mirror of
https://github.com/matrix-org/dendrite.git
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280 lines
9.6 KiB
Go
280 lines
9.6 KiB
Go
// Copyright 2017 Vector Creations Ltd
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// Copyright 2018 New Vector Ltd
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// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package input
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import (
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"bytes"
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"context"
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"fmt"
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"time"
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"github.com/matrix-org/dendrite/internal/eventutil"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/internal/helpers"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/sirupsen/logrus"
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)
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func init() {
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prometheus.MustRegister(processRoomEventDuration)
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}
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var processRoomEventDuration = prometheus.NewHistogramVec(
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prometheus.HistogramOpts{
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Namespace: "dendrite",
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Subsystem: "roomserver",
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Name: "processroomevent_duration_millis",
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Help: "How long it takes the roomserver to process an event",
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Buckets: []float64{ // milliseconds
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5, 10, 25, 50, 75, 100, 250, 500,
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1000, 2000, 3000, 4000, 5000, 6000,
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7000, 8000, 9000, 10000, 15000, 20000,
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},
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},
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[]string{"room_id"},
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)
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// processRoomEvent can only be called once at a time
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//
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// TODO(#375): This should be rewritten to allow concurrent calls. The
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// difficulty is in ensuring that we correctly annotate events with the correct
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// state deltas when sending to kafka streams
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// TODO: Break up function - we should probably do transaction ID checks before calling this.
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// nolint:gocyclo
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func (r *Inputer) processRoomEvent(
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ctx context.Context,
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input *api.InputRoomEvent,
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) (eventID string, err error) {
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// Measure how long it takes to process this event.
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started := time.Now()
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defer func() {
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timetaken := time.Since(started)
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processRoomEventDuration.With(prometheus.Labels{
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"room_id": input.Event.RoomID(),
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}).Observe(float64(timetaken.Milliseconds()))
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}()
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// Parse and validate the event JSON
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headered := input.Event
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event := headered.Unwrap()
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// if we have already got this event then do not process it again, if the input kind is an outlier.
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// Outliers contain no extra information which may warrant a re-processing.
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if input.Kind == api.KindOutlier {
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evs, err2 := r.DB.EventsFromIDs(ctx, []string{event.EventID()})
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if err2 == nil && len(evs) == 1 {
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// check hash matches if we're on early room versions where the event ID was a random string
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idFormat, err2 := headered.RoomVersion.EventIDFormat()
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if err2 == nil {
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switch idFormat {
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case gomatrixserverlib.EventIDFormatV1:
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if bytes.Equal(event.EventReference().EventSHA256, evs[0].EventReference().EventSHA256) {
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util.GetLogger(ctx).WithField("event_id", event.EventID()).Infof("Already processed event; ignoring")
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return event.EventID(), nil
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}
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default:
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util.GetLogger(ctx).WithField("event_id", event.EventID()).Infof("Already processed event; ignoring")
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return event.EventID(), nil
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}
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}
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}
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}
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// Check that the event passes authentication checks and work out
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// the numeric IDs for the auth events.
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isRejected := false
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authEventNIDs, rejectionErr := helpers.CheckAuthEvents(ctx, r.DB, headered, input.AuthEventIDs)
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if rejectionErr != nil {
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logrus.WithError(rejectionErr).WithField("event_id", event.EventID()).WithField("auth_event_ids", input.AuthEventIDs).Error("helpers.CheckAuthEvents failed for event, rejecting event")
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isRejected = true
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}
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var softfail bool
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if input.Kind == api.KindNew {
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// Check that the event passes authentication checks based on the
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// current room state.
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softfail, err = helpers.CheckForSoftFail(ctx, r.DB, headered, input.StateEventIDs)
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if err != nil {
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logrus.WithFields(logrus.Fields{
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"event_id": event.EventID(),
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"type": event.Type(),
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"room": event.RoomID(),
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}).WithError(err).Info("Error authing soft-failed event")
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}
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}
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// Store the event.
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_, _, stateAtEvent, redactionEvent, redactedEventID, err := r.DB.StoreEvent(ctx, event, authEventNIDs, isRejected)
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if err != nil {
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return "", fmt.Errorf("r.DB.StoreEvent: %w", err)
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}
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// if storing this event results in it being redacted then do so.
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if !isRejected && redactedEventID == event.EventID() {
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r, rerr := eventutil.RedactEvent(redactionEvent, event)
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if rerr != nil {
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return "", fmt.Errorf("eventutil.RedactEvent: %w", rerr)
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}
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event = r
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}
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// For outliers we can stop after we've stored the event itself as it
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// doesn't have any associated state to store and we don't need to
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// notify anyone about it.
