mirror of
https://github.com/matrix-org/dendrite.git
synced 2026-01-09 23:23:10 -06:00
598 lines
19 KiB
Go
598 lines
19 KiB
Go
package query
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import (
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"context"
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"encoding/json"
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"sort"
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"strings"
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fs "github.com/matrix-org/dendrite/federationapi/api"
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"github.com/matrix-org/dendrite/internal/caching"
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roomserver "github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/types"
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userapi "github.com/matrix-org/dendrite/userapi/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/gomatrixserverlib/fclient"
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"github.com/matrix-org/gomatrixserverlib/spec"
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"github.com/matrix-org/util"
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"github.com/tidwall/gjson"
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)
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// Query the hierarchy of a room (A.K.A 'space summary')
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//
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// This function returns a iterator-like struct over the hierarchy of a room.
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func (r *Queryer) QueryRoomHierarchy(ctx context.Context, caller types.DeviceOrServerName, roomID spec.RoomID, suggestedOnly bool, maxDepth int) roomserver.RoomHierarchyWalker {
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walker := RoomHierarchyWalker{
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rootRoomID: roomID.String(),
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caller: caller,
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thisServer: r.Cfg.Global.ServerName,
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rsAPI: r,
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fsAPI: r.FSAPI,
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ctx: ctx,
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roomHierarchyCache: r.Cache,
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suggestedOnly: suggestedOnly,
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maxDepth: maxDepth,
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unvisited: []roomVisit{{
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roomID: roomID.String(),
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parentRoomID: "",
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depth: 0,
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}},
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}
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return &walker
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}
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type stringSet map[string]struct{}
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func (s stringSet) contains(val string) bool {
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_, ok := s[val]
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return ok
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}
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func (s stringSet) add(val string) {
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s[val] = struct{}{}
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}
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type RoomHierarchyWalker struct {
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rootRoomID string // TODO change to spec.RoomID
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caller types.DeviceOrServerName
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thisServer spec.ServerName
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rsAPI *Queryer
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fsAPI fs.RoomserverFederationAPI
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ctx context.Context
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roomHierarchyCache caching.RoomHierarchyCache
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suggestedOnly bool
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maxDepth int
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processed stringSet
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unvisited []roomVisit
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done bool
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}
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const (
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ConstCreateEventContentKey = "type"
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ConstCreateEventContentValueSpace = "m.space"
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ConstSpaceChildEventType = "m.space.child"
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ConstSpaceParentEventType = "m.space.parent"
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)
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func (w *RoomHierarchyWalker) NextPage(limit int) ([]fclient.MSC2946Room, error) {
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if authorised, _ := w.authorised(w.rootRoomID, ""); !authorised {
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return nil, spec.Forbidden("room is unknown/forbidden")
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}
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var discoveredRooms []fclient.MSC2946Room
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// Depth first -> stack data structure
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for len(w.unvisited) > 0 {
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if len(discoveredRooms) >= limit {
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break
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}
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// pop the stack
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rv := w.unvisited[len(w.unvisited)-1]
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w.unvisited = w.unvisited[:len(w.unvisited)-1]
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// If this room has already been processed, skip.
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// If this room exceeds the specified depth, skip.
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if w.processed.contains(rv.roomID) || rv.roomID == "" || (w.maxDepth > 0 && rv.depth > w.maxDepth) {
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continue
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}
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// Mark this room as processed.
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w.processed.add(rv.roomID)
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// if this room is not a space room, skip.
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var roomType string
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create := w.stateEvent(rv.roomID, spec.MRoomCreate, "")
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if create != nil {
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// escape the `.`s so gjson doesn't think it's nested
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roomType = gjson.GetBytes(create.Content(), strings.ReplaceAll(ConstCreateEventContentKey, ".", `\.`)).Str
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}
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// Collect rooms/events to send back (either locally or fetched via federation)
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var discoveredChildEvents []fclient.MSC2946StrippedEvent
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// If we know about this room and the caller is authorised (joined/world_readable) then pull
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// events locally
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roomExists := w.roomExists(rv.roomID)
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if !roomExists {
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// attempt to query this room over federation, as either we've never heard of it before
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// or we've left it and hence are not authorised (but info may be exposed regardless)
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fedRes := w.federatedRoomInfo(rv.roomID, rv.vias)
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if fedRes != nil {
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discoveredChildEvents = fedRes.Room.ChildrenState
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discoveredRooms = append(discoveredRooms, fedRes.Room)
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if len(fedRes.Children) > 0 {
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discoveredRooms = append(discoveredRooms, fedRes.Children...)
