dendrite/roomserver
devonh 2eae8dc489
Move SendJoin logic to GMSL (#3084)
Moves the core matrix logic for handling the send_join endpoint over to
gmsl.
2023-05-19 16:27:01 +00:00
..
acls Use PDU not *Event in HeaderedEvent (#3073) 2023-05-02 15:03:16 +01:00
api Move SendJoin logic to GMSL (#3084) 2023-05-19 16:27:01 +00:00
auth Use PDU not *Event in HeaderedEvent (#3073) 2023-05-02 15:03:16 +01:00
internal Move SendJoin logic to GMSL (#3084) 2023-05-19 16:27:01 +00:00
producers Use PDU not *Event in HeaderedEvent (#3073) 2023-05-02 15:03:16 +01:00
state Only require room version instead of room info for db.Events() (#3079) 2023-05-08 19:25:44 +00:00
storage Only require room version instead of room info for db.Events() (#3079) 2023-05-08 19:25:44 +00:00
types Only require room version instead of room info for db.Events() (#3079) 2023-05-08 19:25:44 +00:00
version Use IRoomVersion (#3064) 2023-04-24 11:50:37 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Remove BaseDendrite (#3023) 2023-03-22 09:21:32 +01:00
roomserver_test.go Only require room version instead of room info for db.Events() (#3079) 2023-05-08 19:25:44 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+