// Copyright 2017 Vector Creations Ltd // Copyright 2018 New Vector Ltd // Copyright 2019-2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package query import ( "context" "encoding/json" "net/http" "github.com/matrix-org/dendrite/common" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/roomserver/auth" "github.com/matrix-org/dendrite/roomserver/state" "github.com/matrix-org/dendrite/roomserver/state/database" "github.com/matrix-org/dendrite/roomserver/types" "github.com/matrix-org/dendrite/roomserver/version" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" ) // RoomserverQueryAPIEventDB has a convenience API to fetch events directly by // EventIDs. type RoomserverQueryAPIEventDB interface { // Look up the Events for a list of event IDs. Does not error if event was // not found. // Returns an error if the retrieval went wrong. EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) } // RoomserverQueryAPIDatabase has the storage APIs needed to implement the query API. type RoomserverQueryAPIDatabase interface { database.RoomStateDatabase RoomserverQueryAPIEventDB // Look up the numeric ID for the room. // Returns 0 if the room doesn't exists. // Returns an error if there was a problem talking to the database. RoomNID(ctx context.Context, roomID string) (types.RoomNID, error) // Look up event references for the latest events in the room and the current state snapshot. // Returns the latest events, the current state and the maximum depth of the latest events plus 1. // Returns an error if there was a problem talking to the database. LatestEventIDs( ctx context.Context, roomNID types.RoomNID, ) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error) // Look up the numeric IDs for a list of events. // Returns an error if there was a problem talking to the database. EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventNID, error) // Lookup the event IDs for a batch of event numeric IDs. // Returns an error if the retrieval went wrong. EventIDs(ctx context.Context, eventNIDs []types.EventNID) (map[types.EventNID]string, error) // Lookup the membership of a given user in a given room. // Returns the numeric ID of the latest membership event sent from this user // in this room, along a boolean set to true if the user is still in this room, // false if not. // Returns an error if there was a problem talking to the database. GetMembership( ctx context.Context, roomNID types.RoomNID, requestSenderUserID string, ) (membershipEventNID types.EventNID, stillInRoom bool, err error) // Lookup the membership event numeric IDs for all user that are or have // been members of a given room. Only lookup events of "join" membership if // joinOnly is set to true. // Returns an error if there was a problem talking to the database. GetMembershipEventNIDsForRoom( ctx context.Context, roomNID types.RoomNID, joinOnly bool, ) ([]types.EventNID, error) // Look up the active invites targeting a user in a room and return the // numeric state key IDs for the user IDs who sent them. // Returns an error if there was a problem talking to the database. GetInvitesForUser( ctx context.Context, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID, ) (senderUserNIDs []types.EventStateKeyNID, err error) // Look up the string event state keys for a list of numeric event state keys // Returns an error if there was a problem talking to the database. EventStateKeys( context.Context, []types.EventStateKeyNID, ) (map[types.EventStateKeyNID]string, error) // Look up the room version for a given room. GetRoomVersionForRoom( ctx context.Context, roomID string, ) (gomatrixserverlib.RoomVersion, error) } // RoomserverQueryAPI is an implementation of api.RoomserverQueryAPI type RoomserverQueryAPI struct { DB RoomserverQueryAPIDatabase } // QueryLatestEventsAndState implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryLatestEventsAndState( ctx context.Context, request *api.QueryLatestEventsAndStateRequest, response *api.QueryLatestEventsAndStateResponse, ) error { roomVersion, err := r.DB.GetRoomVersionForRoom(ctx, request.RoomID) if err != nil { response.RoomExists = false return nil } roomState := state.NewStateResolution(r.DB) response.QueryLatestEventsAndStateRequest = *request roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } if roomNID == 0 { return nil } response.RoomExists = true response.RoomVersion = roomVersion var currentStateSnapshotNID