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}
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// mark this room as a space room as the federated server responded.
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// we need to do this so we add the children of this room to the unvisited stack
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// as these children may be rooms we do know about.
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roomType = ConstCreateEventContentValueSpace
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}
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} else if authorised, isJoinedOrInvited := w.authorised(rv.roomID, rv.parentRoomID); authorised {
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// Get all `m.space.child` state events for this room
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events, err := w.childReferences(rv.roomID)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).WithField("room_id", rv.roomID).Error("failed to extract references for room")
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continue
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}
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discoveredChildEvents = events
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pubRoom := w.publicRoomsChunk(rv.roomID)
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discoveredRooms = append(discoveredRooms, fclient.MSC2946Room{
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PublicRoom: *pubRoom,
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RoomType: roomType,
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ChildrenState: events,
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})
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// don't walk children if the user is not joined/invited to the space
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if !isJoinedOrInvited {
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continue
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}
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} else {
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// room exists but user is not authorised
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continue
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}
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// don't walk the children
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// if the parent is not a space room
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if roomType != ConstCreateEventContentValueSpace {
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continue
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}
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// For each referenced room ID in the child events being returned to the caller
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// add the room ID to the queue of unvisited rooms. Loop from the beginning.
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// We need to invert the order here because the child events are lo->hi on the timestamp,
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// so we need to ensure we pop in the same lo->hi order, which won't be the case if we
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// insert the highest timestamp last in a stack.
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for i := len(discoveredChildEvents) - 1; i >= 0; i-- {
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spaceContent := struct {
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Via []string `json:"via"`
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}{}
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ev := discoveredChildEvents[i]
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_ = json.Unmarshal(ev.Content, &spaceContent)
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w.unvisited = append(w.unvisited, roomVisit{
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roomID: ev.StateKey,
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parentRoomID: rv.roomID,
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depth: rv.depth + 1,
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vias: spaceContent.Via,
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})
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}
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}
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if len(w.unvisited) == 0 {
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w.done = true
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}
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return discoveredRooms, nil
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}
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func (w *RoomHierarchyWalker) Done() bool {
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return w.done
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}
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func (w *RoomHierarchyWalker) GetCached() roomserver.CachedRoomHierarchyWalker {
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return CachedRoomHierarchyWalker{
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rootRoomID: w.rootRoomID,
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caller: w.caller,
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thisServer: w.thisServer,
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rsAPI: w.rsAPI,
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fsAPI: w.fsAPI,
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ctx: w.ctx,
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cache: w.roomHierarchyCache,
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suggestedOnly: w.suggestedOnly,
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maxDepth: w.maxDepth,
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processed: w.processed,
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unvisited: w.unvisited,
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done: w.done,
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}
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}
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func (w *RoomHierarchyWalker) stateEvent(roomID, evType, stateKey string) *types.HeaderedEvent {
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var queryRes roomserver.QueryCurrentStateResponse
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tuple := gomatrixserverlib.StateKeyTuple{
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EventType: evType,
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StateKey: stateKey,
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}
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err := w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
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RoomID: roomID,
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StateTuples: []gomatrixserverlib.StateKeyTuple{tuple},
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}, &queryRes)
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if err != nil {
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return nil
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}
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return queryRes.StateEvents[tuple]
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}
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func (w *RoomHierarchyWalker) roomExists(roomID string) bool {
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var queryRes roomserver.QueryServerJoinedToRoomResponse
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err := w.rsAPI.QueryServerJoinedToRoom(w.ctx, &roomserver.QueryServerJoinedToRoomRequest{
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RoomID: roomID,
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ServerName: w.thisServer,
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}, &queryRes)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("failed to QueryServerJoinedToRoom")
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return false
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}
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// if the room exists but we aren't in the room then we might have stale data so we want to fetch
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// it fresh via federation
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return queryRes.RoomExists && queryRes.IsInRoom
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}
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// federatedRoomInfo returns more of the spaces graph from another server. Returns nil if this was
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// unsuccessful.
