Threepid seems to be pretty out of date, several missing endpoints.
Should also fix#3037, where we were still listening on the `/unstable`
prefix, while Element Web uses `/r0`
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
This removes most of the code used for polylith/API mode.
This removes the `/api` internal endpoints entirely.
Binary size change roughly 5%:
```
51437560 Feb 13 10:15 dendrite-monolith-server # old
48759008 Feb 13 10:15 dendrite-monolith-server # new
```
Should fix the following issues or make a lot less worse when using
Postgres:
The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state
For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)
Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility
---------
Co-authored-by: kegsay <kegan@matrix.org>
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.
The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.
It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
Needs https://github.com/matrix-org/sytest/pull/1315, as otherwise the
membership events aren't persisted yet when hitting `/state` after
kicking guest users.
Makes the following tests pass:
```
Guest users denied access over federation if guest access prohibited
Guest users are kicked from guest_access rooms on revocation of guest_access
Guest users are kicked from guest_access rooms on revocation of guest_access over federation
```
Todo (in a follow up PR):
- Restrict access to CS API Endpoints as per
https://spec.matrix.org/v1.4/client-server-api/#client-behaviour-14
Co-authored-by: kegsay <kegan@matrix.org>
The stale device lists table might contain entries for users we don't
share a room with anymore. This now asks the roomserver about left users
and removes those entries from the table.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Adds `PUT
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}` and
`DELTE
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}`
support, as well as the ability to filter `/publicRooms` on networkID
and including all networks.
Previously `LoadMembershipAtEvent` would fail if the state before one of
the events was not known, i.e. because it was an outlier. This modifies
it so that it gracefully handles not knowing the state and returns no
memberships instead, so that history visibility doesn't freak out and
kill `/sync` requests dead.
This should hopefully deflake Backfill works correctly with history visibility set to joined as we were using the default shared visibility, even if the events are set to joined (or something else)
* Add possibility to set history_visibility and user AccountType
* Add new DB queries
* Add actual history_visibility changes for /messages
* Add passing tests
* Extract check function
* Cleanup
* Cleanup
* Fix build on 386
* Move ApplyHistoryVisibilityFilter to internal
* Move queries to topology table
* Add filtering to /sync and /context
Some cleanup
* Add passing tests; Remove failing tests :(
* Re-add passing tests
* Move filtering to own function to avoid duplication
* Re-add passing test
* Use newly added GMSL HistoryVisibility
* Update gomatrixserverlib
* Set the visibility when creating events
* Default to shared history visibility
* Remove unused query
* Update history visibility checks to use gmsl
Update tests
* Remove unused statement
* Update migrations to set "correct" history visibility
* Add method to fetch the membership at a given event
* Tweaks and logging
* Use actual internal rsAPI, default to shared visibility in tests
* Revert "Move queries to topology table"
This reverts commit 4f0d41be9c.
* Remove noise/unneeded code
* More cleanup
* Try to optimize database requests
* Fix imports
* PR peview fixes/changes
* Move setting history visibility to own migration, be more restrictive
* Fix unit tests
* Lint
* Fix missing entries
* Tweaks for incremental syncs
* Adapt generic changes
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Generic-based internal HTTP API (tested out on a few endpoints in the federation API)
* Add `PerformInvite`
* More tweaks
* Fix metric name
* Fix LookupStateIDs
* Lots of changes to clients
* Some serverside stuff
* Some error handling
* Use paths as metric names
* Revert "Use paths as metric names"
This reverts commit a9323a6a34.
* Namespace metric names
* Remove duplicate entry
* Remove another duplicate entry
* Tweak error handling
* Some more tweaks
* Update error behaviour
* Some more error tweaking
* Fix API path for `PerformDeleteKeys`
* Fix another path
* Tweak federation client proxying
* Fix another path
* Don't return typed nils
* Some more tweaks, not that it makes any difference
* Tweak federation client proxying
* Maybe fix the key backup test
* Add `evacuateUser` endpoint, use it when deactivating accounts
* Populate the API
* Clean up user devices when deactivating
* Include invites, delete pushers
* Check state before event
* Tweaks
* Refactor a bit, include in output events
* Don't waste time if soft failed either
* Tweak control flow, comments, use GMSL history visibility type
* Add `QueryRestrictedJoinAllowed`
* Add `Resident` flag to `QueryRestrictedJoinAllowedResponse`
* Check restricted joins on federation API
* Return `Restricted` to determine if the room was restricted or not
* Populate `AuthorisedVia` properly
* Sign the event on `/send_join`, return it in the `/send_join` response in the `"event"` key
* Kick back joins with invalid authorising user IDs, use event from `"event"` key if returned in `RespSendJoin`
* Use invite helper in `QueryRestrictedJoinAllowed`
* Only use users with the power to invite, change error bubbling a bit
* Placate the almighty linter
One day I will nuke `gocyclo` from orbit and everything in the world will be much better for it.
