* Use MissingAuthEventHandler on performjoin to try and speed up cases where we have missing events
* Update gomatrixserverlib
* Use supplied room version
* Use AuthChainProvider
* Tweaks
* Update gomatrixserverlib
* Signature checks
* Return bad request on CS API /send if bad JSON
* Return some more M_BAD_JSON in the right places
* nolint because damnit gocyclo all I added was a type check for an error
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update sytest-whitelist
* Update gomatrixserverlib
* Update sytest-whitelist
* NotJSON -> BadJSON
* Groundwork for send-to-device messaging
* Update sample config
* Add unstable routing for now
* Send to device consumer in sync API
* Start the send-to-device consumer
* fix indentation in dendrite-config.yaml
* Create send-to-device database tables, other tweaks
* Add some logic for send-to-device messages, add them into sync stream
* Handle incoming send-to-device messages, count them with EDU stream pos
* Undo changes to test
* pq.Array
* Fix sync
* Logging
* Fix a couple of transaction things, fix client API
* Add send-to-device test, hopefully fix bugs
* Comments
* Refactor a bit
* Fix schema
* Fix queries
* Debug logging
* Fix storing and retrieving of send-to-device messages
* Try to avoid database locks
* Update sync position
* Use latest sync position
* Jiggle about sync a bit
* Fix tests
* Break out the retrieval from the update/delete behaviour
* Comments
* nolint on getResponseWithPDUsForCompleteSync
* Try to line up sync tokens again
* Implement wildcard
* Add all send-to-device tests to whitelist, what could possibly go wrong?
* Only care about wildcard when targeted locally
* Deduplicate transactions
* Handle tokens properly, return immediately if waiting send-to-device messages
* Fix sync
* Update sytest-whitelist
* Fix copyright notice (need to do more of this)
* Comments, copyrights
* Return errors from Do, fix dendritejs
* Review comments
* Comments
* Constructor for TransactionWriter
* defletions
* Update gomatrixserverlib, sytest-blacklist
* Server key API (works for monolith but not for polylith yet)
* Re-enable caching on server key API component
* Groundwork for HTTP APIs for server key API
* Hopefully implement HTTP for server key API
* Simplify public key request marshalling from map keys
* Update gomatrixserverlib
* go mod tidy
* Common -> internal
* remove keyring.go
* Update Docker Hub for server key API
* YAML is funny about indentation
* Wire in new server key API into hybrid monolith mode
* Create maps
* Route server key API endpoints on internal API mux
* Fix server key API URLs
* Add fetcher behaviour into server key API implementation
* Return error if we failed to fetch some keys
* Return results anyway
* Move things about a bit
* Remove unused code
* Fix comments, don't use federation sender URL in polylith mode
* Add server_key_api to sample config
* Review comments
* HTTP API to cache keys that have been requested
* Overwrite server_key_api listen in monolith hybrid mode
* Make backfill work for shared history visibility
* fetch missing state on backfill to remember snapshots correctly
* Fix gmsl to not mux in auth events into room state
* Whoops
* Linting
* Initial cut for backfilling
The syncserver now asks the roomserver via QueryBackfill (which already
existed to *handle* backfill requests) which then makes federation requests
via gomatrixserverlib.RequestBackfill.
Currently, tests fail on subsequent /messages requests because we don't know
which servers are in the room, because we are unable to get state snapshots
from a backfilled event because that code doesn't exist yet.
* WIP backfill, doesn't work
* Make initial backfill pass checks
* Persist backfilled events with state snapshots
* Remove debug lines
* Linting
* Review comments
* Update gomatixserverlib
* Try to build invite stripped state if not given to us
* SendInvite improvements
* Transpose invite_room_state into invite_state.events for sync API
* Remove syncapi debugging output
* Use RespInviteV2
* Update gomatrixserverlib
* Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?)
