mirror of
https://github.com/matrix-org/dendrite.git
synced 2025-12-08 07:23:10 -06:00
* Correctly redact events over federation (#2526) * Ensure we check powerlevel/origin before redacting an event * Add passing test * Use pl.UserLevel * Make check more readable, also check for the sender * Add new next steps page to the documentation * Highlighting in docs * Rename the page to "Optimise your installation" * Attempt to raise the file descriptor limit at startup (#2527) * Add `--difference` to `resolve-state` tool * Make the linter happy again * generic CaddyFile in front of Dendrite (monolith) (#2531) for Caddy 2.5.x Co-authored-by: emanuele.aliberti <emanuele.aliberti@mtka.eu> * Handle state before, send history visibility in output (#2532) * Check state before event * Tweaks * Refactor a bit, include in output events * Don't waste time if soft failed either * Tweak control flow, comments, use GMSL history visibility type * Fix rare panic when returning user devices over federation (#2534) * Add `InputDeviceListUpdate` to the keyserver, remove old input API (#2536) * Add `InputDeviceListUpdate` to the keyserver, remove old input API * Fix copyright * Log more information when a device list update fails * Fix nats.go commit (#2540) Signed-off-by: Jean Lucas <jean@4ray.co> * Don't return `end` if there are not more messages (#2542) * Be more spec compliant * Move lazyLoadMembers to own method * Return an error if trying to invite a malformed user ID (#2543) * Add `evacuateUser` endpoint, use it when deactivating accounts (#2545) * Add `evacuateUser` endpoint, use it when deactivating accounts * Populate the API * Clean up user devices when deactivating * Include invites, delete pushers * Silence presence logs (#2547) * Blacklist `Guest users can join guest_access rooms` test until it can be investigated * Disable WebAssembly builds for now * Try to fix backfilling (#2548) * Try to fix backfilling * Return start/end to not confuse clients * Update GMSL * Update GMSL * Roomserver producers package (#2546) * Give the roomserver a producers package * Change init point * Populate ACLs API * Fix build issues * `RoomEventProducer` naming * Version 0.8.9 (#2549) * Version 0.8.9 * Update changelog * feat+fix: Ignore unknown keys and verify required fields are present in appservice registration files (#2550) * fix: ignore unknown keys in appservice configs fixes matrix-org/dendrite#1567 * feat: verify required fields in appservice configs * Use new testrig for key changes tests (#2552) * Use new testrig for tests * Log the error message * Fix QuerySharedUsers for the SyncAPI keychange consumer (#2554) * Make more use of base.BaseDendrite * Fix QuerySharedUsers if no UserIDs are supplied * Return clearer error when no state NID exists for an event (#2555) * Wrap error from `SnapshotNIDFromEventID` * Hopefully fix read receipts timestamps (#2557) This should avoid coercions between signed and unsigned ints which might fix problems like `sql: converting argument $5 type: uint64 values with high bit set are not supported`. * Fix nil pointer access when redacting events (#2560) * Fix issue `uint64 values with high bit are not supported` in presence (#2562) * Fix issue #2528 * Use gomatrixserverlib.Timestamp * Use ParseUint instead of ParseInt * Update Pinecone to matrix-org/pinecone@1ce778f * Ristretto cache (#2563) * Try Ristretto cache * Tweak * It's beautiful * Update GMSL * More strict keyable interface * Fix that some more * Make less panicky * Don't enforce mutability checks for now * Determine mutability using deep equality * Tweaks * Namespace keys * Make federation caches mutable * Update cost estimation, add metric * Update GMSL * Estimate cost for metrics better * Reduce counters a bit * Try caching events * Some guards * Try again * Try this * Use separate caches for hopefully better hash distribution * Fix bug with admitting events into cache * Try to fix bugs * Check nil * Try that again * Preserve order jeezo this is messy * thanks VS Code for doing exactly the wrong thing * Try this again * Be more specific * aaaaargh * One more time * That might be better * Stronger sorting * Cache expiries, async publishing of EDUs * Put it back * Use a shared cache again * Cost estimation fixes * Update ristretto * Reduce counters a bit * Clean up a bit * Update GMSL * 1GB * Configurable cache sizees * Tweaks * Add `config.DataUnit` for specifying friendly cache sizes * Various tweaks * Update GMSL * Add back some lazy loading caching * Include key in cost * Include key in cost * Tweak max age handling, config key name * Only register prometheus metrics if requested * Review comments @S7evinK * Don't return