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func (w *RoomHierarchyWalker) federatedRoomInfo(roomID string, vias []string) *fclient.MSC2946SpacesResponse {
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// only do federated requests for client requests
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if w.caller.Device() == nil {
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return nil
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}
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resp, ok := w.roomHierarchyCache.GetRoomHierarchy(roomID)
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if ok {
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util.GetLogger(w.ctx).Debugf("Returning cached response for %s", roomID)
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return &resp
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}
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util.GetLogger(w.ctx).Debugf("Querying %s via %+v", roomID, vias)
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ctx := context.Background()
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// query more of the spaces graph using these servers
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for _, serverName := range vias {
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if serverName == string(w.thisServer) {
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continue
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}
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res, err := w.fsAPI.RoomHierarchies(ctx, w.thisServer, spec.ServerName(serverName), roomID, w.suggestedOnly)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Warnf("failed to call MSC2946Spaces on server %s", serverName)
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continue
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}
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// ensure nil slices are empty as we send this to the client sometimes
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if res.Room.ChildrenState == nil {
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res.Room.ChildrenState = []fclient.MSC2946StrippedEvent{}
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}
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for i := 0; i < len(res.Children); i++ {
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child := res.Children[i]
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if child.ChildrenState == nil {
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child.ChildrenState = []fclient.MSC2946StrippedEvent{}
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}
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res.Children[i] = child
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}
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w.roomHierarchyCache.StoreRoomHierarchy(roomID, res)
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return &res
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}
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return nil
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}
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// references returns all child references pointing to or from this room.
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func (w *RoomHierarchyWalker) childReferences(roomID string) ([]fclient.MSC2946StrippedEvent, error) {
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createTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomCreate,
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StateKey: "",
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}
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var res roomserver.QueryCurrentStateResponse
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err := w.rsAPI.QueryCurrentState(context.Background(), &roomserver.QueryCurrentStateRequest{
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RoomID: roomID,
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AllowWildcards: true,
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StateTuples: []gomatrixserverlib.StateKeyTuple{
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createTuple, {
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EventType: ConstSpaceChildEventType,
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StateKey: "*",
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},
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},
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}, &res)
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if err != nil {
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return nil, err
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}
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// don't return any child refs if the room is not a space room
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if res.StateEvents[createTuple] != nil {
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// escape the `.`s so gjson doesn't think it's nested
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roomType := gjson.GetBytes(res.StateEvents[createTuple].Content(), strings.ReplaceAll(ConstCreateEventContentKey, ".", `\.`)).Str
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if roomType != ConstCreateEventContentValueSpace {
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return []fclient.MSC2946StrippedEvent{}, nil
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}
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}
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delete(res.StateEvents, createTuple)
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el := make([]fclient.MSC2946StrippedEvent, 0, len(res.StateEvents))
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for _, ev := range res.StateEvents {
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content := gjson.ParseBytes(ev.Content())
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// only return events that have a `via` key as per MSC1772
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// else we'll incorrectly walk redacted events (as the link
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// is in the state_key)
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if content.Get("via").Exists() {
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strip := stripped(ev.PDU)
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if strip == nil {
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continue
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}
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// if suggested only and this child isn't suggested, skip it.
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// if suggested only = false we include everything so don't need to check the content.
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if w.suggestedOnly && !content.Get("suggested").Bool() {
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continue
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}
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el = append(el, *strip)
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}
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}
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// sort by origin_server_ts as per MSC2946
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sort.Slice(el, func(i, j int) bool {
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return el[i].OriginServerTS < el[j].OriginServerTS
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})
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return el, nil
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}
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// authorised returns true iff the user is joined this room or the room is world_readable
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func (w *RoomHierarchyWalker) authorised(roomID, parentRoomID string) (authed, isJoinedOrInvited bool) {
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if clientCaller := w.caller.Device(); clientCaller != nil {
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return w.authorisedUser(roomID, clientCaller, parentRoomID)
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} else {
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return w.authorisedServer(roomID, *w.caller.ServerName()), false
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}
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}
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// authorisedServer returns true iff the server is joined this room or the room is world_readable, public, or knockable
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func (w *RoomHierarchyWalker) authorisedServer(roomID string, callerServerName spec.ServerName) bool {
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// Check history visibility / join rules first
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hisVisTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomHistoryVisibility,
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StateKey: "",
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}
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joinRuleTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomJoinRules,
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StateKey: "",
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}
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var queryRoomRes roomserver.QueryCurrentStateResponse
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err := w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
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RoomID: roomID,
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StateTuples: []gomatrixserverlib.StateKeyTuple{
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hisVisTuple, joinRuleTuple,
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},
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}, &queryRoomRes)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("failed to QueryCurrentState")
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return false
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}
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hisVisEv := queryRoomRes.StateEvents[hisVisTuple]
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if hisVisEv != nil {
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hisVis, _ := hisVisEv.HistoryVisibility()
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if hisVis == "world_readable" {
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return true
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}
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}
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// check if this room is a restricted room and if so, we need to check if the server is joined to an allowed room ID
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// in addition to the actual room ID (but always do the actual one first as it's quicker in the common case)
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allowJoinedToRoomIDs := []string{roomID}
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joinRuleEv := queryRoomRes.StateEvents[joinRuleTuple]
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if joinRuleEv != nil {
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rule, ruleErr := joinRuleEv.JoinRule()
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if ruleErr != nil {
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util.GetLogger(w.ctx).WithError(ruleErr).WithField("parent_room_id", roomID).Warn("failed to get join rule")
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return false
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}
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if rule == spec.Public || rule == spec.Knock {
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return true
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}
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if rule == spec.Restricted {
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allowJoinedToRoomIDs = append(allowJoinedToRoomIDs, w.restrictedJoinRuleAllowedRooms(joinRuleEv, "m.room_membership")...)
