dendrite/roomserver
Tak Wai Wong 424df14000 Sync dendrite fork changes for gating, and single chain support (#778)
* Latest dendrite main (8c7b274e4e)
* Gating implementation from John and Tak

Fixes for https://github.com/matrix-org/dendrite/issues/2838 and
https://github.com/matrix-org/dendrite/issues/2842

Co-authored-by: Tak Wai Wong <tak@hntlabs.com>
2022-11-01 11:09:34 -07:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Sync dendrite fork changes for gating, and single chain support (#778) 2022-11-01 11:09:34 -07:00
auth Jterzis/update dendrite (#656) 2022-10-17 15:59:47 -07:00
internal Sync dendrite fork changes for gating, and single chain support (#778) 2022-11-01 11:09:34 -07:00
inthttp Sync dendrite fork changes for gating, and single chain support (#778) 2022-11-01 11:09:34 -07:00
producers Jterzis/update dendrite (#656) 2022-10-17 15:59:47 -07:00
state Tweak LoadMembershipAtEvent behaviour when state not known (#2716) 2022-09-13 12:52:09 +01:00
storage Sync dendrite fork changes for gating, and single chain support (#778) 2022-11-01 11:09:34 -07:00
types Various roominfo tweaks (#2607) 2022-08-02 12:27:15 +01:00
version Set default room version to 9 2022-08-11 16:31:44 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Fix QuerySharedUsers for the SyncAPI keychange consumer (#2554) 2022-07-05 14:50:56 +02:00
roomserver_test.go Fix QuerySharedUsers for the SyncAPI keychange consumer (#2554) 2022-07-05 14:50:56 +02:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+