errors when creating caches (it is better just to crash since otherwise we'll `nil`-pointer exception everywhere) * Review comments * Update sample configs * Update GHA Workflow * Update Complement images to Go 1.18 * Remove the cache test from the federation API as we no longer guarantee immediate cache admission * Don't check the caches in the renewal test * Possibly fix the upgrade tests * Update to matrix-org/gomatrixserverlib#322 * Update documentation to refer to Go 1.18 * Minor SendToDevice fix (#2565) * Avoid unnecessary marshalling if sending to the local server * Fix ordering of ToDevice messages * Revive SendToDevice test * Use `/v3` to request media from remote servers (update to matrix-org/gomatrixserverlib#324) * Pointerise `types.RoomInfo` in the cache so we can update it in-place in the latest events updater * Add a Troubleshooting page * Update `sytest-whitelist` * Use sync API database in `filterSharedUsers` (#2572) * Add function to the sync API storage package for filtering shared users * Use the database instead of asking the RS API * Fix unit tests * Fix map handling in `filterSharedUsers` * Update 1_createusers.md (#2571) * Update 1_createusers.md Added description on how to create user accounts when running in docker. * Update 1_createusers.md Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Fix connection_string format in dendrite-sample.polylith.yaml (#2574) * History visibility database changes (#2533) * Add new history_visibility column * Update SQL queries to include history_visibility * Store the history visibilty calculated by the roomserver * Update GMSL * Update migrations * Fix migration * Update GMSL * Fix `go.sum` * Update GMSL to use sql.Scanner & sql.Valuer * Re-order migration/table creation * Update gomatrixserverlib * Add history_visibility column to current_room_state * Fix migrations * Return error instead of Fatal log Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Tweak cache counters (#2575) * Tweak cache counters This makes the number of counters relative to the maximum cache size. Since the counters effectively manage the size of the bloom filter, larger caches need more counters and smaller caches need less. 10 counters per 1KB data means that the default cache size of 1GB should result in a bloom filter and TinyLRU admission set of about 16MB estimated. * Remove line left by accident * Set historyVisibility in rowsToStreamEvents * Update FAQ * Add event state key cache (#2576) * Explain how SRV works in Matrix and discourage using it (#2577) * Explain how SRV works in Matrix and discourage using it * Minor tweaks to formatting Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Fix issue with membership event_nid being 0 (#2580) * docs: Add build page; correct proxy info; fix Caddy example (#2579) * Add build page; correct proxy info; fix Caddy example * Improve Caddyfile example * Apply review comments; add polylith Caddyfile * Bump tzinfo from 1.2.9 to 1.2.10 in /docs (#2584) Bumps [tzinfo](https://github.com/tzinfo/tzinfo) from 1.2.9 to 1.2.10. - [Release notes](https://github.com/tzinfo/tzinfo/releases) - [Changelog](https://github.com/tzinfo/tzinfo/blob/master/CHANGES.md) - [Commits](https://github.com/tzinfo/tzinfo/compare/v1.2.9...v1.2.10) --- updated-dependencies: - dependency-name: tzinfo dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Membership updater refactoring (#2541) * Membership updater refactoring * Pass in membership state * Use membership check rather than referring to state directly * Delete irrelevant membership states * We don't need the leave event after all * Tweaks * Put a log entry in that I might stand a chance of finding * Be less panicky * Tweak invite handling * Don't freak if we can't find the event NID * Use event NID from `types.Event` * Clean up * Better invite handling * Placate the almighty linter * Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand * Fix the sytest after all (thanks @S7evinK for the spot) * Try to fix HTTP 500s on `/members` (#2581) * Update database migrations, remove goose (#2264) * Add new db migration * Update migrations Remove goose * Add possibility to test direct upgrades * Try to fix WASM test * Add checks for specific migrations * Remove AddMigration Use WithTransaction Add Dendrite version to table * Fix linter issues * Update tests * Update comments, outdent if * Namespace migrations * Add direct upgrade tests, skipping over one version * Split migrations * Update go version in CI * Fix copy&paste mistake * Use contexts in migrations Co-authored-by: kegsay <kegan@matrix.org> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Add .well-known/matrix/client to