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}
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}
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// check if server is joined to any allowed room
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for _, allowedRoomID := range allowJoinedToRoomIDs {
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var queryRes fs.QueryJoinedHostServerNamesInRoomResponse
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err = w.fsAPI.QueryJoinedHostServerNamesInRoom(w.ctx, &fs.QueryJoinedHostServerNamesInRoomRequest{
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RoomID: allowedRoomID,
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}, &queryRes)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("failed to QueryJoinedHostServerNamesInRoom")
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continue
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}
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for _, srv := range queryRes.ServerNames {
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if srv == callerServerName {
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return true
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}
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}
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}
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return false
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}
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// authorisedUser returns true iff the user is invited/joined this room or the room is world_readable
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// or if the room has a public or knock join rule.
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// Failing that, if the room has a restricted join rule and belongs to the space parent listed, it will return true.
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func (w *RoomHierarchyWalker) authorisedUser(roomID string, clientCaller *userapi.Device, parentRoomID string) (authed bool, isJoinedOrInvited bool) {
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hisVisTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomHistoryVisibility,
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StateKey: "",
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}
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joinRuleTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomJoinRules,
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StateKey: "",
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}
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roomMemberTuple := gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomMember,
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StateKey: clientCaller.UserID,
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}
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var queryRes roomserver.QueryCurrentStateResponse
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err := w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
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RoomID: roomID,
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StateTuples: []gomatrixserverlib.StateKeyTuple{
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hisVisTuple, joinRuleTuple, roomMemberTuple,
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},
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}, &queryRes)
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if err != nil {
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util.GetLogger(w.ctx).WithError(err).Error("failed to QueryCurrentState")
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return false, false
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}
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memberEv := queryRes.StateEvents[roomMemberTuple]
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if memberEv != nil {
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membership, _ := memberEv.Membership()
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if membership == spec.Join || membership == spec.Invite {
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return true, true
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}
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}
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hisVisEv := queryRes.StateEvents[hisVisTuple]
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if hisVisEv != nil {
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hisVis, _ := hisVisEv.HistoryVisibility()
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if hisVis == "world_readable" {
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return true, false
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}
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}
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joinRuleEv := queryRes.StateEvents[joinRuleTuple]