* Federation sender use invite_room_state, room server try to insert membership state
* Check supported room versions on the invite endpoint
* Prevent roomserver query API from trying to handle requests for stub rooms
* Adding a nolint
* Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead
* Review comments
* Update gomatrixserverlib
* Test matrix.org as perspective key server
* Base64 decode better
* Optional strict validity checking in gmsl
* Update gomatrixserverlib
* Attempt to find missing auth events over federation (this shouldn't happen but I am guessing there is a synapse bug involved where we don't get all of the auth events)
* Update gomatrixserverlib, debug logging
* Remove debugging output
* More verbose debugging
* Print outliers
* Increase timeouts for testing, observe contexts before trying to join over more servers
* Don't block on roomserver (experimental)
* Don't block on roomserver
* Update gomatrixserverlib
* Update gomatrixserverlib
* Configurable perspective key fetchers
* Output number of configured keys for perspective
* Example perspective config included
* Undo debug stack trace
* Undo debug stack trace
* Restore original HTTP listener in monolith
* Fix lint
* Review comments
* Set default HTTP server timeout to 5 minutes now, block again when joining
* Don't use HTTP address for HTTPS whoops
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Actually add perspectives
* Actually add perspectives
* Update gomatrixserverlib
* Improve error handling in federation /send endpoint a bit
* Remove unknownRoomError, use unmarshalError when unable to get room ID
* Swap out a couple more internal server errors
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Return bad limit in error
* Same with domain/userid
* Set default room version to 4
* Default to v1 when room_version key missing
Signed-off-by: Alex Chen <minecnly@gmail.com>
* Squashed commit of the following:
commit c1bca95adb
Author: Kegsay <kegan@matrix.org>
Date: Thu Apr 16 10:06:55 2020 +0100
Add SQL tracing via DENDRITE_TRACE_SQL (#968)
* Add SQL tracing via DENDRITE_TRACE_SQL
Add this to `internal/sqlutil` in preparation for #897
* Not entirely
commit c2ea961909
Author: Kegsay <kegan@matrix.org>
Date: Wed Apr 15 17:48:40 2020 +0100
Add HTTP trace logging (#965)
* Dump all requests/response server-side
* Wrap in DENDRITE_TRACE
* DENDRITE_TRACE_HTTP is better
* Bugfix for response body and linting
* False is true and true is false
* Linting
* How did this get missed
* More linting
* Update gomatrixserverlib
* Remove unneeded imports
Co-authored-by: Cnly <minecnly@gmail.com>
* Dump all requests/response server-side
* Wrap in DENDRITE_TRACE
* DENDRITE_TRACE_HTTP is better
* Bugfix for response body and linting
* False is true and true is false
* Linting
* How did this get missed
* More linting
* Add libp2p-go
* Some tweaks, tidying up
(cherry picked from commit 1a5bb121f8121c4f68a27abbf25a9a35a1b7c63e)
* Move p2p dockerfile
(cherry picked from commit 8d3bf44ea1bf37f950034e73bcdc315afdabe79a)
* Remove containsBackwardsExtremity
* Fix some linter errors, update some libp2p packages/calls, other tidying up
* Add -port for dendrite-p2p-demo
* Use instance name as key ID
* Remove P2P demo docker stuff, no longer needed now that we have SQLite
* Remove Dockerfile-p2p too
* Remove p2p logic from dendrite-monolith-server
* Inject publicRoomsDB in publicroomsapi
Inject publicRoomsDB instead of switching on base.libP2P.
See: https://github.com/matrix-org/dendrite/pull/956/files?file-filters%5B%5D=.go#r406276914
* Fix lint warning
* Extract mDNSListener from base.go
* Extract CreateFederationClient into demo
* Create P2PDendrite from BaseDendrite
Extract logic specific to P2PDendrite from base.go
* Set base.go to upstream/master
* Move pubsub to demo cmd
* Move PostgreswithDHT to cmd
* Remove unstable features
* Add copyrights
* Move libp2pvalidator into p2pdendrite
* Rename dendrite-p2p-demo -> dendrite-demo-libp2p
* Update copyrights
* go mod tidy
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Update gomatrixserverlib
* Default to room version 4
* Update gomatrixserverlib
* Limit prev_events and auth_events
* Fix auth_events, prev_events
* Fix linter issues
* Update gomatrixserverlib
* Fix getState
* Update sytest-whitelist
* Squashed commit of the following:
commit 067b875063
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Fri Apr 3 14:29:06 2020 +0100
Invites v2 endpoint (#952)
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments
commit 955244c092
Author: Ben B <benne@klimlive.de>
Date: Fri Apr 3 12:40:50 2020 +0200
use custom http client instead of the http DefaultClient (#823)
This commit replaces the default client from the http lib with a custom one.
The previously used default client doesn't come with a timeout. This could cause
unwanted locks.
That solution chosen here creates a http client in the base component dendrite
with a constant timeout of 30 seconds. If it should be necessary to overwrite
this, we could include the timeout in the dendrite configuration.
Here it would be a good idea to extend the type "Address" by a timeout and
create an http client for each service.