types.StateSnapshotNID response.LatestEvents, currentStateSnapshotNID, response.Depth, err = r.DB.LatestEventIDs(ctx, roomNID) if err != nil { return err } // Look up the currrent state for the requested tuples. stateEntries, err := roomState.LoadStateAtSnapshotForStringTuples( ctx, currentStateSnapshotNID, request.StateToFetch, ) if err != nil { return err } stateEvents, err := r.loadStateEvents(ctx, stateEntries) if err != nil { return err } for _, event := range stateEvents { response.StateEvents = append(response.StateEvents, event.Headered(roomVersion)) } return nil } // QueryStateAfterEvents implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryStateAfterEvents( ctx context.Context, request *api.QueryStateAfterEventsRequest, response *api.QueryStateAfterEventsResponse, ) error { roomVersion, err := r.DB.GetRoomVersionForRoom(ctx, request.RoomID) if err != nil { response.RoomExists = false return nil } roomState := state.NewStateResolution(r.DB) response.QueryStateAfterEventsRequest = *request roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } if roomNID == 0 { return nil } response.RoomExists = true response.RoomVersion = roomVersion prevStates, err := r.DB.StateAtEventIDs(ctx, request.PrevEventIDs) if err != nil { switch err.(type) { case types.MissingEventError: return nil default: return err } } response.PrevEventsExist = true // Look up the currrent state for the requested tuples. stateEntries, err := roomState.LoadStateAfterEventsForStringTuples( ctx, roomNID, prevStates, request.StateToFetch, ) if err != nil { return err } stateEvents, err := r.loadStateEvents(ctx, stateEntries) if err != nil { return err } for _, event := range stateEvents { response.StateEvents = append(response.StateEvents, event.Headered(roomVersion)) } return nil } // QueryEventsByID implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryEventsByID( ctx context.Context, request *api.QueryEventsByIDRequest, response *api.QueryEventsByIDResponse, ) error { response.QueryEventsByIDRequest = *request eventNIDMap, err := r.DB.EventNIDs(ctx, request.EventIDs) if err != nil { return err } var eventNIDs []types.EventNID for _, nid := range eventNIDMap { eventNIDs = append(eventNIDs, nid) } events, err := r.loadEvents(ctx, eventNIDs) if err != nil { return err } for _, event := range events { roomVersion, verr := r.DB.GetRoomVersionForRoom(ctx, event.RoomID()) if verr != nil { return verr } response.Events = append(response.Events, event.Headered(roomVersion)) } return nil } func (r *RoomserverQueryAPI) loadStateEvents( ctx context.Context, stateEntries []types.StateEntry, ) ([]gomatrixserverlib.Event, error) { eventNIDs := make([]types.EventNID, len(stateEntries)) for i := range stateEntries { eventNIDs[i] = stateEntries[i].EventNID } return r.loadEvents(ctx, eventNIDs) } func (r *RoomserverQueryAPI) loadEvents( ctx context.Context, eventNIDs []types.EventNID, ) ([]gomatrixserverlib.Event, error) { stateEvents, err := r.DB.Events(ctx, eventNIDs) if err != nil { return nil, err } result := make([]gomatrixserverlib.Event, len(stateEvents)) for i := range stateEvents { result[i] = stateEvents[i].Event } return result, nil } // QueryMembershipForUser implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryMembershipForUser( ctx context.Context, request *api.QueryMembershipForUserRequest, response *api.QueryMembershipForUserResponse, ) error { roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } membershipEventNID, stillInRoom, err := r.DB.GetMembership(ctx, roomNID, request.UserID) if err != nil { return err } if membershipEventNID == 0 { response.HasBeenInRoom = false return nil } response.IsInRoom = stillInRoom eventIDMap, err := r.DB.EventIDs(ctx, []types.EventNID{membershipEventNID}) if err != nil { return err } response.EventID = eventIDMap[membershipEventNID] return nil } // QueryMembershipsForRoom implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryMembershipsForRoom( ctx context.Context, request *api.QueryMembershipsForRoomRequest, response *api.QueryMembershipsForRoomResponse, ) error { roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } membershipEventNID, stillInRoom, err := r.DB.GetMembership(ctx, roomNID, request.Sender) if err != nil { return err } if membershipEventNID == 0 { response.HasBeenInRoom = false response.JoinEvents = nil return nil } response.HasBeenInRoom = true response.JoinEvents = []gomatrixserverlib.ClientEvent{} var events []types.Event if stillInRoom { var eventNIDs []types.EventNID eventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, roomNID, request.JoinedOnly) if err != nil { return err } events, err = r.DB.Events(ctx, eventNIDs) } else { events, err = r.getMembershipsBeforeEventNID(ctx, membershipEventNID, request.JoinedOnly) } if err != nil { return err } for _, event := range events { clientEvent := gomatrixserverlib.ToClientEvent(event.Event, gomatrixserverlib.FormatAll) response.JoinEvents = append(response.JoinEvents, clientEvent) } return nil } // getMembershipsBeforeEventNID takes the numeric ID of an event and fetches the state // of the event's room as it was when this event was fired, then filters the state events to // only keep the "m.room.member" events with a "join" membership. These events are returned. // Returns an error if there was an issue fetching the events. func (r *RoomserverQueryAPI) getMembershipsBeforeEventNID( ctx context.Context, eventNID types.EventNID, joinedOnly bool, ) ([]types.Event, error) { roomState := state.NewStateResolution(r.DB) events := []types.Event{} // Lookup the event NID eIDs, err := r.DB.EventIDs(ctx, []types.EventNID{eventNID}) if err != nil { return nil, err } eventIDs := []string{eIDs[eventNID]} prevState, err := r.DB.StateAtEventIDs(ctx, eventIDs) if err != nil { return nil, err } // Fetch the state as it was when this event was fired stateEntries, err := roomState.LoadCombinedStateAfterEvents(ctx, prevState) if err != nil { return nil, err } var eventNIDs []types.EventNID for _, entry := range stateEntries { // Filter the events to retrieve to only keep the membership events if entry.EventTypeNID == types.MRoomMemberNID { eventNIDs = append(eventNIDs, entry.EventNID) } } // Get all of the events in this state stateEvents, err := r.DB.Events(ctx, eventNIDs) if err != nil { return nil, err } if !joinedOnly { return stateEvents, nil } // Filter the events to only keep the "join" membership events for _, event := range stateEvents { membership, err := event.Membership() if err != nil { return nil, err } if membership == gomatrixserverlib.Join { events = append(events, event) } } return events, nil } // QueryInvitesForUser implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryInvitesForUser( ctx context.Context, request *api.QueryInvitesForUserRequest, response *api.QueryInvitesForUserResponse, ) error { roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } targetUserNIDs, err := r.DB.EventStateKeyNIDs(ctx, []string{request.TargetUserID}) if err != nil { return err } targetUserNID := targetUserNIDs[request.TargetUserID] senderUserNIDs, err := r.DB.GetInvitesForUser(ctx, roomNID, targetUserNID) if err != nil { return err } senderUserIDs, err := r.DB.EventStateKeys(ctx, senderUserNIDs) if err != nil { return err } for _, senderUserID := range senderUserIDs { response.InviteSenderUserIDs = append(response.InviteSenderUserIDs, senderUserID) } return nil } // QueryServerAllowedToSeeEvent implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryServerAllowedToSeeEvent( ctx context.Context, request *api.QueryServerAllowedToSeeEventRequest, response *api.QueryServerAllowedToSeeEventResponse, ) (err error) { response.AllowedToSeeEvent, err = r.checkServerAllowedToSeeEvent( ctx, request.EventID, request.ServerName, ) return } func (r *RoomserverQueryAPI) checkServerAllowedToSeeEvent( ctx context.Context, eventID string, serverName gomatrixserverlib.ServerName, ) (bool, error) { roomState := state.NewStateResolution(r.DB) stateEntries, err := roomState.LoadStateAtEvent(ctx, eventID) if err != nil { return false, err } // TODO: We probably want to make it so that we don't have to pull // out all the state if possible. stateAtEvent, err := r.loadStateEvents(ctx, stateEntries) if err != nil { return false, err } return auth.IsServerAllowed(serverName, stateAtEvent), nil } // QueryMissingEvents implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryMissingEvents( ctx context.Context, request *api.QueryMissingEventsRequest, response *api.QueryMissingEventsResponse, ) error { var front []string eventsToFilter := make(map[string]bool, len(request.LatestEvents)) visited := make(map[string]bool, request.Limit) // request.Limit acts as a hint to size. for _, id := range request.EarliestEvents { visited[id] = true } for _, id := range request.LatestEvents { if !visited[id] { front = append(front, id) eventsToFilter[id] = true } } resultNIDs, err := r.scanEventTree(ctx, front, visited, request.Limit, request.ServerName) if err != nil { return err } loadedEvents, err := r.loadEvents(ctx, resultNIDs) if err != nil { return err } response.Events = make([]gomatrixserverlib.HeaderedEvent, 0, len(loadedEvents)-len(eventsToFilter)) for _, event := range loadedEvents { if !eventsToFilter[event.EventID()] { roomVersion, verr := r.DB.GetRoomVersionForRoom(ctx, event.RoomID()) if verr != nil { return verr } response.Events = append(response.Events, event.Headered(roomVersion)) } } return err } // QueryBackfill implements api.RoomServerQueryAPI func (r *RoomserverQueryAPI) QueryBackfill( ctx context.Context, request *api.QueryBackfillRequest, response *api.QueryBackfillResponse, ) error { var err error var front []string // The limit defines the maximum number of events to retrieve, so it also // defines the highest number of elements in the map below. visited := make(map[string]bool, request.Limit) // The provided event IDs have already been seen by the request's emitter, // and will be retrieved anyway, so there's no need to care about them if // they appear in our exploration of the event tree. for _, id := range request.EarliestEventsIDs { visited[id] = true } front = request.EarliestEventsIDs // Scan the event tree for events to send back. resultNIDs, err := r.scanEventTree(ctx, front, visited, request.Limit, request.ServerName) if err != nil { return err } // Retrieve events from the list that was filled previously. var loadedEvents []gomatrixserverlib.Event loadedEvents, err = r.loadEvents(ctx, resultNIDs) if err != nil { return err } for _, event := range loadedEvents { roomVersion, verr := r.DB.GetRoomVersionForRoom(ctx, event.RoomID()) if verr != nil { return verr } response.Events = append(response.Events, event.Headered(roomVersion)) } return err } func (r *RoomserverQueryAPI) scanEventTree( ctx context.Context, front []string, visited map[string]bool, limit int, serverName gomatrixserverlib.ServerName, ) (resultNIDs []types.EventNID, err error) { var allowed bool var events []types.Event var next []string var pre string resultNIDs = make([]types.EventNID, 0, limit) // Loop through the event IDs to retrieve the requested events and go // through the whole tree (up to the provided limit) using the events' // "prev_event" key. BFSLoop: for len(front) > 0 { // Prevent unnecessary allocations: reset the slice only when not empty. if len(next) > 0 { next = make([]string, 0) } // Retrieve the events to process from the database. events, err = r.DB.EventsFromIDs(ctx, front) if err != nil { return } for _, ev := range events { // Break out of the loop if the provided limit is reached. if len(resultNIDs) == limit { break BFSLoop } // Update the list of events to retrieve. resultNIDs = append(resultNIDs, ev.EventNID) // Loop through the event's parents. for _, pre = range ev.PrevEventIDs() { // Only add an event to the list of next events to process if it // hasn't been seen before. if !visited[pre] { visited[pre] = true allowed, err = r.checkServerAllowedToSeeEvent(ctx, pre, serverName) if err != nil { return } // If the event hasn't been seen before and the HS // requesting to retrieve it is allowed to do so, add it to // the list of events to retrieve. if allowed { next = append(next, pre) } } } } // Repeat the same process with the parent events we just processed. front = next } return } // QueryStateAndAuthChain implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryStateAndAuthChain( ctx context.Context, request *api.QueryStateAndAuthChainRequest, response *api.QueryStateAndAuthChainResponse, ) error { response.QueryStateAndAuthChainRequest = *request roomNID, err := r.DB.RoomNID(ctx, request.RoomID) if err != nil { return err } if roomNID == 0 { return nil } response.RoomExists = true roomVersion, err := r.DB.GetRoomVersionForRoom(ctx, request.RoomID) if err != nil { return err } stateEvents, err := r.loadStateAtEventIDs(ctx, request.PrevEventIDs) if err != nil { return err } response.PrevEventsExist = true // add the auth event IDs for the current state events too var authEventIDs []string authEventIDs = append(authEventIDs, request.AuthEventIDs...) for _, se := range stateEvents { authEventIDs = append(authEventIDs, se.AuthEventIDs()...) } authEventIDs = util.UniqueStrings(authEventIDs) // de-dupe authEvents, err := getAuthChain(ctx, r.DB, authEventIDs) if err != nil { return err } for _, event := range stateEvents { response.StateEvents = append(response.StateEvents, event.Headered(roomVersion)) } for _, event := range authEvents { response.AuthChainEvents = append(response.AuthChainEvents, event.Headered(roomVersion)) } return err } func (r *RoomserverQueryAPI) loadStateAtEventIDs(ctx context.Context, eventIDs []string) ([]gomatrixserverlib.Event, error) { roomState := state.NewStateResolution(r.DB) prevStates, err := r.DB.StateAtEventIDs(ctx, eventIDs) if err != nil { switch err.