clientapi (#2551) Signed-off-by: Jonathan Bartlett <jonathan@jonnobrow.co.uk> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> * Remove `room_id` field from MSC2946 stripped events (closes #2588) * Remove `goose` from Dockerfiles * Make the User API responsible for sending account data output events (#2592) * Make the User API responsible for sending account data output events * Clean up producer * Review comments * Update NATS Server and nats.go to use upstream * Set CORS headers for HTTP 404 and 405 errors (#2599) * Set CORS headers for the 404s * Use custom handlers, plus one for HTTP 405 too * Tweak setup * Add to muxes too * Tidy up some more * Use built-in HTTP 404 handler * Don't bother setting it for federation-facing * Optimise checking other servers allowed to see events (#2596) * Try optimising checking if server is allowed to see event * Fix error * Handle case where snapshot NID is 0 * Fix query * Update SQL * Clean up `CheckServerAllowedToSeeEvent` * Not supported on SQLite * Maybe placate the unit tests * Review comments * De-race `types.RoomInfo` (#2600) * De-race `CompleteSync` (#2601) The `err` was coming from outside of the goroutine and being written to by concurrent goroutines. * Version 0.9.0 (#2602) Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> Co-authored-by: Till Faelligen <davidf@element.io> Co-authored-by: Emanuele Aliberti <dev@mtka.eu> Co-authored-by: emanuele.aliberti <emanuele.aliberti@mtka.eu> Co-authored-by: Jean Lucas <jean@4ray.co> Co-authored-by: Kabir Kwatra <kabir@kwatra.me> Co-authored-by: andreever <52261463+andreever@users.noreply.github.com> Co-authored-by: Maximilian Gaedig <38767445+MaximilianGaedig@users.noreply.github.com> Co-authored-by: Tulir Asokan <tulir@maunium.net> Co-authored-by: Matt Holt <mholt@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: kegsay <kegan@matrix.org> Co-authored-by: Jonathan Bartlett <34320158+Jonnobrow@users.noreply.github.com>
455 lines
14 KiB
Go
455 lines
14 KiB
Go
package helpers
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import (
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"context"
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"database/sql"
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"errors"
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"fmt"
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"strings"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/auth"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/dendrite/roomserver/storage/shared"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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// TODO: temporary package which has helper functions used by both internal/perform packages.
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// Move these to a more sensible place.
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func UpdateToInviteMembership(
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mu *shared.MembershipUpdater, add *types.Event, updates []api.OutputEvent,
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roomVersion gomatrixserverlib.RoomVersion,
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) ([]api.OutputEvent, error) {
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// We may have already sent the invite to the user, either because we are
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// reprocessing this event, or because the we received this invite from a
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// remote server via the federation invite API. In those cases we don't need
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// to send the event.
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needsSending, retired, err := mu.Update(tables.MembershipStateInvite, add)
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if err != nil {
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return nil, err
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}
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if needsSending {
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// We notify the consumers using a special event even though we will
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// notify them about the change in current state as part of the normal
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// room event stream. This ensures that the consumers only have to
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// consider a single stream of events when determining whether a user
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// is invited, rather than having to combine multiple streams themselves.
