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* Use content_value instead of membership
* Fix build
* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver
- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
* Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
* Apply pagination parameters to the slice.
* Do a `QueryBulkStateContent` request to the currentstateserver to pull out
required state event *content* (not entire events).
* Aggregate and return the chunk.
Mostly but not fully implemented (DB queries on currentstateserver are missing)
* Fix pq query
* Make postgres work
* Make sqlite work
* Fix tests
* Unbreak pagination tests
* Linting
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|---|---|---|
| .. | ||
| auth | ||
| httputil | ||
| jsonerror | ||
| producers | ||
| routing | ||
| threepid | ||
| userutil | ||
| clientapi.go | ||
| README.md | ||
This component roughly corresponds to "Client Room Send" and "Client Sync" on the WIRING diagram. This component produces multiple binaries.
Internals
- HTTP routing is done using
gorilla/muxand the routing paths are in theroutingpackage.
Writers
- Each HTTP "write operation" (
/createRoom,/rooms/$room_id/send/$type, etc) is contained entirely to a single file in thewriterspackage. - This file contains the request and response
structdefinitions, as well as aValidate() boolfunction to validate incoming requests. - The entry point for each write operation is a stand-alone function as this makes testing easier. All dependencies should be injected into this function, including server keys/name, etc.