(type) { case types.MissingEventError: return nil, nil default: return nil, err } } // Look up the currrent state for the requested tuples. stateEntries, err := roomState.LoadCombinedStateAfterEvents( ctx, prevStates, ) if err != nil { return nil, err } return r.loadStateEvents(ctx, stateEntries) } // getAuthChain fetches the auth chain for the given auth events. An auth chain // is the list of all events that are referenced in the auth_events section, and // all their auth_events, recursively. The returned set of events contain the // given events. Will *not* error if we don't have all auth events. func getAuthChain( ctx context.Context, dB RoomserverQueryAPIEventDB, authEventIDs []string, ) ([]gomatrixserverlib.Event, error) { // List of event IDs to fetch. On each pass, these events will be requested // from the database and the `eventsToFetch` will be updated with any new // events that we have learned about and need to find. When `eventsToFetch` // is eventually empty, we should have reached the end of the chain. eventsToFetch := authEventIDs authEventsMap := make(map[string]gomatrixserverlib.Event) for len(eventsToFetch) > 0 { // Try to retrieve the events from the database. events, err := dB.EventsFromIDs(ctx, eventsToFetch) if err != nil { return nil, err } // We've now fetched these events so clear out `eventsToFetch`. Soon we may // add newly discovered events to this for the next pass. eventsToFetch = eventsToFetch[:0] for _, event := range events { // Store the event in the event map - this prevents us from requesting it // from the database again. authEventsMap[event.EventID()] = event.Event // Extract all of the auth events from the newly obtained event. If we // don't already have a record of the event, record it in the list of // events we want to request for the next pass. for _, authEvent := range event.AuthEvents() { if _, ok := authEventsMap[authEvent.EventID]; !ok { eventsToFetch = append(eventsToFetch, authEvent.EventID) } } } } // We've now retrieved all of the events we can. Flatten them down into an // array and return them. var authEvents []gomatrixserverlib.Event for _, event := range authEventsMap { authEvents = append(authEvents, event) } return authEvents, nil } // QueryServersInRoomAtEvent implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryServersInRoomAtEvent( ctx context.Context, request *api.QueryServersInRoomAtEventRequest, response *api.QueryServersInRoomAtEventResponse, ) error { // getMembershipsBeforeEventNID requires a NID, so retrieving the NID for // the event is necessary. NIDs, err := r.DB.EventNIDs(ctx, []string{request.EventID}) if err != nil { return err } // Retrieve all "m.room.member" state events of "join" membership, which // contains the list of users in the room before the event, therefore all // the servers in it at that moment. events, err := r.getMembershipsBeforeEventNID(ctx, NIDs[request.EventID], true) if err != nil { return err } // Store the server names in a temporary map to avoid duplicates. servers := make(map[gomatrixserverlib.ServerName]bool) for _, event := range events { servers[event.Origin()] = true } // Populate the response. for server := range servers { response.Servers = append(response.Servers, server) } return nil } // QueryRoomVersionCapabilities implements api.RoomserverQueryAPI func (r *RoomserverQueryAPI) QueryRoomVersionCapabilities( ctx context.Context, request *api.QueryRoomVersionCapabilitiesRequest, response *api.QueryRoomVersionCapabilitiesResponse, ) error { response.DefaultRoomVersion = version.DefaultRoomVersion() response.AvailableRoomVersions = make(map[gomatrixserverlib.RoomVersion]string) for v, desc := range version.SupportedRoomVersions() { if desc.Stable { response.AvailableRoomVersions[v] = "stable" } else { response.AvailableRoomVersions[v] = "unstable" } } return nil } // SetupHTTP adds the RoomserverQueryAPI handlers to the http.ServeMux. // nolint: gocyclo func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) { servMux.Handle( api.RoomserverQueryLatestEventsAndStatePath, common.MakeInternalAPI("queryLatestEventsAndState", func(req *http.Request) util.JSONResponse { var request api.QueryLatestEventsAndStateRequest var response api.QueryLatestEventsAndStateResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryLatestEventsAndState(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryStateAfterEventsPath, common.MakeInternalAPI("queryStateAfterEvents", func(req *http.Request) util.JSONResponse { var request api.QueryStateAfterEventsRequest var response api.QueryStateAfterEventsResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryStateAfterEvents(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryEventsByIDPath, common.MakeInternalAPI("queryEventsByID", func(req *http.Request) util.JSONResponse { var request api.QueryEventsByIDRequest var response api.QueryEventsByIDResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryEventsByID(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryMembershipForUserPath, common.MakeInternalAPI("QueryMembershipForUser", func(req *http.Request) util.JSONResponse { var request api.QueryMembershipForUserRequest var response api.QueryMembershipForUserResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryMembershipForUser(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryMembershipsForRoomPath, common.MakeInternalAPI("queryMembershipsForRoom", func(req *http.Request) util.JSONResponse { var request api.QueryMembershipsForRoomRequest var response api.QueryMembershipsForRoomResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryMembershipsForRoom(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryInvitesForUserPath, common.MakeInternalAPI("queryInvitesForUser", func(req *http.Request) util.JSONResponse { var request api.QueryInvitesForUserRequest var response api.QueryInvitesForUserResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryInvitesForUser(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryServerAllowedToSeeEventPath, common.MakeInternalAPI("queryServerAllowedToSeeEvent", func(req *http.Request) util.JSONResponse { var request api.QueryServerAllowedToSeeEventRequest var response api.QueryServerAllowedToSeeEventResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryServerAllowedToSeeEvent(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryMissingEventsPath, common.MakeInternalAPI("queryMissingEvents", func(req *http.Request) util.JSONResponse { var request api.QueryMissingEventsRequest var response api.QueryMissingEventsResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryMissingEvents(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryStateAndAuthChainPath, common.MakeInternalAPI("queryStateAndAuthChain", func(req *http.Request) util.JSONResponse { var request api.QueryStateAndAuthChainRequest var response api.QueryStateAndAuthChainResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryStateAndAuthChain(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryBackfillPath, common.MakeInternalAPI("QueryBackfill", func(req *http.Request) util.JSONResponse { var request api.QueryBackfillRequest var response api.QueryBackfillResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryBackfill(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryServersInRoomAtEventPath, common.MakeInternalAPI("QueryServersInRoomAtEvent", func(req *http.Request) util.JSONResponse { var request api.QueryServersInRoomAtEventRequest var response api.QueryServersInRoomAtEventResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryServersInRoomAtEvent(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) servMux.Handle( api.RoomserverQueryRoomVersionCapabilitiesPath, common.MakeInternalAPI("QueryRoomVersionCapabilities", func(req *http.Request) util.JSONResponse { var request api.QueryRoomVersionCapabilitiesRequest var response api.QueryRoomVersionCapabilitiesResponse if err := json.NewDecoder(req.Body).Decode(&request); err != nil { return util.ErrorResponse(err) } if err := r.QueryRoomVersionCapabilities(req.Context(), &request, &response); err != nil { return util.ErrorResponse(err) } return util.JSONResponse{Code: http.StatusOK, JSON: &response} }), ) }