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https://github.com/matrix-org/dendrite.git
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3a858afca2
* Working invite v2 support * Fix copyright notice * Update gomatrixserverlib * Add fallthrough * Add missing continue * Update sytest-whitelist, gomatrixserverlib * Update gomatrixserverlib to test matrix-org/gomatrixserverlib#181 * Update gomatrixserverlib
209 lines
6.1 KiB
Go
209 lines
6.1 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package queue
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import (
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"context"
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"encoding/json"
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"fmt"
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"sync"
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"time"
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"github.com/matrix-org/dendrite/federationsender/producers"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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log "github.com/sirupsen/logrus"
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"go.uber.org/atomic"
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)
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// destinationQueue is a queue of events for a single destination.
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// It is responsible for sending the events to the destination and
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// ensures that only one request is in flight to a given destination
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// at a time.
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type destinationQueue struct {
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rsProducer *producers.RoomserverProducer
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client *gomatrixserverlib.FederationClient
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origin gomatrixserverlib.ServerName
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destination gomatrixserverlib.ServerName
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running atomic.Bool
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// The running mutex protects sentCounter, lastTransactionIDs and
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// pendingEvents, pendingEDUs.
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runningMutex sync.Mutex
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sentCounter int
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lastTransactionIDs []gomatrixserverlib.TransactionID
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pendingEvents []*gomatrixserverlib.HeaderedEvent
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pendingEDUs []*gomatrixserverlib.EDU
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pendingInvites []*gomatrixserverlib.InviteV2Request
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}
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// Send event adds the event to the pending queue for the destination.
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// If the queue is empty then it starts a background goroutine to
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// start sending events to that destination.
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func (oq *destinationQueue) sendEvent(ev *gomatrixserverlib.HeaderedEvent) {
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oq.runningMutex.Lock()
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defer oq.runningMutex.Unlock()
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oq.pendingEvents = append(oq.pendingEvents, ev)
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if !oq.running.Load() {
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go oq.backgroundSend()
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}
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}
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// sendEDU adds the EDU event to the pending queue for the destination.
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// If the queue is empty then it starts a background goroutine to
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// start sending events to that destination.
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func (oq *destinationQueue) sendEDU(e *gomatrixserverlib.EDU) {
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oq.runningMutex.Lock()
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defer oq.runningMutex.Unlock()
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oq.pendingEDUs = append(oq.pendingEDUs, e)
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if !oq.running.Load() {
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go oq.backgroundSend()
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}
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}
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// sendInvite adds the invite event to the pending queue for the
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// destination. If the queue is empty then it starts a background
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// goroutine to start sending events to that destination.
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func (oq *destinationQueue) sendInvite(ev *gomatrixserverlib.InviteV2Request) {
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oq.runningMutex.Lock()
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defer oq.runningMutex.Unlock()
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oq.pendingInvites = append(oq.pendingInvites, ev)
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if !oq.running.Load() {
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go oq.backgroundSend()
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}
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}
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// backgroundSend is the worker goroutine for sending events.
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func (oq *destinationQueue) backgroundSend() {
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oq.running.Store(true)
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defer oq.running.Store(false)
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for {
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transaction, invites := oq.nextTransaction(), oq.nextInvites()
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if !transaction && !invites {
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// If the queue is empty then stop processing for this destination.
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// TODO: Remove this destination from the queue map.
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return
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}
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// TODO: handle retries.
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// TODO: blacklist uncooperative servers.
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}
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}
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// nextTransaction creates a new transaction from the pending event
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// queue and sends it. Returns true if a transaction was sent or
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// false otherwise.
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func (oq *destinationQueue) nextTransaction() bool {
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oq.runningMutex.Lock()
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defer oq.runningMutex.Unlock()
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if len(oq.pendingEvents) == 0 && len(oq.pendingEDUs) == 0 {
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return false
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}
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t := gomatrixserverlib.Transaction{
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PDUs: []json.RawMessage{},
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EDUs: []gomatrixserverlib.EDU{},
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}
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now := gomatrixserverlib.AsTimestamp(time.Now())
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t.TransactionID = gomatrixserverlib.TransactionID(fmt.Sprintf("%d-%d", now, oq.sentCounter))
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t.Origin = oq.origin
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t.Destination = oq.destination
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t.OriginServerTS = now
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t.PreviousIDs = oq.lastTransactionIDs
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if t.PreviousIDs == nil {
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t.PreviousIDs = []gomatrixserverlib.TransactionID{}
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}
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oq.lastTransactionIDs = []gomatrixserverlib.TransactionID{t.TransactionID}
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for _, pdu := range oq.pendingEvents {
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// Append the JSON of the event, since this is a json.RawMessage type in the
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// gomatrixserverlib.Transaction struct
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t.PDUs = append(t.PDUs, (*pdu).JSON())
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}
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oq.pendingEvents = nil
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oq.sentCounter += len(t.PDUs)
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for _, edu := range oq.pendingEDUs {
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t.EDUs = append(t.EDUs, *edu)
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}
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oq.pendingEDUs = nil
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oq.sentCounter += len(t.EDUs)
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util.GetLogger(context.TODO()).Infof("Sending transaction %q containing %d PDUs, %d EDUs", t.TransactionID, len(t.PDUs), len(t.EDUs))
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_, err := oq.client.SendTransaction(context.TODO(), t)
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if err != nil {
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log.WithFields(log.Fields{
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"destination": oq.destination,
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log.ErrorKey: err,
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}).Info("problem sending transaction")
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}
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return true
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}
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// nextInvite takes pending invite events from the queue and sends
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// them. Returns true if a transaction was sent or false otherwise.
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func (oq *destinationQueue) nextInvites() bool {
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oq.runningMutex.Lock()
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defer oq.runningMutex.Unlock()
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if len(oq.pendingInvites) == 0 {
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return false
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}
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for _, inviteReq := range oq.pendingInvites {
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ev, roomVersion := inviteReq.Event(), inviteReq.RoomVersion()
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log.WithFields(log.Fields{
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"event_id": ev.EventID(),
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"room_version": roomVersion,
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"destination": oq.destination,
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}).Info("sending invite")
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inviteRes, err := oq.client.SendInviteV2(
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context.TODO(),
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oq.destination,
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*inviteReq,
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)
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if err != nil {
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log.WithFields(log.Fields{
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"event_id": ev.EventID(),
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"state_key": ev.StateKey(),
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"destination": oq.destination,
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}).WithError(err).Error("failed to send invite")
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continue
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}
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if _, err = oq.rsProducer.SendInviteResponse(
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context.TODO(),
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inviteRes,
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roomVersion,
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); err != nil {
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log.WithFields(log.Fields{
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"event_id": ev.EventID(),
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"state_key": ev.StateKey(),
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"destination": oq.destination,
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}).WithError(err).Error("failed to return signed invite to roomserver")
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}
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}
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oq.pendingInvites = nil
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return true
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}
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