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20a01bceb2
* Pass events as pointers * Fix lint errors * Update gomatrixserverlib * Update gomatrixserverlib * Update to matrix-org/gomatrixserverlib#240
106 lines
3.6 KiB
Go
106 lines
3.6 KiB
Go
package perform
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import (
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"context"
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"fmt"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// This file contains helpers for the PerformJoin function.
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type joinContext struct {
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federation *gomatrixserverlib.FederationClient
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keyRing *gomatrixserverlib.KeyRing
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}
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// Returns a new join context.
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func JoinContext(f *gomatrixserverlib.FederationClient, k *gomatrixserverlib.KeyRing) *joinContext {
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return &joinContext{
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federation: f,
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keyRing: k,
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}
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}
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// checkSendJoinResponse checks that all of the signatures are correct
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// and that the join is allowed by the supplied state.
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func (r joinContext) CheckSendJoinResponse(
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ctx context.Context,
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event *gomatrixserverlib.Event,
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server gomatrixserverlib.ServerName,
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respMakeJoin gomatrixserverlib.RespMakeJoin,
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respSendJoin gomatrixserverlib.RespSendJoin,
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) (*gomatrixserverlib.RespState, error) {
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// A list of events that we have retried, if they were not included in
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// the auth events supplied in the send_join.
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retries := map[string][]*gomatrixserverlib.Event{}
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// Define a function which we can pass to Check to retrieve missing
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// auth events inline. This greatly increases our chances of not having
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// to repeat the entire set of checks just for a missing event or two.
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missingAuth := func(roomVersion gomatrixserverlib.RoomVersion, eventIDs []string) ([]*gomatrixserverlib.Event, error) {
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returning := []*gomatrixserverlib.Event{}
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// See if we have retry entries for each of the supplied event IDs.
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for _, eventID := range eventIDs {
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// If we've already satisfied a request for this event ID before then
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// just append the results. We won't retry the request.
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if retry, ok := retries[eventID]; ok {
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if retry == nil {
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return nil, fmt.Errorf("missingAuth: not retrying failed event ID %q", eventID)
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}
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returning = append(returning, retry...)
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continue
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}
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// Make a note of the fact that we tried to do something with this
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// event ID, even if we don't succeed.
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retries[event.EventID()] = nil
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// Try to retrieve the event from the server that sent us the send
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// join response.
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tx, txerr := r.federation.GetEvent(ctx, server, eventID)
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if txerr != nil {
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return nil, fmt.Errorf("missingAuth r.federation.GetEvent: %w", txerr)
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}
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// For each event returned, add it to the set of return events. We
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// also will populate the retries, in case someone asks for this
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// event ID again.
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for _, pdu := range tx.PDUs {
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// Try to parse the event.
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ev, everr := gomatrixserverlib.NewEventFromUntrustedJSON(pdu, roomVersion)
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if everr != nil {
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return nil, fmt.Errorf("missingAuth gomatrixserverlib.NewEventFromUntrustedJSON: %w", everr)
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}
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// Check the signatures of the event.
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if res, err := gomatrixserverlib.VerifyEventSignatures(ctx, []*gomatrixserverlib.Event{ev}, r.keyRing); err != nil {
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return nil, fmt.Errorf("missingAuth VerifyEventSignatures: %w", err)
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} else {
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for _, err := range res {
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if err != nil {
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return nil, fmt.Errorf("missingAuth VerifyEventSignatures: %w", err)
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}
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}
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}
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// If the event is OK then add it to the results and the retry map.
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returning = append(returning, ev)
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retries[event.EventID()] = append(retries[event.EventID()], ev)
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retries[ev.EventID()] = append(retries[ev.EventID()], ev)
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}
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}
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return returning, nil
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}
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// TODO: Can we expand Check here to return a list of missing auth
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// events rather than failing one at a time?
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rs, err := respSendJoin.Check(ctx, r.keyRing, event, missingAuth)
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if err != nil {
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return nil, fmt.Errorf("respSendJoin: %w", err)
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}
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return rs, nil
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}
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