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updates = append(updates, api.OutputEvent{
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Type: api.OutputTypeNewInviteEvent,
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NewInviteEvent: &api.OutputNewInviteEvent{
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Event: add.Headered(roomVersion),
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RoomVersion: roomVersion,
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},
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})
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}
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for _, eventID := range retired {
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updates = append(updates, api.OutputEvent{
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Type: api.OutputTypeRetireInviteEvent,
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RetireInviteEvent: &api.OutputRetireInviteEvent{
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EventID: eventID,
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Membership: gomatrixserverlib.Join,
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RetiredByEventID: add.EventID(),
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TargetUserID: *add.StateKey(),
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},
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})
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}
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return updates, nil
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}
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// IsServerCurrentlyInRoom checks if a server is in a given room, based on the room
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// memberships. If the servername is not supplied then the local server will be
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// checked instead using a faster code path.
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// TODO: This should probably be replaced by an API call.
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func IsServerCurrentlyInRoom(ctx context.Context, db storage.Database, serverName gomatrixserverlib.ServerName, roomID string) (bool, error) {
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info, err := db.RoomInfo(ctx, roomID)
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if err != nil {
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return false, err
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}
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if info == nil {
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return false, fmt.Errorf("unknown room %s", roomID)
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}
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if serverName == "" {
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return db.GetLocalServerInRoom(ctx, info.RoomNID)
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}
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eventNIDs, err := db.GetMembershipEventNIDsForRoom(ctx, info.RoomNID, true, false)
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if err != nil {
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return false, err
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}
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events, err := db.Events(ctx, eventNIDs)
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if err != nil {
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return false, err
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}
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gmslEvents := make([]*gomatrixserverlib.Event, len(events))
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for i := range events {
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gmslEvents[i] = events[i].Event
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}
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return auth.IsAnyUserOnServerWithMembership(serverName, gmslEvents, gomatrixserverlib.Join), nil
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}
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func IsInvitePending(
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ctx context.Context, db storage.Database,
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roomID, userID string,
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) (bool, string, string, error) {
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// Look up the room NID for the supplied room ID.
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info, err := db.RoomInfo(ctx, roomID)
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if err != nil {
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return false, "", "", fmt.Errorf("r.DB.RoomInfo: %w", err)
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}
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if info == nil {
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return false, "", "", fmt.Errorf("cannot get RoomInfo: unknown room ID %s", roomID)
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}
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// Look up the state key NID for the supplied user ID.
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targetUserNIDs, err := db.EventStateKeyNIDs(ctx, []string{userID})
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if err != nil {
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return false, "", "", fmt.Errorf("r.DB.EventStateKeyNIDs: %w", err)
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}
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targetUserNID, targetUserFound := targetUserNIDs[userID]
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if !targetUserFound {
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return false, "", "", fmt.Errorf("missing NID for user %q (%+v)", userID, targetUserNIDs)
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}
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// Let's see if we have an event active for the user in the room. If
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// we do then it will contain a server name that we can direct the
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// send_leave to.
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senderUserNIDs, eventIDs, err := db.GetInvitesForUser(ctx, info.RoomNID, targetUserNID)
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if err != nil {
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return false, "", "", fmt.Errorf("r.DB.GetInvitesForUser: %w", err)
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}
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if len(senderUserNIDs) == 0 {
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return false, "", "", nil
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}
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userNIDToEventID := make(map[types.EventStateKeyNID]string)
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for i, nid := range senderUserNIDs {
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userNIDToEventID[nid] = eventIDs[i]
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}
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// Look up the user ID from the NID.
