This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
Should fix the following issues or make a lot less worse when using
Postgres:
The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state
For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)
Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility
---------
Co-authored-by: kegsay <kegan@matrix.org>
The stale device lists table might contain entries for users we don't
share a room with anymore. This now asks the roomserver about left users
and removes those entries from the table.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
This optimizes history visibility checks by (mostly) avoiding database
hits.
Possibly solves https://github.com/matrix-org/dendrite/issues/2777
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Adds `PUT
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}` and
`DELTE
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}`
support, as well as the ability to filter `/publicRooms` on networkID
and including all networks.
Sytest was using a wrong `history_visibility` for `invited`
(https://github.com/matrix-org/sytest/pull/1303), so `invited` was
passing for the wrong reason (-> defaulted to `shared`, as `invite`
wasn't understood).
This change now handles missing events like Synapse, if a server isn't
allowed to see the event, it gets a redacted version of it, making the
`get_missing_events` tests pass.
Previously `LoadMembershipAtEvent` would fail if the state before one of
the events was not known, i.e. because it was an outlier. This modifies
it so that it gracefully handles not knowing the state and returns no
memberships instead, so that history visibility doesn't freak out and
kill `/sync` requests dead.
* Reprocess outliers that were previously rejected
* Might as well do all events this way
* More useful errors
* Fix queries
* Tweak condition
* Don't wrap errors
* Report more useful error
* Flatten error on `r.Queryer.QueryStateAfterEvents`
* Some more debug logging
* Flatten error in `QueryRestrictedJoinAllowed`
* Revert "Flatten error in `QueryRestrictedJoinAllowed`"
This reverts commit 1238b4184c.
* Tweak `QueryStateAfterEvents`
* Handle MissingStateError too
* Scope to room
* Clean up
* Fix the error
* Only apply rejection check to outliers
* CS API changes
* Query remote profiles
* Add passing tests
* Don't create a new FullyQualifiedProfile
* Handle sql.ErrNoRows
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add possibility to set history_visibility and user AccountType
* Add new DB queries
* Add actual history_visibility changes for /messages
* Add passing tests
* Extract check function
* Cleanup
* Cleanup
* Fix build on 386
* Move ApplyHistoryVisibilityFilter to internal
* Move queries to topology table
* Add filtering to /sync and /context
Some cleanup
* Add passing tests; Remove failing tests :(
* Re-add passing tests
* Move filtering to own function to avoid duplication
* Re-add passing test
* Use newly added GMSL HistoryVisibility
* Update gomatrixserverlib
* Set the visibility when creating events
* Default to shared history visibility
* Remove unused query
* Update history visibility checks to use gmsl
Update tests
* Remove unused statement
* Update migrations to set "correct" history visibility
* Add method to fetch the membership at a given event
* Tweaks and logging
* Use actual internal rsAPI, default to shared visibility in tests
* Revert "Move queries to topology table"
This reverts commit 4f0d41be9c.
* Remove noise/unneeded code
* More cleanup
* Try to optimize database requests
* Fix imports
* PR peview fixes/changes
* Move setting history visibility to own migration, be more restrictive
* Fix unit tests
* Lint
* Fix missing entries
* Tweaks for incremental syncs
* Adapt generic changes
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Add `QueryRestrictedJoinAllowed`
* Add `Resident` flag to `QueryRestrictedJoinAllowedResponse`
* Check restricted joins on federation API
* Return `Restricted` to determine if the room was restricted or not
* Populate `AuthorisedVia` properly
* Sign the event on `/send_join`, return it in the `/send_join` response in the `"event"` key
* Kick back joins with invalid authorising user IDs, use event from `"event"` key if returned in `RespSendJoin`
* Use invite helper in `QueryRestrictedJoinAllowed`
* Only use users with the power to invite, change error bubbling a bit
* Placate the almighty linter
One day I will nuke `gocyclo` from orbit and everything in the world will be much better for it.
* Review comments
* Fix flakey sytest 'Local device key changes get to remote servers'
* Debug logs
* Remove internal/test and use /test only
Remove a lot of ancient code too.
* Use FederationRoomserverAPI in more places
* Use more interfaces in federationapi; begin adding regression test
* Linting
* Add regression test
* Unbreak tests
* ALL THE LOGS
* Fix a race condition which could cause events to not be sent to servers
If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.