* Review comments
* Fix flakey sytest 'Local device key changes get to remote servers'
* Debug logs
* Remove internal/test and use /test only
Remove a lot of ancient code too.
* Use FederationRoomserverAPI in more places
* Use more interfaces in federationapi; begin adding regression test
* Linting
* Add regression test
* Unbreak tests
* ALL THE LOGS
* Fix a race condition which could cause events to not be sent to servers
If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.
* Unbreak new tests
* Linting
* Don't ask roomserver for events we already have in federation API
* Check number of events returned is as expected
* Preallocate array
* Improve shape a bit
* tidy up interfaces
* remove unused GetCreatorIDForAlias
* Add RoomserverUserAPI interface
* Define more interfaces
* Use AppServiceInternalAPI for consistent naming
* clean up federationapi constructor a bit
* Fix monolith in -http mode
* Specify interfaces used by appservice, do half of clientapi
* convert more deps of clientapi to finer-grained interfaces
* Convert mediaapi and rest of clientapi
* Somehow this got missed
* syncapi: use finer-grained interfaces when making the syncapi
* Use specific interfaces for syncapi-roomserver interactions
* Define query access token api for shared http auth code
* Add new endpoint to allow admins to evacuate the local server from the room
* Guard endpoint
* Use right prefix
* Auth API
* More useful return error rather than a panic
* More useful return value again
* Update the path
* Try using inputer instead
* oh provide the config
* Try that again
* Return affected user IDs
* Don't create so many forward extremities
* Add missing `Path` to name
Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
* Added /upgrade endpoint
* fix
* Fix lints
* More lint lifex
* Move room upgrading to the roomserver
* Remove extraneous arg
* Fix HTTP API for `PerformUpgrade`
* Reduce number of API calls in `generateInitialEvents`, preserve membership fields
* Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events
* Handle ban events in the state transfer
* Refactor and comment `createTemporaryPowerLevels`
* Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event
* Fix copyrights
* Review comments @S7evinK
* Update sytest whitelist
* Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy
* Add comment to `restrictOldRoomPowerLevels`
* Ensure canonical aliases exist before clearing
* Copy invites as well as bans
* Fix return error on `m.room.tombstone` handling in client API
* Relax checks for well-formedness of join rules, membership event etc
Co-authored-by: Alex Kursell <alex@awk.run>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Don't send `adds_state_events` in roomserver output events anymore
* Set `omitempty` on some output fields that aren't always set
* Add `AddsState` helper function
* No-op if no added state event IDs
* Revert "No-op if no added state event IDs"
This reverts commit 71a0ef3df1.
* Revert "Add `AddsState` helper function"
This reverts commit c9fbe45475.
* Add canonical support
* Add test
* Check that the send event is actually an m.room.canonical_alias
Check that we got an event from the database
* Update to get correct required events
* Add flakey test to blacklist
* Initial cut at fixing up MSC2946 to work with latest spec
* bugfix: send response back correctly
* Initial working version of MSC2946
* msc2946: handle suggested_only; remove custom database
As the MSC doesn't require reverse lookups, we can just pull
the room state and inspect via the roomserver database. To
handle this, expand QueryCurrentState to support wildcards.
Use all this and handle `?suggested_only`.
* Sort child rooms
* msc2946: Make TestClientSpacesSummary pass
* msc2946: allow invited rooms to be spidered
* msc2946: support basic federation requests
* fix up go mod
* Topologically sort with `SendEventWithState`, so that earlier events should satisfy auth for later ones
* Revert "Topologically sort with `SendEventWithState`, so that earlier events should satisfy auth for later ones"
This reverts commit b0cd706012.
* Update to matrix-org/gomatrixserverlib#293
* `Events` no longer returns an error, other tweaks
* Make sure `Events` is sorted for `parsedRespState` too
* Add server_notices config
* Disallow rejecting "server notice" invites
* Update config
* Slightly refactor sendEvent and CreateRoom so it can be reused
* Implement unspecced server notices
* Validate the request
* Set the user api when starting
* Rename function/variables
* Update comments
* Update config
* Set the avatar on account creation
* Update test
* Only create the account when starting
Only add routes if sever notices are enabled
* Use reserver username
Check that we actually got roomData
* Add check for admin account
Enable server notices for CI
Return same values as Synapse
* Add custom error for rejecting server notice invite
* Move building an invite to it's own function, for reusability
* Don't create new rooms, use the existing one (follow Synapse behavior)
Co-authored-by: kegsay <kegan@matrix.org>
* Ensure the input API only uses a single transaction
* Remove more of the dead query API call
* Tidy up
* Fix tests hopefully
* Don't do unnecessary work for rooms that don't exist
* Improve error, fix another case where transaction wasn't used properly
* Add a unit test for checking single transaction on RS input API
* Fix logic oops when deciding whether to use a transaction in storeEvent
* Use new event json types in gmsl
* Fix EventJSON to actually unmarshal events
* Update GMSL
* Bump GMSL and improve error messages
* Send back the correct RespState
* Update GMSL
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>