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* p2p: Use JSServer for comms rather than GoJsConn This has several benefits: - it fixes a bug whereby you could not transmit >4k bytes to/from JS/Go land. - it more clearly exposes the interface point between Go and JS: a single global function call. - it presents a nicer API shape than the previous `net.Conn`. - it doesn't needlessly 'stream' data which is already sitting in-memory. This is currently only active for local CS API traffic, another PR will add Federation P2P support. * Typo |
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| .. | ||
| client-api-proxy | ||
| create-account | ||
| create-room-events | ||
| dendrite-appservice-server | ||
| dendrite-client-api-server | ||
| dendrite-federation-api-server | ||
| dendrite-federation-sender-server | ||
| dendrite-media-api-server | ||
| dendrite-monolith-server | ||
| dendrite-public-rooms-api-server | ||
| dendrite-room-server | ||
| dendrite-sync-api-server | ||
| dendrite-typing-server | ||
| dendritejs | ||
| federation-api-proxy | ||
| generate-keys | ||
| kafka-producer | ||
| mediaapi-integration-tests | ||
| roomserver-integration-tests | ||
| syncserver-integration-tests | ||