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senderUsers, err := db.EventStateKeys(ctx, senderUserNIDs)
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if err != nil {
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return false, "", "", fmt.Errorf("r.DB.EventStateKeys: %w", err)
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}
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if len(senderUsers) == 0 {
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return false, "", "", fmt.Errorf("no senderUsers")
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}
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senderUser, senderUserFound := senderUsers[senderUserNIDs[0]]
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if !senderUserFound {
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return false, "", "", fmt.Errorf("missing user for NID %d (%+v)", senderUserNIDs[0], senderUsers)
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}
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return true, senderUser, userNIDToEventID[senderUserNIDs[0]], nil
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}
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// GetMembershipsAtState filters the state events to
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// only keep the "m.room.member" events with a "join" membership. These events are returned.
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// Returns an error if there was an issue fetching the events.
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func GetMembershipsAtState(
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ctx context.Context, db storage.Database, stateEntries []types.StateEntry, joinedOnly bool,
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) ([]types.Event, error) {
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var eventNIDs []types.EventNID
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for _, entry := range stateEntries {
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// Filter the events to retrieve to only keep the membership events
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if entry.EventTypeNID == types.MRoomMemberNID {
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eventNIDs = append(eventNIDs, entry.EventNID)
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}
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}
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// Get all of the events in this state
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stateEvents, err := db.Events(ctx, eventNIDs)
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if err != nil {
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return nil, err
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}
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if !joinedOnly {
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return stateEvents, nil
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}
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// Filter the events to only keep the "join" membership events
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var events []types.Event
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for _, event := range stateEvents {
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membership, err := event.Membership()
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if err != nil {
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return nil, err
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}
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if membership == gomatrixserverlib.Join {
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events = append(events, event)
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}
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}
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return events, nil
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}
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func StateBeforeEvent(ctx context.Context, db storage.Database, info *types.RoomInfo, eventNID types.EventNID) ([]types.StateEntry, error) {
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roomState := state.NewStateResolution(db, info)
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// Lookup the event NID
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eIDs, err := db.EventIDs(ctx, []types.EventNID{eventNID})
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if err != nil {
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return nil, err
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}
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eventIDs := []string{eIDs[eventNID]}
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prevState, err := db.StateAtEventIDs(ctx, eventIDs)
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if err != nil {
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return nil, err
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}
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// Fetch the state as it was when this event was fired
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return roomState.LoadCombinedStateAfterEvents(ctx, prevState)
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}
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func LoadEvents(
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ctx context.Context, db storage.Database, eventNIDs []types.EventNID,
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) ([]*gomatrixserverlib.Event, error) {
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stateEvents, err := db.Events(ctx, eventNIDs)
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if err != nil {
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return nil, err
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}
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result := make([]*gomatrixserverlib.Event, len(stateEvents))
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for i := range stateEvents {
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result[i] = stateEvents[i].Event
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}
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return result, nil
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}
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func LoadStateEvents(
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ctx context.Context, db storage.Database, stateEntries []types.StateEntry,
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) ([]*gomatrixserverlib.Event, error) {
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eventNIDs := make([]types.EventNID, len(stateEntries))
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for i := range stateEntries {
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eventNIDs[i] = stateEntries[i].EventNID
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}
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return LoadEvents(ctx, db, eventNIDs)
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}
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func CheckServerAllowedToSeeEvent(
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ctx context.Context, db storage.Database, info *types.RoomInfo, eventID string, serverName gomatrixserverlib.ServerName, isServerInRoom bool,
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) (bool, error) {
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stateAtEvent, err := db.GetHistoryVisibilityState(ctx, info, eventID, string(serverName))
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switch err {
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case nil:
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// No error, so continue normally
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case tables.OptimisationNotSupportedError:
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// The database engine didn't support this optimisation, so fall back to using
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// the old and slow method
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stateAtEvent, err = slowGetHistoryVisibilityState(ctx, db, info, eventID, serverName)
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if err != nil {
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return false, err
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}
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default:
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// Something else went wrong
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return false, err
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}
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return auth.IsServerAllowed(serverName, isServerInRoom, stateAtEvent), nil
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}
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func slowGetHistoryVisibilityState(
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ctx context.Context, db storage.Database, info *types.RoomInfo, eventID string, serverName gomatrixserverlib.ServerName,
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) ([]*gomatrixserverlib.Event, error) {
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roomState := state.NewStateResolution(db, info)
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stateEntries, err := roomState.LoadStateAtEvent(ctx, eventID)
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if err != nil {
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if errors.Is(err, sql.ErrNoRows) {
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return nil, nil
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}
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return nil, fmt.Errorf("roomState.LoadStateAtEvent: %w", err)
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}
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// Extract all of the event state key NIDs from the room state.
