mirror of
https://github.com/matrix-org/dendrite.git
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eb352a5f6b
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input
* Better transaction management
* Tweak order
* Handle cases where the room does not exist
* Other fixes
* More tweaks
* Fill some gaps
* Fill in the gaps
* good lord it gets worse
* Don't roll back transactions when events rejected
* Pass through errors properly
* Fix bugs
* Fix incorrect error check
* Don't panic on nil txns
* Tweaks
* Hopefully fix panics for good in SQLite this time
* Fix rollback
* Minor bug fixes with latest event updater
* Some review comments
* Revert "Some review comments"
This reverts commit 0caf8cf53e
.
* Fix a couple of bugs
* Clearer commit and rollback results
* Remove unnecessary prepares
176 lines
6.3 KiB
Go
176 lines
6.3 KiB
Go
// Copyright 2017-2018 New Vector Ltd
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// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package postgres
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import (
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"context"
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"database/sql"
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"fmt"
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"sort"
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"github.com/lib/pq"
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"github.com/matrix-org/dendrite/internal"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/util"
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)
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const stateDataSchema = `
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-- The state data map.
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-- Designed to give enough information to run the state resolution algorithm
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-- without hitting the database in the internal case.
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-- TODO: Is it worth replacing the unique btree index with a covering index so
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-- that postgres could lookup the state using an index-only scan?
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-- The type and state_key are included in the index to make it easier to
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-- lookup a specific (type, state_key) pair for an event. It also makes it easy
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-- to read the state for a given state_block_nid ordered by (type, state_key)
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-- which in turn makes it easier to merge state data blocks.
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CREATE SEQUENCE IF NOT EXISTS roomserver_state_block_nid_seq;
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CREATE TABLE IF NOT EXISTS roomserver_state_block (
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-- The state snapshot NID that identifies this snapshot.
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state_block_nid bigint PRIMARY KEY DEFAULT nextval('roomserver_state_block_nid_seq'),
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-- The hash of the state block, which is used to enforce uniqueness. The hash is
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-- generated in Dendrite and passed through to the database, as a btree index over
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-- this column is cheap and fits within the maximum index size.
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state_block_hash BYTEA UNIQUE,
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-- The event NIDs contained within the state block.
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event_nids bigint[] NOT NULL
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);
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`
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// Insert a new state block. If we conflict on the hash column then
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// we must perform an update so that the RETURNING statement returns the
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// ID of the row that we conflicted with, so that we can then refer to
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// the original block.
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const insertStateDataSQL = "" +
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"INSERT INTO roomserver_state_block (state_block_hash, event_nids)" +
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" VALUES ($1, $2)" +
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" ON CONFLICT (state_block_hash) DO UPDATE SET event_nids=$2" +
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" RETURNING state_block_nid"
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const bulkSelectStateBlockEntriesSQL = "" +
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"SELECT state_block_nid, event_nids" +
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" FROM roomserver_state_block WHERE state_block_nid = ANY($1) ORDER BY state_block_nid ASC"
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type stateBlockStatements struct {
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insertStateDataStmt *sql.Stmt
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bulkSelectStateBlockEntriesStmt *sql.Stmt
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}
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func createStateBlockTable(db *sql.DB) error {
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_, err := db.Exec(stateDataSchema)
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return err
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}
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func prepareStateBlockTable(db *sql.DB) (tables.StateBlock, error) {
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s := &stateBlockStatements{}
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return s, sqlutil.StatementList{
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{&s.insertStateDataStmt, insertStateDataSQL},
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{&s.bulkSelectStateBlockEntriesStmt, bulkSelectStateBlockEntriesSQL},
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}.Prepare(db)
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}
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func (s *stateBlockStatements) BulkInsertStateData(
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ctx context.Context, txn *sql.Tx,
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entries types.StateEntries,
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) (id types.StateBlockNID, err error) {
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entries = entries[:util.SortAndUnique(entries)]
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var nids types.EventNIDs
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for _, e := range entries {
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nids = append(nids, e.EventNID)
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}
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stmt := sqlutil.TxStmt(txn, s.insertStateDataStmt)
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err = stmt.QueryRowContext(
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ctx, nids.Hash(), eventNIDsAsArray(nids),
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).Scan(&id)
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return
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}
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func (s *stateBlockStatements) BulkSelectStateBlockEntries(
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ctx context.Context, txn *sql.Tx, stateBlockNIDs types.StateBlockNIDs,
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) ([][]types.EventNID, error) {
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stmt := sqlutil.TxStmt(txn, s.bulkSelectStateBlockEntriesStmt)
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rows, err := stmt.QueryContext(ctx, stateBlockNIDsAsArray(stateBlockNIDs))
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if err != nil {
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return nil, err
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}
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defer internal.CloseAndLogIfError(ctx, rows, "bulkSelectStateBlockEntries: rows.close() failed")
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results := make([][]types.EventNID, len(stateBlockNIDs))
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i := 0
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for ; rows.Next(); i++ {
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var stateBlockNID types.StateBlockNID
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var result pq.Int64Array
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if err = rows.Scan(&stateBlockNID, &result); err != nil {
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return nil, err
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}
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r := []types.EventNID{}
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for _, e := range result {
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r = append(r, types.EventNID(e))
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}
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results[i] = r
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}
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if err = rows.Err(); err != nil {
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return nil, err
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}
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if i != len(stateBlockNIDs) {
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return nil, fmt.Errorf("storage: state data NIDs missing from the database (%d != %d)", i, len(stateBlockNIDs))
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}
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return results, err
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}
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func stateBlockNIDsAsArray(stateBlockNIDs []types.StateBlockNID) pq.Int64Array {
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nids := make([]int64, len(stateBlockNIDs))
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for i := range stateBlockNIDs {
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nids[i] = int64(stateBlockNIDs[i])
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}
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return pq.Int64Array(nids)
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}
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type stateKeyTupleSorter []types.StateKeyTuple
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func (s stateKeyTupleSorter) Len() int { return len(s) }
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func (s stateKeyTupleSorter) Less(i, j int) bool { return s[i].LessThan(s[j]) }
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func (s stateKeyTupleSorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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// Check whether a tuple is in the list. Assumes that the list is sorted.
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func (s stateKeyTupleSorter) contains(value types.StateKeyTuple) bool {
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i := sort.Search(len(s), func(i int) bool { return !s[i].LessThan(value) })
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return i < len(s) && s[i] == value
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}
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// List the unique eventTypeNIDs and eventStateKeyNIDs.
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// Assumes that the list is sorted.
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func (s stateKeyTupleSorter) typesAndStateKeysAsArrays() (eventTypeNIDs pq.Int64Array, eventStateKeyNIDs pq.Int64Array) {
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eventTypeNIDs = make(pq.Int64Array, len(s))
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eventStateKeyNIDs = make(pq.Int64Array, len(s))
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for i := range s {
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eventTypeNIDs[i] = int64(s[i].EventTypeNID)
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eventStateKeyNIDs[i] = int64(s[i].EventStateKeyNID)
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}
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eventTypeNIDs = eventTypeNIDs[:util.SortAndUnique(int64Sorter(eventTypeNIDs))]
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eventStateKeyNIDs = eventStateKeyNIDs[:util.SortAndUnique(int64Sorter(eventStateKeyNIDs))]
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return
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}
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type int64Sorter []int64
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func (s int64Sorter) Len() int { return len(s) }
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func (s int64Sorter) Less(i, j int) bool { return s[i] < s[j] }
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func (s int64Sorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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