* Unbreak new tests
* Linting
* Let's try to work out why this endpoint lies
* Try that again
* Fix `QueryPublishedRooms`
* Remove logging
* Remove unnecessary change
* Remove unnecessary change
* Initial cut at fixing up MSC2946 to work with latest spec
* bugfix: send response back correctly
* Initial working version of MSC2946
* msc2946: handle suggested_only; remove custom database
As the MSC doesn't require reverse lookups, we can just pull
the room state and inspect via the roomserver database. To
handle this, expand QueryCurrentState to support wildcards.
Use all this and handle `?suggested_only`.
* Sort child rooms
* msc2946: Make TestClientSpacesSummary pass
* msc2946: allow invited rooms to be spidered
* msc2946: support basic federation requests
* fix up go mod
* Ensure the input API only uses a single transaction
* Remove more of the dead query API call
* Tidy up
* Fix tests hopefully
* Don't do unnecessary work for rooms that don't exist
* Improve error, fix another case where transaction wasn't used properly
* Add a unit test for checking single transaction on RS input API
* Fix logic oops when deciding whether to use a transaction in storeEvent
* Check that we have a populated state snapshot when determining if we closed the gap
* Do the same in the query API
* Use HasState more opportunistically
* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events
* Refactor missing state and make sure that we really solve the problem for the new event
* Comments
* Review comments
* Tweak that check again
* Tidy up that create check further
* Fix build hopefully
* Update sendOutliers to use OrderAuthAndStateEvents
* Don't go out of bounds on missingEvents
* Don't flake so badly for rejected events
* Moar
* Fix panic
* Don't count rejected events as missing
* Don't treat rejected events without state as missing
* Revert "Don't count rejected events as missing"
This reverts commit 4b6139b62e.
* Missing events should be KindOld
* If we have state, use it, regardless of memberships which could be stale now
* Fetch missing state for KindOld too
* Tweak the condition again
* Clean up a bit
* Use room updater to get latest events in a race-free way
* Return the correct error
* Improve errors
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>
* Add more optimised code path for checking if we're in a room
* Fix database queries
* Fix federation API test
* Fix logging
* Review comments
* Make separate API call for room membership
* Check membership of room
* Use QueryStateAfterEventsResponse
* Fix complexity
* Changes that I made a long time ago
* Rename to appserviceJoinedAtEvent
* Check membership in GetMemberships
* Update QueryMembershipsForRoom
* Tweaks in client API
* Update appserviceJoinedAtEvent
* Comments
* Try QueryMembershipForUser instead
* Undo some changes to client API that shouldn't be needed
* More /event tweaks
* Refactor /event bit
* Go back to QueryMembershipsForRoom because appservices are hard
* Fix bugs in onMessage
* Add comments
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Look up servers less often, don't hit API for missing auth events unless there are actually missing auth events
* Remove ResolveConflictsAdhoc (since it is already in GMSL), other tweaks
* Update gomatrixserverlib to matrix-org/gomatrixserverlib#254
* Fix resolve-state
* Initialise t.servers on first use
* a very very WIP first cut of peeking via MSC2753.
doesn't yet compile or work.
needs to actually add the peeking block into the sync response.
checking in now before it gets any bigger, and to gather any initial feedback on the vague shape of it.
* make PeekingDeviceSet private
* add server_name param
* blind stab at adding a `peek` section to /sync
* make it build
* make it launch
* add peeking to getResponseWithPDUsForCompleteSync
* cancel any peeks when we join a room
* spell out how to runoutside of docker if you want speed
* fix SQL
* remove unnecessary txn for SelectPeeks
* fix s/join/peek/ cargocult fail
* HACK: Track goroutine IDs to determine when we write by the wrong thread
To use: set `DENDRITE_TRACE_SQL=1` then grep for `unsafe`
* Track partition offsets and only log unsafe for non-selects
* Put redactions in the writer goroutine
* Update filters on writer goroutine
* wrap peek storage in goid hack
* use exclusive writer, and MarkPeeksAsOld more efficiently
* don't log ascii in binary at sql trace...
* strip out empty roomd deltas
* re-add txn to SelectPeeks
* re-add accidentally deleted field
* reject peeks for non-worldreadable rooms
* move perform_peek
* fix package
* correctly refactor perform_peek
* WIP of implementing MSC2444
* typo
* Revert "Merge branch 'kegan/HACK-goid-sqlite-db-is-locked' into matthew/peeking"
This reverts commit 3cebd8dbfb, reversing
changes made to ed4b3a58a7.
