mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-11-27 08:41:57 -06:00
5b73592f5a
This adds store & forward relays into dendrite for p2p. A few things have changed: - new relay api serves new http endpoints for s&f federation - updated outbound federation queueing which will attempt to forward using s&f if appropriate - database entries to track s&f relays for other nodes
118 lines
3.8 KiB
Go
118 lines
3.8 KiB
Go
package statistics
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import (
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"math"
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"testing"
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"time"
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"github.com/matrix-org/dendrite/test"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/stretchr/testify/assert"
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)
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const (
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FailuresUntilAssumedOffline = 3
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FailuresUntilBlacklist = 8
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)
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func TestBackoff(t *testing.T) {
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stats := NewStatistics(nil, FailuresUntilBlacklist, FailuresUntilAssumedOffline)
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server := ServerStatistics{
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statistics: &stats,
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serverName: "test.com",
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}
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// Start by checking that counting successes works.
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server.Success(SendDirect)
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if successes := server.SuccessCount(); successes != 1 {
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t.Fatalf("Expected success count 1, got %d", successes)
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}
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// Register a failure.
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server.Failure()
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t.Logf("Backoff counter: %d", server.backoffCount.Load())
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// Now we're going to simulate backing off a few times to see
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// what happens.
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for i := uint32(1); i <= 10; i++ {
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// Register another failure for good measure. This should have no
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// side effects since a backoff is already in progress. If it does
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// then we'll fail.
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until, blacklisted := server.Failure()
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blacklist := server.Blacklisted()
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assumedOffline := server.AssumedOffline()
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duration := time.Until(until)
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// Unset the backoff, or otherwise our next call will think that
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// there's a backoff in progress and return the same result.
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server.cancel()
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server.backoffStarted.Store(false)
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if i >= stats.FailuresUntilAssumedOffline {
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if !assumedOffline {
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t.Fatalf("Backoff %d should have resulted in assuming the destination was offline but didn't", i)
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}
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}
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// Check if we should be assumed offline by now.
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if i >= stats.FailuresUntilAssumedOffline {
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if !assumedOffline {
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t.Fatalf("Backoff %d should have resulted in assumed offline but didn't", i)
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} else {
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t.Logf("Backoff %d is assumed offline as expected", i)
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}
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} else {
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if assumedOffline {
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t.Fatalf("Backoff %d should not have resulted in assumed offline but did", i)
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} else {
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t.Logf("Backoff %d is not assumed offline as expected", i)
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}
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}
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// Check if we should be blacklisted by now.
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if i >= stats.FailuresUntilBlacklist {
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if !blacklist {
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t.Fatalf("Backoff %d should have resulted in blacklist but didn't", i)
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} else if blacklist != blacklisted {
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t.Fatalf("Blacklisted and Failure returned different blacklist values")
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} else {
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t.Logf("Backoff %d is blacklisted as expected", i)
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continue
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}
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} else {
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if blacklist {
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t.Fatalf("Backoff %d should not have resulted in blacklist but did", i)
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} else {
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t.Logf("Backoff %d is not blacklisted as expected", i)
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}
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}
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// Check if the duration is what we expect.
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t.Logf("Backoff %d is for %s", i, duration)
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roundingAllowance := 0.01
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minDuration := time.Millisecond * time.Duration(math.Exp2(float64(i))*minJitterMultiplier*1000-roundingAllowance)
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maxDuration := time.Millisecond * time.Duration(math.Exp2(float64(i))*maxJitterMultiplier*1000+roundingAllowance)
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var inJitterRange bool
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if duration >= minDuration && duration <= maxDuration {
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inJitterRange = true
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} else {
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inJitterRange = false
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}
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if !blacklist && !inJitterRange {
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t.Fatalf("Backoff %d should have been between %s and %s but was %s", i, minDuration, maxDuration, duration)
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}
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}
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}
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func TestRelayServersListing(t *testing.T) {
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stats := NewStatistics(test.NewInMemoryFederationDatabase(), FailuresUntilBlacklist, FailuresUntilAssumedOffline)
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server := ServerStatistics{statistics: &stats}
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server.AddRelayServers([]gomatrixserverlib.ServerName{"relay1", "relay1", "relay2"})
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relayServers := server.KnownRelayServers()
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assert.Equal(t, []gomatrixserverlib.ServerName{"relay1", "relay2"}, relayServers)
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server.AddRelayServers([]gomatrixserverlib.ServerName{"relay1", "relay1", "relay2"})
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relayServers = server.KnownRelayServers()
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assert.Equal(t, []gomatrixserverlib.ServerName{"relay1", "relay2"}, relayServers)
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}
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