mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-26 16:21:55 -06:00
a5d822004d
* Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
291 lines
9.2 KiB
Go
291 lines
9.2 KiB
Go
// Copyright 2017 Vector Creations Ltd
|
|
// Copyright 2017-2018 New Vector Ltd
|
|
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package sync
|
|
|
|
import (
|
|
"context"
|
|
"net/http"
|
|
"time"
|
|
|
|
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
|
|
"github.com/matrix-org/dendrite/clientapi/auth/storage/accounts"
|
|
"github.com/matrix-org/dendrite/clientapi/jsonerror"
|
|
"github.com/matrix-org/dendrite/syncapi/storage"
|
|
"github.com/matrix-org/dendrite/syncapi/types"
|
|
"github.com/matrix-org/gomatrixserverlib"
|
|
"github.com/matrix-org/util"
|
|
log "github.com/sirupsen/logrus"
|
|
)
|
|
|
|
// RequestPool manages HTTP long-poll connections for /sync
|
|
type RequestPool struct {
|
|
db storage.Database
|
|
accountDB accounts.Database
|
|
notifier *Notifier
|
|
}
|
|
|
|
// NewRequestPool makes a new RequestPool
|
|
func NewRequestPool(db storage.Database, n *Notifier, adb accounts.Database) *RequestPool {
|
|
return &RequestPool{db, adb, n}
|
|
}
|
|
|
|
// OnIncomingSyncRequest is called when a client makes a /sync request. This function MUST be
|
|
// called in a dedicated goroutine for this request. This function will block the goroutine
|
|
// until a response is ready, or it times out.
|
|
func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *authtypes.Device) util.JSONResponse {
|
|
var syncData *types.Response
|
|
|
|
// Extract values from request
|
|
syncReq, err := newSyncRequest(req, *device)
|
|
if err != nil {
|
|
return util.JSONResponse{
|
|
Code: http.StatusBadRequest,
|
|
JSON: jsonerror.Unknown(err.Error()),
|
|
}
|
|
}
|
|
|
|
logger := util.GetLogger(req.Context()).WithFields(log.Fields{
|
|
"user_id": device.UserID,
|
|
"device_id": device.ID,
|
|
"since": syncReq.since,
|
|
"timeout": syncReq.timeout,
|
|
"limit": syncReq.limit,
|
|
})
|
|
|
|
currPos := rp.notifier.CurrentPosition()
|
|
|
|
if rp.shouldReturnImmediately(syncReq) {
|
|
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
|
|
if err != nil {
|
|
logger.WithError(err).Error("rp.currentSyncForUser failed")
|
|
return jsonerror.InternalServerError()
|
|
}
|
|
logger.WithField("next", syncData.NextBatch).Info("Responding immediately")
|
|
return util.JSONResponse{
|
|
Code: http.StatusOK,
|
|
JSON: syncData,
|
|
}
|
|
}
|
|
|
|
// Otherwise, we wait for the notifier to tell us if something *may* have
|
|
// happened. We loop in case it turns out that nothing did happen.
|
|
|
|
timer := time.NewTimer(syncReq.timeout) // case of timeout=0 is handled above
|
|
defer timer.Stop()
|
|
|
|
userStreamListener := rp.notifier.GetListener(*syncReq)
|
|
defer userStreamListener.Close()
|
|
|
|
// We need the loop in case userStreamListener wakes up even if there isn't
|
|
// anything to send down. In this case, we'll jump out of the select but
|
|
// don't want to send anything back until we get some actual content to
|
|
// respond with, so we skip the return an go back to waiting for content to
|
|
// be sent down or the request timing out.
|
|
var hasTimedOut bool
|
|
sincePos := *syncReq.since
|
|
for {
|
|
select {
|
|
// Wait for notifier to wake us up
|
|
case <-userStreamListener.GetNotifyChannel(sincePos):
|
|
currPos = userStreamListener.GetSyncPosition()
|
|
sincePos = currPos
|
|
// Or for timeout to expire
|
|
case <-timer.C:
|
|
// We just need to ensure we get out of the select after reaching the
|
|
// timeout, but there's nothing specific we want to do in this case
|
|
// apart from that, so we do nothing except stating we're timing out
|
|
// and need to respond.
|
|
hasTimedOut = true
|
|
// Or for the request to be cancelled
|
|
case <-req.Context().Done():
|
|
logger.WithError(err).Error("request cancelled")
|
|
return jsonerror.InternalServerError()
|
|
}
|
|
|
|
// Note that we don't time out during calculation of sync
|
|
// response. This ensures that we don't waste the hard work
|
|
// of calculating the sync only to get timed out before we
|
|
// can respond
|
|
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
|
|
if err != nil {
|
|
logger.WithError(err).Error("rp.currentSyncForUser failed")
|
|
return jsonerror.InternalServerError()
|
|
}
|
|
|
|
if !syncData.IsEmpty() || hasTimedOut {
|
|
logger.WithField("next", syncData.NextBatch).WithField("timed_out", hasTimedOut).Info("Responding")
|
|
return util.JSONResponse{
|
|
Code: http.StatusOK,
|
|
JSON: syncData,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
func (rp *RequestPool) currentSyncForUser(req syncRequest, latestPos types.StreamingToken) (res *types.Response, err error) {
|
|
res = types.NewResponse()
|
|
|
|
since := types.NewStreamToken(0, 0)
|
|
if req.since != nil {
|
|
since = *req.since
|
|
}
|
|
|
|
// See if we have any new tasks to do for the send-to-device messaging.