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if parentRoomID != "" && joinRuleEv != nil {
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var allowed bool
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rule, ruleErr := joinRuleEv.JoinRule()
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if ruleErr != nil {
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util.GetLogger(w.ctx).WithError(ruleErr).WithField("parent_room_id", parentRoomID).Warn("failed to get join rule")
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} else if rule == spec.Public || rule == spec.Knock {
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allowed = true
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} else if rule == spec.Restricted {
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allowedRoomIDs := w.restrictedJoinRuleAllowedRooms(joinRuleEv, "m.room_membership")
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// check parent is in the allowed set
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for _, a := range allowedRoomIDs {
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if parentRoomID == a {
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allowed = true
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break
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}
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}
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}
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if allowed {
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// ensure caller is joined to the parent room
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var queryRes2 roomserver.QueryCurrentStateResponse
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err = w.rsAPI.QueryCurrentState(w.ctx, &roomserver.QueryCurrentStateRequest{
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RoomID: parentRoomID,
|
|
StateTuples: []gomatrixserverlib.StateKeyTuple{
|
|
roomMemberTuple,
|
|
},
|
|
}, &queryRes2)
|
|
if err != nil {
|
|
util.GetLogger(w.ctx).WithError(err).WithField("parent_room_id", parentRoomID).Warn("failed to check user is joined to parent room")
|
|
} else {
|
|
memberEv = queryRes2.StateEvents[roomMemberTuple]
|
|
if memberEv != nil {
|
|
membership, _ := memberEv.Membership()
|
|
if membership == spec.Join {
|
|
return true, false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false, false
|
|
}
|
|
|
|
func (w *RoomHierarchyWalker) publicRoomsChunk(roomID string) *fclient.PublicRoom {
|
|
pubRooms, err := roomserver.PopulatePublicRooms(w.ctx, []string{roomID}, w.rsAPI)
|
|
if err != nil {
|
|
util.GetLogger(w.ctx).WithError(err).Error("failed to PopulatePublicRooms")
|
|
return nil
|
|
}
|
|
if len(pubRooms) == 0 {
|
|
return nil
|
|
}
|
|
return &pubRooms[0]
|
|
}
|
|
|
|
type roomVisit struct {
|
|
roomID string
|
|
parentRoomID string
|
|
depth int
|
|
vias []string // vias to query this room by
|
|
}
|
|
|
|
func stripped(ev gomatrixserverlib.PDU) *fclient.MSC2946StrippedEvent {
|
|
if ev.StateKey() == nil {
|
|
return nil
|
|
}
|
|
return &fclient.MSC2946StrippedEvent{
|
|
Type: ev.Type(),
|
|
StateKey: *ev.StateKey(),
|
|
Content: ev.Content(),
|
|
Sender: string(ev.SenderID()),
|
|
OriginServerTS: ev.OriginServerTS(),
|
|
}
|
|
}
|
|
|
|
func (w *RoomHierarchyWalker) restrictedJoinRuleAllowedRooms(joinRuleEv *types.HeaderedEvent, allowType string) (allows []string) {
|
|
rule, _ := joinRuleEv.JoinRule()
|
|
if rule != spec.Restricted {
|
|
return nil
|
|
}
|
|
var jrContent gomatrixserverlib.JoinRuleContent
|
|
if err := json.Unmarshal(joinRuleEv.Content(), &jrContent); err != nil {
|
|
util.GetLogger(w.ctx).Warnf("failed to check join_rule on room %s: %s", joinRuleEv.RoomID(), err)
|
|
return nil
|
|
}
|
|
for _, allow := range jrContent.Allow {
|
|
if allow.Type == allowType {
|
|
allows = append(allows, allow.RoomID)
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// Stripped down version of RoomHierarchyWalker suitable for caching (For pagination purposes)
|
|
//
|
|
// TODO remove more stuff
|
|
type CachedRoomHierarchyWalker struct {
|
|
rootRoomID string
|
|
caller types.DeviceOrServerName
|
|
thisServer spec.ServerName
|
|
rsAPI *Queryer
|
|
fsAPI fs.RoomserverFederationAPI
|
|
ctx context.Context
|
|
cache caching.RoomHierarchyCache
|
|
suggestedOnly bool
|
|
maxDepth int
|
|
|
|
processed stringSet
|
|
unvisited []roomVisit
|
|
|
|
done bool
|
|
}
|
|
|
|
func (c CachedRoomHierarchyWalker) GetWalker() roomserver.RoomHierarchyWalker {
|
|
return &RoomHierarchyWalker{
|
|
rootRoomID: c.rootRoomID,
|
|
caller: c.caller,
|
|
thisServer: c.thisServer,
|
|
rsAPI: c.rsAPI,
|
|
fsAPI: c.fsAPI,
|
|
ctx: c.ctx,
|
|
roomHierarchyCache: c.cache,
|
|
suggestedOnly: c.suggestedOnly,
|
|
maxDepth: c.maxDepth,
|
|
processed: c.processed,
|
|
unvisited: c.unvisited,
|
|
done: c.done,
|
|
}
|
|
}
|
|
|
|
func (c CachedRoomHierarchyWalker) ValidateParams(suggestedOnly bool, maxDepth int) bool {
|
|
return c.suggestedOnly == suggestedOnly && c.maxDepth == maxDepth
|
|
}
|