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var stateKeyNIDs []types.EventStateKeyNID
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for _, entry := range stateEntries {
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stateKeyNIDs = append(stateKeyNIDs, entry.EventStateKeyNID)
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}
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// Then request those state key NIDs from the database.
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stateKeys, err := db.EventStateKeys(ctx, stateKeyNIDs)
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if err != nil {
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return nil, fmt.Errorf("db.EventStateKeys: %w", err)
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}
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// If the event state key doesn't match the given servername
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// then we'll filter it out. This does preserve state keys that
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// are "" since these will contain history visibility etc.
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for nid, key := range stateKeys {
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if key != "" && !strings.HasSuffix(key, ":"+string(serverName)) {
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delete(stateKeys, nid)
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}
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}
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// Now filter through all of the state events for the room.
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// If the state key NID appears in the list of valid state
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// keys then we'll add it to the list of filtered entries.
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var filteredEntries []types.StateEntry
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for _, entry := range stateEntries {
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if _, ok := stateKeys[entry.EventStateKeyNID]; ok {
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filteredEntries = append(filteredEntries, entry)
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}
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}
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if len(filteredEntries) == 0 {
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return nil, nil
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|
}
|
|
|
|
return LoadStateEvents(ctx, db, filteredEntries)
|
|
}
|
|
|
|
// TODO: Remove this when we have tests to assert correctness of this function
|
|
func ScanEventTree(
|
|
ctx context.Context, db storage.Database, info *types.RoomInfo, front []string, visited map[string]bool, limit int,
|
|
serverName gomatrixserverlib.ServerName,
|
|
) ([]types.EventNID, error) {
|
|
var resultNIDs []types.EventNID
|
|
var err error
|
|
var allowed bool
|
|
var events []types.Event
|
|
var next []string
|
|
var pre string
|
|
|
|
// TODO: add tests for this function to ensure it meets the contract that callers expect (and doc what that is supposed to be)
|
|
// Currently, callers like PerformBackfill will call scanEventTree with a pre-populated `visited` map, assuming that by doing
|
|
// so means that the events in that map will NOT be returned from this function. That is not currently true, resulting in
|
|
// duplicate events being sent in response to /backfill requests.
|
|
initialIgnoreList := make(map[string]bool, len(visited))
|
|
for k, v := range visited {
|
|
initialIgnoreList[k] = v
|
|
}
|
|
|
|
resultNIDs = make([]types.EventNID, 0, limit)
|
|
|
|
var checkedServerInRoom bool
|
|
var isServerInRoom bool
|
|
|
|
// Loop through the event IDs to retrieve the requested events and go
|
|
// through the whole tree (up to the provided limit) using the events'
|
|
// "prev_event" key.
|
|
BFSLoop:
|
|
for len(front) > 0 {
|
|
// Prevent unnecessary allocations: reset the slice only when not empty.
|
|
if len(next) > 0 {
|
|
next = make([]string, 0)
|
|
}
|
|
// Retrieve the events to process from the database.
|
|
events, err = db.EventsFromIDs(ctx, front)
|
|
if err != nil {
|
|
return resultNIDs, err
|
|
}
|
|
|
|
if !checkedServerInRoom && len(events) > 0 {
|
|
// It's nasty that we have to extract the room ID from an event, but many federation requests
|
|
// only talk in event IDs, no room IDs at all (!!!)