|
|
events, updates, deletions, err := rp.db.SendToDeviceUpdatesForSync(req.ctx, req.device.UserID, req.device.ID, since)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// TODO: handle ignored users
|
|
if req.since == nil {
|
|
res, err = rp.db.CompleteSync(req.ctx, res, req.device, req.limit)
|
|
} else {
|
|
res, err = rp.db.IncrementalSync(req.ctx, res, req.device, *req.since, latestPos, req.limit, req.wantFullState)
|
|
}
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
accountDataFilter := gomatrixserverlib.DefaultEventFilter() // TODO: use filter provided in req instead
|
|
res, err = rp.appendAccountData(res, req.device.UserID, req, latestPos.PDUPosition(), &accountDataFilter)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
// Before we return the sync response, make sure that we take action on
|
|
// any send-to-device database updates or deletions that we need to do.
|
|
// Then add the updates into the sync response.
|
|
if len(updates) > 0 || len(deletions) > 0 {
|
|
// Handle the updates and deletions in the database.
|
|
err = rp.db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, since)
|
|
if err != nil {
|
|
return
|
|
}
|
|
}
|
|
if len(events) > 0 {
|
|
// Add the updates into the sync response.
|
|
for _, event := range events {
|
|
res.ToDevice.Events = append(res.ToDevice.Events, event.SendToDeviceEvent)
|
|
}
|
|
|
|
// Get the next_batch from the sync response and increase the
|
|
// EDU counter.
|
|
if pos, perr := types.NewStreamTokenFromString(res.NextBatch); perr == nil {
|
|
pos.Positions[1]++
|
|
res.NextBatch = pos.String()
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
func (rp *RequestPool) appendAccountData(
|
|
data *types.Response, userID string, req syncRequest, currentPos types.StreamPosition,
|
|
accountDataFilter *gomatrixserverlib.EventFilter,
|
|
) (*types.Response, error) {
|
|
// TODO: Account data doesn't have a sync position of its own, meaning that
|
|
// account data might be sent multiple time to the client if multiple account
|
|
// data keys were set between two message. This isn't a huge issue since the
|
|
// duplicate data doesn't represent a huge quantity of data, but an optimisation
|
|
// here would be making sure each data is sent only once to the client.
|
|
localpart, _, err := gomatrixserverlib.SplitID('@', userID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if req.since == nil {
|
|
// If this is the initial sync, we don't need to check if a data has
|
|
// already been sent. Instead, we send the whole batch.
|
|
var global []gomatrixserverlib.ClientEvent
|
|
var rooms map[string][]gomatrixserverlib.ClientEvent
|
|
global, rooms, err = rp.accountDB.GetAccountData(req.ctx, localpart)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
data.AccountData.Events = global
|
|
|
|
for r, j := range data.Rooms.Join {
|
|
if len(rooms[r]) > 0 {
|
|
j.AccountData.Events = rooms[r]
|
|
data.Rooms.Join[r] = j
|
|
}
|
|
}
|
|
|
|
return data, nil
|
|
}
|
|
|
|
r := types.Range{
|
|
From: req.since.PDUPosition(),
|
|
To: currentPos,
|
|
}
|
|
// If both positions are the same, it means that the data was saved after the
|
|
// latest room event. In that case, we need to decrement the old position as
|
|
// results are exclusive of Low.
|
|
if r.Low() == r.High() {
|
|
r.From--
|
|
}
|
|
|
|
// Sync is not initial, get all account data since the latest sync
|
|
dataTypes, err := rp.db.GetAccountDataInRange(
|
|
req.ctx, userID, r, accountDataFilter,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if len(dataTypes) == 0 {
|
|
return data, nil
|
|
}
|
|
|
|
// Iterate over the rooms
|
|
for roomID, dataTypes := range dataTypes {
|
|
events := []gomatrixserverlib.ClientEvent{}
|
|
// Request the missing data from the database
|
|
for _, dataType := range dataTypes {
|
|
event, err := rp.accountDB.GetAccountDataByType(
|
|
req.ctx, localpart, roomID, dataType,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
events = append(events, *event)
|
|
}
|
|
|
|
// Append the data to the response
|
|
if len(roomID) > 0 {
|
|
jr := data.Rooms.Join[roomID]
|
|
jr.AccountData.Events = events
|
|
data.Rooms.Join[roomID] = jr
|
|
} else {
|
|
data.AccountData.Events = events
|
|
}
|
|
}
|
|
|
|
return data, nil
|
|
}
|
|
|
|
// shouldReturnImmediately returns whether the /sync request is an initial sync,
|
|
// or timeout=0, or full_state=true, in any of the cases the request should
|
|
// return immediately.
|
|
func (rp *RequestPool) shouldReturnImmediately(syncReq *syncRequest) bool {
|
|
if syncReq.since == nil || syncReq.timeout == 0 || syncReq.wantFullState {
|
|
return true
|
|
}
|
|
waiting, werr := rp.db.SendToDeviceUpdatesWaiting(context.TODO(), syncReq.device.UserID, syncReq.device.ID)
|
|
return werr == nil && waiting
|
|
}
|