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For login token:
* m.login.token will require deleting the token after completeAuth has
generated an access token, so a cleanup function is returned by
Type.Login.
* Allowing different login types will require parsing the /login body
twice: first to extract the "type" and then the type-specific parsing.
Thus, we will have to buffer the request JSON in /login, like
UserInteractive already does.
For SSO:
* NewUserInteractive will have to also use GetAccountByLocalpart. It
makes more sense to just pass a (narrowed-down) accountDB interface
to it than adding more function pointers.
Code quality:
* Passing around (and down-casting) interface{} for login request types
has drawbacks in terms of type-safety, and no inherent benefits. We
always decode JSON anyway. Hence renaming to Type.LoginFromJSON. Code
that directly uses LoginTypePassword with parsed data can still use
Login.
* Removed a TODO for SSO. This is already tracked in #1297.
* httputil.UnmarshalJSON is useful because it returns a JSONResponse.
This change is intended to have no functional changes.
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|---|---|---|
| .. | ||
| api | ||
| auth | ||
| httputil | ||
| jsonerror | ||
| producers | ||
| routing | ||
| threepid | ||
| userutil | ||
| clientapi.go | ||
| README.md | ||
This component roughly corresponds to "Client Room Send" and "Client Sync" on the WIRING diagram. This component produces multiple binaries.
Internals
- HTTP routing is done using
gorilla/muxand the routing paths are in theroutingpackage.
Writers
- Each HTTP "write operation" (
/createRoom,/rooms/$room_id/send/$type, etc) is contained entirely to a single file in thewriterspackage. - This file contains the request and response
structdefinitions, as well as aValidate() boolfunction to validate incoming requests. - The entry point for each write operation is a stand-alone function as this makes testing easier. All dependencies should be injected into this function, including server keys/name, etc.