:54 +01:00
Renamed from clientapi/producers/roomserver.go (Browse further)