* (almost) make it build
* clean up bad merge
* support SendEventWithState with optional event
* fix build & lint
* fix build & lint
* reinstate federated peeks in the roomserver (doh)
* fix sql thinko
* todo for authenticating state returned by /peek
* support returning current state from QueryStateAndAuthChain
* handle SS /peek
* reimplement SS /peek to prod the RS to tell the FS about the peek
* rename RemotePeeks as OutboundPeeks
* rename remote_peeks_table as outbound_peeks_table
* add perform_handle_remote_peek.go
* flesh out federation doc
* add inbound peeks table and hook it up
* rename ambiguous RemotePeek as InboundPeek
* rename FSAPI's PerformPeek as PerformOutboundPeek
* setup inbound peeks db correctly
* fix api.SendEventWithState with no event
* track latestevent on /peek
* go fmt
* document the peek send stream race better
* fix SendEventWithRewrite not to bail if handed a non-state event
* add fixme
* switch SS /peek to use SendEventWithRewrite
* fix comment
* use reverse topo ordering to find latest extrem
* support postgres for federated peeking
* go fmt
* back out bogus go.mod change
* Fix performOutboundPeekUsingServer
* Fix getAuthChain -> GetAuthChain
* Fix build issues
* Fix build again
* Fix getAuthChain -> GetAuthChain
* Don't repeat outbound peeks for the same room ID to the same servers
* Fix lint
* Don't omitempty to appease sytest
Co-authored-by: Kegan Dougal <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Update GMSL
* Add MSC2836EventRelationships to fedsender
* Call MSC2836EventRelationships in reqCtx
* auth remote servers
* Extract room ID and servers from previous events; refactor a bit
* initial cut of federated threading
* Use the right client/fed struct in the response
* Add QueryAuthChain for use with MSC2836
* Add auth chain to federated response
* Fix pointers
* under CI: more logging and enable mscs, nil fix
* Handle direction: up
* Actually send message events to the roomserver..
* Add children and children_hash to unsigned, with tests
* Add logic for exploring threads and tracking children; missing storage functions
* Implement storage functions for children
* Add fetchUnknownEvent
* Do federated hits for include_children if we have unexplored children
* Use /ev_rel rather than /event as the former includes child metadata
* Remove cross-room threading impl
* Enable MSC2836 in the p2p demo
* Namespace mscs db
* Enable msc2836 for ygg
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add basic storage methods
* Add internal api handler
* Add check for forgotten room
* Add /rooms/{roomID}/forget endpoint
* Add missing rsAPI method
* Remove unused parameters
* Add passing tests
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Add missing file
* Add postgres migration
* Add sqlite migration
* Use Forgetter to forget room
* Remove empty line
* Update HTTP status codes
It looks like the spec calls for these to be 400, rather than 403: https://matrix.org/docs/spec/client_server/r0.6.1#post-matrix-client-r0-rooms-roomid-forget
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Capture errors
* Don't request only state key tuples needed for auth (we end up discarding room state this way)
* QueryStateAfterEvent returns all state when no tuples supplied
* Resolve state
* Comments
* Adjust backfill to send backward extremity with state before other backfilled events, include prev_events with no state amongst missing events
* Not finished refactor
* Fix test
* Remove isInboundTxn
* Remove debug logging
* Try to ask other servers in the room for missing events if the origin won't provide them
* Logging
* More logging
* Implement QueryMissingAuthPrevEvents
* Try to get missing auth events badly
* Use processEvent
* Logging
* Update QueryMissingAuthPrevEvents
* Try to find missing auth events
* Patchy fix for test
* Logging tweaks
* Send auth events as outliers
* Update check in QueryMissingAuthPrevEvents
* Error responses
* More return codes
* Don't return error on reject/soft-fail since it was ultimately handled
* More tweaks
* More error tweaks
* Sanity-check room version on RS event input
* Update gomatrixserverlib
* Reject make_join when no room members are left
* Revert some changes from wrong branch
* Distinguish between room not existing and room being abandoned on this server
* nolint
* WIP Event rejection
* Still send back errors for rejected events
Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.
* Implement rejected events
Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.
* Update test to match reality
* Modify InputRoomEvents to no longer return an error
Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.
* Remove redundant returns; linting
* Update blacklist
* Remove QueryBulkStateContent from current state server
Expected fail due to db impl not existing
* Implement query bulk state content
* Fix up rejecting invites over federation
* Fix bulk content marshalling