Closes#820
Signed-off-by: Benedikt Bongartz <benne@klimlive.de>
Co-authored-by: Kegsay <kegan@matrix.org>
* Update sytest-whitelist, sytest-blacklist
* Update go.mod/go.sum
* Add some error wrapping for debug
* Add a NOTSPEC to common/events.go
* Perform state resolution at send_join
* Set default room version to v2 again
* Tweak GetCapabilities
* Add comments to ResolveConflictsAdhoc
* Update sytest-blacklist
* go mod tidy
* Update sytest-whitelist, sytest-blacklist
* Update versions
* Updates from review comments
* Update sytest-blacklist, sytest-whitelist
* Check room versions compatible at make_join, add some comments, update gomatrixserverlib, other tweaks
* Set default room version back to v2
* Update gomatrixserverlib, sytest-whitelist
* Start converting v1 invite endpoint to v2
* Update gomatrixserverlib
* Early federationsender code for sending invites
* Sending invites sorta happens now
* Populate invite request with stripped state
* Remodel a bit, don't reflect received invites
* Handle invite_room_state
* Handle room versions a bit better
* Update gomatrixserverlib
* Tweak order in destinationQueue.next
* Revert check in processMessage
* Tweak federation sender destination queue code a bit
* Add comments
* Room version 2 by default, other wiring updates, update gomatrixserverlib
* Fix nil pointer exception
* Fix some more nil pointer exceptions hopefully
* Update gomatrixserverlib
* Send all room versions when joining, not just stable ones
* Remove room version cquery
* Get room version when getting events from the roomserver database
* Reset default back to room version 2
* Don't generate event IDs unless needed
* Revert "Remove room version cquery"
This reverts commit a170d58733.
* Query room version in federation API, client API as needed
* Improvements to make_join send_join dance
* Make room server producers use headered events
* Lint tweaks
* Update gomatrixserverlib
* Versioned SendJoin
* Query room version in syncapi backfill
* Handle transaction marshalling/unmarshalling within Dendrite
* Sorta fix federation (kinda)
* whoops commit federation API too
* Use NewEventFromTrustedJSON when getting events from the database
* Update gomatrixserverlib
* Strip headers on federationapi endpoints
* Fix bug in clientapi profile room version query
* Update gomatrixserverlib
* Return more useful error if room version query doesn't find the room
* Update gomatrixserverlib
* Update gomatrixserverlib
* Maybe fix federation
* Fix formatting directive
* Update sytest whitelist and blacklist
* Temporarily disable room versions 3 and 4 until gmsl is fixed
* Fix count of EDUs in logging
* Update gomatrixserverlib
* Update gomatrixserverlib
* Update gomatrixserverlib
* Rely on EventBuilder in gmsl to generate the event IDs for us
* Some review comments fixed
* Move function out of common and into gmsl
* Comment in federationsender destinationqueue
* Update gomatrixserverlib
* Use HeaderedEvent in syncapi
* Update notifier test
* Fix persisting headered event
* Clean up unused API function
* Fix overshadowed err from linter
* Write headered JSON to invites table too
* Rename event_json to headered_event_json in syncapi database schemae
* Fix invites_table queries
* Update QueryRoomVersionCapabilitiesResponse comment
* Fix syncapi SQLite
* Create and glue ExternalPublicRoomsProvider into the public rooms component
This is how we will link p2p stuff to dendrite proper.
* Use gmsl structs rather than our own
* Implement federated public rooms
- Make thirdparty endpoint r0 so riot-web loads the public room list
* Typo
* Missing callsites
* Add room version into createRoomReq
* Extract room version from m.room.create event when persisting
* Reduce cyclomatic complexity
* Update whitelist, gomatrixserverlib, tweaks to roomserver
* Update sytest-whitelist again
* Implement gomatrixserverlib.HeaderedEvent, which should allow us to store room version headers along with the event across API boundaries and consumers/producers, and intercept unmarshalling to get the event structure right
* Add federationsender to previous
* Update room version descriptors, add error handling
* Fix database queries
* Drop Get from version package
* Fix database wrapping, add comments for version descriptions
* Don't set default room_version value in SQL
* p2p: Use JSServer for comms rather than GoJsConn
This has several benefits:
- it fixes a bug whereby you could not transmit >4k bytes to/from JS/Go land.
- it more clearly exposes the interface point between Go and JS: a single
global function call.
- it presents a nicer API shape than the previous `net.Conn`.
- it doesn't needlessly 'stream' data which is already sitting in-memory.
This is currently only active for local CS API traffic, another PR will
add Federation P2P support.
* Typo