|
|
ev := events[0]
|
|
isServerInRoom, err = IsServerCurrentlyInRoom(ctx, db, serverName, ev.RoomID())
|
|
if err != nil {
|
|
util.GetLogger(ctx).WithError(err).Error("Failed to check if server is currently in room, assuming not.")
|
|
}
|
|
checkedServerInRoom = true
|
|
}
|
|
|
|
for _, ev := range events {
|
|
// Break out of the loop if the provided limit is reached.
|
|
if len(resultNIDs) == limit {
|
|
break BFSLoop
|
|
}
|
|
|
|
if !initialIgnoreList[ev.EventID()] {
|
|
// Update the list of events to retrieve.
|
|
resultNIDs = append(resultNIDs, ev.EventNID)
|
|
}
|
|
// Loop through the event's parents.
|
|
for _, pre = range ev.PrevEventIDs() {
|
|
// Only add an event to the list of next events to process if it
|
|
// hasn't been seen before.
|
|
if !visited[pre] {
|
|
visited[pre] = true
|
|
allowed, err = CheckServerAllowedToSeeEvent(ctx, db, info, pre, serverName, isServerInRoom)
|
|
if err != nil {
|
|
util.GetLogger(ctx).WithField("server", serverName).WithField("event_id", pre).WithError(err).Error(
|
|
"Error checking if allowed to see event",
|
|
)
|
|
// drop the error, as we will often error at the DB level if we don't have the prev_event itself. Let's
|
|
// just return what we have.
|
|
return resultNIDs, nil
|
|
}
|
|
|
|
// If the event hasn't been seen before and the HS
|
|
// requesting to retrieve it is allowed to do so, add it to
|
|
// the list of events to retrieve.
|
|
if allowed {
|
|
next = append(next, pre)
|
|
} else {
|
|
util.GetLogger(ctx).WithField("server", serverName).WithField("event_id", pre).Info("Not allowed to see event")
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// Repeat the same process with the parent events we just processed.
|
|
front = next
|
|
}
|
|
|
|
return resultNIDs, err
|
|
}
|
|
|
|
func QueryLatestEventsAndState(
|
|
ctx context.Context, db storage.Database,
|
|
request *api.QueryLatestEventsAndStateRequest,
|
|
response *api.QueryLatestEventsAndStateResponse,
|
|
) error {
|
|
roomInfo, err := db.RoomInfo(ctx, request.RoomID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if roomInfo == nil || roomInfo.IsStub() {
|
|
response.RoomExists = false
|
|
return nil
|
|
}
|
|
|
|
roomState := state.NewStateResolution(db, roomInfo)
|
|
response.RoomExists = true
|
|
response.RoomVersion = roomInfo.RoomVersion
|
|
|
|
var currentStateSnapshotNID types.StateSnapshotNID
|
|
response.LatestEvents, currentStateSnapshotNID, response.Depth, err =
|
|
db.LatestEventIDs(ctx, roomInfo.RoomNID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
var stateEntries []types.StateEntry
|
|
if len(request.StateToFetch) == 0 {
|
|
// Look up all room state.
|
|
stateEntries, err = roomState.LoadStateAtSnapshot(
|
|
ctx, currentStateSnapshotNID,
|
|
)
|
|
} else {
|
|
// Look up the current state for the requested tuples.
|
|
stateEntries, err = roomState.LoadStateAtSnapshotForStringTuples(
|
|
ctx, currentStateSnapshotNID, request.StateToFetch,
|
|
)
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
stateEvents, err := LoadStateEvents(ctx, db, stateEntries)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for _, event := range stateEvents {
|
|
response.StateEvents = append(response.StateEvents, event.Headered(roomInfo.RoomVersion))
|
|
}
|
|
|
|
return nil
|
|
}
|