dendrite/roomserver
alexfca fd7f25479b
Upgrade Dendrite 0.5.0 support for CosmosDB (#15)
* - Add CosmosDB back
- Add missing methods to blacklist_table.go
- Add missing methods to device_keys_table.go
- Add missing methods to events_table.go
- Add missing methods to membership_table.go
- Update state_block_table.go (due to reafctor SQL)
- Update state_snapshot_table.go (due to reafctor SQL)
- Add new key_backup_table.go
- Add new key_backup_version_table.go
- Code compiles but has runtime errors

* Message sending + receiving working
Rooms and DMs working
- Add CrossSigningKeys table
- Add CrossSigningSigs table
- Refactor DeviceKeys yable
- Fix OneTimeKeys
- Update the KeyServer storage.go to use a PartitionStorer instead of a specific SQL PartitionOffsetStatements
- Fix small issues from the previous commit
- Implement DeleteSendToDeviceMessages

Co-authored-by: alexf@example.com <alexf@example.com>
2021-09-10 16:04:17 +10:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Various alias fixes (#1934) 2021-07-21 16:53:50 +01:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Track knocking in membership updater (#1935) 2021-07-22 12:26:58 +01:00
inthttp Peeking over federation via MSC2444 (#1391) 2021-01-22 14:55:08 +00:00
state Metric fixes 2021-07-19 17:20:55 +01:00
storage Upgrade Dendrite 0.5.0 support for CosmosDB (#15) 2021-09-10 16:04:17 +10:00
types State storage refactor (#1839) 2021-04-26 13:25:57 +01:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00
roomserver_test.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+