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if input.Kind == api.KindOutlier {
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logrus.WithFields(logrus.Fields{
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"event_id": event.EventID(),
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"type": event.Type(),
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"room": event.RoomID(),
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"sender": event.Sender(),
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}).Debug("Stored outlier")
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return event.EventID(), nil
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}
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roomInfo, err := r.DB.RoomInfo(ctx, event.RoomID())
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if err != nil {
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return "", fmt.Errorf("r.DB.RoomInfo: %w", err)
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}
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if roomInfo == nil {
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return "", fmt.Errorf("r.DB.RoomInfo missing for room %s", event.RoomID())
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}
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if stateAtEvent.BeforeStateSnapshotNID == 0 {
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// We haven't calculated a state for this event yet.
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// Lets calculate one.
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err = r.calculateAndSetState(ctx, input, *roomInfo, &stateAtEvent, event, isRejected)
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if err != nil && input.Kind != api.KindOld {
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return "", fmt.Errorf("r.calculateAndSetState: %w", err)
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}
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}
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// We stop here if the event is rejected: We've stored it but won't update forward extremities or notify anyone about it.
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if isRejected || softfail {
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logrus.WithFields(logrus.Fields{
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"event_id": event.EventID(),
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"type": event.Type(),
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"room": event.RoomID(),
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"soft_fail": softfail,
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"sender": event.Sender(),
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}).Debug("Stored rejected event")
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return event.EventID(), rejectionErr
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}
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switch input.Kind {
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case api.KindNew:
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if err = r.updateLatestEvents(
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ctx, // context
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roomInfo, // room info for the room being updated
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stateAtEvent, // state at event (below)
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event, // event
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input.SendAsServer, // send as server
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input.TransactionID, // transaction ID
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input.HasState, // rewrites state?
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); err != nil {
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return "", fmt.Errorf("r.updateLatestEvents: %w", err)
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}
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case api.KindOld:
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err = r.WriteOutputEvents(event.RoomID(), []api.OutputEvent{
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{
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Type: api.OutputTypeOldRoomEvent,
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OldRoomEvent: &api.OutputOldRoomEvent{
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Event: headered,
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},
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},
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})
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if err != nil {
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return "", fmt.Errorf("r.WriteOutputEvents (old): %w", err)
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}
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}
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// processing this event resulted in an event (which may not be the one we're processing)
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// being redacted. We are guaranteed to have both sides (the redaction/redacted event),
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// so notify downstream components to redact this event - they should have it if they've
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// been tracking our output log.
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if redactedEventID != "" {
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err = r.WriteOutputEvents(event.RoomID(), []api.OutputEvent{
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{
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Type: api.OutputTypeRedactedEvent,
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RedactedEvent: &api.OutputRedactedEvent{
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RedactedEventID: redactedEventID,
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RedactedBecause: redactionEvent.Headered(headered.RoomVersion),
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},
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},
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})
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if err != nil {
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return "", fmt.Errorf("r.WriteOutputEvents (redactions): %w", err)
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}
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}
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// Update the extremities of the event graph for the room
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return event.EventID(), nil
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}
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func (r *Inputer) calculateAndSetState(
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ctx context.Context,
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input *api.InputRoomEvent,
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roomInfo types.RoomInfo,
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stateAtEvent *types.StateAtEvent,
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event *gomatrixserverlib.Event,
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isRejected bool,
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) error {
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var err error
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roomState := state.NewStateResolution(r.DB, roomInfo)
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if input.HasState && !isRejected {
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// Check here if we think we're in the room already.
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stateAtEvent.Overwrite = true
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var joinEventNIDs []types.EventNID
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// Request join memberships only for local users only.
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if joinEventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, roomInfo.RoomNID, true, true); err == nil {
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// If we have no local users that are joined to the room then any state about
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// the room that we have is quite possibly out of date. Therefore in that case
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// we should overwrite it rather than merge it.
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stateAtEvent.Overwrite = len(joinEventNIDs) == 0
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}
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// We've been told what the state at the event is so we don't need to calculate it.
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// Check that those state events are in the database and store the state.
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var entries []types.StateEntry
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if entries, err = r.DB.StateEntriesForEventIDs(ctx, input.StateEventIDs); err != nil {
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return fmt.Errorf("r.DB.StateEntriesForEventIDs: %w", err)
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}
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entries = types.DeduplicateStateEntries(entries)
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if stateAtEvent.BeforeStateSnapshotNID, err = r.DB.AddState(ctx, roomInfo.RoomNID, nil, entries); err != nil {
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return fmt.Errorf("r.DB.AddState: %w", err)
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}
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} else {
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stateAtEvent.Overwrite = false
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// We haven't been told what the state at the event is so we need to calculate it from the prev_events
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if stateAtEvent.BeforeStateSnapshotNID, err = roomState.CalculateAndStoreStateBeforeEvent(ctx, event, isRejected); err != nil {
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return fmt.Errorf("roomState.CalculateAndStoreStateBeforeEvent: %w", err)
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}
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}
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err = r.DB.SetState(ctx, stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID)
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if err != nil {
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return fmt.Errorf("r.DB.SetState: %w", err)
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}
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return nil
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}
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